Showing Posts For Obe.8012:

ZERG VS. DISABLER

in WvW

Posted by: Obe.8012

Obe.8012

Something satisfying about watching the PVD crowd rage

Collecting samples event is bugged

in Bugs: Game, Forum, Website

Posted by: Obe.8012

Obe.8012

Still no spawn…waited for three event cycles and nothing

Please nerf our downed/stomp abilities

in Necromancer

Posted by: Obe.8012

Obe.8012

We have far to much as it is…ty

Defending Against Overwhelming Numbers

in WvW

Posted by: Obe.8012

Obe.8012

We have all been there!!! but to me some of the best fights in WVW are when a low population server takes the time to correctly siege a keep and rally for an amazing defense against large numbers. This type of situation can bring out the best from both sides. My example without using server names was a battle for Valley the other day. We built up Valley with SUPERIOR SIEGE on all inner doors out of AOE range, key placements on the vista as well as door coverage with trebs and catas. They had been stomping us for hours and when they came the were not prepared for it and the bags flowed, it seemed like everyone on the map came for the fight.

The better fight happened when they returned and I am glad they did. Knowing now what they were facing it was great to see how the strategy changed. They started working the outer walls from all sides systematically killing off our exterior siege, once the outer was breached, they did well in not clustering under our AC fire, although some of the newer folks provided some solid bag fun for us. They were on the walls flash building bali’s to work on the vista siege as we were working to keep up enough siege and occasional rushes to keep them at bay. They did have a few Golems and yes I know they could have easily built 10 or 15 and made the cap very easily, but I am glad they didnt because it made the fight one of the best I have been in.

North inner finally went down, we poured AC and personal AOE’s down on the choke holding them off as long as we could. They then sent their waves of small groups of heavies inside and up the walls to start killing the siege, but not without heavy losses, once they beat down our siege the battle for the circle was on. Both sides kept coming and in the end they won the day, but those are the fights that keep me coming back. It sucks to lose your stuff, but if I can persuade the lower population servers to take the time to defend your time spent playing this game will be much more satisfying than just running around trying to avoid the larger server. Well done on both side, hope it can happen again!

Zerker Necro

in Necromancer

Posted by: Obe.8012

Obe.8012

Hi all, we are a smaller guild branching out into some small havoc groups, 4-7 people with a mix of War, Guards and Ele and me. I have been running condi for all of it and now want to try out a full zerker max damage build. I try to live in DS as much as possible but would love to see a build that others have had success with. We are not pros and take our medicine when we meet them, but am still interested in the best traits, gear/weapon rune/sigil setup. I’m sure this has been posted many times but i am never sure what is current based on patches. Thanks in advance

Here is what a Necro sees in WVW

in Necromancer

Posted by: Obe.8012

Obe.8012

Another on Corrupt Boon, I also seem to wait until I see the boons, which is often to late:P

Here is what a Necro sees in WVW

in Necromancer

Posted by: Obe.8012

Obe.8012

Sorry all for my vague post…yes i was talking about my struggles with certain classes, Ele specifically, i am fine with how we perform in Zergs or Havoc groups, just get frustrated when all of my output is negated in certain 1v1 fights…but since i am here, can someone clarify when i should use corrupt boon? Is is a starter skill or do I wait until they pop stability? It works great sometimes and others I feel like I just started playing the game.

Here is what a Necro sees in WVW

in Necromancer

Posted by: Obe.8012

Obe.8012

Immune, Block, Dodge, Evade…rinse and repeat