Showing Posts For Legendary.1706:
Well since HoT pretty much killed dungeon farming are there any other alternative to farming gold?
I have fought Modniir Ulgoth everyday since the release of HoT in false hope that it may have been patched. Many patches have passed with some important fixes to those that are crashing and some irrelevant like removing runes few people care about in pvp.
Yet there still hasn’t been a patch that fixes this or other bugs with the precursors mastery which a large amount of the player population are experiencing.
Its been over a week and the Twilight I track is still bugged. I really hope the other parts of track aren’t bugged as well.
Has any of the other precursor achievements been fixed yet or are all them considered “low priority” on their to-do list?
Finally somebody got their attention on this matter.
Modniir’s Ruin does not drop from Ulgoth Modniir like it should. Instead he drops Overlord’s Defeat. I am unable to complete Twilight I: The Experimental Nightsword. Please fix soon.
Thanks for the help
I’m doing the Twilight I: The experimental Knightsword collection. Can anyone tell me which level/ scale can I find these:
Thaumanova Reactor
Mai Trin
The Molten Alliance Leaders
Legendary Weapons Achievement bug
Twilight I: The Experimental Nightsword
Modniir Ulgoth incorrectly drops Overlord’s Defeat instead of Modniir’s Ruin. This makes it impossible to complete the achievement until it is fixed.
We know that each profession will receive one weapon that they were unable to previously use with Specialization but there has been something that has baffled me for a while now.
As most of you noticed, there are a many professions that only have the ability to equip a certain weapons in their main or off-hand, such as Necromancers are only which can only use axes in their main-hand. If the profession can wield a weapon in one hand, shouldn’t they be capable to equip it in the other?
Examples:
Dual pistol Mesmer, Dual mace Guardians, Dual sword Thieves,
Dagger/Dagger Ranger etc.
Perhaps traits that improve a specific weapon could also allow dual wield when you have them in your build.
What do you think?
I hope mesmers are are able to use pistols in their main hand instead of a shield. I want to be more pew pew like ranger and thief; scepter just doesn’t do that for me.
One of the skills should be able to absorb/copy a range skill and release it later on like the Mimic utility was able to do in the early parts of the game.
Well thanks for the quick replies. I guess i’ll just get the original.
Does the Digital Deluxe version of gw2 automatically give you the extra feature when you play or do I have to enter in code somewhere?
I was thinking about gw2 for friend but keeping Mistfire Wolf elite skill to place on an account that I already own. Is this possible?