Showing Posts For Mishva.9416:

Stuck in PvP match/queue [merged]

in PvP

Posted by: Mishva.9416

Mishva.9416

I’m stuck in “Unranked Match in Progress” and can’t queue, even though I’m in HotM.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

EOTM the aspect of killing another

in The Edge of the Mists

Posted by: Mishva.9416

Mishva.9416

Gonna have so much fun stomping pve carebears, get ready to be spawn camped and zerg busted for days!

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Help with a Power Control/gadget build WvW

in Engineer

Posted by: Mishva.9416

Mishva.9416

http://en.gw2skills.net/editor/?fcEQJAqelIqSX3zylF1LJxIFce0hUY/7LSh+t8nCyF-jUDBYfI4fAoigkDgEEA0HIJqFRjtMqIasKbYaYER1WdAWzKaG0pWKgiEGB-w

My hammer warrior esque build, it’s up on Wolfineer’s engineer guide on the gw2 reddit wiki and eventually I will make a video for it. If you don’t mind losing the extra healing from celestials, you can min/max it to milk about +10% crit damage. It also works with Rifle, it’s a bit less forgiving since you won’t have the extra blast finisher and block, but Jump Shot is a nice opener / leap, kinda like Earthshaker.
If you are feeling ballsy and if you trust your Guardian’s capacity to hit stability on the right moments, swap Elixir B for Slick Shoes.

Jump Shot (if you got it) -> Mine Field (25 ppl boon strip) -> Supply Crate

How do you dmg people?

Bomb Auto crits for 1.6k-1.7k on a heavy, Rifle 5 if I’m using it crits for 1.5k the initial hit and 3-4k the landing on the same heavy and Throw Mine tool belt. I only use poison dart volley / overcharged shot if we are bombing a particular place to finish a downed person. If I could I’d trait for Explosive Powder and Energy Conversion Matrix, but I don’t see a way to do it without reducing survivability to a sub par state. Medium class problems. It does synergizes really well with the current hammer/disable spam meta and I have some good experiences with it both while driving and with guild/pug groups.

I was mostly commenting on the fact you only have 1700 power, which is prettty poor for a power build

I wrote a big detailed explanation for this but there was a blackout before I could post it, so forgive me if I it’s too short, but the point is bringing enough utility via a potential 25 people boon strip, high aoe heals from blasting fields and enough protection/counters to the current meta in order to justify bringing an engineer to a 20 people raid. If you don’t care about the added healing power, you can probably milk 200-300 power by min/maxing the armor pieces.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Help with a Power Control/gadget build WvW

in Engineer

Posted by: Mishva.9416

Mishva.9416

http://en.gw2skills.net/editor/?fcEQJAqelIqSX3zylF1LJxIFce0hUY/7LSh+t8nCyF-jUDBYfI4fAoigkDgEEA0HIJqFRjtMqIasKbYaYER1WdAWzKaG0pWKgiEGB-w

My hammer warrior esque build, it’s up on Wolfineer’s engineer guide on the gw2 reddit wiki and eventually I will make a video for it. If you don’t mind losing the extra healing from celestials, you can min/max it to milk about +10% crit damage. It also works with Rifle, it’s a bit less forgiving since you won’t have the extra blast finisher and block, but Jump Shot is a nice opener / leap, kinda like Earthshaker.
If you are feeling ballsy and if you trust your Guardian’s capacity to hit stability on the right moments, swap Elixir B for Slick Shoes.

Jump Shot (if you got it) -> Mine Field (25 ppl boon strip) -> Supply Crate

How do you dmg people?

Bomb Auto crits for 1.6k-1.7k on a heavy, Rifle 5 if I’m using it crits for 1.5k the initial hit and 3-4k the landing on the same heavy and Throw Mine tool belt. I only use poison dart volley / overcharged shot if we are bombing a particular place to finish a downed person. If I could I’d trait for Explosive Powder and Energy Conversion Matrix, but I don’t see a way to do it without reducing survivability to a sub par state. Medium class problems. It does synergizes really well with the current hammer/disable spam meta and I have some good experiences with it both while driving and with guild/pug groups.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Help with a Power Control/gadget build WvW

in Engineer

Posted by: Mishva.9416

Mishva.9416

http://en.gw2skills.net/editor/?fcEQJAqelIqSX3zylF1LJxIFce0hUY/7LSh+t8nCyF-jUDBYfI4fAoigkDgEEA0HIJqFRjtMqIasKbYaYER1WdAWzKaG0pWKgiEGB-w

My hammer warrior esque build, it’s up on Wolfineer’s engineer guide on the gw2 reddit wiki and eventually I will make a video for it. If you don’t mind losing the extra healing from celestials, you can min/max it to milk about +10% crit damage. It also works with Rifle, it’s a bit less forgiving since you won’t have the extra blast finisher and block, but Jump Shot is a nice opener / leap, kinda like Earthshaker.
If you are feeling ballsy and if you trust your Guardian’s capacity to hit stability on the right moments, swap Elixir B for Slick Shoes.

