Showing Posts For Marethyu.1358:

Why Was Assassin Changed To Thief?

in Thief

Posted by: Marethyu.1358

Marethyu.1358

anet does love their boobs

Marethyu

Epilepsy Warning For Scarlet Hologram Fight

in Battle for Lion’s Arch - Aftermath

Posted by: Marethyu.1358

Marethyu.1358

The [sigil of fire] flame blast animation is proportional to the NPCs size. The hologram is big enough for the flame blast animation to cover the whole battle field and your screen. When there are many people in the zerg making use of this rune, the flames will flash on and off frequently. Please be cautious during the fight and try your best to refrain from using [sigil of fire] weapons.

Marethyu

Epilepsy Warning During Scarlet Fight!!

in Living World

Posted by: Marethyu.1358

Marethyu.1358

The sigil of fire flame blast animation is proportional to the NPCs size. The hologram is big enough for the flame blast animation to cover the whole battle field and your screen. When there are many people in the zerg making use of this rune, the flames will flash on and off frequently. Please be cautious during the fight and try your best to refrain from using sigil of fire weapons.

Marethyu

(edited by Marethyu.1358)

New boon called clarity:

in Suggestions

Posted by: Marethyu.1358

Marethyu.1358

Blind is an annoying thing. The fact that thieves can negate basically all melee damage while they are inside their blinding powder sucks. And how necros can mass blind zergs while in plague. What I’m suggestion should be added is a boon called Clarity that makes you immune to blind and allows you to see enemies in stealth in a 75 radius of you(subject to change). This WILL NOT MAKE THE BLINDING SKILLS AND BLIND FIELDS USELESS it will just tone them down a bit to give melee classes a chance to get a few hits in. The see enemies in stealth part will give someone under Clarity a chance to see a high damage backstab coming. But since it is a small radius, the thief will still have a chance to hit. Note: clarity doesn’t remove stealth from enemies, it allows you to see them so the thief will still be able to use there #1 invis skill. I belive Clarity should be given to all classes in at least one heal skill and one utility. Clarity should only last a few seconds, 10 max, so that it doesn’t completely negate blinding. I think this is a good idea, I mean would you rather have them nerf the necro blindplague or the thief blinding power?

Marethyu

(edited by Marethyu.1358)

Regular FPS and then drops like a rock

in Account & Technical Support

Posted by: Marethyu.1358

Marethyu.1358

So i log on to gw2 and my cpu usage is at its normal 20-25% and my fps rate is average at 30fps, also gw2 is at 719,000kb. So i start playing for about 2 mins and 27 seconds (yes i actually timed it, this is an average) the cpu shoots up to 45-60% and my fps hits 6 frames, also gw2 now takes up 910,000kb. Thus i have to continuously turn on and off my computer until the phenomenon doesn’t occur. I have no clue how this happened or how i can fix it. Help please!

Marethyu

(edited by Marethyu.1358)

Achievement Item Restoration

in Suggestions

Posted by: Marethyu.1358

Marethyu.1358

With all the new living world events that are coming out with some sweet looking gear and cool minis that we have to work hard and bang out achievements to get (ex. Fervid Censer, Flames of Kryta), it really takes a hard hit on our bank and inventory space. But if we destroy these “once in a game” items we can never get them back for future use. So I’m saying it would be cool to implement a system so we can go back to a tab and retrieve those skins and minis at any time as long as we have those achievements done. Pretty much like the achievement reward system we have now where we can go back and get unlimited Zenith, Hellfire, or Radiant skins that we earned

Marethyu

(edited by Marethyu.1358)