Showing Posts For RushandCash.7835:
It probably would, although you may with to alter some things in order to run away better (like Swalk over Sarmor). I know many people run a terrormancer version of that build with almost identical traits but dire gear and a scepter, and do well with it because in WvW you can run around with full life force no problem.
Cele signet necro is very strong in 1v1s, and is possibly the strongest 1v1 build on necromancer (minions are strong in 1v1 too but things like moa engis counter them so they’re not as strong for purely 1v1 imo). However it doesn’t do very well when it fights multiple enemies since necro lacks disengage ability outside of things like walk and wurm, but even then most classes can still catch up to you if they’re really thirsty for the kill.
I’m not a WvW roamer at all, but I think it would work fairly well, as long as you try to not fight more than one competent opponent.
Oh thank….^^ i want to play cele necro because i liked in pvp and i have full ascended cele gear. But multiple enemy was problem…………
Will it work if i play cele signet necro(spvp) build in wvw for roaming??
or something to watch
and i want to know that is there any guid for trap ranger after patch?
i play ranger 10 pvp with trap build. what is strong condi build with short bow and i use http://metabattle.com/wiki/Build:Ranger_-_Rapid_Trapper this build. changing axe to sword would be ok for more survivallity on that build?
i was playing ele (when game i push far then win 1:1 or bunkering 2enemy and disengage) can i play cele engi like ele which i played? then what utility should i use??
thanks.^^ i play dd ele on spvp and wvw. i dont know how to manage distance with long range class….
how to close gap to ranger or long range classes??
thanks for reply. you mean s/f is not good at high tier??
You wont see any tryhard teams running a fresh air ele, because you might as well just have a thief and fulfill that role better. Fresh air doesn’t have the mobility of thief, and its defenses are all very long CD, allowing opponents to bait out your defenses, reset, then wreck you.
That said, fresh air is very good against a lot of specs 1v1, and you can still do great as long as you aren’t going against one of the 5 organized teams that exist in the game.
oh thanks lot. i thought if might get nerf i will be hard to damage with dd ele.
S/F and D/F are completely different playstyles.
S/F is basically a burst combo spec which sets up multiple hard hitting abilities to take out other glass builds. S/F is great to counter other light armored players and has insane downstate pressure with phoenix/dragon’s tooth. It is also very unpredictable if played well.
D/F is more sustained damage (in my experience) and can better pressure players. I wouldn’t use D/F without Lightning Rod, as dagger mainhand makes more use out of LR than Fresh Air. D/F isn’t as viable in high-level play because you are forced into close combat and lack the kitting pressure of the scepter.
thanks for reply^^
D/d main have higher dps after the update but a bit less spike dmg mainly LW is what i am talking about (less dmg but higher attk speed). Other then that D/d not getting that big of a changes well at least changes that are aimed only at d/d eles.
Though Scepter is getting a buff and foces is too kind of so S/f may be nice after the update. I still wish they would do something with scepter 1 in water atument but what they are doing to earth 1 and 2 should help over all dps by a lot.
oh i saw other article that dd ele got huge nerf. so i was worried. thanks for reply ^^
It is entertaining when people say they will nerf Dagger mainhand…. seriously how many of us actually used the LW abuse on a daily basis? The only nerf is that we lose 1 second of burning on Drake’s Breath. That is it!
Then there is a broader change to might, but that is not specific to the ele, so we cannot call that a real nerf. This is the only substantial change of the patch: might builds will have a harder time building offensive power.
thanks for reply.^^
D/D ele will still be the only truly viable spec for an ele in high-tier pvp. S/F Fresh air will continue to be decent outside of the highest tiers, but is harder to play.
To answer your question: S/F must be played with fresh air (scepter damage is PITIFUL if its not a burst build), which means you are squishy. You have to learn to cycle through your defenses and position yourself well to kill opponents.
D/F is usually a more defensive approach than d/d, and kills people by just burning them to death and using lightning whip. It also lacks mobility. D/F is kind of a strange spec to play in pvp b/c its a melee spec that is pretty easy to kite.
thanks for reply. you mean s/f is not good at high tier??
Post patch d/d and d/f will be exactly the same as they nerf dagger mainhand and not the offhand. The nerf won’t be too huge and ele will still be viable so don’t panic.
S/f is a burst build played with fresh air and is way harder to pick up than d/d so if you only played a few matches on ele i would not go for s/f.
oh thanks for reply ^^
I heard d/d ele will nerfed next patch. so i want to change s/f or d/f.
