Showing Posts For Phato.5831:
what is wrong with people like this poster?
are you unable to adapt? have none of you ever used a kitten greatsword?
I don’t want to use a greatsword! Give me my back my staff!
Or keep it the way it is. Because I’ve already adapted. I now play warrior like everyone else.
To anyone who came to this thread to learn about the current state of Mes: don’t listen to trolls and ANet fanboys. Mes is dead.
Mes is not dead, just your ability to play mes is dead. I love playing mesmer, it’s an amazing class.
i’m all for as many of you leaving the class as is possible. you should all roll thieves.
i mean if a change to the cooldown of the two least used illusions in pvp makes you think the class is broken then the class was not for you in the first place
i’m almost always gs/staff and the warlock recharge chagne did not affect my gameplay in the slightest. i did not lean heavily on the broken warden as so many did nor did i ever think the swordsman would be viable coming off an 80 ranger as i know full well how terrible melee ai is in this game.
we are still nasty in wvwvw. we can still drop izerkers out of los on people inside keeps and half kill anyone kitted/geared glass cannon. we can still rip people off their siege equipment and off walls. we can still shut down ranged attackers and break up a zerg single handedly.
this class is one of only two with multiple viable weapon choices and multiple viable builds and multiple viable gear loadouts in any and all aspects of the game – IF played well. it is not a faceroll class and after playing it with any skill and for any length of time at 80 you will find it difficult to play any other class because they will bore you to tears.
unless you were never meant to play this type of class in the first place.
bottom line: too much QQ, needs more Pew Pew
^ What he said
I have an early 2011 17" MBP and I tend to get on average 30-50 fps depending on the area I’m in. Lions Arch I go down to 20 fps sometimes and in large events with a lot of people in wvw I get around 20 fps. Here are some screen shots of my system specs and a fight in Harathi Hinterlands.
1. The support desk require a plain text system information file, which (under Mountain Lion) needs installation of additional software to produce.1. The support desk require a plain text system information file, which (under Mountain Lion) needs installation of additional software to produce.
TextEdit… Write your file up… Format:Make Plain Text (Shift+Cmd+T)… Save.
Colours dull and not as vibrant as windows version
in Account & Technical Support
Posted by: Phato.5831
It’s probably the color profile that your whole mac os is using “System Preferences>Displays” and it is on the Color tab. Maybe try a different display profile or something.
I’ve never noticed it on my Asuran, I’m probably just too small a character to notice as I’m always zoomed all the way out too. I like the casting animation though.
I’ve ran some more tests with interesting results. On a mid 2012 Macbook Air I got no charging issues whatsoever. Played for an hour and a half and battery was at 83% when I started and 100% when I finished. Also played on my early 2011 Macbook Pro again for about an hour and started at 100% battery and when I was done, still at 100% battery. Played last night on the early 2011 Macbook Pro (same machine as 100%/100%) and I started at 92% battery and 2 hrs later when I was done I was at 96%.
For the last session, however, I lowered the resolution of the game, which I think I’ll actually keep it at now because I was able to get an average of 40fps on medium settings and it didn’t seem like the computer was trying as hard. I guess it just doesn’t like 1920×1200 on this particular MBP model.
I think I remember this being a known issue in the 2011 MacBook Pros… I myself experienced it under Lion but it had to be a full load. I have not experienced it in a while though.
Interesting… this is the only instance I’ve ever experienced this and I work in the MoGraph and VFX industry, so all 4 cores are constantly at work.
says bad link! link again
Try that, but copy and paste it, forums don’t like redirecting from that link I guess.
http://gw2skills.net/editor/en/?fIQQNBHhN6kzheHTeQKImIDA4DWpPYX6xZslGA;TgAg0CtoMyYkwIrROjkGB
(copy and paste into browser or you’ll get bad link)
This is the build I’ve been using for WvW (still on lvl 68, so some traits aren’t full yet). It has great survivability and allows me to be of great support to the team, reviving players in heavy zerged areas and keeping the attention of the enemy while the heavy hitters take their health down.
1v1 also works really well with this build, it just takes longer to kill the foe, but they can never get my health down as I always out heal and have my warhorn for condition removal and condition swap (with the trait).
I need to tweak a few things still to find the sweet spot of the build, but it is working great for me and my play style and a good starting point.
