Showing Posts For Rari.8069:

Automatically accept/deny dance requests

in Suggestions

Posted by: Rari.8069

Rari.8069

I know this is a small and unimportant request, but it would be nice to have an option to automatically accept or deny (or leave in ask mode as it is) dance requests. Getting spammed with 30 bright red unfilterable “You have been invited to dance” messages can be terribly annoying.

Dual Spec Just for Underwater

in Suggestions

Posted by: Rari.8069

Rari.8069

I would rather see existing utility skills (necromancer wells in particular) be given underwater available versions and have traits made that work both on land and underwater.

Some classes have weapons that make very graceful transitions underwater (ranger spear comes to mind) , while others do not. I think this is simply a matter of balancing and should, must, come in time.

The worst change going from land to underwater that I have experienced is (I have not played all classes ) with necromancer’s Death Shroud, where not only several traits are made moot, but the functionality for solo play is impaired because of the changes to skill #4.

I would like to see the transition from land to water be made smoother. Underwater gameplay will always be different from land, but traits should remain useful and more utility (and elites) should be available. Otherwise, underwater becomes punishing for many classes.

On Botting and What We’re Doing About It

in Guild Wars 2 Discussion

Posted by: Rari.8069

Rari.8069

I just wanted to mention that I’ve started getting gold seller emails in-game with 1 copper attached so that they are not as deletable (Report > Take All > Delete). I hope there are no complications with us “accepting” the copper from such mails, because I’m certainly not going to let them fill up my inbox.

Necromancer bugs compilation. (discontinued)

in Necromancer

Posted by: Rari.8069

Rari.8069

As of last night’s patch Necrotic Grasp is acting as a combo finisher for me (including in Dark fields, proccing Lifesteal.)

Human necromancer has a hole in her stomach.

in Bugs: Game, Forum, Website

Posted by: Rari.8069

Rari.8069

Whenever she stretches, I can see where my human necromancer’s top and bottom halves connect split. This is pretty of minor and only visible in certain armor, but figured it should be mentioned.

Image

Ranger Downed Skills Mostly Useless

in Ranger

Posted by: Rari.8069

Rari.8069

3 is great, because you can continue to use 1 while your pet bandages. Or you can bandage along with your pet. Of course, if your pet is tanking, you’ll probably want to just try to bandage yourself with 4.

2 is relatively useless. You can interrupt a finisher in PvP (though it’ll only save you a few seconds at most) or interrupt a big attack and buy yourself a little more time to rally in PvE. That said, I think Lawn Pirate makes a good point – having your pet still active probably balances the weak 2.

Jeweler: Soulbind on Acquire necklaces are nearly useless

in Crafting

Posted by: Rari.8069

Rari.8069

I recall that the Owl Pendant was sold to me by a merchant at Kessex Haven in Kessex Hills that spawned after a successful escort event. I picked up the Enchanted Rock Pendant from a low level karma merchant (maybe Caledon Forest? I’d have to check.) and the other was sent to me by a friend (not sure where he got it.)

Jeweler: Soulbind on Acquire necklaces are nearly useless

in Crafting

Posted by: Rari.8069

Rari.8069

I can create Arctodus Tooth Amulet, Jeweled Broach (Owl Amulet recipe), and Enchanted Rock Pendant. These were all learned from purchased recipes (karma or gold), not discovered normally. They are all bind on acquire, meaning only my jeweler can use them. The only use for these would possibly be by a jeweler leveling up. I unfortunately acquired each of these recipes long after they would be of any practical use to my jeweler. I would love to be able to use these recipes for my alts, if not share them with guild mates as I do my other jewelry.

I have not seen or purchased any other type of jewelry recipe than necks, nor have I seen this issue with other professions, so I’m not convinced this was intended.

Rangers: What combos do you use?

in Ranger

Posted by: Rari.8069

Rari.8069

The only field I currently carry is Healing Spring (Healing slot). As a Sylvari, I’d toyed around with Healing Seed early on and underwater I’m obviously limited to Heal as One. Gotta love regen, water combo fields, especially in groups.

On the topic of pet combo fields, just to clear things up for some people:

Juvenile Murellow – Combo Field: Poison on F2 ( Damage: 41, Poison: 2s (395 damage, -33% Heal Effectiveness), Combo Field: Poison, Range: 180, Recharge: 35 seconds )
Juvenile Carrion Devourer – Combo Field: Poison on F2 ( Damage: 83, Poison Cloud Duration: 5s, Combo Field: Poison, Range: 900, Recharge: 30 seconds )
Common to the spider family – Combo Field: Poison ( Poison: 3s (593 damage, -33% Heal Effectiveness), Combo Field: Poison, Range: 900, Recharge: 20 seconds )
Common to the jellyfish family – Combo Field: Smoke ( Damage: 61, Blindness: 4s (Next outgoing attack misses), Combo Field: Smoke, Range: 900, Recharge: 40 seconds )

All numbers were gathered from level 80 pets and are unmodified by any traits