Jump Shot (if you got it) → Mine Field (25 ppl boon strip) → Supply Crate

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Engineer not finished class

in Engineer

Posted by: Mishva.9416

Mishva.9416

Gadgets are spotty in the sense that some are incredible and fairly timed (rocket boots) and others are lacking compared to alternatives (mine).

May I remind you that Mine is a 5 people knocback + boon removal with a potential 25 people boon removal tool belt on a short cooldown?

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Getting 3 shotted by thieves??

in WvW

Posted by: Mishva.9416

Mishva.9416

All the engineers complaning about roaming thieves should L2P and rethink their builds. We can stack -53 to -73% damage while stunned. After the initial burst, thieves will basically be forced to eat all the condition burst. Thieves are OK, just learn that you can’t counter everything, WvW is an unbalanced environment.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Engineer WvW guide

in Engineer

Posted by: Mishva.9416

Mishva.9416

There’s no sense in trying to go swift kit invigorating speed. Better to get infused precision for a higher vigor uptime. And then medkit. Everyone is allergic to this for some reason… I mean I guess people are allergic to fury.

Med Kit only works for solo play, Healing Turret is the largest Water Field in the game and also a Blast Finisher, mandatory for group play.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Engineer WvW guide

in Engineer

Posted by: Mishva.9416

Mishva.9416

Your large scale fight build won’t be able to make it through a decent group, you will have to be behind the heavies all the time, otherwise you will just get locked down in place and mauled to death by the warriors. Elixir X is an unreliable source of stability, it should be used on the side and, without vitality and power, getting a Rampager won’t help you much. Elixir S is an ureliable escape if untraited, it’s good for small fights though. You also sacrifice our amazing and OP survivability (at least for the current GvG/WvW meta) with Firearms and Tools traits. In the current WvW scene, if you are going 10 points into Firearms, pick Invigorating Speed and Traveler’s runes. You also have a really low HP, condition pressure will take a toll on you.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

WvW engi frontline

in Engineer

Posted by: Mishva.9416

Mishva.9416

So basicaly i want to give a good support with a lot of Water heal (2 water field + reload the skill when i m lower then 25% helth) but still keeping a good thougness and power in front line.

in what i m most confused is on Amulets accessory ring back.

http://gw2skills.net/editor/?fcAQFAUlIqyanvSdF87IRIFF2+gUo37K6xj1fjB-jUCBYfIofAUDA0HIZRFRjt2pIasalYqXCyaYJVIAkbBA-w

do you think is important healing power in wvwvw?

Healing Power scales awful with the Healing Turret. If anything, the residual HP from Inventions and maybe a set of Celestials should be more than enough to give you decent numbers went blasting water fields. You have a bit too much toughness because of juggernaut that could go somewhere else and you lose a block and a blast finisher by going Rifle and not Shield, thus decreasing your utility in the front line. Your build and Carp’s both lack mobility, protection against disables/stun and roots/immobilizes and stability. Running without that makes you a rally bot that won’t be able to push through, you will just get brutalized by the necro well spam + ele ms spam, given that you are facing a half decent composed group.

Your skill/trait choice was really close to the build I use to command guild raids/reset nights. Such build negates 73% of the damage you take while stunned, reduces, reduces the time you spent chilled/immobilized/crippled by 78%, has AoE stability so, given that you are in a proper composed raid with 1 guardian per group, you won’t have stability downtimes (and will be able to make up for the lack of a guardian). It also deals more damage than your current build and has more survivability. Plus, it has 3 blast finishers on demand for those water fields and a 900 range leap that removes movement impairement, great for pushing through some nasty chokes like Hills Lord’s room, SE tower farms, Bay north inner walls etc. Plus, it’s a great blast finisher for rolling fire fields/water fields/random static fields.

