Showing Posts For Metryn.8476:
You guys can cry the numbers game all day, but here’s AR’s real problems.
1. You don’t upgrade.
2. You don’t mesmer sweep.
3. You don’t coordinate.
4. You stick yourself hard to fighting one well defended point instead of moving on to weaker ones.
5. You put your full zerg into area, while leaving too few defenders.
Really, you can come up with all the excuses you want, but you JUST AREN’T THAT GOOD.
BP Commanders aggressively recruit PvE players to WvW. I see it every day. It’s not mass transfers, it’s pulling people out of PvE. Even individual players spend money on siege and upgrades. Our best tactic (I won’t mention it), still doesn’t get countered by AR. It’s sad when I can take a group of 3 PUG’s and start taking towers/keeps.
GoM has a good reason for complaining about numbers. AR/BP both target them for being the weakest target, as well as the fact that they can’t field as many players.
If AR spent the time on improving that they do on QQ’ing…they’d probably win. The fact that for the most part you can keep up (even as poorly as you organize and manage your bases) with BP shows that the numbers we have really aren’t that much different.
I love it when the alliance has multiple commanders directing things for BP, it’s quite a thing to watch. It falls into place and we win.
If you’ve ever played LoL then you know the fastest way to get better, is to admit the problem is YOU.
edit I also forgot one of my favorite things to do. Tear down any walls on any towers/keeps/garrisons and watch AR burn out every bit of supply in that building. Then all you have to do is deny them supply camps/yaks and they can’t even defend.
Works like a charm.
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Man look at all the crying going on now. We have near to same numbers. you have a zerg defending ur borderlands we have a zerg defending ours. You bring about 20-30 to our borders to attack we bring about 20-30 to your borderlands to attack. Give it a rest with the screenshots. We can do the same. I mean last night you guys had 40 AR sitting on a sentry point by woodhaven but you dont see BP players saying man look at the those numbers for a sentry point……Who cares if it was a fully upgraded tower or a wooden tower, points are points and the faser we got it capped the faster it was added to points tally.
@god im simply responding to all your post. Go back and read them. you said it yourself. If SOS focuses on GOM, BP wins and if SOS focuses on BP, GOM will win. You then went on to say our map was a playground for you guys and that you can just run thru it. idc if you say your doing camp raids, leveling alts or whatever. Fact is you make sure you have a good 15-30 SOS players when you come to our borderlands. That is not a group thats a pretty good size zerg most likely all on a voice chat so a well organized zerg. It’s funny tho, that you guys on AR actually think we have massive numbers over you guys. So bascially your saying we have crazy numbers but yet we must be bad because we are so close in score and cant pull away or you guys are just that good to keep it close. It’s a lose/lose when it comes to talking to you guys over in AR. All in all keep up the good fights evey night has been fun.
Hadan,
SoS can and will continue to play in your backyard. When we are on our mains, you guys need a large group to kills us, when we are on our alts you still need a large group to kill us. Your all a joke.
YOU still sit here and say you don’t outnumber us, are you serious, look at the map now and then, look at two maps, check to see how much you control vs the two other servers at a given time. That has nothing to do with strategy, and tactics, it has alot to do with your numbers and PvD mentality.
You can’t read, you can’t count, and you certainly can’t play.
gg borlis
Keep your arrogance, and cheating methods. We’ve figured how your taking the hills keep by passing the guards, and walls. Your server has to cheat in order to win, and the funny part is you have the numbers you shouldn’t have to. I’ve lost all respect for borlis pass period.
I can’t say anything about exploiting as I haven’t seen any, especially since the majority of large guilds refuse to.
However, I like how SoS claims to play in our borderlands like it’s your playgrounds…and that we need a large zerg to kill you. My alt group of level 34-72 sent quite a few small SoS groups back to home until a quite large SoS (and a couple of other tag) members showed up to wipe my massively overpowered group of 4.
A LOT of BP players are on alts. I’d say in SOUL most of us are playing on alts unless it is getting serious (and face it…against SoS and AR we don’t have to be serious).
You speak of arrogance, yet you are kitteny as all hell and all I see is SoS getting ground down vs BP or off running camp to camp/jump puzzle.
Although, I do feel a need to apologize to the one SoS member I ran into at the jump puzzle that answered a nice little wave agreement. I honestly didn’t mean to keep damaging you with my speed boost.
Anyways, if you could play in our borderlands oh so well…..we’d be constantly fighting to hold our own area instead of rotating around to other borderlands.
