Showing Highly Rated Posts By Scratcherclaw.2713:

Traeharne ?!?

in Guild Wars 2 Discussion

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

He pops up out of nowhere and replaces your order mentor, who are some of the most likable characters in the game. Unless you’re a sylvari, you have no idea who he is and just hear everybody talking about how great he is, and then suddenly your mentor is gone and you have this stranger. Also, his voice acting comes across as sounding condescending and unemotional, the opposite as an inspiring leader should sound.

There’s also the issue of the players doing the work, yet he gets the praise and sometimes takes credit for some of the things we do. The main example that sticks out for me is when Trahearne is talking about what to name the fort.
Player: “We are three groups, coming together as one. How about Fort Trinity?”
Later, Trahearne is all " I’ll begin preparing our new headquarters at the Terzetto site, which I have code-named Fort Trinity." No mention that he wasn’t the one who came up with the name.

Some people also feel like the personal story at times is more like Trahearne’s story, namely with A Light in the Darkness.

Oh, and “Clawr” Island.

If professions were biscuits...

in Guild Wars 2 Discussion

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

The obvious choice for a mesmer baked good.

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Solo Mode for Dungeons

in Guild Wars 2 Discussion

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

I would love for story dungeons to have a solo mode like Arah does now. The dungeons provides such a huge part of lore outside of the actual story quests, both with various aspects of the lore (dredge, fire legion, etc) and you can actually see Destiny’s Edge coming back together. I’d like to be able to do the story mode dungeons, but I don’t want to have to deal with other people. I got yelled at for watching the cutscenes for Caudecus’s Manor when the party was advertised as “Story.”

Sylvari Pride/Hate Soundoff!!! and Hashtags?

in Guild Wars 2 Discussion

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

WOW im speechless,some people it seems dont understand that this is just a game after all.Hating in games,racism in games…Some people take games way to serious,no wander all of this whining on a forums.

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The next BetaTest

in Guild Wars 2: Heart of Thorns

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

It’s starts tomorrow at noon Pacific Time and goes until noon Pacific Time on Sunday. Though maybe they’ll extend the time for an extra two hours like last BWE.

Why does everyone hate Trahearne?

in Guild Wars 2 Discussion

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

Anyone who says Clawr instead of Claw is no friend of mine.

In more detail, though, he shows up out of nowhere if you’re not a sylvari, and then you pretty much become glued to him at the waist. He replaces the well-written, likable order mentors and soon your story is filled with a dull, uninspirational, and often condescending tone, with a dose of pessimism. I feel like he disgraced Apatia’s honor with his speech for her, thanks to his tone. You’re honoring the death and heroism of a valiant norn in front of many other norn, not teaching a history lecture.

Other NPCs give him credit for things that I did, not him. He contributes nothing to any combat, yet still gets a ton of credit for it. With the Sovereign Eye of Zhaitan in the Source of Orr, I killed that thing in probably 20 seconds on my elementalist. He didn’t even land a single hit on it, yet his precious little sword is credited for the kill. Also, his knockback power is annoying when you’re melee.

Also, his walkspeed seems ridiculously slow. Even slower than other NPCs. A few missions require me escorting him places, but he won’t move unless I’m behind him, and then I have to wait for him to trudge forward. I know that’s not really his character, but the coding, but it still makes me hate him.

Yeah, he’s necessary as a leader because leaders have to do all the official paperwork and boring stuff that we wouldn’t want to do. But what leader follows his troops around on their missions? That’s just dangerous and irresponsible.

Option to hide shoes!

in Guild Wars 2 Discussion

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

Do you want to get ringworm? Because that’s how you get ringworm.

In all seriousness, though, I don’t see why not. It can help people make new styles with the wardrobe without missing out on armor, and it could help with people’s RP and/or immersion.

[bug]3 quests

in Living World

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

I’ve honestly had no issues whatsoever with any of the stories. None of them have bugged for me, and I’ve been able to complete the quests with ease on all my characters. And I have five level 80s, so it’s not like I’ve only gone through it once.

The difficulty is not high. There can all be done with every class. Did I have an easier time with some classes than others? Definitely, but it was still easy enough to solo on the others. The only reason I can think of that it might be really difficult would be if you never updated your gear.

As far as the respawn thing you’re talking about goes, I don’t even know what you mean. Mobs don’t respawn ever for me within stories. There’s a set number that spawn, and that’s it. When they’re dead, they’re dead.

If you think you’re experiencing bugs, then I’d recommend submitting a bug report in-game rather than ranting about it on the forums.

Fell into Creeping Crevasse & didn't die

in Guild Wars 2: Heart of Thorns

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

There’s a temple thing down there, which I landed on in my death. For some reason, it’s a lot brighter down there at night than during the daytime.

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why no skip cutscenes?

in Living World

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

Dev response from 9 months ago on the same thing:

There’s a bigger technical issue—during “in game” scenes, the NPCs are moving around and things are happening (gadgets might be activating, props may be animating, etc.) and if you just skipped all that, it could lead to some really bizarre behavior. Trying to manually set a “failsafe” to teleport the NPCs, fire off effects, etc. to replicate what the world state is if the cutscene plays is extremely tedious and error prone.

That’s why the old style “dialogue cutscenes” (and the fancy but rare full blown cinematic sequences, like the Order movies and racial intros) are skippable, because we aren’t doing anything to the world while the dialogue plays, so skipping it doesn’t have any effect. We’ve moved away from those, because the in-game scenes are a lot more satisfying, but there’s a trade off.

Which Maps? [Human Personal Story]

in Guild Wars 2 Discussion

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

For 1-30, the quests take place in Queensdale, Kessex Hills, Gendarran Fields, and Divinity’s Reach.
For the level 40 Vigil questline, you’d need Fields of Ruin. The level 50 will depend on which lesser race you choose to help. If you help Skritt, you’ll need Harathi Hinterlands. For Quaggans, Dredgehaunt Cliffs. And for Hylek, Bloodtide Coast.

For level 60, you’ll need Lion’s Arch (though you should get that earlier anyways, since you need to go there one at level 40.) Depending on which choice you make later on, you’ll need either Iron Marches or Timberline Falls. You need to visit the Grove once, but I don’t think you’d need to fully explore it.

For 70, you’ll need Timberline Falls (if you didn’t get it already). Depending on which greatest fear you chose during the level 60 line, you’ll need different places.
Make another suffer: Timberline Falls, Mount Maelstrom, Hoelbrak, & Straits of Devastation
Dishonored by allies: Mount Maelstrom, possibly Black Citadel and Fireheart Rise, and Straits of Devastation
Letting an innocent die: Sparkfly Fen, Mount Maelstrom, & Straits of Devastation

For the level 80 quests, you’ll Straits of Devastation, Malchor’s Leap, and Cursed Shore.

The new Traits interface

in Guild Wars 2 Discussion

Posted by: Scratcherclaw.2713

Scratcherclaw.2713

Also the “similar” builds were SOO off it was not funny.

From what I’ve heard, the opposite is true. I had 2 level 80s prior to the trait switch, and from what I’ve heard others say as well as my own experience, the builds were almost identical. Obviously it can’t be perfect, especially if you had trait points so widely spread among the specialization, but whatever.

I vastly prefer this system over the old one. It’s a lot less work to get the traits I want. Having to spend money or do some random activity was just a pain. And with this system, you can unlock traits a lot earlier.