NSP
Kill a few: there won’t be a many
Can we get a slot where a mini-pet can be equipped, with a check box to show/hide mini-pet?
It is a royal pain to have to constantly keep re-clicking my mini-pet every time I wp from one zone to another, or log in and out (or dc).
Anet, if you are having trouble selling the mini-pets, or just simply wish to sell more of them, then please give this idea some serious consideration. I know of many players who will not buy/use the mini-pets due to the monstrously difficult nature of trying to show them, and also due to the waste of precious bag space.
P.S. This would help broaden the market for mini-pets on the TP.
P.S.S ….Did I mention you could make more money selling mini-pets?
Many players have complained about Anet not caring about the ele, pointing out build, survivability, one weapon slot, dismal damage…..etc. I have read many good ideas submitted by players on these forums regarding how to repair and re-balance the class in respects to itself, and other classes. However, there seems to be a major lack of feedback from devs on the ele forums. As of this post, there have been only 3 reply’s by Anet in 20 pages of player posts.
This lack of communication is partly responsible for the discouragement that ele players feel about the class. We, as players have figured out that something is terribly wrong with the ele class, when for example, 2 hits by a warrior down us, but we need to hit a warrior 12 times (not precise estimate) to down it. We know that we have the squishiest class in the game, and also far more complex to play than the others, but our damage compared to survivability is complete trash. Just give us some damage! But please, Anet, start communicating with us about what you plan to do, if anything, with our class, or players are just going to continue to feel like Anet just doesn’t care about, or plan to do anything with the ele class to address our concerns.
I myself play many different classes – I even soloed a tower with my ranger- and the ele is one of my favorite. but in relation to the other classes that I play, the ele is the most difficult to solo with, esp in wvw, because 2 hits by just about anything is fatal, whereas I can easily take a dozen or more with the other classes. I have tried just about every possible combination of builds/weapons/armors/runes/sigils imaginable, but the results are pretty much the same. Damage builds = die easily. Survivability builds = still die easily, and I’m not exactly a pushover playing ele either. So what gives, Anet?
PT.3
And now to the final issue, WvW vs. GvG:
This is mentioned twice in the RULES:
HERE "disrupting other people’s game experience by not actively participating in matches in good faith
AND HERE " disrupting a PvP match by not actively playing in good faith, or any other form of PvP griefing, exploitation, or abuse
WvW is a game that is defined by 3v3 server matches, with capture and control points, which contribute to points gain every 15 minutes and adds up over the course of a match week to determine a winner for the overall ranking of a designated ladder. This was the intended design of the game, and all the crafting stations, jumping puzzles, bloodlust capture points, map completion points, WXP gains and ranks were integrated into that design, whether you like it or not. Stop complaining.
NO PLACE, in the vision and design and of this game mode is any official implementation of a GVG mechanic that actively contributes to any type of format that determines a server’s given rank. Nor is there any in-game support, arena, map, instance, points tracking, match-making, or venue for this ‘community made’ play style. So for the 15 min to 1 hour gvg’ers are claiming a spot on a map, points gain is being determined bay on official counter. And in doing so, the gvg’ers in question DID NOT “actively participate(ing) in matches in good faith” This can also be loosely interpreted under the “any other form of PvP griefing, exploitation, or abuse” rule (that us up to the discretion of the game designers, not the players). And to believe otherwise is a delusional rationalization that since they paid for the game, then the can do what they want.
GvG just is not endorsed or supported in the game in any form. Players claiming ‘their right’ to do it is never mentioned in the Rules of Conduct.
So stop crying about how Anet is screwing you, stop cussing at the Dev’s, stop calling for employee firings, stop interfering with the WvW players who actually do “have the right” to play the game in its intended form, stop comparing to ‘other’ games that support GvG, stop demanding answers to you self-righteous questions, and stop threating to leave the game or ban gem purchases. In essence, stop acting like petulant children and either play the game as it is intended to be according to the rules, or just go play a different game, as it is blatantly obvious that you are NOT satisfied with playing GW2.
If Anet wanted GvG in the game, none of these discussions would exist. But they didn’t. And with the way the “GvG Community” keeps disrespecting Anet as they do, it may NEVER be implemented into the game. SO DEAL WITH IT!!!
