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Hey all,
We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday
Tl;dr: it’s not a bug, enjoy the loot!
I love the loot increase, I just hate how it’s dropped. PvP is too intense to be searching the ground for loot from someone i just killed. I really think the loot bags should automatically be stacked in your inv, and you can open them when you feel fit.
I have noticed a bug with Illusionary Leap, I don’t know if it had been pointed out or not (i just started using the forums, and I didn’t see this while browsing.) I have noticed while in the proper range, but just on the edge of “out of range” your clone will not appear, and the second part of the skill (the actual swap) cannot occur. But skill goes into full cooldown. This is very annoying in pvp when someone is running away, and they ARE in range, but skill does not proc.