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I think all the people complaining about this just liked to ez mode. I have no problem with this wonderful fix.
We faced off against a mindless AR zerg the other night trying to turtle us….we knocked out 2 waves of 5 golems each before they finally got it in their head to change tactics.
They built 3 catas on each side and started picking off our siege and defenders, then hitting the walls. We were heavily defended, but they finally weakened us enough to push through. Our only option was to leave the walls and try to destroy the catas and dislodge the siege…we couldn’t and they took it.
That’s a “tactic”, turtling was just a way to stand in one spot and spam and feel proud you took a tower.
BP camping puzzles, yet only attacking AR. Every GOM I saw was let through, and every AR I saw was killed.
Good to see you stayed classy since the server transfers flooded your server. /Sarcasm.
Guild tags were ORL and Oath.
Why stay classy with AR anymore? It’s always about how much better AR is than us. AR is just another step to climb anymore.
It’s my personal goal to take as many pugs after AR as I can, when the guild isn’t doing major objectives.
Should’ve kept your mouths shut instead of pissing off most of the BP WvW’ers, eh?
I can’t wait to have plenty of free time this week. Since AR obviously didn’t ride coattails last week (sarcasm), lets see if they make the cut this week. I haven’t heard of/seen any major migrations, so our numbers should be about the same.
It’s my personal goal to piece some strike teams together again and bury AR.
That’s an interesting picture. Too bad it doesn’t show the Blue 1/3 of BP BL or the fact that a couple of hours ago AR BL was split between Green/Blue. We held all the way up to Stonemist in EB (gone now) and couldn’t manage a foothold in EB BL.
Yesterday (or 2 days ago?), AR took half of our borderlands and EB took the other half at the same time without fighting each other until we had lost everything except Cliffside. That’s pretty coordinated don’t ya think?
I’d say that instead of actually fighting to take down EB, AR would just rather ride coattails and fight for 2nd. I’m proud that BP fights a 2 way war in our borderland every day and night and give both other teams a bloody nose every chance we get.
BP BL looks more like a 3 way fight than EB does most of the time.
Either way, the players in BP are getting a lot better, we’re breaking into 5 mans and working in small teams/breakaway zergs and splitting up objectives with much better communication now and it shows. We had 4 small teams working on rotating camps, while 3 teams worked on towers at the same time.
It was awesome.
Well at the moment, we’ve completely taken BP BG again. That’s not bad considering that we were outmanned at the start.
I find it super annoying that AR spends most of it’s time fighting BP rather than EB. I think we have more skilled WvW players (and getting better with more people learning not to just zerg roll) than AR, but if EB starts a push against BP, there’s AR hitting our other side.
Still, even against those odds, we can put up a hell of a fight. EB has been crashing against us for hours and we’re still holding.
I have my own idea for Orbs of Power. https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/An-idea-that-could-replace-Orbs-of-Power/first#post443634
I LOVE the idea of supply drops. Then even a lowbie/alt could be used as a supply runner to rush defenses to a freshly taken tower/keep instead of having it immediately overrun. Supply moves far too slowly to me.
Another idea might be a blueprint for a Supply Drop. Something you could build for really cheap and have runners drop supply at it for a major siege. It wouldn’t be too useful other than being able to be dropped in a safer spot behind the main force that allows builders to hurry to grab some supply, while the runners stay a little safer.
I like your post and pretty much agree with it all. It actually made me think for a bit and I came up with an unrefined idea for replacing the orbs…
Alright, so I love WvW. I would rather have more even matches, even on the losing side, rather than overwhelming losses/wins. Being on the team that is totally dominating….is BORING AS ALL HELL.
I don’t like the Orbs of Power. I understand the concept, but I think it’s a poor concept to make a dominating team even stronger.
Instead of Orbs, why not create a scaling Homeland Defender buff.
Concept:
1. Gain a buff that scales by how much of your own borderland you own.
2. Weaken other teams by taking points in their borderlands.
3. Holding a majority of points inside your borderland creates supply inside Eternal base.
4. The buff of your borderlands is still held inside Eternal.
With this, dominating teams would still hold a strong buff (by weakening enemies and maxing out their own buff), but a it would give defenders a much better chance of holding their own territories. It would also give a lessened power advantage vs the Orbs. It would help to lengthen the amount of time needed to dominate the map (I think).
No more orb hacking?
It would also give priority to holding one’s own borderlands, while making the Eternal Battlegrounds a much more back and forth fight.