So after much time spent rolling an ele and reading the forums and watching ele gameplay, I have decided on a very simple (seemingly) fix for the problems that everyone rolling in an ele would face. Everyone who uses one know 1 very basic fact: getting hit means dying very quickly. The ele doesn’t really need more damage output or more armor. Proper gear selection and runes will compensate that area. However, getting caught with the wrong skill sets due to the current situation, because of the weapon selection, can be the killer for an ele, even an experienced one. Ele’s are very limited to a specific fighting range, due to being stuck with only one weapon choice during combat: long, medium, or close range. Ele users know fully well what this means, so I will not explain the mechanics of it here.
To help correct these problems and make ele’s more fun to play and have better survivability, give us the option to swap weapons during combat. And to maintain game balance and keep ele’s from becoming OP, allow only 2 opposing attunements per weapon slot. For example, slot 1 staff, with fire and water spec usage, and slot 2 with d/d air and earth spec. This will allow the ele to have choice of battle range during dynamic combat situations, (in any pvp, wvw, or pve), and keep the attunements in balance for the ele and the zerg or server as a whole. This can also help to add some variety of gameplay, especially in wvw, where ele’s are in demand for healing and aoe damage.
As ele players, we love our class, but also hate the lack of range options and survivability. I feel that this, more than anything else, is the root cause of ele anguish. I have may other alts in different classes, and I must say, the lack of in-combat range changing for my ele is depressing. Please consider this suggestion.
@Riondron – none of that means kitten if no one is playing the game.
People are complaining because they care. And if ANet continues to ignore what people say, they won’t have any players left.
Over 3,500,000 copies of GW2 was sold just in the first year. Are you seriously going suggest that All of those players will leave the game, just because 1,000 or even 10,000 players are crying foul?…..I don’t even know how to respond to that.
Sticking to the lines of transfers, what are reasonable restrictions to place on players after they transfer? No WvW for the rest of the match? No WvW for 24 hours? Would that help any or would it actually exacerbate the problem?
IMHO the rest of the match -> 1 week of no wvw will definetly make people think twice about jumping ship and server hoping to get the wins.
But are we not trying to get people to spread out ? All this would do is prevent people from transfering and thus spreading the population which make the whole concept pointless. Now if they imposed something like this for people moving UP then maybe it would make sense but the people moving down to help … well its just idiotic to punish them.
The players brave enough to move to lower tier servers (such as I did) to support and help build the server up for wvw, should be applauded and rewarded for having the ability to use their own brain in a constructive manner. Those individuals who have a Lemming mentality to go over the cliff – transfer upward to win – should not be given any perks what-so-ever.
I transferred to ET last Thursday, and I must say, this server is very organized and has a very fast response time. Everyone here works together and knows what needs to be done, and I don’t see any infighting between players, nor anyone arguing with or griefing commanders. I haven’t gotten on the TS yet, but I am very impressed with the organization on ET and quite satisfied that I transferred here. I came over from NSP, and while I have many friends there, I will not be returning to that server. ET is better organized, the people here are friendlier, and the community as a whole is more mature. Everyone here contributes to wvw and helps out where it is needed, without question or argument, and the players are all committed to making ET the best server that it can be. I simply cannot describe all of the differences between ET and NSP, and if I could, it would take up about 10 forum pages – the differences between the two are vast. So if you are looking for a good community with a winning team spirit like I described, then please consider moving to ET: you will not be disappointed.
I transferred to ET last Thursday, and I must say, this server is very organized and has a very fast response time. Everyone here works together and knows what needs to be done, and I don’t see any infighting between players, nor anyone arguing with or griefing commanders. I haven’t gotten on the TS yet, but I am very impressed with the organization on ET and quite satisfied that I transferred here. I came over from NSP, and while I have many friends there, I will not be returning to that server. ET is better organized, the people here are friendlier, and the community as a whole is more mature. Everyone here contributes to wvw and helps out where it is needed, without question or argument, and the players are all committed to making ET the best server that it can be. I simply cannot describe all of the differences between ET and NSP, and if I could, it would take up about 10 forum pages – the differences between the two are vast. So if you are looking for a good community with a winning team spirit like I described, then please consider moving to ET: you will not be disappointed.
I had to laugh at Riondron copy/paste post because it has nothing to do with the discussion. Those rules are completely irrelevant and mean nothing in terms of this topic. All it says is “ANet can do whatever they want”. Sure they can. And as customers people can tell them how they feel.
Are you saying ANet is going to ban people if they GvG in WvW? They would never do something like that in a million years. That action itself would be a death sentence in terms of PR.