Here’s a link:

http://gw2skills.net/editor/?fcAQJAqelIqSXn1y3F87IyoHd2otZhUYfSoIF6HAA-jUCBYfIojBkYAggAk+AJ1sIaslRFRjVZDTDjIqWGgitA-w

The open master trait slot in Alchemy can be VIII for 6 seconds on Stability, VII for more damage, IX for more HP/s, it’s a really flexible master slot. This build mimics warrior-like survivability for front line business, so keep in mind that big numbers aren’t really your thing, leave those for the Eles. If you aren’t running into any problems against good groups, you can switch out of soldiers to Celestials for slightly bigger heal blast finishers and crits.

One more thing, don’t go crazy on the auto attack. Retaliation kicks back like a brazillian jiu jitsu black belt farm horse. You can easily switch around for a more Bomb Kit oriented approach if you feel like it.

Feel free to contact me in game or run along with me during fridays. If I’m not running that build while commanding, I’m running my large scale grenade hybrid bunker.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Beta, Beta, Beta

in Engineer

Posted by: Mishva.9416

Mishva.9416

Engineer is fine, it’s just the skill ceiling that is so kittening high. If anything, the class needs better players and not buffs*.

  • We could use some fixes though (mainly turrets). Oh, and the IP nerf was uncalled for.
Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Conditions and the Zerg

in Engineer

Posted by: Mishva.9416

Mishva.9416

Excellent, thanks for the suggestions. I’ll ensure my condition duration is pushed to 70%, I think it’s around 50% right now and look into dire sets. And make sure my condition damage is 2k+. Lots of good news. Grenades are just such a fun build.

And yeah it was a specialized zerg group, it was depressing how perfect they performed, and my guild wants to follow suit. I like my charr a bit too much to abandon it. My Guardian is fun to play, but I like the distance and versatility my engineer offers.

Just don’t go for the obvious hammer/staff front, your guild group should be always circling around in order to get the backline, it’s way more effective than headbutting into the melee portion. Take advantage of our superior mobility and tankiness and just dive in, you will be seeing a lot of power necros and eles in those groups and you should be aiming those, just make sure to drop a few grenades on the blob to tag, maybe a grenade #3 for a long blind or even #5 when they are regrouping for the water field spam. Save your Supply Crate AoE stun for the Stability down time (which happens 10 seconds after the initial engage in a 30 second window according to my experience) so you can separate those backliners or use it to create a kill box with an extra 6k heal from the bandages. Always make sure to regroup, we have lots of blast finishers that come in handy for those water fields, only over extend if you have an easy stomp or kill that will possibily rally people AND you have the means to escape (Rocket Boots off cd, blocks off cd etc). One engineer in a 20 men group should be more than enough.

Have fun out there in the field

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Conditions and the Zerg

in Engineer

Posted by: Mishva.9416

Mishva.9416

Mishva, I did a full condi duration build before and from my tests, it wasn’t as good as a full condi damage build. This was with full givers weapons, runes of the mad king and whatever that second rune set was. I had something over 100% condi duration with food buff. With that setup, I noticed I couldn’t kill things as fast as I did with a full condi dmg build. Although it’s not a bad support build. Confusion bomb + static shot + prybar adds a nice amount of confusion, which I found to be the highest dmg dealing application for that build.

The way I see it, you already get 30% condi duration from fully spec’ing out the power trait, which you’re going to do anyway for a grenade build. With rare veggie pizza to add an extra 40%, that gives you 70% total and you get to maintain ~2K condi dmg. In my opinion, ~2K condi dmg is the sweet spot where condis start to show some decent numbers.

Yeah, I could’ve been more clear. By condition duration, I didn’t mean to tell people to go with Giver’s, just to make sure you have +70% duration with food on. If anything, 4 Traveler’s + 2 Lyssa’s for the +90%, but that I have yet to test.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

12/13/13 SBI/Mag/YB

in Match-ups

Posted by: Mishva.9416

Mishva.9416

Can [Ark] please stop trash talking EVERYBODY. We get it, you’re a good open field guild. No need to repeat yourself 73 times a day on the forums.
Much like real life, you’ll garner more respect if you let others boast about your accomplishments.
Telling others how great you think you are really just shows immaturity and insecurity and quite honestly belittles what you guys are accomplishing as a guild.
Instead of great fighters, I think of you more as forum clowns.

