Showing Posts For Selathiel.2845:

Malevolent Panda [Dark] - Crystal Desert

in Looking for...

Posted by: Selathiel.2845

Selathiel.2845

After our meager numbers were crushed mercilessly by Diplomat Tarban at our sad attempt to collect a bounty, we at Malevolent Panda have decided not to be insular like China during the Mao era and start recruiting!

We are a small guild formed by friends and leaders on Crystal Desert who have defected from one of the largest guilds in Mabinogi’s Mari server, Panda, to kill Dolyaks. Our main goal is to all have fun, and develop the guild together(and finally kill that Tarban guy)

We run most of the world bosses every day (Tequatl is my fav) , as well as dungeons, world completion and small group WvW raiding. We’re pretty much up for anything as long as we’re having fun.

If this is something that you need in your life, please add and shoot a message to me (Selathiel.2845), or the leaders Panda.8620 and Oblivious.5374. We always welcome new friends!

~Sel

"Game" vs "World"

in Suggestions

Posted by: Selathiel.2845

Selathiel.2845

I do not think mounts should be considered. People grow too reliant on them. It also takes the whole concept of “slow down and enjoy the game” and throws it out the door.

Other than that, yes please!

~Sel

A character re customization item & Voices!

in Suggestions

Posted by: Selathiel.2845

Selathiel.2845

I started playing this game after having a short stint with PSO2 and, comparatively, GW2 has very little character customization. It would be a very welcome change for there to be more customization when creating characters.

~Sel

Make a level 80 version of each zone (like GW1s hard mode zones)

in Suggestions

Posted by: Selathiel.2845

Selathiel.2845

It could be possible with another server, sort of like the Overflow, just with all areas Lv. 80.

~Sel

Combat UI improvements

in Suggestions

Posted by: Selathiel.2845

Selathiel.2845

I’ve liked the action based control scheme in other games such as Dragon’s Nest, and more PSO2, and I think it would be a great addition to the current game as an option. I’ve been impressed with the action based combat so far, but I’ve found it hard to actually engage in mobility based combat. I generally just stand in front of the enemy, and hit skill buttons. This configuration would really be a welcome change.

~Sel