Showing Posts For LegitMudkip.2173:
Magnet pull doesn’t work properly for me.
probably 80% of the time it doesn’t pull the target to me. (I am not counting Foes with stability, invulnerability or evade etc, or those that use a stun break)
Sometimes they just fall over where they are, sometimes they are pulled halfway to me and sometimes three quarters. Sometimes when they get pulled halfway, i will move to them and use pry bar only to find they actually were pulled to my position, it just didn’t show on my game until later. It acts like the skill is lagging but it is only on that skill and no other. It’s a really random weird bug that messes up my entire rotation.
I also tested it in wvw on a moa and it said immune! worked on raptors but moa OP apparently.
THIS! so annoying… almost every time I use this skill the player I pull gets interupted and falls over but moves no where. Honestly don’t know how Arenanet bugs most of this stuff out….
Not even surprised anymore…. when is Archeage beta coming out?
Meanwhile in T1.
Overflow Wars 2.
Haha wanna hear a joke?
Guild Wars 2.
Get it?
Dem wing drops in WvW…..
Any word from Anet on this as of now?
Imo, this is not really THAT bad, i mean bounces usually have about ~700 range on bounce, no? So what i find happening to me a lot of time is i will stand at 1200 range and completely WASTE any bounces ( no bounces at all would happen ) if i’m only fighting a single target. At least this way when i use mirror blade from 1200 range it will give might to clones (useless) but will bounce back on the target and do the damage that i would have otherwise wasted… Same goes for staff #1 with the elasticity trait. Correct me if i’m wrong, but it really isn’t the end of the world.
You VERY rarely see mirror bounce and hit a target more than once now… not sure exactly what you’re trying to say that it’s not that bad.
I don’t even get how they broke the bouncing mechanics in the way they have with this patch. Seems like things just randomly break themselves, (reminds me of the Mesmer underwater weapons bug.) Hopefully they can fix this soon… this is a huge hiccup for the Mesmer class alone, for other classes I’m unsure how they work.
You know I’m sure this next week will be amazing, but why don’t we all take a look at the most recent GvG a matchup of two very good guilds while we wait for the reset.
TW vs EMP
Wow congrats TW!
3 – 0
Wow Icoa and GoF
People love Karma
Zergs love Karma trains
Zergs are needed in higher tiers, imo.
A small group of great PvP’ers mean nothing when your looking at a 50 man FA/CD/YB Zerg. You might be great 1v1, or 1v2, 3, but you can not help the server doing your own thing.If you solo a supply camp, yes that is great, more PPT, but its one less target for a zerg. With out Karma trains, the zerg separates off of the commander, and does their own thing. Only the people who understand that the commander needs bodies on him/her are there.
A lot of people dislike zergs, mindless zerg this, mindless zerg that, but what do you think happens when 20 people come up to 40 people?
Already plenty of times I have lead 20-30 Kainengs into 40+ AR or NSP zergs, what do you think happens to your fellow Kainengs?
Group integrity, unit cohesion, those terms may mean very little to some of you out there, but they mean a lot in WvW.
So many times I have wished every one on the map rally on me while I was the sole commander, only to see the 10-15 people behind me get wiped by a strong 30 man zerg over and over and I have no choice but to turn off my tag, because people think they dont need to rally as one strong group. But you think your are being productive by separating yourself from the main force, which only weakens us, or…your fellow server mates.
I see where you are going with this and I agree with some of it, but in tier 1 having good solo/small group players is actually needed. People to stop towers/keeps from resupply and taking camps for more PPT or to force other zergs to split is NEEDED. I mostly do agree with you though… only because most people who roam don’t do objectives, but a skilled player or small group of players is part of the reasons why tier 1 WvWvW servers are there. I think once you guys get into the higher tiers you’ll realize how much roaming parties are needed. Cheers
Huh… That’s probably a bug if that’s true. Have you tried putting Bolt up on the TP itself?
Yes it can be sold, but the bug itself I believe is not being able to search for it on the trading post. I sent in multiple tickets before getting it crafted asking if you could trade/sell them and the only answer I got out of the three tickets was yes. It is what it is I guess, not so legendary :S
Ah, thanks for the clarification.
I was just repeating what I read off the Wiki a while ago. They are account bound though, right? They must be, otherwise we’d see people selling Legendaries on the TP.
Sadly no they’re not. Recently had Bolt crafted for me from a buddy of mine and we tested it… you can actually send them through the mail. So much for being Legendary xD
Just thought I’d cross link this image from the warrior thread.
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/11247/lol_warriors.jpg
150k.
No other class can do that in a single ability with a less than 10s cooldown.
that boss takes a lot of damage from any class… jesus my ranger could land a 150k on that guy.
it’s funny because you’re ranting about something you’re clueless about.