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Pulmonary impact or headshot must be changed

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Posted by: Infernaeus.8473

Infernaeus.8473

I’m a mesmer main and I’ve seen this type of thread many times before. So I will post what I’ve always posted in these threads.

You have to look at the grand scheme of things in terms of PI. In those terms nothing about the Thief is OP. The only class that actually has a,decent gripe is necro, but if you should never be left to 1v1 a thief anyways. If you find you are in one vs a thief and die….that is a l2p issue on you and your team. Same with rev.

Now on each of those classes while you are countered you can survive a 1v1 long enough for a +1.

Now the other 6 classes pretty much hard or soft counter thief. This is with the OP PI trait too. So if you are dying 1v1 to a thief on one of these other classes then PI is not the problem. You are. Also if you are unable to hold out in a 1v1 with a thief long enough for a rotation to help you while on a necro or rev, PI is not the problem…you are.

No changes at this time are warranted to PI based on the current state of the entire game.

Thank you and /thread

^ what he said.

Also a side note, since rev is nerfed and you want to nerf thief do you guys realise what impact this will have to the meta? It will end in not being able to kill any bunker classes so we will have season1 all over again. Also another thing that you guys seem to not grasp is that thief is already stuck being in a +1 role since theres no teamfight capabilities and theres no 1v1 capabilities against any decent players whatsoever except rev/thief.

All in all, l2p issue – if you face an enemy thief and you are 1v1ing keep track of the map see if he’s gone and be ready to kite/jumping puzzle. *t’s near impossible to kill a good druid/engi/war in a +1 unless I have a mes with moa or a heavy counter to any of those classes then again your rotating was off if you got into this bad matchup.

Any sort of stab/block/reflect/anti projectile negates headshot as well and there’s plenty of this in the game.

The only nerf I could support would be that PI would be dodgeable and then you get room to play around it, everything else is nonsense

Surprised you say this /s

Seriously though, I think 100 posts proves that it is too strong. Time for anet to take a nerf to it. Do it small if needed then increase it until it is balanced.

So the amount of posts equals the truth? Good to know, regardless PI don’t need tweaking at high tiers, perhaps against people who have no clue how it works but if we are gonna balance gw2 around that then yeah….. Have you ever played thief yourself and tried to outnumber an engi/druid/war? Try it and see what would happen, if you do it successful against a good player then try to imagine PI nerf ontop of that and then perhaps realise what a joke this whole thread is.

I do sincerely hope anet don’t touch PI because if they do you’ll have no power based roamers available anymore since rev/thief will be a joke compared to the tankyness of bruisers. If you however only touch PI to dodgeable you actually make it skillfull to evade the damage and a way to play around it. Damage nerf = unkillable bunkers same goes with ICD, theres too few casts with long casting time to actually be able to headshot anything to get PI valuable, include /stab/reflects/yada yada and you’ll see that again it needs to procc on AA

this is my 5 cents. unless you play high tier thief you do not know how hard it is to kill good players even with PI right now, imagine a nerf to that, it would be a joke.

And last but not least, if we do nerf PI thief will 100% be unviable in competitive mindset with communication team v team.

If they do however by some dumb chance nerf PI to satisfy the lower tiers then I defo hope they make heartseeker cast time 50% quicker and increase the dmg by a lot. Remove stealth attack cd add damage to backstab to justify the pi nerf and to be able to kill bunkers

So many lies here

But we get it. You want to keep your class as the number 1. Stop pretending and just admit it

What exactly is he lying about? Care to elaborate?

What's the Meta P/D Thief Build?

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Posted by: Infernaeus.8473

Infernaeus.8473

P/D is simply not viable in PvP. Not sure about WvW but it doesn’t really work in PvP. The thief meta in PvP is D/P thief or if you want you can even try staff. For more info you can go to metabattle.com

Why is it ok for guardians to be so OP?

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Posted by: Infernaeus.8473

Infernaeus.8473

Nope. No. Just no.

Most likely to get upset victory in finals?

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Posted by: Infernaeus.8473

Infernaeus.8473

It is so good to finally see a thread about the pro league finals!

Well, to answer the question, I would say the only NA team to be an underdog is astral. I expect PZ to beat TCG, probably 3-1. So my answer would be that PZ is by far the most likely to win out of the NA teams- if it was TCG against astral, everyone would expect astral to win and based on what happened in week 7, PZ are better than astral so I can’t see why they are the underdogs.

Astral has a great chance as well, however the meta probably does not favour them as thief is not really viable at the highest level. I would expect astral to swap their for Mesmer in their composition because if they do not, I can’t see them having any chance at beating rank 55. I do expect them to run the strongest composition though and I think that they will upset rank 55 3-2.

I do predict a double NA final which will be extremely close but I think that PZ will beat astral 3-2 in a series of 5 very close games and claim the first tournament victory for any NA team other than astral. If I had to predict only 1 NA team that would go through though, it would definitely be PZ.

3-1. Lol ok. RIP PZ.