IMO, this would make the battlegrounds feel a lot more epic, while making it a bit more balanced.
I use a condition dagger/dagger thief in PvP and PvE and it feels good in both.
It seems a little slow, but the damage is actually pretty ridiculous.
If anything gets to 30% or lower vs me (pvp or pve), it’s already done for. Even if you get away, I can shadowstep or steal my way back and drop another set of stacks of bleed and let you bleed out.
After setting my traits to let me get back more initiation and also start a fight with more, there was a huge difference in my condition power. Even if they knock off the first few stacks, I can immediately stack them back up. Combined with a fair amount of crit and power, the damage is amazing. If you use Ravager, you also get a good bit of vitality.
There’s also no hidden cap on enemies hit with Death Blossom (that I’ve seen).
It might not be for everyone though, my friend has been messing with a condition Necro…
He swears a lot now. XD
edit Also, as far as I know, condition damage ignores defense other than traits or skills that specifically effect CD.
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I still think 50 times is way too much. that is still 50 hours to get one set of armor you may only like for a week.
and that is if you complete each run in an hour.
Then don’t. How hard is that?
If you wanna get your gear fast, then you can choose to grind it. If not, then you can run a dungeon once a week and get it in a year.
Don’t do it if you don’t want to do it. Easy choice.
Move along people.
/end conversation.
OP. You make no sense. You don’t even have a valid argument.
I could give you the skin of a legendary weapon at level 1. You could transmute the look all the way to 80. Would it be enough? I doubt it. Because it wasn’t legendary. It only looks like it.
If it was so easy to get, it wouldn’t be a “meaningful” reward then. It would just be another green item sitting around collecting dust or scrapped down.
There’s plenty of cool looking things. There’s multiple ways of completing any event. There’s a lot of chained events. You can choose how you go about your stories.
I think you need to go back to WoW where you can get maxed out level fast and spend a couple of weeks picking up new pieces of gear and go get top tier gear in a month. Then you look around you at the other 5 million people that have the same gear as you and feel special.
I, on the other hand, will spend my time having fun and eventually getting to the top level of loots.
Might I ask what’s the problem with this?
I played for about 30hours so far (had a 3 day start) which comes down to an hour or two daily (in average) of playtime. Basically, I don’t play much, and I’m having a blast…
WHY do you have to do the grind that you so complain about?
BC, for me, there is no grind. I play the game to enjoy it, not to “work” at it. The fact is that you CHOSE to grind, ANet didn’t force you.I’m not saying that the game is perfect (it’s still to early for it to be even near to perfect) but seriously people, you complain about the things that you DO, not what you’re HAVE to do (there is a difference).
I don’t get the OP either. I have had a lot of free time for once and been playing it like a madman and loving it. (other than some moments in WvW). I can do anything I feel like doing and gain cash, experience, karma, tokens, badges and trade any of those things in for more gears. I can also turn a couple of gold into gems and pick up gear. I have a Krytan armor set that cost me like 1g and have gotten plenty of transmute gems to keep my set all the way to 80 (when I hit 80).
You don’t have the time? Your problem.
You don’t want to grind? You don’t have to.
You want everything handed to you? Many of us don’t.
Legendary is just that…a toy for those who can and will put the time in to set themselves apart from the rest. I will have legendaries just to fulfill my vanity. I don’t HAVE to have them..but I want them.
This seems to be more than a baseless rant from someone who didn’t get everything handed to them.
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I don’t see your problem here.
Why don’t you scout the market for items that ARE pulling a profit or at least a return, before you make it?
Try looking at items people actually want, not items that have crapshoot stats.
I make specific items (Jeweler: Power/Precision) or the like and make my money back…if not a profit. Many times, I don’t even have to list my items, I can even auto sell them.
My only complaint is the fine materials being such a pain to get in any quantity. That is killing my mood in weaponsmithing at the moment. lol.
I was quite surprised to find only a single post about people having problems with Experience Hunter bugging out.
Apparently, a lot of things besides dying are causing the counter to reset as if you died.
Mine was caused by teleporting back to town to do some crafting. I did not die (was very careful about that)
This is EXTREMELY frustrating as I just racked up 70k before it bugged out and I’ve definitely put on 25k experience since then.
So now, I get to restart Experience Hunter and probably have to avoid the areas I need to 100% Harathi Hinterlands, in the hopes that I can get finished.
Please post if this has happened to you.