Turn off your commander tag and run as a guild group you may learn to be something beyond blob fodder

I ran things on blue bl for 4 hours after the reset. I was running a 20 people group on field, with most of our players dedicated to defending and upgrading so we could get a head start on PPT for the weekend. My composition was mostly medium and light armor classes. May I remind you that Ark wiped on the first two encounters they had with Abys? May I remind you that your fellow server members from [Azn] wiped every time they tried to take on us? Would you have something to say to your fellow server members from [PYRO] about blobbing? What about [DERP] turtling inside Bay last week? We could brag and point fingers all night. Nevertheless, every time I encountered a group from Maguuma I wouldn’t back off unless one of our structures was endangered. I would try my hardest to push people through, even against all odds and being sure that I was going to wipe. It is what it is, you win some, you lose some, there are many factors that can influence the outcome of a ZvZ, no magical technic that will guarantee victory in every situation. I have massive amounts of respect for all the guilds in Maguuma and they all provide amazing fights that are huge learning experiences for us. I do understand that someone like you must have put a lot of dedication into this game to be as good as you probably are or claim to be, but all the flaming just makes you look pathetic and obsessed. It also hurts the public image of your guild. Instead, why not demonstrate all that superiority in the actual game? That would be more likely to give us something to respect and look up to.

Much love and respect, looking foward for this week. Keep it fun!

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

[WvW] Frontline Medic (need opinions pls :s)

in Engineer

Posted by: Mishva.9416

Mishva.9416

This is my Front Line Healer spec

It uses Rifle for more control and still has more blast finishers, pistol is not as useful as it is a power build. You also get the new heal spell and new tool belt heals at 25% health. Hard to land all blasts in our short water fields, but awesome with a Ranger or Elementalist around. Also good for might stacking with blasts in fire and runes. My friends always want me in this build…

Your build has the same Protection internal CD issues I pointed on OP’s. Rifle offers less Blast Finishers than P/S and no Block / Stun, which is crucial to survive through some choke points and during vigor downtimes. Rifle causes auto CC, which could be used to proc Protection Injection, but I see it as highly situational. Also, I don’t see why not go 20 into Alchemy and get Backpack Regenerator, it’s 200 HP per second that has a 100% uptime and stacks with your Healing Turret and Elixir Gun toolbet Regeneration.

One thing I disagree is that our fields are short. The tool belt one is and can be quickly blasted once. But you can definitely get 4-5 blasts out of the Healing Turret Cleansing Mist, just have to time it properly (Place both turrets → Big Ol Bomb → Overcharge both → F1 → F4 → double tap #4 [here comes the tricky part that is better executed with a Mine or Rocket Boots] switch to Elixir Gun and cast Acid Bomb).

Last, maybe consider losing the 2 blast finishers from the Thumper Turret to pick Elixir B for the Toss effect. It can be used whenever your group’s Guardian SYG is on CD so your party could be looking at 10-12 seconds of stability uptime.

Just my 2 cents!

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Conditions and the Zerg

in Engineer

Posted by: Mishva.9416

Mishva.9416

Conditions wise, you should be focusing on condition duration rather than condition damage, we can stack obscene amounts of vulnerability on a 15 target aoe cap. Focus getting through the Lemongrass and Dogged March and our chills/blinds/cripples/immobilizes/vulnerability stackes will be just fine, we can provide enough pressure to keep them up through the shout spam.
To play condis in a zerg, you just gotta adapt. Any coordinated group would try to either dive through the heavy blob or maneuver around to get to the back line. Make sure to blind those heavies and start putting those nasty necros and elementalists out of combat. You don’t have to kill them, just push enough condition pressure so they have to worry about their own health instead of dealing damage. When they restack for Water Fields, make sure to drop those poison grenades from a safe distance. See someone downed? Bomb the kitten out of the people trying to rez/stomp. 1.5k range is your friend, and so is our amazing survivability.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Medium Armor W/ HAMMER

in Engineer

Posted by: Mishva.9416

Mishva.9416

http://wiki.guildwars2.com/wiki/Magnetic_Shield_

Imagine that with an auto attack that also stacks bleed, #2 causing AoE Torment and #3 causing Confusion.

Plus, you can spread your arms while holding both shields and flap them like you were a bird.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Medium Armor W/ HAMMER

in Engineer

Posted by: Mishva.9416

Mishva.9416

I’d rather have main hand Shield and off hand Torch first.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

[WvW] Frontline Medic (need opinions pls :s)

in Engineer

Posted by: Mishva.9416

Mishva.9416

I use something really similar, but grenades focused and no leg mods as of lately. If you want to put out more damage, you could switch Clerics for Rabid/Knight. I wouldn’t run front line without stability on demand, unless you have decent group composition (1 guard) and some boon duration. You can compensate that by running Loaf of Saffron Bread + 2 Water, 2 Monk and 2 Exuberance/2 Travelers.

I don’t think Elixir Gun #4 cures Immobilize like the Rocket Boots, so that may be a problem even with Leg Mods.

