Showing Posts For Rimour.9260:

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Rimour.9260

Rimour.9260

1. Ranger
2. Elementalist
3. Necromancer

More hair/makeup/face options

in Suggestions

Posted by: Rimour.9260

Rimour.9260

If Arenanet made more character customizing options then players would buy the total make-over kit/ hair-style kit more often from the gem store.

New Classes?

in Suggestions

Posted by: Rimour.9260

Rimour.9260

In guild wars 1 they have the monk profession, so i guess it would be pretty easy to bring that class back. But if they do they will have to intro Cantha cause most of the monks are form there. Dervish would also be nice to see and most of them are from Elona.

6th playable race, what's your top 3 pick?

in Lore

Posted by: Rimour.9260

Rimour.9260

I say make Kodan, Tengu and largos. These three races seem the most adaptable an can use any profession to its max.

Mounts

in Suggestions

Posted by: Rimour.9260

Rimour.9260

Hi,
They don’t have mounts in GW2 because every profession has a way of increasing their speed.; so in a way you are the mount.

I want to make a necro, but not use minions

in Necromancer

Posted by: Rimour.9260

Rimour.9260

Hi,
I made a necromancer and I didn’t want to be be like all the other necromancers by having minions or condition stacking build. So I used the well siphoning build; by having well of blood (healing skill), well of suffering, well of corruption, and well of darkness. I also run with dual daggers.

By casting well of suffering, well of corruption, and enfeebling blood(off-hand dagger 5th skill) I can easily take out a mob. With Vampiric Rituals and Bloodthirst traits in blood magic trait line the wells I cast siphon health which helps my necromancer become somewhat tanky because I can take on mob and walk away with full health. The only thing I would like Arenanet to change would be to change to auto attack for the dagger on necromancers, so it will be a range attack instead of melee.