Showing Posts For PrestonSwain.6219:
Yes, the hit before it was a kill shot too because it pierces and hits multiple targets.
Title pretty much says it all, right now Guilds can have members on any server but it’s completely pointless because the upgrades and influence are per server.
If not making them cross server atleast allow a way to transfer the guild’s upgrades from one server to another (Charge gems for this even if you want).
Our guild is transferring to a new server but we will be losing thousands if not hundreds of thousands of influence including dozens of 1-time use Tomes that our members got for Digital Deluxe.
Always runes. Runes are god!
@ Warmage Timeraider 0/10
4 attunements isn’t enough? You want to switch between EIGHT skill bars? (That is assuming you don’t use the crappy conjured weapons either)
I build Glass Cannon Staff and just hide in the back pew pewing things. It’s kinda boring though, Lava Font + fire AA does the most dps with staff builds. It does do a strong amount of sustained dps and it’s all AoE, even the AA has a small AoE.
It would appear that the shot’s damage is being multiplied by some factor for each target it pierces, I can’t imagine that is intended.
The bridge on the surface level going from the center to the South East Portals is different from the other 5 bridges in a bad way!
The first 2 images are the SE bridge, the rest are other bridges
As you can see the SE bridge has slanted energy walls (what are these really called?) and the other bridges have vertical walls.
I haven’t noticed a buff, but I didn’t notice it before. The 10 or so times I have paid attention it definitely worked, and with only 5-10% crit chance base I doubt I was that lucky.
First of all I want to apologize for the radio silence on this issue. I should have kept everyone up to date with our progress in tracking this down, and sadly I didn’t. I apologize.
However, I have some good news. We are pretty sure that we’ve found and fixed the bug with guild leadership. The fix will be going out in the next build.
I can’t officially tell you when the next build is, but let’s just say that you don’t have to wait very long from this point.
Once this bug is fixed, hopefully both the entirely missing guilds and the guild permissions problem will be things of the past. We also have a solution in the works for restoring missing influence, but that’s something the community team can tell you more about as it becomes official.
Apologies again, and I can’t wait to get this next build out and make everyone’s experience better!
Any chance of us getting the ability to transfer guilds across servers?
Tired of copy-paste responses that don't even make sense.
in Account & Technical Support
Posted by: PrestonSwain.6219
My ticket number is 121006-000436
If anyone that actually knows how to read would look at the ticket and provide an actual answer that would be awesome. If not, oh well, but I really can’t stand support that just picks a copy-paste response seemingly at random that doesn’t even makes sense to the question.
I was ‘spamming’ a message in /say during the balthazar event reminding people to run back. After 3-4 messages in /say I was blocked from all chat for over 10 minutes, this is a seriously stupid problem.
>And how many years did it take Blizzard to develop this type of support and recovery system?
This right here is a bad argument. It doesn’t matter how long it took them. They have it NOW, ANet has to compete with what they have at this moment.
Fixing the bug is only half of the issue. The game has a bug that is literally eating items from players and you have no system available to restore items. “When it’s ready” was the biggest lie ever told. I’m sorry to be so rude, but WoW support makes GW2 support look like monkeys. GW2 is more fun to play, but about 80% of my guild already quit because of how unfinished/untested this game is mixed with how bad the support is.
When my account got hacked in WoW, it took 30 minutes using an automated system to get my account and all of my items returned. Friends who got hacked in GW2? A week minimum to get the account back and the characters are likely permanently gone along with all of their items.
Yea, just report it and write it off. This happened to me with like 3 sets in a row and I sent in a ticket.
They closed it without a response after a week.
I updated it and then 8 days later they sent a response that can be summed up as “too bad”.
I don’t even report bugs anymore, if they don’t care about helping me, I don’t care about helping them.
Yea, I was hoping there was some way we could make it move over. It’s awesome having free transfers incase you don’t like your server, but when you have hundreds of thousands of influence tied to 1 server (including the digital deluxe tomes) it’s really unfortunate, because you are almost forced to stay on one server. I would have expected better than this kind of system.
You won’t get banned for opening a mail with 1 copper. Just make sure to report it still.
Is there a way to transfer servers with my guild but not have us lose all of our upgrades? It’s a rather large bullet to bite to lose over a month worth of upgrades and dozens of 1-time use Tome of Influences that our guild has used.
I’m not entirely sure what the screenshots are supposed to be telling me, sorry. If you ran into a bug from evading into a tree/prop, that’s really not a story bug.
Yea, this appears to be a terrain bug, not related to the personal story other than the fact that it happened during the personal story. I think this is just a case of reporting it in the wrong section, a lot of players are not familiar with bug reporting and this is an easy to understand mistake.
Any update on guilds transferring servers and not losing all upgrades?
Transferring to the enemy server to spy, prevent use of siege equipment, etc.
in WvW
Posted by: PrestonSwain.6219
This just confirms 100% that ArenaNet doesn’t want WvW to be fun. Complete trash of a game mode.
I salvage about 200 items a day when I’m leveling or farming mats.
This is the best post regarding this topic and explains exactly how I feel.
I completely agree with everything stated here.
Honestly, I think this might be better suited for a bug report. But when being downleveled, your precision is lowered, but it takes less precision for crit chance, so it balances out. With crit damage it lowers directly. I have 75% crit damage at 80, but when downleveled I often find myself with 5%. This is 1/3 of the stats on my gear and it becomes completely worthless in lower level content. % increases shouldn’t be nerfed with downleveling.
I suggest adding a second button to the report window. The second button would say “Report and Block”. This would easily allow us to report gold spammers block them at the same time.
tell me only one thing that ele can do better than any other class..
Ride the Lightning!
No one else can ride it like Elementalists can.
Tickets for Review (3 days and older) [merged]
in Account & Technical Support
Posted by: PrestonSwain.6219
120904-001142
Posted here a night or two ago and haven’t heard anything still.
120904-001142
Ticket created on 9/3!! Closed at some point with NO RESPONSE.
120904-001142
Updated on 9/10 – 7 days later still no response.
120904-001142
What do you mean it didn’t specify… It says names have to be used during headstart or launch day.
Tickets for Review (3 days and older) [merged]
in Account & Technical Support
Posted by: PrestonSwain.6219
120904-001142
Closed with no response after 7 days – reopened and still no response another 5 days later. It’s not a major issue like being locked out of my account… but it’s been 12 days and it’s been closed without an answer once, that’s not very acceptable support.
Lingering elements isn’t supposed to affect arcane power. It’s for the attunement bonuses like the regen you get for 5 point water.
My mistake, it’s ment to be that it doesn’t affect Arcane fury . I’ve tested it a few times and no matter what Arcane fury won’t go to 5 seconds like it should.
Not understanding what the move does, does not make it a bug.
The trait makes it so your previous attunement lasts for 5 seconds. What this means is all those 5 point traits from the elemental lines will continue to apply for 5 seconds after changing attunements. I.E. you keep the toughness from Stone Flesh for 5 additional seconds after changing away from Earth. This should also be applying to bonus’s such as dealing 10% more damage while in fire attunement.