Showing Posts For Roxory.9854:
Prepare for the decimation….
To this, OP. I say NO.
Duo should NOT be kept. Here’s why. Any mixed queues of 2-5 man teams and solo queuers will always give solo queuers a disadvantage. Always. Mixed queues distort the matchmaking system and create unbalanced games. This has been happening since leagues began.
We need a separate team queue(5-man) and solo queue(1-man), population be kitten ed. Lack of population is not a good enough reason not to fix problems. We have a lack of population NOW. I don’t know why players keep using this excuse.
If gw2 PvP wants to attract and keep new players or just have any kind of relevance, they need to get down and dirty. There can be no shortcuts.
I agree, best response I’ve heard….either 1 man que or team que both with leaderboards, but seperate.
So you do not want to lose your rank, that’s fine. Nobody does.
But it doesn’t sound like pvp is truly your “main thing”. The past seasons had a horrible system which allowed anyone to reach legendary.
Basically what you are saying is that you don’t want to play because there is no visual progression for you. And that, without judging you, is a general problem in mmo’s. People always want a big cookie for everything they get. But that’s not the spirit of true pvp. You play pvp because you like the pvp itself, not because you want to grind your way through a ladder.
If you know that you won’t reach legendary that’s fine, but what stops you from trying? In pvp it’s all about skill. You play because you want to win. To win you have to be the best and that is the only thing you are striving for. To become better and beat everyone you face. It may not be today, neither tomorrow, but you will eventually rise to the top. And as long as you are having fun in some well balanced games (no matter the actual situation) it doesn’t matter if you move up or down.
All you want is victory and having a good time in the game. Why would a care about a virtual number if you don’t play the game anymore? I just never understand this.
I disagree, its not about rank its about quality. The quality of the matches are crap now. Unorganized rotations, people playing to farm gold, its all taken the quality of play to a lower standard.
Imo its more fun for my friends and I to que kitten and lose than this 2 person chaos que because at least we can plan a strategy and hold to it and whether we win or lose at least we had fun trying.
The 2 person, matched with 3 randoms is should be renamed to cluster f%$# pvp mode. On the bright side more people will be going to wvw to fight, which is already happening.
I agree, I also miss playing with my friends in pvp. We had a good team but honestly I would rather play with them and lose, this 2 person que is stupid imo. Playing matches is anxiety ridden now as your teamates may have no clue what rotations are and how to win, but in the end its your rating that suffers. Its just a place for noobs to collect shinys now really. The level of play is really bad right now too. Imo they took pvp and made it a gold farming activity now and its no longer about skill and teamwork.
So PvP is the main thing I focus on in Gw2. Across the previous seasons system I enjoyed playing for the entire season amassing around 350 games each time. Even when hitting legendary there was still a desire to keep playing.
This season however I literally log into PvP once every 3 days just to stop decay and maintain my platinum rating. The badge is the main thing I care about and im sure i speak for many PvPers too. I know I don’t have enough skill to climb into Legendary but at the same time I know i’m where I belong however if I play more regularly then i could hit that unlucky streak that sends me falling and unable to climb back up.
So im stuck in this horrible position where I find myself desperately wanting to PvP (its in my blood) but refusing to play more than once every 3 days so I don’t drop rank. Surely I’m not the only one to be feeling like this.
Is this really how everyone wants PvP to be?
How many threads, how many posts and how many times do we as a community have to ask before a tutorial is implemented in spvp?
Personally, I applaud Anet’s efforts to attract more (new) players to pvp, but…. The skill level of new players entering ranked is laughable at times. Unlike a lot of people, I don’t blame the newbies for being clueless potatoes, I blame Anet for not giving them the necessary tools to learn.
GW2 is overall lacking in anything resembling a tutorial in any game mode. However it is becoming increasingly evident how critical the need is for a tutorial in pvp.
A while back, with help from the community we put together: https://forum-en.gw2archive.eu/forum/game/pvp/Things-I-Wish-I-d-Known
More threads on needing a tutorial and some suggestions:
https://forum-en.gw2archive.eu/forum/game/pvp/PvP-Needs-a-basic-tutorial/first#post6435762https://forum-en.gw2archive.eu/forum/game/pvp/Plan-sPvP-Tutorial-Redux/first#post6433389
Is it not glaringly obvious this is something the community wants and is willing to help create?
Please leave a brief comment if you agree we need a tutorial in pvp and or any other suggestions you have for including/creating a tutorial system.
Edit: My hope is to make this thread so large it cannot be ignored.
Omg yes it does, lol. If we can’t practice and play as teams and were stuck inheriting noobs that do not know what rotations are I think this is a great idea. But I also see this system is entering a point of no repair as anet seeks to boost pvp numbers and not quality pvp.
You don’t take a team based game and them take away the ability to play together…
The new rating are supposed to be skill based yet crappy players are still grinding to gold by playing hundreds of more matches.
Playing with my friends and lossing was more fun than this cluster fook of randomness and uncoordinated moves.
#makegw2greatagain
Oppps lol, I think the new system is crap, people can still grind 100s of games and get to gold, which I thought the basis was to eliminate grinding to highlight skill. Only difference is you can’t have a good coordinated team anymore.
Now don’t get me wrong, I’m all for a more skill based system and I do think the new system is a step in the right direction.
However It needs ALOT of work. My photo is exactly what is wrong. There is no way those 2 people above me should be there with that win/loss ratio. You can literally just play a few hours of the season then quit. Aren’t we supposed to be encouraging a healthy season?
The “Oh but they will get decay” argument is useless too because they can log in once every few days and play one game which will still keep their rating high and leave skilled pvpers stuck in divisions below them.
The next thing is the skill rating increases. I haven’t played as many games as most people but my win rate is around 75% now after a losing streak during placements and start. However I get +9 for a win and -25 when i lose. It makes 0 sense. I’m so terrified to lose because it destroys the progress of 3 previous games.
I hope Anet keep this system but drastically change the way skill rating works.
Ya, I think its funny that they re made a matchmaking system to better reflect peoples skills instead of just grinding levels, yet they ended up creating another pvp grind for unskilked players to look good.
You can still grind your way up….which means whats the point?
Crappy players are just grinding by playing 100s more games and ending up with the same effective rating as good players that haven’t played as much but have won more….lol…you made a new grinding system for pvp while eliminating the ability to coordinate with a team, PvP sucks now, thanks!