I want to know difference between s/f and d/f. plz help me. i played few games with ele
It’ll depend on your build, what you’re fighting, and which map you’re playing on. I think refuge is a must, so it’s really a debate about what your other two utilities will be.
If you run no critical strikes and strength runes, then I’d take signet of agility and infiltrator’s signet (unless you need a lot of vertical mobility, in which case I’d take shadowstep over infiltrator’s signet). If you run pack runes, I’d take infiltrator’s signet and shadowstep.
If you’re fighting a condi heavy comp and you don’t have a great condi management, I’d take shadowstep and signet of agility. If you’re fighting a comp with lots of CC’s, I’d take infiltrator’s signet and shadowstep.
Thanks for reply. I use pack rune and refuge signet of agility shadowstep now.
The meta is Signet of Agility, Shadow Refuge, and Infiltrator’s Signet. Shadowstep can pop in place of SoA or SR.
It really depends on what works best for you, and what you’re having as your other 2 utilities. Inf-Sig is a stun break and a step to target, so I wouldn’t sub that out for nothing, but that’s me.
If anything, you can use Shadowstep over SoA. Instead of more dodges you get more mobility and another stun breaker.
So, uh, Infiltrator’s Signet.
Thanks for reply i use signet of agility and refuge
Infiltrator’s Signet or shadowstep which one would be better ?? Plz help me
Thank you guys. I tried pu messmer in pvp. I think is good.
I m playing shatter messmer for pvp. And i want to try poweer pu messmer for spvp and wvw roaming pls tell me good pu build and gears
(edited by RushandCash.7835)
I want to play wvw with mes which build is good for wvw and do you know famous mes players?
thanks for reply
i mean some classes is weak to worrior but strong to thief. i want to know class which don’t have situation like that..
which class is most balanced ???
thank you all for reply:)
after patch i saw many thief use d/d. very high back stab and heart seaker. what is that build??
i’m learning s/d thief so i’m searching for build..but it’s not easy
you guys mean my build not suitable for S/D theif??
http://en.gw2skills.net/editor/?fZAQNAsYVl0Mp7plOxyJ8PNBNBt9EGeE0NAFovoA-TZRBwARODA02fQzhAgcZAAPAAA
how do you think about this build??its what i’m useing
1. Equip S/D
2. Build 2/6/0/6/0 or 2/0/0/6/6.
3. Press 3.
And if you do this, you’re an awful player. Spamming 3 gets you no where, so much more to it if you want to be “good” with s/d.
what do you mean?
i’m trying to play s/d thief for pvp. so do you know any information for s/d thief? like lately builds or vedio which i can learn s/d theif…. pls help me
thank you for reply. i heard backstab thief got nerf. still thief is best for roaming?
Roaming alone in PvE? Warrior (GS+Hammer, Hammer/Mace+Shield(my fave), GS+Rifle)
Roaming alone WvW? Thief
thanks i mean in wvw
i want to play roaming alone which class will be good for roaming?
all who replied thanks lots ^^
S/D 2/0/0/6/6 for me with Strength runes
for wvw roaming?
Yea been roaming with this and using it in spvp. Took me a while to get used to coming from D/D had to get used to dodging a lot more
i don’t know how to deal with S/D
for me it’s 0/6/6/1/0 valkyrie+wurm – pre patch set
if you have gold, you could try runes of strenght https://forum-en.gw2archive.eu/forum/professions/thief/balanaced-d-d-build/first#post3925491
I don’t have gold so I didn’t try)
thanks i’ll try^^
S/D 2/0/0/6/6 for me with Strength runes
for wvw roaming?
thanks ^^ do you know any D/P build for wvw roaming?
you guys mean D/P is most effective weapon set in wvw??
i heard after patch D/D build theif is not effective any more. so i decided to change my weapon. If any build that can use after patch pls tell me
Mostly i play wvw.However thank you for reply
i mean for roaming in wvw
i was playing D/D and i will change S/D but i don’t have any information about S/D thief. Someone can help me S/D build that can use after patch. thank you^^
i was playing D/D backstab theif for a mounth but since cri damage got nerf which setting is most suitable for roaming condi or pure damage and weapons ?? help me
we can still use D/D ??
mostly i’m roaming wvw with D/D backstab theif but after patch my damage got nerf ….. what gear and build do you use?