Showing Posts For Safh.7280:

Small "Consumables" skill bar

in Suggestions

Posted by: Safh.7280

Safh.7280

Would be really nice to have a little skill bar somewhere for storing consumables such as candy corns, foods, bombs, pets… there are so many but to use them you need to keep your bags open! Which means I generally forget to use them.

This would be a great addition, I feel

Don't bank minipets on "Deposit all Collectibles"

in Suggestions

Posted by: Safh.7280

Safh.7280

Could someone please confirm that the invisible bag applies to collectibles as well? Many thanks!

Don't bank minipets on "Deposit all Collectibles"

in Suggestions

Posted by: Safh.7280

Safh.7280

Is it possible not to bank minipets when using the deposit all collectibles feature?

At the moment I don’t carry around my minipets because I always forget they’re there and deposit all collectibles, sending them whizzing through the mists to the bank!

It would be awesome if there was a way to stop this from happening, I’d love to actually use my minipets

(Please tell me if there IS a way I don’t know about!)

Is the healing turret broken?

in Engineer

Posted by: Safh.7280

Safh.7280

Is it possible you’re just getting confused by the next occurrence of the “spinning top” regen buff animation? The cleanse should always be instant, the long interval animation is the regen buff.

The cleanse animation is a very short burst of steam from the turret, I think.

Healing Signet active not worth using

in Warrior

Posted by: Safh.7280

Safh.7280

The active is bad. That’s the problem.

But if the active were good “Mending” would be completely pointless… its a choice, regen
or burst heal. Having both on one skill would be lovely, of course… but it would be ridiculous also!

Healing Signet active not worth using

in Warrior

Posted by: Safh.7280

Safh.7280

Mending gives you more healing over time if used on cooldown compared to the regeneration of Healing Signet.

I’ve not had that experience. My survivability is a lot better than the warriors in my guild that use mending.

After doing some quick testing:
Using mending you have to wait until you’ve taken 100% of the healing as damage before you activate it if you want the skill to be efficient, whereas signet is healing every second. You just can’t get that level of efficiency out of mending, and then you have the problem of not being able to dodge and heal at the same time, having the cast time of the heal spell… I can’t get this skill to output nearly as much health as the signet.

(edited by Safh.7280)

Healing Signet active not worth using

in Warrior

Posted by: Safh.7280

Safh.7280

It’s not meant to be a huge heal, that’s the point. You use it because the regen is immense, if it gave you 90% health when clicked as well then what’s the point in even having the other heal skills? It’s already overpowered, just be happy with it until they nerf it.

Mace/Axe Combo A Possibility? *Still Levelling*

in Warrior

Posted by: Safh.7280

Safh.7280

Of course it is, as long as you’re half decent at timing your block you’ll be fine

Hands down, what's the best DPS weapon choice?

in Warrior

Posted by: Safh.7280

Safh.7280

With the limit on condition stacks I find Axe/Axe to be the safest choice.

Greatsword vs. Axe/Axe

in Warrior

Posted by: Safh.7280

Safh.7280

Well with the Axe skills you can chase that annoying little gnome around in WvW. With the sword you hit your big deeps button and then just sit there fuming while he runs away.

Unless there’s a way to use it on the move?