Limit number of legends to 300

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Posted by: Infernaeus.8473

Infernaeus.8473

Or introduce a challenge mode where you need to be a top 200 legendary to qualify for. Challenger would come with its own special titles, skins, and achievements.

I really like this idea.

try to bet on these 2 subject

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Posted by: Infernaeus.8473

Infernaeus.8473

Rev and Druid……..

Competitive Ruling: Car Crashed and Vermillion

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Posted by: Infernaeus.8473

Infernaeus.8473

Wasn’t Frostball the one who got DDOSed against TCG? Hmm….

That was Argi if I’m not mistaken.

No it was indeed Frostball

Competitive Ruling: Car Crashed and Vermillion

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Posted by: Infernaeus.8473

Infernaeus.8473

I was wondering how Panic Sam improved so drastically..

Hats down to oRNG! Best matchup for the night

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Posted by: Infernaeus.8473

Infernaeus.8473

I don’t want to take anything away from the guys we played against but we had no expectations whatsoever coming into this, we are more or less just playing this PL season out hence why we went on other classes than meta to put on a show, we were expecting to get 500-0 more or less.

Also it was the first time we played with Skovo/Baenz who we just asked to help us to get 5 players, we were also not using TS. I’m still glad we did this, it was also very enjoyable for all of us even if we lost in the end

Wow. No TS huh? It’s amazing you guys did pretty well with non meta classes and with no TS. Hats off to you dudes. The logo shall prevail.

Dc on ESL Pro League!?. . . . . . .

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Posted by: Infernaeus.8473

Infernaeus.8473

The guy didn’t get ddosed as he didnt dc from ts. It was a connection issue to the gw2 servers. lol no drama here

His TS was lagging. The reason gw2 dced and the ts didn’t was that TS doesn’t require as much internet as gw2 does. So gw2 dced but the ts, while lagging, stayed online.

Vermillion PoV on Week 3's Match vs TCG

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Posted by: Infernaeus.8473

Infernaeus.8473

Really sorry this happened to you guys. Hope you can somehow overturn the decision.

It's coming...

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Posted by: Infernaeus.8473

Infernaeus.8473

I seriously can’t tell if he’s trolling. He basically just listed half of Orange Logo’s roster from when they won WTS and said they were “NEVER been meta. Ever. Never ever. Less than 0 times.”

I guess that^ never happened then.

Good ol’ Orange Logo.

Nerf Auramancer. Quick.

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Posted by: Infernaeus.8473

Infernaeus.8473

Could the OP at least explain why he want these nerfs? I’m at a loss.

What do you think kept the revenants alive during the finals?

So?

Maybe they are overperforming?

You’re defining overperforming as being the healer in a group. I don’t think that’s necessarily true, especially if the healer can be bursted and the healer can’t burst back.

I think support ele is fine. I believe a better definition of overperformance might be rev, given that most teams ran two of them.

I think we both saw the Nos’ Reaper getting 1v1’ed by the cleric ele at far on Forest game against R55. Now, this build vs build is going to be balance defining to say that “Elementalists are doing fine against Reaper”, when it is so far from the truth, unless going specifically Focus, and auramancer.

We also saw Wakkey on the very same build lose to Oracle’s Necro in a 1v1 on Temple as well..

They actually weren’t the same build. Wakey was running powerful auras while the R55 dragon’s ele was using cleansing water which makes a massive difference in that matchup. With powerful auras you give out more auras so more healing, regen, vigor, and protection, but you lose a lot of cleansing so the 1v1 against condi necro isn’t really feasible.

Oh got it. Didn’t really get to see the traits as I came in a bit late to the final. But yeah the condi removal from cleansing water would definitely be superior in that matchup.

Nerf Auramancer. Quick.

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Posted by: Infernaeus.8473

Infernaeus.8473

Could the OP at least explain why he want these nerfs? I’m at a loss.

What do you think kept the revenants alive during the finals?

So?

Maybe they are overperforming?

You’re defining overperforming as being the healer in a group. I don’t think that’s necessarily true, especially if the healer can be bursted and the healer can’t burst back.

I think support ele is fine. I believe a better definition of overperformance might be rev, given that most teams ran two of them.

I think we both saw the Nos’ Reaper getting 1v1’ed by the cleric ele at far on Forest game against R55. Now, this build vs build is going to be balance defining to say that “Elementalists are doing fine against Reaper”, when it is so far from the truth, unless going specifically Focus, and auramancer.

We also saw Wakkey on the very same build lose to Oracle’s Necro in a 1v1 on Temple as well..

ESL Pro season didn't resume today?

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Posted by: Infernaeus.8473

Infernaeus.8473

Starts on next Monday.

PvP Queue "Unable to gain access..." error

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Posted by: Infernaeus.8473

Infernaeus.8473

Now I can’t even do hotjoin because of this error.

PvP Queue "Unable to gain access..." error

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Posted by: Infernaeus.8473

Infernaeus.8473

Same problem. Please do something about this.