Showing Posts For IceBringer.6071:

[Mac] Coherent host crashed...

in Account & Technical Support

Posted by: IceBringer.6071

IceBringer.6071

I have the message “Coherent host crashed
A serious error has occurred that prevented the application from continuing. A report has been sent to ArenaNet to help determine the cause.”

I don’t know how to fix this. I’ve deleted the gw2 folder all together and redowloaded it, but I still have the same issue. HELP PLZ.

Call it QQ or w/e, Adrenaline Nerf is Serious

in Warrior

Posted by: IceBringer.6071

IceBringer.6071

As I play warrior 99% of my gameplay its starting to really bother me that out of all the nerfs warrior constantly gets, adrenaline has been literally “kaput” in terms of viability. For all other classes, the pre-battle is the most important aspect of PvP, WvW, and PvE. That includes boons such as might and swiftness, stealths, protection, etc. Its what makes the difference between winning and failing any major battle. Now logically, warriors can’t cast spells to gain those buffs, and we almost always rely on other classes to get them. But the one thing we did have was building adrenaline while charging into battle and being able to frontline smash things. Now that’s no more, and what that leaves us with is no advantages in the game, period. I’ve heard the arguments of having highest health pool and heavy armor, and thats bs to be frank. I think we can all agree to have ganked/pwned a warrior easily with condis, buffs, and spikes from other classes. I just press 5-6 buttons and my mesmer has the upperhand. I say this to express that adrenaline didn’t affect just a hammer burst or combustive shot. Those traits such as Cleansing Ire for condi removal, our combos such as Combustive Shot+Shield Bash, our heals such Healing Surge, etc was nerfed as well.
Here’s my logic and feel free to provide feedback to HELP warriors:
Defensively we don’t have stealths or utilities for protection for damage mitigation
Offensively, we are good, but it takes so long for adrenaline to build in battle now that condi removal and burst combos are difficult to pull off, that’s if we hit too
What are we to do now?
Can we petition ANET to reverse adrenaline while not in combat nerf and we can keep the lose adrenaline if you miss/block nerf? I can live with that. We will see I suppose. Also flamers, WOMP WOMP WOMP WOMP….free speech so either provide positivity or w/e is my response.

(edited by IceBringer.6071)

Looking to Transfer to Havoc Squad TC Guild

in Looking for...

Posted by: IceBringer.6071

IceBringer.6071

Hi! I’m looking for active and competitive zerg busting guilds on the Tarnished Coast server. I will be transferring soon and would like to jump in this WvW tournament with a fighting chance to take it all. I heard TC was very friendly, organized, and serious about business. So if you know of some guild with top notch drivers and strategists, let me know. Youtube videos are a plus!

Mesmer Dueler

in Mesmer

Posted by: IceBringer.6071

IceBringer.6071

Was just checking the forums and realized i was on them a bit when drunk, sorry for my super sarcastic post.

Neptune is very correct. Dueling with shatter you will run into some very hard counters, that being said it is still amazingly fun to do and always a good time (except vs minion/turret builds those are terribly boring to fight).

No its completely cool lol. So it would be safe to say that phantasms are better for dueling? And if so what build is pretty reliable? I’m kinda new to this class to be honest so i don’t know metas for it

Mesmer Dueler

in Mesmer

Posted by: IceBringer.6071

IceBringer.6071

I was in a duel arena one day and some ranger who “claims” to be a mesmer pro said that when it comes to dueling the only way to go is Shatterer. Now I’m aware of the killer spike from the Shatter, no doubt but I wouldn’t go as far as to say that its the best but that’s in my opinion. I actually prefer Phantasms because it provides much more utility and pressure to stop them from spiking. So what’s the greatest builds out there specifically for dueling right now?

LFG Guild Bounty in the Next Hr

in Guild Missions

Posted by: IceBringer.6071

IceBringer.6071

Is there anyone doing guild bounties within the next hr? If so, can I please join to help. My ingame is Bouttodo and I am on now

Searching for Havoc Squad Hammer or GS Build

in Warrior

Posted by: IceBringer.6071

IceBringer.6071

The title says is all. I’ve seen a lot of zerg builds, but effective havoc squad builds seem to be lacking in qty. I’m not new to the class, but I’m pretty new to havoc squads so any tips on how to be a great havoc warrior is welcomed.

Crashing when many players around

in Account & Technical Support

Posted by: IceBringer.6071

IceBringer.6071

This is an issue that I have recently started experiencing as well. A HUGE problem for people like me, where you’re in a 10-15 man zerg bust team, and every man/woman counts. Please look into this devs

Need Zerg Busting Advice - Hammer Warrior WvW

in Warrior

Posted by: IceBringer.6071

IceBringer.6071

I currently using this hammer + sword/warhorn “metaish” build, and honestly we’ve been whooping. Bags like none other. My issue is that when it comes to say running thru a zerg, besides bombing them 1 or 2 times, how can I contribute for my team to downing enemy zerg? I’ve thought of two options and was wondering if I could get some insight?

Keep in mind:
*I don’t want my only DPS (which is important to turning tides) to depend on bombing and hoping I survive a charge thru, enemy inc, or finish my rotation.
*Also I want to be able to use a skill that moves/attacks simultaneously i.e. Axe #5 or GS #3 to beat back the pressure on me, down a few people along the way, or get out a stick situation (those kills might rally my people =))
*Currently using this build http://gw2skills.net/editor/?fJAQNBiYDbkpjOPr8wME6QDwFUI77AQZK83pzgQYDA-T1CCABYcQA8Z/BrUeQwRAwIlYHYiZMlgOcBAA4BAIp6PmobgMAMLA-w

Options:
A) Going hammer + sword/axe, where I’ll have a sigil of fire and generosity on sword/axe so I could make-up for warhorn #4 Charge condi removal going as I walk thru with Axe #5 and do AoE dmg at same time. (tho I’ve heard various explanations about how the sigils work and how useful/not useful they are in WvW, so I’m confused on that).
B) Going hammer + GS, where I’ll still have something for mobility, would still be a bomber, and have something of a mobile/attack skill for running thru them.

So imagine this situation if you can. We’re at EB on the walls and we see huge blob of enemy zerg coming along walls to us. Currently, I am sword/warhorn. On might up signal, I’ll horn 5—>horn 4—>FGJ—>Push forward—>Full hammer #1 rotation—>Bomb—> hammer 3—>hammer 4—>rinse and repeat from full hammer rotation. Hopefully, this is an efficient rotation for zerg busting (feel free to correct if I am wrong =D).

What would be the more zerg busting alternative? or if you have other ideas, please enlighten me. Also what would be the rotations of hammer + X and other wep sets that are suggested?

(edited by IceBringer.6071)