Showing Posts For Seox.5876:

Help me build a speeding train?

in Warrior

Posted by: Seox.5876

Seox.5876

Thank you both for the input – I’ll give those builds a shot!

Help me build a speeding train?

in Warrior

Posted by: Seox.5876

Seox.5876

You’re right in assuming that I don’t have much experience, and I agree that there’s probably a lot of value in trying the current meta builds. I’ll give those a shot and see what they teach me.

I’ve played with some of the current builds and don’t feel that they flow how I want them to. If I post my base build, I feel like my odds of working towards a strong build with flavor are pretty good.

Thanks for the suggestion on current builds – I’ll definitely take a look!

Help me build a speeding train?

in Warrior

Posted by: Seox.5876

Seox.5876

Glad to hear your feedback, and good to know that I seem to be in a good place. This build’s been hella fun and really effective for me so far.

Any suggestions on food? How do you feel about the runes and sigils?

The updated link in the OP has the current runes/sigils!

(edited by Seox.5876)

Help me build a speeding train?

in Warrior

Posted by: Seox.5876

Seox.5876

I’m with you on the weapon swap effects.

As far as the unsuspecting foe + paralyzation, even with three bars of adrenaline and the sigil, that’s a 2.6s stun that I can exploit. Realistically, I won’t always be using earthshaker at 3 bars and may also be using sword burst to immo people in groups until they get focused by my teammates. This is my only stun and is the only thing I’d be able to do to take advantage of unsuspecting. It seems like there might be better traits in that slot. What do you think about that?

I did consider leg spec – I’ll take a look at that!

Thanks!

Help me build a speeding train?

in Warrior

Posted by: Seox.5876

Seox.5876

Thanks, tbone!

Weird – I didn’t intend to put defense V in. That should have been dogged march/cleansing ire/spiked armor.

I tried your suggestions for both rampage and fast hands and love it – being able to swap between both weapons and use CC and leaps back and forth gives me a ton of momentum that I didn’t have before. Rampage feels amazing.

Here’s my revised build:

http://gw2skills.net/editor/?fJAQNAsZSjMdUFajHmdQKagpgC9jXATwxQOAUGEFBA-T1iDwAVOBAOOCAr0HM/BAY4QAAw8nO1VgoEc3+D+U+BTlCA-w

I’ll give the zerker v assassin gear a shot and see how it feels. Thanks for the feedback!

Help me build a speeding train?

in Warrior

Posted by: Seox.5876

Seox.5876

Sure, that’s a large part of it. I’ve got that down well enough.

Put another way, a build with no CC that’s 100% specced defense can only follow people around poking at them. There’s no real need to pay attention to them until after their team’s dead, and it doesn’t feel like a build that can get in there and make things happen. This isn’t about damage – offensive builds are plenty decisive. A CC heavy build could also be very decisive.

Help me build a speeding train?

in Warrior

Posted by: Seox.5876

Seox.5876

I’m looking for a pretty specific personality in my build but haven’t been able to capture it yet. Here’s what I’ve got so far:

http://gw2skills.net/editor/?fJAQNAsZSjMdUFajHmdQKagpgC9jXATwxQOAUGEFBA-T1iDwAVOEASOBAOOCAr0HM/BAAw8nO1VgoEc3+D+U+BTlCA-w

Needs:
It absolutely has to feel decisive and very aggressive.
A strong defensive backbone. It has to be a defensive build – not bunker, but defensive.
Leaps and high mobility – I want to be able to control the distance really well.
Heavy CC resistance/break – I don’t want to be easy to stop
High CC – I’m looking to lock others down, hard.
I really want a build that prioritizes PvP, but that can perform in PvE as well.

Wants:
I love doing critty damage, even if the actual damage isn’t very good. I like the fact that the damage is unpredictable and have seen people freak out when they get nailed with something rough out of nowhere from a defensive build. That’s why my crit rate is so low but crit damage so high on that build.

Team support/leadership buffs are also a positive.

Tl;DR I want to build a defensive warrior that can rush and leap all over the place and shut people down while doing his best to resist being locked down. My current build doesn’t feel “decisive” enough. Anyone wanna take this on with me?