(edited by Phato.5831)
I too played the game for several hours last night and this time, I had what happened to you happen to me. Started playing at 22% and after I was done (about 3 hrs later) my battery was at 18%. I have a mid 2012 macbook air with intel 4000 so I’ll try and see if the same thing happens on that machine.
Thanks for your post. I used warhorn early on and since then have been using GS and LB. I think I’m going to go back to Axe/Warhorn/LB because I miss it and you’ve eluded on some great principles by which to use the warhorn that I didn’t think of before. Thanks again
Good to hear. Yea, Mountain Lion was updated to 10.8.2 today. Minimizing the window or playing in windowed mode would make sense as the game wouldn’t require as much power because it isn’t rendering graphics at full screen. This issue should be looked into by the devs though. Figure out some way to make the system not have to work so hard.
I have the same machine, early 2011 17" MBP with 16GB ram upgrade and 750GB 7200RPM HD upgrade. The Same thing happened for me, although my battery level stayed the same or crept up slowly. This is definitely an issue with how the GPU and CPU are being taxed by the game. I kept checking my battery level (cmd+tab out of game) and sometimes it showed charging with like 2k hrs until it was at 100% or it would show that the power connector was attached but not charging. When I run the game in bootcamp I overclock my GPU and the led is amber while playing, but battery level never seems to go down, like it has just enough power to keep it steady. I recently got a new power adapter because my old one died, so I’m wondering if your power adapter is on it’s last legs.
(edited by Phato.5831)
I’d like to add a Thank You also. I wasn’t expecting a Mac version (even if ported with cider), but here it is and it is very much welcomed. Now I can cmd+tab between gw2 and work
Getting parallel fps from Windows to Mac on my early 2011 17" MBP and mid 2012 13" MBA. I doubt they’ll commit to rewriting everything for OpenGL anytime soon, if at all.
Edit: I actually get slightly better fps on Mac which is surprising considering on the 2011 MBP I overclocked my GPU on Windows
(edited by Phato.5831)
OTOH, now that I’m in I’ve been pleasantly surprised. Framerates are a fair bit better than when using Crossover, even at 1920×1200. A few minor niggles such as the mouse scroll wheel issue reported elsewhere, but very promising overall.
You can fix the mouse wheel issue in options. Uncheck Mac Beta: Use scrolling gestures to change direction.
or or ….. buy a windows computer… everyone knows gaming sux on a mac..
there is 1 reason why i would buy a mac and thats for music.Even than i would doubt because i dont like it you pay like 200euro’s more just to have an apple
Troll somewhere else man. People are allowed to have a preference and if they prefer Mac, that is their choice, whether you think it’s a good one or not. Macs make great gaming machines as well and they are much better to program on in my opinion, that is why I prefer macs, even after being a Windows user for 15 years.
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
I beat you to the edit by about two minutes. XD
HAHA, yes you did
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
As for the whole HS thing, I know it’s the targets health, but the way I read it made me see it like this:
for arguments sake values are direct increases.
0-33 33-66 66-100
0-25 25-50 50-1000-33 = 100 more damage 0-25 = 100 more damage
33-66 = 200 more damage 25-50 = 200 more damage
66-100 = 300 more damage 50-100 = 240 more damage8% + 16% reduced window, for a total of 20% reduction of damage once you get to 50-100.
It obviously doesn’t work like this though by what you guys are saying so I’ll leave it alone now, and apologies.
EDIT: I’m a pleb, I read the values on the heartseeker skill backwards. LOL
try this
EDITED:
Before After
0-33 = 300 more damage 0-25 = 300 more damage
33-66 = 200 more damage 25-50 = 200 more damage
66-100 = normal 50-100 = normal – 20% less
(edited by Phato.5831)
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
Quote>
Actually it just became a little bit better.
Yes 100-50% got nerfed. But the 50-25% now does the same damage that you would take from 66-33%, and 25%-0% does 33-0%.
Changes? Its starts doing its damage on LOWER hp than it did before. So instead of having say 7k hp before they start hitting 5k each hit, you’re only going to have 5k.
Once you hit 50% hp, its still gunna be HS spam, only you now have lower HP and they are hitting just as hard.I know, they’re clever aren’t they. :P And by better, I mean better in the bonus of lower HP HS spam.
I don’t see how that isn’t a nerf in any way. You deal less damage. Almost all the time. And the time you deal as much damage as before… well you deal as much damage as before. Meaning some damage was lowered while some remained the same. For no case the damage got increased. So how could the ability be better now…
But I guess I should just start overreading your comments.
