Showing Posts For JimDangle.4807:
I am 0/30/15/25/0
4,6,9 in firearms
1 in inventions
4,6 in alchemy
I run elixir B, battering ram and hidden pistols(charr only)
If you arn’t a charr rocket or rifle turret would be decent maybe.
I feel your build needs more pry bars.
Only problem with pry bars is that you have to get in range to use it, and the majority of players now know to avoid the wrench. The Prybar is a gimmick maneuver at best and anyone worth their salt can and will avoid it.
I hit it 90% of the time by using toolkit #5
Ehh I don’t get why you would use that over bomb kit in SPvP.
Confusion bomb is just aoe version of prybar.
My build is purely for WvW so I don’t like to melee ever.
also here is my build after adjusting it a tiny bit,
http://www.guildhead.com/skill-calc#mMMM9cz0ooVnMooVnM0xfp0moszmo08kin
And heres a pic of my stats+my pretty handsome charr engi.
I dunno, I like your ideas but I feel I would sacrifice alot of my dmg just to gain perma swiftness which imo isn’t to useful in large scale WvW battles.
It would be nice just for the traveling around but once your in the thick of it I would much prefer my rifle dps and having the reset of heal at 25% hp.
Also I don’t believe my survivability is that weak with all my protection traits, protection is up pretty much everytime I’m ever focused and I will have 2 heals+an elixir S.
Man fighting in our own BL(HoDs) was awesome but the fights in EB were even better.
Here’s a screenshot of our Phaze zerg camping NSP in our BL before we brought the fight to EB.
Cheers and GG from the pink rifle engineer, wish I got some pictures of the fights in EB though.
Also what do you mean lack of mobility?
I almost always have swiftness up and have 2 self knockbacks+ 1 more knockback for my target, and the net to root them from rifle.Also I like your idea but I’m gonna take the 5 points out of inventions for it haha.
Mobility was referring to his lack of stun breakers and no perma-swiftness in his base build. In addition, you do need to be careful if you fight more than 1 target, as both of your knockbacks are single target. Good luck to you.
How can an engineer have perma swifftness?
My guess is you try to keep fury and regen up constantly, keep the enemy at mid range, and pray you don’t get stunned/immobilized/hit by more than one nonconsecutive burst?
Biggest weaknesses I see are the lack of stunbeakers, lack of mobility, and reliance on charr racial for fury (means only ~1/5th of engineers could try this build in wvw).
For non-charr, I’d say replace roar with elixir s, medkit for healing turret to maintain fury, and take 5 out of alchemy for 30 points in firearms, allowing for either go for the eyes or hair trigger for more damage mitigation or cc.
Also, it seems like this build would get dropped in a second by a glass cannon thief, I assume you usually play with a group in wvw?
Also what do you mean lack of mobility?
I almost always have swiftness up and have 2 self knockbacks+ 1 more knockback for my target, and the net to root them from rifle.
Also I like your idea but I’m gonna take the 5 points out of inventions for it haha.
In wvw rifle may be viable, but other than 100 nades, I just cannot make rifle work in spvp, it just falls to the backburner when compared to hgh elixir pitols build in survivability and damage as well.
O I don’t use rifle in SPvP, sorry I didn’t mention this is only really for WvW.
In SPvP I use grenades/bomb pack and spam evade.
I don’t see much rifle engi love here.
http://www.guildhead.com/skill-calc#mMMM9VoonVMoonVM0pGp0cszVzm08kil
That’s my build and I feel I can take almost anyone on except mesmers 1v1.
Feel free to discuss anything that you do or don’t like about it.
My gear is 5/6 berserkers with 5/6 divinity and 1 power/prec/crit dmg blue gem in helm, the piece that isn’t berserkers I bought from karma vendor and it is power/toughness/vitality for a little extra tankiness.Weapon is a berserkers rifle with lifesteal on crit in it and my jewelry is all berserkers except one earring is valkyries.
(edited by JimDangle.4807)
Over 600 spvp wins, still says the game is awesome?
Bad or just add?
Been having fun in TPvP with this nice support/spirit weapon guardian build.
in Guardian
Posted by: JimDangle.4807
Oops forgot to say the gear I use with it, armor is 6/6 dwayna rune and weapons are +healing on kill in main hand and remove conditions on crit for offhand.
Been having fun in TPvP with this nice support/spirit weapon guardian build.
in Guardian
Posted by: JimDangle.4807
http://www.guildhead.com/skill-calc#MMccMV0zmGMmmmGMmmx0G0GoaqVRVs
Here is the build, it focuses heavily on staying alive through mace utility, virtues and condition cures while doing a moderate amount of dps for a guardian through the spirit hammer and sword. Try it out, let me know what you think or if you see somewhere you think I can improve it.