Have you tested to see if Protective Shield shares a cooldown with Protection Injection? I’d rather have the second proc’ing since the CD is lower.

You could also consider dropping the 20 points in Tools and take Backpack Regenerator (since you are stacking Healing Power) and Sitting Duck. You can trade Protective Shield for Power Shoes.

From a fellow WvW oriented Engineer, nice selection of traits and gear!

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

post-nerf replacement build for bomb/nade

in Engineer

Posted by: Mishva.9416

Mishva.9416

Some bunker ideas for WvW, both roaming/GvG and organized large scale fights. [All the builds are equipped with a high boon/regen set per default. I do own Dire, Rabid, Cleric, Apothecary and Soldier armor and I will be testing all the builds with different stats, runes and food. Most of the traits can be moved around to acommodate a condition based build or a direct damage one, with stats of your choice]. Those are designed with the current hammer train meta in mind.

Healing Bombs (can be traited for perma vigor)
http://gw2skills.net/editor/?fcEQJAqelIqSX3zyuF1LJRoH2/+qFUB7KSh+t8nCyF-j0DBIhI4iBkaAgqAh8GMDSZNPSQsqOsVXBp8KaqbY6YER1mcp2qDwYWRTKgvlGB-w

Grenade Kit Variant
http://gw2skills.net/editor/?fcEQJAqelIqSXHxyuF17ISIF239JSh+ZZfe8WsFEC-j0DBIhI4iBkaAgqAh8GMDSZNPSQsqOsVXBp8KaqbY6YER1mcp2qDwYWRTKgvlGB-w

Leg Mods Bomb Variant
http://gw2skills.net/editor/?fcEQJAqelIqSX3zyuF1LJxIFde0hKYfRK0vl/oQupF-j0DBIhI4iBkaAgqAh8GMDSZNPSQsqOsVXBp8KaqbY6YER1mcp2qDwYWRTKgvlGB-w

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Engineer's best role in a zerg?

in Engineer

Posted by: Mishva.9416

Mishva.9416

Leg Mods people, get your Leg Mods today!

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Week 7 - FA/SBI/DB [Wagon burning 2.0]

in Match-ups

Posted by: Mishva.9416

Mishva.9416

SBI sooooo many baddies. I just love fighting you guys. SBI bay last night was a bumper crop. I guess at some point you took it back, but while the WS/TUNE train was rolling it was nothing but a trail of tears from inner to outer gate. Only group even worthy of sharing the field with us was the idk 10-12 man abyss group we kept encountering in the bloodlust spots. You guys were pretty aggressive, and you caught half of us with our pants down one time, but we owned the rest of our encounters. Even with the baddie level I’ve said it before and I’ll say it a again SBI are fighters. As soon as the numbers get to be pretty even or your guys have more you come out and fight. No tower hugging, lots of siege on SBI BL but you guys came out and fought. The 10 of us must have had 30 of you at north camp after a good 25 minute pitched fight.You guys were sure as kitten gonna make sure we were all dead or gone. Coverage will win this match like every W3 match, wish i could get in on some of SBI’s prime time and maybe find more good players cause the PST/OCX crew on SBI BL last night was GARBAGE!!! I’ll have us there again tonight after 7PM PST msg. me in-game to prove me wrong we run 5-8 nightly.

We knew when we saw TUNE we would need reinforcements besides the pugs, you guys are organized and fight well. I met up with you a few times at N camp and NW tower. Not sure if you were part of the pushes on Hills, as I was frantically running around trying to man siege since we were short people. So, kudos to you guys for keeping us on our toes.

I was there for one Bay push where we got inside, but you must have called in the reinforcements, there were so many of you.

Last night was a little rough, since we had to get in our private TS, and weren’t able to communicate with the pugs. Still a fun night though!

We laid off the east side of the map all night, it was all about bay, sunny, n camp and bloodlust, so we weren’t part of the hills pushes. As for SBI Bay that’s Tyrion’s baby. He hopped from FABL with the rest of BOMB for that big golem rush you guys attempted, and i believe RAM was still on map at that point. You guys basically got blobbed down sorry bout that. Sorry to hear about SBI having TS issues it’s happened to FA and it can be a real hindrance not being able to communicate in voice coms. Hopefully it can be resolved soon.

We had to split TSes because things were feeling a bit fishy, can never be too careful with all the people dedicated to trolling and griefing what is probably the most competitive league in NA. Last night was mad fun though.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Week 7 - FA/SBI/DB [Wagon burning 2.0]

in Match-ups

Posted by: Mishva.9416

Mishva.9416

Come on dude stop the QQ play harder and try harder because yesterday someone from SBI challenge me and thats not a good idea ^^ [BOMB] its goin to sit in SBIBL 24hrs until the match are over and belive me all in FA know that we can do it.

