Showing Posts For JesusChris.6082:
I bought an ascended mistforged hero’s weapon from the WvW vendor, but it doesn’t have infusion slots… I want my infusion slots, kitten!
Poop of Fury!!!!!1111eleven
I disagree with newbihack. If you want a REALLY potent dose of toxicity, go to Eternal Battlegrounds in WvW and type that you’re a new player looking for help in Team chat… then wait for your eyes to bleed.
EDIT: Then again, I am on Maguuma, so that might explain some things…
This idea might be the dumbest and most broken suggestion I’ve read in months. This doesn’t “balance” anything, all of these ideas kitten out condi damage so much that players will get ebola IRL.
Druids depend a lot on gear, unfortunately. The greatest value of the druid comes from party support; magi’s gear ous your friend in that situation. But vanilla DPS ranger is really reliant on berserkers or marauders gear. To answer your question, you may have to choose between vanilla zerk/marauder and druid magi if you want to optimize your build… Unless you can find a way to make Zealot gear work.
Or at least choose which reward track is our default spill-over? I’m tired of passively farming Twilight Arbor currency if I don’t reset my reward track within 10 minutes.
Even though it might seem slow, I would recommend Guardian, esp if you want to try out WvW.
So as a newish player, I value the totality of the wvw experience. I see why PPK should have a place, AND I definitely like the more rounded version of wvw that the op describes; I don’t think they’re mutually exclusive. PPK contributes to warscore based on skill, but doesn’t involve strategy; tactics, yes… strategy, no. I perosnally am delighted to see the continuing impact that strategic decisions have on the make-up of a map. The drop of a well-placed ballista so, that you can take an objective, what upgardes to pursue for an objective… learning about that appeals to me, and thus I very much enjoy the PPT aspect. Don’t get me wrong, I also have a ton of fun blobbing, and appreciate what the better-known commanders do for my server. The only issue I see is when the server’s culture takes it one extreme or another.
My solution wouldn’t be to change the scoring, since I think PPT and PPK are balanced when there is a balancd server. Dare I suggest letting players vote for which server they fight each week? Servers with more balanced populations can fight amongst themsleves, immersing in the totality of the experience, and the fight guilds can embrace PPK amongst themselves. Then it would give seemingly unhappy types like Warlord a clear vision about what each server is like, and perhaps incentive to transfer off his current server.