Showing Posts For Killersquall.5730:

I don't believe the patch broke thief

in Thief

Posted by: Killersquall.5730

Killersquall.5730

Sense of smell is powerful, such that you know someone is hiding behind an object.

I don't believe the patch broke thief

in Thief

Posted by: Killersquall.5730

Killersquall.5730

It pretty much broke CnD on animals atleast in WvW thus the d/d build will suffer quite alot , not to mention the PvE dire situation. What could be the logic behind this ? None probably , stealthing should make you dissapear and lose aggro not pop out of it and mobs tag you instantly I call this major kitten. I for one will take a brake alltogether and only do the ocassional spVp wtfpwnage on my mesmer. That is all I guess the qq’ers win again.

Well, this will probably decrease the thief population in wvw.

Enemies are expert trackers now? (stealth)

in Thief

Posted by: Killersquall.5730

Killersquall.5730

I thought thieves were asking for stealth not to cause mobs to fully heal. If you don’t want that, it seems logical that you must accept this change. Seems like a l2p issue.

Well, maybe the bad ones were asking for it.
I played thief from the start and it were never an issue. One can not expect to hide for ten seconds and go back in combat again like nothing happenned. It was fine, seems way off to me now.
It doesn’t really make sense that an aggressive foe is able to “spot” you from an increased distance, in a direction where it can’t see you, just because you have hit/aggro it previously.
Someone stab you and vanish, he goes hide himself 10 meters away behind a wall (no line of sight), and at the second he appears, you know where he is ?
Superman-vision-foes-everywhere ?

Sense of smell.

Feb 26, 2013 - Patch Notes

in Thief

Posted by: Killersquall.5730

Killersquall.5730

It’s like telling you, don’t play thief if you intend to PVE,

It is time for server merges...

in WvW

Posted by: Killersquall.5730

Killersquall.5730

On weekends the servers are pretty crowded, merging would cause flooding.

JQ is at it again

in WvW

Posted by: Killersquall.5730

Killersquall.5730

The system is there to encourage enemy to walk away.

are D/D good to level up?

in Elementalist

Posted by: Killersquall.5730

Killersquall.5730

Use staff when at higher level.

In my personal opinion, 1200 Range Weapon Needed

in Thief

Posted by: Killersquall.5730

Killersquall.5730

We need a long bow with 1500 range, add on a staff that can place necromancer’s mark on the ground or cast elementalist’s meteor shower.

Mesmer phantasm delay

in Mesmer

Posted by: Killersquall.5730

Killersquall.5730

I just realized this as well, it’s as if my phantasm was taking a few second to spot where is the enemy, before it can even attack it is already destroyed by the projectiles between zergs. Is this a bug or was it supposed to be like this? The delay is a bit too long.

Thiefs are totally balanced in WvW

in Thief

Posted by: Killersquall.5730

Killersquall.5730

Let’s hope Anet nerf the thief to make it balanced.