You don’t have to always suck up to whatever Arena Net does without any criticism, you know?
If you compare the images of the Exalted to the Mursaat and the Exalted to the Enchanted Armor, they look MUCH more like Enchanted Armor than Mursaat.
And if you compare the images of Krait from Guild Wars 2 to Krait from Guild Wars: EotN, and Krait from Guild Wars 2 to Naga, they look much more like Naga than Krait from Guild Wars: EotN.
Would have much rather they expanded upon old lore and used the mursaat or seers.
New race of floating spellcasters that existed for centuries without us knowing? Feels very shoehorned.
The golden city is just a slap in the face to mursaat fans.
..they have never been depicted as having ‘wings’ that are the trademark appearance of Mursaat..
I beg to differ.
ANet did not trick you, their plan from the begging, and your vision were simply different…
So I guess their plan includes violating previously established lore.
..does not mean the Mursaat have been forgotten and wont make an appearance.
We’ve been waiting nearly 10 years.
I have three words. “Crap” & “That Sucks.”
I was hoping for any old lore to seep in and saw the Mursaat as both a nod to the game we all loved that spawned this one and a chance to see if there were both good and bad Mursaat.
After reading the article, I see how they have infused new lore with the Exalted, but would it kill any of those friggin’ content creators to throw us long time GW1 players a bone?
#nothappy #epiclorefail
100% agree
#learnyourgameslore
I am beyond disappointed. Golden cities, winged floating creatures…it should have been mursaat.
Some people are making the argument “Ughh well umm the mursaat are bad guys so how could we ever ally with them?”
First of all, look at the Charr
Secondly, the mursaat were the bad guys only from our perspective. If you understand the lore it’s quite clear that they weren’t inheritably evil…more like tried to save themselves.
Thirdly, even if they were “bad guys” 250 years ago…things change. Working with the mursaat over a common interest adds an extra level of dynamic to the story, and there were a million ways they could have gone with that.
I do not know what they were thinking on this one. Instead of building upon well established lore, they shoehorned in a new race of floating spellcasters when we already have two fan-favorites.
I can not help but feel like Anet does not understand their own lore anymore.
I would really like to prepurchase Guild Wars 2: Heart of Thorns, but the reason I haven’t thus far is because I would prefer a physical copy.
The reason I prefer a physical copy is because I consider myself a bit of a collector of the franchise. I like having something tangible. With that being said, I’m also quite disappointed that there isn’t a collectors edition of the expansion.
So my question is…
Is there any way to prepurchase a physical copy of Guild Wars 2: Heart of Thorns?
If not, will there be a way to receive a physical copy later if you prepurchase now?
Thanks in advanced.
I absolutely disagree. I played Guild Wars 1 for about 6 years, and a whole lot of dragon ball every time it was available. However, I much more prefer it in this game. The combat is much more dynamic and skill-based.
The only problem I have with it is that lack of ability to play with your friends. It should just be like conquest where you can join with a party and what ever number of players your lacking just gets slotted with randos.
Seriously gets annoying when you’re teamed with newbs that don’t look at the /team chat and continuously solo run in and get mobbed.
Great idea! Stats are a plus in any cause.
I am much more interested in Stronghold than Conquest, and I don’t want to have to dodge queues in order to play it exclusively.
Thanks for your time.
Yes! I am very excited for Stronghold, like many others, but was disappointed to hear the news that it would be added to the regular Conquest queue. It needs to be its own game type, and so does deathmatch.
Keep being vocal about this guys!
If they’re working on an expansion, why not just say it? They don’t need to give the details. By just announcing “An expansion is in the works” they would satisfy a massive amount of players.
It’s sillier to complain about and argue someone’s constructive criticism on an online forum.
I’m not bashing the game or ArenaNet, so I don’t understand why you’re being defensive?
Regardless of what you may or may not believe, this is a real thing that’s happening. If my personal accounts aren’t enough, just look at how dead WvW is. People are getting burnt out and losing interest.
I agree that they put out an astounding amount while the living story is in place, but all that is irrelevant right now. Look at how much content we have added after 1.5 years of Living Story. It doesn’t come remotely close to a full-fledged expansion, that’s likely to have bi-monthly patches in between.