I certainly did not say nor imply that Anet would do such a thing. I clearly outlined their rules that stated the ToC’s definition of what constitutes not actively participating in matches in good faith. Their rules, not mine.
yes. YB and SBI are bigger and better zerger servers. Since ive transferred to NSP i have captured a total of 3 towers and 1 keep over a period of a few months. I dont care about winning/score neither do the rest of us
Dude….please…don’t try to speak for the rest of us.
I have taken at least: 10-15 towers, flipped camps 40+ times, and taken keeps (hills an bay) at minimum 15 times, all since the restart, as have just about everyone on all the servers.
So for you to say ‘3 towers and 1 keep’, is absolutely absurd, unless you have only spent 30 minutes in wvw over several months. So please, don’t say that the rest of us don’t care about winning or points.Unless you mean in the past 2 months I havent been a zergling. And the keep capture was at like 3 AM with 4 people because there was no action. Ask anyone, I spend good time in WvW. I just dont care
I am not a zergling either, and I play at all hours of the day and night, due to insomnia. I soloed 5 camps tonight by 2:00 am eastern, and took back our towers at least 6 times in our bl. Sounds to me like you are making up excuses for lack of contribution, and if you really are under the attitude of “I just don’t care”, then perhaps spending ‘good time in WvW’ just isn’t for you. And complaining about, and making generalizations based solely on your inability to help the server, and making statements on the forums regarding your discontent about NSP is not helping you, or NSP. Quite frankly, it is foolish. So please, only speak for yourself in these situations, and do not load the rest of us aboard the pity train. Thank you, and good luck,
And yes, they may run a karma farm train and rack up some wxp and PPT, but after an hour or 2 of doing that, they simply vanish with nothing sieged up or upgraded, and the enemy just waits for them to leave, then they swoop in and clear the map that has only 5-6 defenders on it with a 40 man bulldozer. Later on, you will find that gvg blob all farming champs, temple, or dungeons so that they can get all the ascended gear and frilly laced exotic armor that makes them feel like they have superb skills and bragging rights over all the pugs in wvw that don’t have them, while those of us wvw’ers who spend 8-20 hours a day fighting for the benefit of everyone on our server are getting stomped by superior numbers the other 22 hours that they are not there to help
On my server, it’s usually the ones putting in 8-20 hours that are that karma train, or at least the ones leading it. Taking enemy BLs when the opportunity is there, and moving back to defend our own when it’s threatened by an enemy zerg. It tends to attract more from pve, but our frequent wvw’ers are usually in the mix, with some doing turns staying behind to guard.
It does revert to a no-holding karma train when the our force is much smaller than the enemy presence (which is somewhat common for us). There isn’t much else you can do when your ‘train’ is only 20 people, and you’re up against 75 from another server.
My personal preference is to hold everything we can, and take any targets of opportunity. The former situation goes rather well with that, and the training is a nice boost to the rewards and a draw for more players.
I completely agree with everything you said. This is another fine example of how different the dedicated wvw’ers play the game on each server, and it makes for some very fun matchups. and I also agree that keeping all the real estate is priority #1, especially in the bl’s. And some days there is nothing better than camping on a well-placed superior ac with traits and spanking a 30 man guild zerg by yourself. It is quite satisfying And the loot from a good defense equals out to be better than running in a blob any day of the week, and makes wvw profitable (gotta drop 5g night on upgrades, after all). A good, well trained, small group of players -10 or under- who know how to carry supps at all times, know how to place superior siege in the right places and are traited for that siege, can completely wreck and embarrass a 75 man zerg. I’ve seen it happen, and I have been part of it also. So I just cannot express enough how wvw trained players (properly) can trump gvg open field battle skills. WvW is not about open field battles, it is wholly about attacking, defending, supplying, upgrading, and having enough patience to sit on an ac for hours or execute a properly planned ‘tactical’ assault of a tower, and not about generic-happening-ever-so-often battles on a grassy plain. That stuff happens only in the movies.
PT. 1
I took some time out of my day to search the form posts dating several months back, and also some of the Dev. tracker posts. I did this to try to a feeling of what the community as a whole thinks about the GvG vs. WvW issue. Then I further searched the Official Rules of Conduct and Legal Information for more clarity this issue, and I will quote certain aspects of then which have the direct relevancy. Everyone of us had to agree to the conditions set forth by NCSOFT and Arenanet before you could log into the game.