I didn’t say the damage got increased at any point, I claimed it wasn’t actually a nerf, but a restructure that is actually appealing to thieves who HS spam from the get go, more burst potential up until 50%.
This makes absolutely no sense. If you spam HS from the get go, you’re doing 20% less damage than you did before. You also don’t start doing the damage you used to until until your targets health hits the 50% mark, as opposed to the 66% mark.
This change is designed soley to harm those that spam HS at the beginning of a fight.
Yes 100-50% got nerfed by 20% damage, but the rest remain the same damage output.
But the 50-25% now does the same damage that you would take from 66-33%, and 25%-0% does 33-0%.
TL:DR, that 20% damage reduction on the 50-100% threshold, is cancelled by the increased thresholds that do the same damage as before.
Clearly by your assessment of this change to the thief, you are not able to come to valid, rational conclusions based on information given and therefore is trumping any credibility you have with your original post. How come you are the only one that can’t see how ridiculous you are coming across?
Am I reading this wrong? Forgive me if I am, but it states that the 20% reduction is ONLY applied to the 50-100% threshold, yet the damage remains the same for the 0-50? But you get more time for increased damage with the new formula because it’s 0-25 not 0-33, and 25-50 not 33-66.
I’m probably just really confused right now
yes, you are reading it wrong. Before, the time you had was higher, because you basically dealt more damage from 66% down to 0%, now you only get 50% down to 0% to deal that higher damage, that is less time to do the damage. I think you are just reversing them in your head, thinking before maybe you had 33% to do damage and now have 50% which is not the case.
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
Quote>
Actually it just became a little bit better.
Yes 100-50% got nerfed. But the 50-25% now does the same damage that you would take from 66-33%, and 25%-0% does 33-0%.
Changes? Its starts doing its damage on LOWER hp than it did before. So instead of having say 7k hp before they start hitting 5k each hit, you’re only going to have 5k.
Once you hit 50% hp, its still gunna be HS spam, only you now have lower HP and they are hitting just as hard.I know, they’re clever aren’t they. :P And by better, I mean better in the bonus of lower HP HS spam.
I don’t see how that isn’t a nerf in any way. You deal less damage. Almost all the time. And the time you deal as much damage as before… well you deal as much damage as before. Meaning some damage was lowered while some remained the same. For no case the damage got increased. So how could the ability be better now…
But I guess I should just start overreading your comments.
I didn’t say the damage got increased at any point, I claimed it wasn’t actually a nerf, but a restructure that is actually appealing to thieves who HS spam from the get go, more burst potential up until 50%.
This makes absolutely no sense. If you spam HS from the get go, you’re doing 20% less damage than you did before. You also don’t start doing the damage you used to until until your targets health hits the 50% mark, as opposed to the 66% mark.
This change is designed soley to harm those that spam HS at the beginning of a fight.
Yes 100-50% got nerfed by 20% damage, but the rest remain the same damage output.
But the 50-25% now does the same damage that you would take from 66-33%, and 25%-0% does 33-0%.
TL:DR, that 20% damage reduction on the 50-100% threshold, is cancelled by the increased thresholds that do the same damage as before.
Clearly by your assessment of this change to the thief, you are not able to come to valid, rational conclusions based on information given and therefore is trumping any credibility you have with your original post. How come you are the only one that can’t see how ridiculous you are coming across?
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
Quote>
Actually it just became a little bit better.
Yes 100-50% got nerfed. But the 50-25% now does the same damage that you would take from 66-33%, and 25%-0% does 33-0%.
Changes? Its starts doing its damage on LOWER hp than it did before. So instead of having say 7k hp before they start hitting 5k each hit, you’re only going to have 5k.
Once you hit 50% hp, its still gunna be HS spam, only you now have lower HP and they are hitting just as hard.I know, they’re clever aren’t they. :P And by better, I mean better in the bonus of lower HP HS spam.
I don’t see how that isn’t a nerf in any way. You deal less damage. Almost all the time. And the time you deal as much damage as before… well you deal as much damage as before. Meaning some damage was lowered while some remained the same. For no case the damage got increased. So how could the ability be better now…
But I guess I should just start overreading your comments.