I really enjoyed this latest patch. The story was an improvement from previous patches, and the zone was beautiful with intriguing mechanics, but it was simply not enough.
In fact, the entire living story to date is not enough. Someone recently pointed out to me that by this point in Guild Wars, we already had two full-fledged expansions (or campaigns) added to the game.
I’ve noticed from too many people a dying interest in this game to sit here and say nothing. Friends of mine who are die heart fans of the Guild Wars franchise are going off to other games. I’ve even had to find a new guild due to guildies losing interest and going off as well. I don’t want to give up on Guild Wars 2, but I’m starting to get lonely.
People want real content. It’s not there, and the Living Story has done a poor job at providing it. I think that if Arena Net is so set on sticking with this over a conventional expansion, they need to add far more content every other week than what was provided in this last patch.
A+ for quality.
D- for quantity.
Angel McCoy has only proven to be a major disappointment to Guild Wars lore fans. Without a doubt, the lighthearted stuff is contributor.
Going for a darker tone like some of the stories were set up in the original Guild Wars should help, but the most important thing is that she makes it a priority to stay true to previously established lore.
Depends on what you consider as a “minor race”. I’d say dwarves are all but mostly extinct. Giants seem to be very small in population. In Guild Wars we knew that the Seers were near extinct and by the end of War in Kryta the Mursaat were basically butchered.
I think it’s great! Reminds me of the stuff they used to do back in Guild Wars. I really enjoy it.
Glad to see the return of Guild Wars’ traditions/elements. Was really disappointed in the whole push to make everything so different in this game.
Now if only they could bring back story elements from Guild Wars…
I think your theories are brilliant, but probably not true.
A wise man once said “it’s a known fact that Guild Wars 2 fans write better story than the Guild Wars 2 writing team.” I think your theories farther solidify that.
I think it would be interesting to find out that there are actually “good” elder dragons out there in the world. Possibly related to the saltspray dragons. I think the whole idea of elder dragons being mindless forces of nature is extremely boring, and I like the whole push for them being more intelligent than we originally thought lately.
Also, how cool would it be to find out that the Canthan people’s obsession with dragons lead the dragon empire to excavate, discover, and bind a nearby sleeping elder dragon?
Expansion time please.
Need I say more?
…it’s also cheap to produce.
Clearly. Considering the quality of story/content so far.
I really wished they would have wrapped up everything in this last patch instead of another zerg-fest + 5 minute(tops) solo instance.
I really hope they expand on the old mysteries (mursaat, dhuum, forgotten, bloodstones, Livia, dwarves, “The path to revelations”) instead of the recent mysteries they’ve set up, which have hardly compelled my interest at all.
The story writing in this company has gone so far down hill, I really don’t understand what they’re trying to do.
Expansion time please.
Need I say more?
Isgarren, Lazarus the Dire, Dhuum…just something interesting please.
Hopefully they’re done with the whole “jumbo-robots” and sci-fi sylvari kick, and ready to get back to being Guild Wars.
Personally, I dislike all the characters besides Taimi…and maybe Rox. The others are way too cheesy and boring.
Also, I feel like the trend of homosexual hero-couples and overuse of girl-power is a bit awkward in an “epic mmo,” and is more-or-less a way for Arena Net to get away with mediocre-quality writing and have less of a negative reaction to it.
Anyone else realize the problem, that we’re a week away from the finale of this LS chapter, and still don’t even have the slightest clue of Scarlet’s motives?
Sure, we know she’s digging for something. How is that any solid information at all, considering it took months to build up to that?
I thought for sure they were going to lay down some major story elements to be resolved this week in the last patch, but instead it was just a zerg-fest with a nice cutscene.
Also judging by the preview, it looks like next week is going to be another story-lacking zerg-fest.
Anyone else see the potential problem here??
lol k so OP wants a small group to retake an entire city. Thank god he isn’t a game developer.
I never said that. I understand that many people could care less about story and do mindless killing of mobs in a zerg; it’s good that Anet is satisfying those players. I’d just like to see on top of that some story instances that take longer than 5 minutes for players like myself and the apparent many others.
Working with other ppl > then solo sry just the truth of the world.
I whole-heartily agree! But is button mashing in a zerg of zerkers really what you call working with other players?
