Showing Posts For Mhynlo.8519:
I am having the same issue.
Based on Anets response in the related post, it looks like they are tracking the issue.
I just miss my pretty graphs from HA/GvG!
It is nice to see the teams HP and moral. It gives an advantage to push or pull out of battle.
I know Guild Wars (1) had the twitch based dodge option. I have been trying to do this in Guild Wars2, but I am having less luck. It might be due to the new energy resource where you can dodge these attacks.
http://wiki.guildwars2.com/wiki/Dodge
Has anyone been able to do the Guild Wars (1) dodging?
I have found from the original guild wars was setup to not accept addons though there were addons being created for it. It was something that was not supported and there were security risks in using the addons. (Even WoW goes through that same issue on security with the addons.)
The tool of the addons is to provide the community to to develop the tools needed for the game. It can be fun, required or not thought of before. I do miss the fully customizing that we could do from the original guild wars, but having something like recount will be nice to see what kind of damage you are doing. Something like recount can help even though it isn’t required all the time, it is nice to see that your damage changes when you change your specs.
I hope there are more tools for the GUI in the pipe, or the option to have the addons will be nice. (Why fix a GUI with its already pretty?)
Agreed, it does look confusing that you are needing to press edit on something that you are already editing.
Save or Submit would be the best wording for the button.
I can see something like this being useful, but typically you should just make the post and go to the next thread. I do tend run into the same issue, but the tool tip seems to cover the issue quite nicely.
On the programming side where it is a minor feature that will not have a huge demand. It might be something that will get worked on later… if at all…