Showing Posts For Jimmyup.5236:
Not All Memory is being released after closing the game
in Account & Technical Support
Posted by: Jimmyup.5236
I can conceive of no way a process can keep using memory once it’s not running. That would be news to me. How are you sure this is happening?
I know my hl2.exe (counter strike/tf2 etc) stays open according to the task manager and I need to end the process from there after I closed it according to windows.
guardians can too. with the fifth greatsword attack.
If damage is reduced defending points would be too hard.
Necromancers seem tankier than guardians.
A fix without any class changes would be increase of players in tPvP so the fights are not 1v2 so many times or allow neutralization of a point when another is defending. Or allow capturing when two players are on the point against one defender (or 3 players attacking 2 defending etc.)
It is the gamemode that is broken in my opinion. Many classes can build tanky.
They would never do this unless they change it so you cannot go back to where you were before entering HotM.
I would like the change personally.
OP is mad for thinking 2 seconds invuln is balanced in any way.
.5 or .2 would be more balanced.
retaliation probably killed you
Shields are infinitely better when you fight in groups.
Small scale I would say focus is better if you want survivability.
Yes, you get all that glory… which is good for what again?
To look cute?
meditations, once you get monks focus heal you for like 1/7 of your maximum hp.
They also do things just for you (mostly), so anet makes them more powerful when solo than shouts which can affect a large number of players.
btw i forgot about that 10 point zeal trait that gives 10% more damage against burning enemies (they are always burning if you are specced right).
I never needed much survivability as a guard solo leveling that I went for it. Just get a focus and dodge/use blocks effectively.
No clue, I specced out of it on the guardian and was getting killed by a ranger. Mid match I switch to get retaliation and fight the same guy again and he kills himself off of my retaliation Of course shortbow/crossfire does make it hurt more than against something that attacks slower.
Until/if it is not changed spec into a sigil of nullification imo
(edited by Jimmyup.5236)
Is this for pve leveling then? I think judges intervention (meditation) is indispensable for leveling as it lets you escape/move away from mobs extremely fast when you click some red in the distance.
For leveling I would go 15 in radiance which lets you spam virtue of justice and at least 10 in honor for wrathful spirit. Wrathful spirit basically allows you to have retaliation up permanently which is nice extra dps. (Retalitory subconcious which you think gives 30 seconds of retaliation with a 22 second cd is actually 3 seconds of retal with a 30 sec cd (have not tested, but I need no more retaliatikon as wrathful spirit is pretty broken atm)).
I personally (for leveling) would put the rest in honor to obtain writ of the merciful and superior aura (all symbols heal, shout cd lowered) and would use a greatsword.
Leveling I would also use a staff or greatsword (maybe both) at the higher levels as most of the time you are just trying to exploit event participation with aoe damage.
For leveling there is almost no reason to use a shield either, focus is much better for survivability and torch is much better for dps.
tl:dr
get a staff and tag all mobs in events