Lets see if that trash talker guy will continue at the end of the week.

BTW SBI please try harder you just golem rush BAY like 10 times today and dont work ^^, we kill like a 100 omegas just today ^^.

[BOMB] was waiting for this last week.

http://imgur.com/8NgrfnX

This was the only image in my mind while I was reading your post/threat. And the circumflexes spam.

Cringe.

That is a terrible attempt at trolling.

kitten I miss Mag.

get off your high horse pony

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Week 7 - FA/SBI/DB [Wagon burning 2.0]

in Match-ups

Posted by: Mishva.9416

Mishva.9416

Come on dude stop the QQ play harder and try harder because yesterday someone from SBI challenge me and thats not a good idea ^^ [BOMB] its goin to sit in SBIBL 24hrs until the match are over and belive me all in FA know that we can do it.

Lets see if that trash talker guy will continue at the end of the week.

BTW SBI please try harder you just golem rush BAY like 10 times today and dont work ^^, we kill like a 100 omegas just today ^^.

[BOMB] was waiting for this last week.

http://imgur.com/8NgrfnX

This was the only image in my mind while I was reading your post/threat. And the circumflexes spam.

Cringe.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

[Video] GvG/Large Scale/WvW Commanding

in Engineer

Posted by: Mishva.9416

Mishva.9416

On a side note , the #5 granade , i never saw a commander call that field during a fight , mostly because commanders do not care of engineers role in their group or they simply ignore what we can do and how to make use of us.
I’ll agree we (as some other class) can use some buff on the zerg-vs-zerg skills/ability cause atm i don’t feel my self that effective (fromt the strategy point of view).

Number #5 skill on the Grenade Kit generates three Poison Fields. When we push into a blob of heavies (Hammer/Shout warriors and Staff/AH/EM guardians), we call for Poison Fields, usually casted by necromancers, SB thieves and engineers, so we can get Area Weakness (-50% damage and endurance regeneration, stacks in duration).

Most of the large scale and GvG tactics are not class dependant (except for the guardian Empower and mesmer skills).

Engineers can bring fire fields, smoke fields, water fields, poison fields and light fields. We can also blast said fields up to 6 times in a blink of an eye. Also, stacking condition duration allows us to put some serious condition pressure on a large group, since Grenadier allows us to potentially hit up to 15 people, we can keep on stacking Vulnerability, Bleed, Poison, Chill, Blindness and Torment/Confusion (depending on rune/sigil choice) from a safe distance of 1500 range units, while having enough +% condition duration to bypass Melandru/Antitoxin runes and traits like Dogged March and Leg Mods. You provide massive field control just by spamming grenades on huge blobs of players trying to regroup. In the absence of a guardian, we can also provide aoe stability for 6 seconds (if traited). You just have to adapt to the needs of your group and understand that it’s not about classes. If you can do what other classes are popular for, you are being useful. I don’t think it’s a problem with our class, it’s just that because the engineer has such a high skill ceiling that a lot of people choose to not play it, thus being ignorant of our features.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

[Video] GvG/Large Scale/WvW Commanding

in Engineer

Posted by: Mishva.9416

Mishva.9416

why dont u use 2 and 5 granade and f3?
and how is it going without stun breaker??

Grenade #5 is dropped on demand for Poison Field blast finisher spam so it’s a cooldown I try to save for the right moments, Grenade #2 is somewhat neglected when I’m spamming #1 like hell (something I REALLY have to work on) and F3 is the Grenade Kit Toolbelt skill, which should be use with caution as well because of the Retaliation damage.

Doing fine without a stun breaker.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

[Video] GvG/Large Scale/WvW Commanding

in Engineer

Posted by: Mishva.9416

Mishva.9416

Hey all.

I recently started making videos recording my POV on such fights. My guild specializes in GvGing and large scale organized fights (20+) and so far I have yet to see Engineers in GvG (for an obvious reason… haha!) and decent large scale (most of the videos out there are just EB pug messes with no real tactics).

First video is a 10v10 GvG re match against [PD]. After getting rolled on a 7-0, they stepped up their games and gave us a hard fight, resulting in a 4-3.

Second video is my guild pushing into Bay while outmanned from both sides. There’s a mix of frontlining and backlining in that video. Late in the video, I also command a last inside before we are pushed out from Bay and an open field on their forces as bonus footage.

Let me know if you like the videos, hope those can be of guidance for WvW fans like me. I will be recording more videos.