I didn’t say the damage got increased at any point, I claimed it wasn’t actually a nerf, but a restructure that is actually appealing to thieves who HS spam from the get go, more burst potential up until 50%.
Having spent many hours playing a thief, this isn’t appealing at all.
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
That is not the case. I played 30 games of PvP today so far, and in 24 of them I was the ONLY elementalist.
Why would I go sPVP with my elementalist, where I can only kill 8 nubbins at a time, when can go WvWvW and kill 800?
What food do you like to eat so I can put out request for people to stop feeding it to you?
Now you’re just trolling
Right, because he goes to PvP and kills 8 people at a time on his elementalist, or goes to WvW and kills 800. Yet I’m the troll? :|
Your being literal now which you were bashing for above, make up your mind chief.
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
Quote>
Actually it just became a little bit better.
Yes 100-50% got nerfed. But the 50-25% now does the same damage that you would take from 66-33%, and 25%-0% does 33-0%.
Changes? Its starts doing its damage on LOWER hp than it did before. So instead of having say 7k hp before they start hitting 5k each hit, you’re only going to have 5k.
Once you hit 50% hp, its still gunna be HS spam, only you now have lower HP and they are hitting just as hard.I know, they’re clever aren’t they. :P
This is correct, but now you have to wait until your target is below 50%, giving your target more time to beat you down before you start your spamming. Now you only get 50% of time to pwn when before you had 66% of targets health to deal more damage.
Not for HS spammers that use it from the get go, and certainly not for haste HS spammers. <3
You’re missing the 20% nerf above 50%, spam will just use all their initiative and not accomplish much.
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
That is not the case. I played 30 games of PvP today so far, and in 24 of them I was the ONLY elementalist.
Why would I go sPVP with my elementalist, where I can only kill 8 nubbins at a time, when can go WvWvW and kill 800?
What food do you like to eat so I can put out request for people to stop feeding it to you?
Now you’re just trolling
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
Quote>
Actually it just became a little bit better.
Yes 100-50% got nerfed. But the 50-25% now does the same damage that you would take from 66-33%, and 25%-0% does 33-0%.
Changes? Its starts doing its damage on LOWER hp than it did before. So instead of having say 7k hp before they start hitting 5k each hit, you’re only going to have 5k.
Once you hit 50% hp, its still gunna be HS spam, only you now have lower HP and they are hitting just as hard.I know, they’re clever aren’t they. :P
This is correct, but now you have to wait until your target is below 50%, giving your target more time to beat you down before you start your spamming. Now you only get 50% of time to pwn when before you had 66% of targets health to deal more damage.
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
Heart seeker didn’t get nerfed. Look at the description of the changes. It actually became a little stronger lol.
Heartseeker: Reduced damage of the 100%-50% threshold by 20%. Damage thresholds changed. Old: 100%-66%, 66%-33%, 33%-0%. New: 100%-50%, 50%-25%, 25%-0%.
Looks nerfed to me reducing damage for the higher threshold and making the lower thresholds lower, therefore reducing the time to actually make heartseeker effective.
Now I’m just starting to think your comprehension is a bit skewed :/
Alright ANet. What exactly do you want to hear about this "Elementalist"
in Elementalist
Posted by: Phato.5831
Other classes are being balanced too. Take the thief for instance, just got nerfed in last nights update. I was already super frustrated with the thief, fighting with my build the whole way to lvl 40, maybe it’s just not my type of play style, so, tried something new, created an ele char and I love it, much more like my play style and I think the ele has much more potential than the thief does. I’ll have to chime back in when I get to the higher lvls, but for me to like a new char from the beginning tells me a lot about whether I’ll be liking the char later on.
Same thing here, started after tonights update
I run a D/D build and seem to do pretty well. I’m only lvl 35, but having a great time so far. I tend to use stealth a lot to utilize backstab, I think this is one of the major parts of D/D for the Thief. Stealth also helps avoid damage as does calling in the Thieves Guild. The biggest thing that will help you avoid taking hits is really getting your dodging down. I’m constantly dodging, going into stealth and trying to move behind my target. I threw together my current build (which will be changing as I lvl obviously) so you can see the traits I’m using and the skills I’ve decide work best. Dodge, Dodge to build might, go stealth, use Assassins Signet and Backstab for huge damage.
http://gw2skills.net/editor/en/?fYEQNAsYVlUmyOXcy5E/5EhvAtC0srwVB