Yeah, Jeff, I bet wars are more logical if there were only ten soldiers fighting each other than in a grand scale conflict.
Again, not sure where you’re getting this from, because I don’t recall saying that?
What I wouldn’t mind is having a LA zerk-fest, but a “ten soldiers ‘storm the drill’” story instance on top of that.
If you can’t tag a lot of mobs, you’re screwed. Which is basically a flaw in the gameplay mechanic of choosing how you want to play since if you’re specced for support with not much fir power, aoe or cleave damage, you are awarded with nothing. Hence the zerker dps zerg blobs killing everything and anything in a matter of seconds.
Exactly, I couldn’t have said it any better. This is hence why zerkers need desperately nerfed, supporters need buffed (not necessarily healers), and especially control needs buffed.
Well, maybe not buffed, but zerkers need to be rendered much less useful without support and control, and control needs to be overall much more useful.
Guild Wars 2’s “new and improved” trinity is a total flop at the moment. I like the idea of it much better, but in its current state I’d much rather prefer tank-DPS-heal. Though this is a topic for another thread.
I wish they would do the personal-story style instances, with one, solidified plot. Just like Guild Wars was with the missions. I had sooo much fun doing those.
Disaster! one word to describe this update
in Battle for Lion’s Arch - Aftermath
Posted by: Jeff.4680
Zergfest!
Spam 1 and loot. Boring
Exactly.
I think the exact opposite. The blue-glowy-kitten stuff is awesome, but the artwork for the armor is excessively odd and unusual.
They did the same thing for the updated flamekissed. The effects were great, but the actual armor looked terrible on human/norn/sylvari males.
Simply put, it’s too fancy. A clean, smooth looking armor with the effects would be awesome in my opinion.
I agree, Amethyst. It was a bit heart-breaking. Especially since there appears to be little-to-no story so far.
Personally, I could really careless about mindless killing of mobs and auto-looting. I’d much rather prefer solo instances with STORY.
Not that it really matters, being that I can’t play the zerg-based content anyways due to the fact that I’m on a university network.
I would also like an answer to this question as I am pretty much in the same situation. Thanks in advanced!
I really wish they would add more instanced stuff. Especially since I’m more fond of the story rather than mindless killing of mobs and picking up loot.
Why is it every patch has to require a zerg to play?
I guess it’s cool for everyone else, but personally I can’t even play this stuff. I’m on a university network, and my university hates zergs. I mean, I can’t even get skills off or talk in chat. Crazy lag. No, it’s not my frame rate.
Really getting nostalgic about Guild Wars 1 instances… :/
Overall I’d say it’s short of a failure.
When it first started it was terrible, and even though it has dramatically improved…
They promised an expansion’s worth of content spread out through the course of a year, yet they’ve been far from doing so. The model also prevents players who missed a release, from ever experiencing it.
Also, for a game that depends entirely on microtransactions, they didn’t even make the list of the top 10 games that made the most money from microtransactions last year.
Don’t get me wrong, the Living Story concept is brilliant. Trying to substitute it for an expansion/campaign (what the players want), is asinine. Now if they were to release Living Story updates while the players are waiting for an expansion, they’d might be on to something.
Maybe she just couldn’t stand his voice in her head after Omadd’s machine?
Exactly. If anything Mordremoth is controlling Scarlet, who is controlling Ceara.
Sunrise and Eternity
Let’s get this out of the way first. Scarlet is absolutely not a champion of an elder dragon.
Maybe I should rephrase that, Ceara is absolutely not a champion of an elder dragon. Maybe Scarlet is, but even then that’s a stretch. I’d say more along the lines of just corrupted. I made a post about Scarlet being Ceara’s dragon-corrupted split personality somewhere, but I forget where.
Scarlet clearly has her own motives. Dragon champions have one motive: serve their dragon.
Oh, someone is going to die in heroic fashion. And i think it will be scarlet.
;)
Ohhh I have a feeling too.
;)
I don’t know if it’s great yet, but it’s certainly good and getting better!
I think the biggest flaw in the writing of the Living Story, is the delivery of information and the amount of information delivered.
Only recently have they given us hints, or dabs of information, to speculate the future story on. They should have been doing this all along, and now be giving us major reveals in these final four releases.