I’m sure the videos indicate a lot of flaws on my gameplay so please, don’t be afraid of pointing those out. Feedback is always good!

I will post my builds later if there’s enough interest.

Thank you for watching!

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Yaks Bend- Stormbluff Isle - Ehmry Bay

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Posted by: Mishva.9416

Mishva.9416

Aside from the obvious flame text, it was an amazing fight. Bigs up YB for being annoying pricks with your SW camp siege and Ebay for not giving up on their keep. You guys had us outmanned but that port up the wall allowed us to wipe a good chunk of your forces. After that, you guys went up the wall and didn’t set up a choke, jumping down instead at the cost of your back line. But you guys didn’t repeat that mistake when we pushed against your AC on the wall, you guys choked us to death, wiping most of us and our commander, good move there and YB as well for finishing us off pushing into Lord’s from the supply hut. Bonus footage: [ZoD] pushing right into a death sandwich after turtling inside Bay for ages.

Also massive amounts of respect to YB. After getting our good friends from [SE], they got past any population imbalances between our servers and pushed hard, building momentum and taking advantage of it. I’m not a PPT hero but still, nice outcome for the season.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Frontline Engineer

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Posted by: Mishva.9416

Mishva.9416

http://gw2skills.net/editor/?fcAQJAqelIqiYnuy3F17IyIFd2oJSR+pffeQfpFEC-j0BBojBkcAg+AM7pIaslRFRjVrETDjIqWKgiUGB-w

Some small adjusts. Added AoE stability with Elixir B. You can choose between going Bombs or Grenades. Grenades are more flexible, but Bombs are more forgiving on Retaliation damage and less trait dependant, thus opening 20 points to be placed either in Alchemy (for automated response) or Inventions (for Stabilized Armor, Energized Armor or Protective Shield). Pistol / Shield for the block skill. You also can replace Rocket Boots (which is a really nice escape) for Tool Kit (another block skill) or Throw Mine (AoE + AoE Boon Removal). Should be able to frontline just fine, just make sure to combo those Healing Turrets Cleansing Burts and keep Vigor/Endurance up by kit switching.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

wvw gvg gzerg engi build...is there one?

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Posted by: Mishva.9416

Mishva.9416

Superior sigil of torment is excellent it procs all time. Currently im running with power tough vita gear, p t crit% trinkets and zerker amulet and rings. PVT is good for gettin hit by retaliation. It’s pain but it never kills me. Skills are nade kit, elixir B for toss stability and tool kit for shield. Should i replace tool kit with elixri gun as im staying more in backline? (condi removals and ranged aoe retaliation)

Build now:
30 Shrapnell, shortfuse, grenadier

15 Precise sights
0
15 Protection and ofcourse after patch 100 % change to change condi into boon
10 (speedy kits)

Im droppin speedy kits and need an advice where to put them. Coated bullets would be nice.

If you drop Speedy Kits, you will fall behind if there’s any down time on Swiftness. Make sure you have an Elementalist and a Warrior in your party to compensate for that, but it’s definitely not something I would recommend you to do. Try 30/10/0/20/10 instead. This way you will have the option of either +1.45 seconds Stability duration or Backpack Regenerator (perma regen that can be stacked with Regeneration and scales with Healing Power), or even perma vigor (for now). If you really don’t feel like using Speedy Kits, 30/25/0/10/0 should put out some decent DPS even though there’s a lack of desirable Firearms master traits. Just remember that you will be losing +10% critical damage and endurance regenaration.

The problem with Elixir Gun is that the #5 skill often overrides more useful fields like Water, Poison, Fire or Dark, just make it sure you time it properly. Rocket Boots is also a decent oh kitten button and a blast finisher + aoe burning. May as well consider Bomb Kit and Thumper Turret.

Gonna ask in this thread instead of starting a new one, since it’s in the same topic range.

What do you consider the best overall armor set for running with a large group/zerg? I recently tried Apothecary, but unlike the bunker ranger that has constant regen and a pet doing the majority of damage while you put out condi, it just didn’t seem worth the gold.

I am seeing mention of PVT but I would think Dire would be a more optimum choice if using condi, unless you are might stacking all the time. Any thoughts?

I own an Apothecary’s set and if anything, it’s good when you are spamming blast finishers on water fields. I rather roll with Dire armor + Rabid accessories for condition and Soldier armor + Knight accessories + Cavalier weapons for direct damage builds.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

wvw gvg gzerg engi build...is there one?

in Engineer

Posted by: Mishva.9416

Mishva.9416

As an engineer that has participated in dozens of 10v10 and 20v20 GvG matches and guild zergs / commands with 30+ people, I can’t stress how crucial to your survivability Leg Mods and Protection Injection are.