“b. NCSOFT has no obligation under any circumstances to review any information, feedback or communication related to the Game. NCSOFT may, in its sole and absolute discretion, choose to review any information, feedback or communication related to the Game. NCSOFT may take any action, or no action whatsoever, based on any information, feedback or communication related to the Game, including but not limited to publicly commenting upon or publishing the foregoing. NCSOFT has no obligation to explain any decision to take any action, or no action whatsoever, based on any information, feedback or communication related to the Game”
*This is the answer to everyone complaining over why they don’t ‘have to’ respond to all the constant bantering, and that they ‘can’ respond in anyway they choose. This includes the whole GW2 community. It is also made quite clear in all of the RoC that THEY own the game, the copyrights, and the content, not THE PLAYERS. And also that THEY make the RULES……So stop with all of the hate toward them, about how they are ruining “your game” as it is clearly NOT your game.
“You acknowledge that NCSOFT may in its sole and absolute discretion provide subsequent versions, enhancements, modifications, upgrades or patches related to any part of the Service.”
*Again stating that since THEY own the game, THEY get to decide what content is added or not added. This includes Living Story, map changes, questlines, updates, PvE, Rankings, Rewards, WvW, Leagues, if/or GvG, Server Population, etc….THEY are the only ones who can dictate the overall content and how the game is played, not US.
PT. 2
*This next section will cover the incident that started this thread:
“i. Reported violations of Rules of Conduct that have merit — NCSOFT may take any action, or no action whatsoever, based on communications regarding violation of the Rules of Conduct related to any Account, including but not limited to termination of an Account under Section 3(b) or Section 3©. NCSOFT has no obligation to explain any decision to take any action, or no action whatsoever, based on communications regarding violation of the Rules of Conduct related to any Account.”
“ii. Reported violations of Rules of Conduct that lack merit — If NCSOFT, in its sole and absolute discretion, determines that You are associated with any communication regarding violations of the Rules of Conduct that lacks merit, NCSOFT may take any action it deems appropriate under the circumstances, including but not limited to termination of Your Account under Section 3(b) or Section 3©.”
“11.You will follow the instructions of authorized personnel while in Guild Wars 2 or on the official Guild Wars 2 website.”
“1.While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.”
“22.While participating in Plaver-vs-Player (PvP) gameplay, you will not participate in any form of match manipulation. Match manipulation is defined as any action taken to fix or manipulate the outcome of a match or alter or manipulate the rankings or ratings of the ladder. This also includes disrupting other people’s game experience by not actively participating in matches in good faith, a.k.a leeching.”
“The following will result in either a temporary account suspension or permanent account termination, depending upon the severity of the matter
•Inappropriate in-game behavior, such as obscene, offensive, or racist talk or behavior; abuse of another player; harassment; etc.
•Engaging in PvP match manipulation, disrupting a PvP match by not actively playing in good faith, or any other form of PvP griefing, exploitation, or abuse"
In summation:
They have no obligation to explain their action regarding the infraction on the OP, or how they handled the Dev. in question: they don’t have to explain themselves to players who ‘demand’ answers.
We the players are obligated to follow the instructions of company personnel: the DEV. had every right to tell them to stop.
We must be adults and respect other players in the game, and not use foul language, which is an infractable offence.
One thing i dislike about Gvg community is ‘we want gvg, we want it now, we need it now, we deserve it now, if you don’t like it, we quit/massive complain’.
This is the one thing that makes me have little sympathy for many members of the gvg community. It’s not all of them, but there seem to be quite a few with this attitude. For whatever reason, they think they are more important to WvW than anyone else, and that whatever they do contribute to wvw gives them the right to spend hours taking up queue slots and not contribute. You might play wvw when you’re not gvg’ing, but there are many others that play just as much. And no matter how much time/effort you put into wvw, while you are doing a gvg, you are just taking up slots with a chance at giving a small amount of points for stomps.
I do think that the Anet employ in question went way too far, and his/her behavior was just outright inappropriate and extremely unprofessional. On the other hand, I do have to agree with the point/intent. WvW is not GvG, and it shouldn’t be.
The fight might be comparable to two organized groups clashing in open field, but a “real” open field fight is likely the result of one group’s intent on capturing something. A “real” open field fight can determine the success or failure of that goal. If you defeat a guild group in a gvg, you aren’t stopping them from doing something, nor are you opening up a chance for your server to take an objective. Open field fights are part of the “war” that is wvw, gvg is just a wrestling match on the back-lot.
