Showing Posts For PhansyPanda.7215:

Real impact of critical damage changes

in Guild Wars 2 Discussion

Posted by: PhansyPanda.7215

PhansyPanda.7215

There are many of us out there, that do not wish to ONLY wear zerker’s or get lost. We also payed to play this game.

Then start you own LFG. It’s that simple. I promise.

The only war worth fighting is the war against the imagination.
#FreeDolan

Real impact of critical damage changes

in Guild Wars 2 Discussion

Posted by: PhansyPanda.7215

PhansyPanda.7215

Who cares if it’s 10% or 20% or 30%. As long as berserker is getting nerfed so other builds are more wanted. Like support, CC builds and tankish builds.

They won’t be. Support and CC are independent of gear choice. Dodging is better than tanking.

The only war worth fighting is the war against the imagination.
#FreeDolan

Blue Knight gets healed from 40% to 100%

in Battle for Lion’s Arch - Aftermath

Posted by: PhansyPanda.7215

PhansyPanda.7215

Then, it looks like the entire group should immediately kill the menders then go back to the Knight. If this is true, it will require better coordination.

Is there a group that has done this already?

Yes. If you kill them before they path to the knight all is not vain. It only takes 1 or 2. No need for the whole group to break away from the knight.

The only war worth fighting is the war against the imagination.
#FreeDolan

DPS Tests need to Stop.

in Battle for Lion’s Arch - Aftermath

Posted by: PhansyPanda.7215

PhansyPanda.7215

Berserkers, unless supported by healers, will certainly need to retreat from the fight to rest up. This way there is an active role for healers and tanks.

You may not be aware of this, it seems many are not, but GW2 was created and marketed as having no tanks or healers. When they advertised GW2 as not having a holy trinity, no tanks or healers, was your first thought “Man that sounds great! I cant wait to make a tank or healer!”? I’m not being sarcastic. It is an honest question. I wonder this on the rare occasions i pug with tank guards and healer eles.

The only war worth fighting is the war against the imagination.
#FreeDolan

Rangers have no respect in dungeons!

in Fractals, Dungeons & Raids

Posted by: PhansyPanda.7215

PhansyPanda.7215

Rangers are a support, back line, crowd control class in GW2.
Stick a good spirit Ranger on the back row and watch your enemies burn.

Put a sword/warhorn on that good spirit Ranger, throw him on the front row and watch your enemies burn FASTER.

The only war worth fighting is the war against the imagination.
#FreeDolan

Dungeons and Berserkers

in Fractals, Dungeons & Raids

Posted by: PhansyPanda.7215

PhansyPanda.7215

make defensive stats/gear a viable choice.

I think you are mistaking viable and optimal. You can complete all paths in/with defensive stats/gear making it a viable choice. It however is not optimal.

The only war worth fighting is the war against the imagination.
#FreeDolan

Please help need a good tank build for pve

in Guardian

Posted by: PhansyPanda.7215

PhansyPanda.7215

I’m the one that keeps your squishy pure dps class alive.

Dodging, blocks and blinds keep my squishy dps class alive while I see a cascade of numbers. You make it take longer for me to complete content.

The only war worth fighting is the war against the imagination.
#FreeDolan

Minus Stats: Alternate Way of Nerfing Zerker

in Guild Wars 2 Discussion

Posted by: PhansyPanda.7215

PhansyPanda.7215

Having read some discussions on the upcoming 10% nerfing of berserker’s gear, I’ve come up with a following idea:

  • keep the overall damage close to the way it is now (ferocity may be introduced regardless);
  • introduce negative survivability stats to purely offensive gear.

So, for example a Zojja’s Coat would have stats similar to:

  • +106 Power
  • +76 Precision
  • +5% critical damage
  • - 38 vitality
  • - 38 toughness

For the sake of balance between gear sets this should be applied to all other stat combos as well. Gear sets that have Vit/Toughness/Healing Power as main stats should have reductions to power/precision/crit damage. If you want to gear for survivability you should have your ability to do damage reduced accordingly.

  • This concept ideally describes the spirit of being a berserker: trading survivability for pure damage.

What you fail to realize is that we do this already. We sacrifice defensive stats for offensive stats. If we miss time our dodges/blocks/blinds/reflects we die. Fast. Mitigation is not determined by gear but by the players ability to understand and learn how/when to use the proper mitigation skills.

  • It also addresses the main issue of the game which resulted in the dominance of zerker in PvE – the fact that it is fairly easy to survive even without investing in vitality/toughness at all.

Only if you know how to properly mitigate damage. Zerkers can not just stand there and take all the hits. They will die. This is evident by all the “dead zerks do no damage” post.

There seems to be a misconception that all we do is stack and spam 1. This is not true. We actively use all the skills at our disposal to dps as well as mitigate damage through coordination of blocks/blinds/reflects. Anyone who stands in one spot and spams noting but 1 is a bad player regardless of the gear that they wear.

Nike said it best. Gear is nothing more than a representation of the amount of damage you intend to take. If you intend on tanking and taking all the hits then you gear for vit/toughness. If you intend on mitigating damage you gear for dps.

The only war worth fighting is the war against the imagination.
#FreeDolan

(edited by PhansyPanda.7215)

PSA: only 2 weeks for asc weapon

in Guild Wars 2 Discussion

Posted by: PhansyPanda.7215

PhansyPanda.7215

I don’t know if its RNG though. I don’t remember hearing that. I do know its time-gated though. And mainly because it gives us something to work towards. You know there are plenty of people out there who play 12 hours a day and who would be done crafting all 5 of their ascended weapons for chars in about 2 days.

And what is the problem with that? If someone wants to devote 12 hours a day then they should be rewarded for their time investment. I however should not be punished because I run 4 mains and each has, at the least, 4-6 different weapons.

The only war worth fighting is the war against the imagination.
#FreeDolan

[Merged] Twisted Portal device doesn't teleport

in Bugs: Game, Forum, Website

Posted by: PhansyPanda.7215

PhansyPanda.7215

Same happened to me. I wasted 3.

The only war worth fighting is the war against the imagination.
#FreeDolan