For GvGs, roll with Grenades for the poison field weakness spam + countering water field spams by the enemy team when they regroup, Tool Kit for the additional block and picking backliners off with Magnet + Prybar and Rocket Boots for a mobile blast finisher to your Healing Turret water field and as an escape when you are being focused down. Supply Crate should be your elite and it has three usages: you can throw it after a bad team that has poor stability veils so you stop half of them, you can throw it in the middle of the fight after the boons have been corrupted/stripped or you can throw it in the back line, creating a kill box for those who have over extended or are trying to pick your elementalists and necromancers off. Runes of choice would be Antitoxin or Perplexity. Sigils would be Torment + Geomancy.

For organized zerging, anything goes really, as long as you have the defensive traits and a set of Dire + Antitoxin or Soldier + Melandrus. You can also opt out of perma vigor for large scale fights as you and your commander get used to moving out of damage-heavy areas, just make sure to bring Elixir B for the AoE stability and Rocket Boots so you can survive through things like SW tower, Hills Lord’s and Bay inner north wall chokes. If you just wanna stick to the pin, 0/0/20/20/30 with the Flamethrower and Elixir X (for the stability) is very strong. Napalm for might stacks, Toss Elixir B + Smoke Vent + Static Shot to blind the Hammer/Staff train as you make the initial push, Elixir X whenever stability runs off. Incendiary + Poison Dart Volley is also a decent burst if you run condition damage (even though this build scales better with power). Stack sigils + Sigil of Restoration/Torment and you should be good to go.

Food for both situations is wrench based on your stat of choice + Saffron Bread or Lemongrass depending on what’s killing you the most (condi pressure or stun spams).

Don’t listen to all these people that tell you that you should bring this or that to a fight or that you should be in the back. Best utility you can bring to those kinds of fights is stability, survivability, water, fire and poison fields along with blast finishers. As long as your build includes this, everything else is up to you.

Sorry for the wall of text and bad grammar, not a native speaker.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

Best looking armor and weapons

in Engineer

Posted by: Mishva.9416

Mishva.9416

Arah headpiece
CoE coat
Magitech leggings, boots, shoulders and gloves
Ilya / Wall Of The Mists

dyes are charred, cinders and abyss.

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Mishvya Of Abyss [Abys] – SBI
engineer and commander.

7/5: Yak's Bend vs. Darkhaven vs. Borlis Pass

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Posted by: Mishva.9416

Mishva.9416

YB and BP, you guys were vicious last night, you hit hard and fast! [Pro] and [BRAK], I was the human guardian baby sitting north camp in DH BL last night, had some fun with your small groups.

Mishvya Of Abyss [Abys] – SBI
engineer and commander.

6/28 HoD/AR/DH

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Posted by: Mishva.9416

Mishva.9416

Talking about hackers, I’ve had rank 4 in arrow carts for ages now and I’m pretty sure that’s not possible hahah. You can cover the top of the wall partially with the increased radius if you target the ground near the wall, but you can’t target the very top of it. Thankfully that was an one time only thing, the rest of the night was really fun.
I was longing to see AR again just so we had a chance to prove ourselves. The time we spent matched up against you guys back in the day was rough, but we learned much from that. As for HoD, I didn’t have the chance to fight you guys properly just like we fought AR last night, but from what I’ve been hearing, you guys are bosses. I can tell that this is going to be a fun week for all of us. Good luck!

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Mishvya Of Abyss [Abys] – SBI
engineer and commander.

6/21: DH / IoJ / NSP

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Posted by: Mishva.9416

Mishva.9416

I can’t understand this whole NSP x IoJ flame wars to see who has the best roamers and/or zergs and the massive argumentation to prove why your server is superior. Why not just enjoy the match up instead of sacrificing a whole weekend of amazing three way fights that could’ve happened for a team up that yielded nothing but drama? Why such arrogance in the forums? Just have some good old fun playing a game!
All the three servers have flaws that need to be worked on, if we didn’t, we wouldn’t be stuck together for so long in these low tiers. Patience and keep up the good work and I’m sure you will get there someday (hopefully we will get too)

By the way, thanks NSP for the amazing fights last night. We had some kick kitten synergy between [SE] and [Abys] and got to see the positive results of all our WvWvW training pay off. And [Os], you guys are bosses >:)

Mishvya Of Abyss [Abys] – SBI
engineer and commander.