Very well said, I commend you!
The whole silly idea that wvw is for gvg is just preposterous. If this were the case, there would not be a PPT, but instead, there would be ‘scoring by kills’ i.e. ‘Deathmatch’.
And to those who complain about getting interfered in a gvg: Wake UP! You are trying to hold a ‘private’ match in a ‘public’ place, that does absolutely nothing to gain points for your server, and that hurts everyone. I purposely do everything a can to interfere with that silly garbage. Why? Because it just does not accomplish anything for anyone, and then you all cry foul like petulant children when your ‘match’ is disturbed. Don’t like it? Then rent a pvp server, play wvw as it is DESIGNED to be, or go play a different game. Believe it or not, you gvg’ers are a Minority in the whole wvw population, so instead of whining about how we screw up your matches, start giving some consideration to how you are screwing up the wvw matches for the Majority of us.
Just sayin’
NSP has lost many key players and guilds over the last few months due to infighting and belligerence. These were the players who worked diligently in their home BL, upgrading, building siege, protecting yaks and defending. Whenever they went to EB to call for help, they were ridiculed, and rarely got the help they needed. So many of us left for other servers, and I imagine that if it looks like NSP is locked into silver, many, many more will bail before the deadline, and NSP will decline dramatically. My guildies and I joined ET, because we liked the community, especially in wvw. We were quite shocked at the enormous difference between ET and NSP. ET plays to win, and plays very well. There are many players who are highly skilled here, and I don’t doubt one bit that ET could hold it’s own against NSP, or Kaining for that matter. If anyone reading this is interested in joining a different server, I would not recommend any server other than ET, as it is a very mature, community minded server, and you would be very welcomed here. We need good, wvw dedicated players and guilds, who are willing to help the server win, and your efforts will be applauded and appreciated here. I wish everyone ‘good luck’ in the Leagues.
Hey Yak’s, put your armor back on. We don’t need to see 70 of you running naked over our dead bodies. Get some class.
“There’s a sucker born every minute”
So wait, you GvG lamers locked down a whole zone with queue times from people that actually wanted to use it for its intended purpose and its ANets fault for pointing out that you doing so?
I have a few ideas of what ANET can do with your GvG bs.
There are no queues in WvW save for T1 and maybe T2 servers. There were no queues in this case.
LMAO WHAT??? No queues in wvw except for T1 & T2? I have never played on or against T1 & T2, and I have been in several queue’s ranging from 5 seconds up to an hour. That is one of the most blatantly false statements that I have ever heard!
So, there was roughly 30 GoM beating on the gate of Durios, when the wall was wide open……..
GvG is stupid blah blah blah
What the people in WvW do is none of your concern. If there are 20 people on your server that want to do a GvG, there are also 20 people on another server that want to do them. So the numbers are even. And if you are so concerned about losing because of those 20 people fighting a private match for 30-60 minutes and not capping stuff, then your community should seriously consider forming more WvW-based guilds.
As for your comment about not interfering – it’s about respect. Of course you can jump right in the middle of a GvG fight, the game won’t hinder you and the devs won’t ban you if you do. But considering there is no official GvG mode in Guild Wars 2 (the irony) and guilds may only play that mode in WvW, show some respect and consideration and do not interfere. After all, guilds doing GvGs get better by doing them and they can see whether they’re on the right track. The data they get from wiping in WvW is insufficient because you can’t tell whether they’re fighting bigger groups or smaller groups, organized or disorganized, level 80 with proper gear or without.
So stop complaining, go play WvW like you want to play it and let others play it like they want.
Really? How about the gvg’ers start having respect for their server by actually contributing. And if those same guilds can’t get the ‘data’ they need by fighting for real in wvw, then they should probably be playing Mario Cart.
edit:
In my experience, the majority of those gvg guilds ONLY play for gvg, and don’t care less about ppt, ranking, or the wvw population in general. I hear it from them all the time, and it is well stated in the forums as well. Most of the comments about it boil down to this: “don’t interfere with our gvg matches, but either way, we aren’t going to help you out at all”. I have never seen gvg guild in a current ‘private’ gvg match ever leave the match to go save bay, hills, garri, ,or the keep in eb, because they are too busy in their match to go help out the server.
(edited by Riondron.1069)
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