Also, when they first started the current LS chapter, most of the important pieces of story and lore were only available on the website. I think all this has crippled their LS to live up to its full potential. However, I expect the next LS chapter to dramatically improve in these aspects.
Sure looks that way. I’m still conflicted as to whether or not the Sylvari are minions of Mordremoth. If they are then the Nightmare Court is more like the natural state of Sylvari and those of the Pale Tree are the rouge faction.
Though I think the shadow of the dragon in the starter dream is supposed to represent the threat of all the dragons and not specifically Mordremoth. Either way, very interested to find out the truth here.
I’m pretty sure that Arena Net/Colin Johanson/someone has denied the popular theory of the sylvari being minions of Mordremoth, but I could be wrong.
Even though we know that sylvari are immune to elder dragon-corruption, I wonder if Mordremoth is an exception to this rule. This being that the sylvari are plants (creature type) in lore, and assuming that Mordremoth’s corruption is through vegetation.
This is purely based off of minor speculation and theory, considering that we have yet to discover how Mordremoth’s powers work.
I’m not going to go into great detail, but it make’s sense if you think about it. Also considering that there is a jungle-leafy dragon in the dream that all sylvari start out in…
I’ve been loling at everything Kal Spiro has had to say. It’s completely random and lacking support from anything factual to the game’s lore. I think the floating island that he “heard of” is garenhoff, which has absolutely nothing to do with the tengu.
BrunoBRS, thank you for trying your best with this lost chap.
That being said, the gate in Lion’s Arch merely leads to the Dominion, and doesn’t connect directly to it. This is confirmed on the wiki page for Dominion of Winds.
(edited by Jeff.4680)
Looks pretty good on females, but looks horrendous on males…I don’t understand the logic in creating an armor skin like that, but I’m just glad I didn’t buy the original now.
I’m surprised, I would have thought if anything that Arena Net would have made the new skin way better than the t3 cultural skin, just to really shut up the QQers.
Theory-crafting warning: please do not read this thread if you’re here to bash on any flaws in what has been speculated. This is purely theory. Other thoughts or adding-on are welcome, however.
She rejected the pale tree and the dream in order to gain her independence. By doing so, she let go of the part of all sylvari that provides immunity to dragon corruption.
What she saw was dragon-related, and now it haunts her. It’s trying to take hold of her. She’s fighting an internal battle between Ceara, the sylvari, and Scarlet, her dragon-corrupted alter ego.
Scarlet is a puppet for an elder dragon, presumably Primodus. By tormenting Ceara through her, Primodus is making Ceara go to great lengths to put an end to the madness she faces. It has resulted in her planning to craft a drill and an army to destroy Primodus, but really all she is doing is allowing him a way to escape from the depths of Tyria, while providing an entire army to corrupt into his minions.
She’s neither good or evil, she’s internally very conflicted. The real evil is the dragon.
First off I’d like to get this off my chest: throwing Living Story into WvW is a bad idea. I understand that it wasn’t much this time, but in the future don’t do it.
For a player that has no desire for WvW, it is very frustrating getting killed again and again by players from other worlds, when your only goal is to complete LS stuff.
Otherwise, I am quite pleased with this patch. I really enjoyed the story instance, even though I wish there was more there. Creating the element of suspense and speculation is what the writers should have been doing all along. It’s really great to finally get some rich story that we’ve been cheated of in that past several months.
Overall:
A for story
D for length
C for departmentalization (forcing players to go into WvW for LS is bad)
A+ for me dreading to have to wait another two weeks to find out what’s next.
Personally, I’m pretty disappointed. They changed it from human t3 cultural because everyone was complaining, and rightfully so. Just I would hope that they would comeback by making it better looking than human t3.
Maybe it looks alright on females, but it looks horrendous on all my human males. I never was a fan of the armors that randomly show skin though..
I was planning on purchasing gems for it on my ele, but I’m definitely not anymore.
(edited by Jeff.4680)
It always happen in boss fights, wvw, or anything with a large amount of players fight a large amount of foes. Not just during prime time.
Come onnnn Arena Net, it’s the Tuesday before patch day. Get it together! We want our preview!!!
Maybe Scarlet has experienced the Nightmare, but she’s strong enough to resist it unlike other Sylvari? Thus driving her mad, and desperate to eliminate the source.