Hello Rincewind. Probably good to take a break if it’s driving you to raging.
If you do decide to come back, I’d like to offer some advice from a fellow non-leet warrior. I tried a variety of weapons and builds but ultimately a piercing shots rifle build was what killed her, and I found it much easier (to control the encounter) than anything else I had done. Some tips that worked for me:
I bought a full set of rabid gear on the TP, armour, amulet and rings. I bought green quality which did not set me back much. I bought and applied 6 Superior Runes of the Krait (which are cheap). I already had an exotic zerk rifle but I added a Superior Sigil of Earth and a Superior Sigil of Agony (both also cheap). End result is that the rifle put out a lot of moderate damage but looong duration bleeds.
My build was 2/6/2/2/2. Basically everything is set up to (A) put bleeds on Liadri, (B) maintain swiftness and © get rid of cripples. Liadri is a movement fight, not a dps race, and the build aims for that.
Traits were Strength II (Restorative Strenght) to get rid of cripple if needed. Arms II (Furious Speed) for good swiftness uptime. Arms III (Deep Cuts) for longer bleeds. Arms IV (Crack Shot) to pierce the visions and consistently shoot Liadri. Defence II (Dogged March) for less cripple and a free Regeneration. Tactics II (Lung Capacity) for more options to get rid of Cripple. Discipline VI (Signet Mastery) for synergy with Strength II.
I used 2 swords (for no particular reason) in Phase 1 and Rifle exclusively for Phase 2. I found not worrying about switching weapons allowed me to focus more on the kiting and avoiding visions/shadowfalls.
Skills were Healing Signet, Shake it Off, Signet of Stamina and Endure Pain. HS and SIO are for Cripple control. Signet of Stamina gives you slightly more dodges (more on dodging later) and Endure Pain is an “oh kitten” button to survive one shadowfall (I did not need it on my kill-attempt). Signet of Rage is a free swiftness and nice dps buff (save it for Phase 2).
Some Tips for Phase 1:
- As soon as you enter the Arena, select Liadri and Cntrl+T. This sets her as your target and you can then target her by tapping T. You will lose her on occasion, its great to be able to retarget her easily.
- Do all your attempts on the same arena. This is because at the same arena the Phase 1 light areas, shadowfalls and visions always spawn in the same place and in the same order. Memorise the order and you will find P1 much much easier.
- Take the time to position yourself well before throwing the 3rd orb and starting Phase 2.
Phase 2:
- The most important thing to remember is you cannot dodge all the shadowfalls. You must run out of most of them, and only dodge when seriously pressed. My attempts got much better when I became more confident in my running and therefore had a dodge available when I really needed it. Hence all the anti-cripple skills.
- You already know that the P2 shadowfalls cycle through the arena. The idea is to keep running in circles while shooting Liadri. Focus on surviving rather than killing Liadri, she does not have that many HP and the bleeds will slowly wear her down.
- I ran at a distance approximately halfway between the center and the edge. Too close to the middle and the visions/Liadri get you, too close to the edge and there’s too much distance to cover to the next safe area.
- On running: you must (!) circle-strafe, not run. This means facing the middle and strafing (as in the Q or E keys) to get away from the shadowfalls. This allows you to run and shoot Liadri simultaneously.
- On the orbs that pull you: don’t worry about them too much. If you can easily break one, do so, but don’t go out of way for them in P2. Yes, they might kill you, but they will also occasionally save you. The pull-orbs are the strongest element of luck in the encounter, and you do need some luck to kill Liadri
- Final thought: there is plenty of time to kill Liadri if you keep a steady pressure of shooting and bleeds (I only used autoattack and Rifle2 on cooldown, no rotation to worry about). The primary objective is not dying. All your focus should be on that.
Wow, this post got crazy long. Apologies. Hopefully some warriors find some use for it.