(edited by Seox.5876)

Mancleaver - ridiculous DPS build

in Warrior

Posted by: Seox.5876

Seox.5876

Glass cannon or go home. Real men don’t need no toughness. We don’t need no vitality. Healing shouts, banners? Why not just wear a tutu.

Hammers are for carpenters. Drop your unicorn wand and pick up some axes and a sword. Warhorn because real men sound off.

This isn’t about being the best. It’s about being the manliest. This is the Mancleaver build.

http://intothemists.com/calc/?build=-s77F-0-RK-Q0e4ZL-60;9;499T-J4;02;027A;159-OoW46;95Bm

Look at my build. Look at yours. Now look at mine again. You could have my build. But you need to be a real man.

If you are female, none of my comments make any sense. Real men don’t have to make sense.

We just have to run fast, hit hard and make it back to our wives in time for dinner. Wham, bam, thank you maam.

Mancleaver.

http://youtu.be/z9lpQ-etUJs

For Men.

What kind of runes does a manly man’s man use?

Runes of the cuddly woodland hare

Reasons behind balance changes

in PvP

Posted by: Seox.5876

Seox.5876

Yeah, I’m inclined to agree. I didn’t know they’d explained the UW changes, but I’m not sure that’s specific enough. All that really says is “because we wanted to add to UW combat”, which really goes without saying because if they didn’t, they never would have made the changes.

Reasons behind balance changes

in PvP

Posted by: Seox.5876

Seox.5876

This is an amazing idea and it’s a pity it was lost between GW1 and GW2. I think it’d do a lot towards breaking the idea that they lack transparency, it wouldn’t take long (especially if the issue is such a large one that it warranted a nerf/buff – it’s not like the reason the nerf or buff occured isn’t clearly defined.) and best of all, it would clearly demonstrate what they’re thinking. If they had done the underwater balancing and said “Because it’s quite simple to change and tops off underwater combat, so that we can be done with it and move on to other things”/etc, I think it would have gone much better.

"We want the Warrior to have a sturdy body"

in PvP

Posted by: Seox.5876

Seox.5876

So warriors have higher HP base by default, why can’t we have higher toughness too?

What do you think Heavy Armor does compared to Medium and Light?

Absolutely nothing :P

"We want the Warrior to have a sturdy body"

in PvP

Posted by: Seox.5876

Seox.5876

That’s the thing; I don’t think many of us are saying that the class isn’t viable, just that we lack survivability and the option to trade offense for it. We have no “sturdy body”, only a decent punching arm. :P

I hope that more people see this, because I fear that people laugh and say “Pfft, warriors can hit OP damage atm. They’re OP.” I don’t think the class is broken or that we’re underpowered; I think that any build that starts with the concept of defense is doomed to failure, which means half of the builds that you could make on a warrior aren’t possible from square one, and the other half (the offensive ones) are far too glassy. I’m afraid that people will look at 100B frenzy bull builds and conclude that we don’t need the same freedom to trade damage for survivability that other classes do, and that simply isn’t true.

Do the role better overall? That’s the point; warrior shouldn’t be shoehorned into thief territory because we lack sturdiness; we ought to be the “spearhead” according to Anet’s description, heavy enough to get into a fight and strong enough to do decent damage. Right now we lack the armor to do that and so end up encroaching on the burst or die gameplay that thieves run. It shouldn’t BE an issue of “thieves do better.”

I’m not picking on your arguments, and I see that we basically agree, I’m just expanding on them for anyone else that reads and to encourage discussion.

(edited by Seox.5876)

"We want the Warrior to have a sturdy body"

in PvP

Posted by: Seox.5876

Seox.5876

I don’t have much to add that hasn’t already been said, but I came into the game and wanted to make a heavily defensive build – I spec’d 30 points into defense and 30 into tactics and picked up banners. I main sword and shield, not dual wield or a 2h weapon. I use healing signet, banners and keep adrenaline full for adrenal health to capitalize on regen and make it at least feel like I have the armor to mitigate damage, and despite now using cleric’s for toughness and healing power, I am only now capable of anything near the defense I would have expected to gain from going so hard defense, and I’m tied to a banner and out defended by many of the other classes in the game.

Warrior can build for offense so easily, but it is ten times harder to gain a tenth the survivability…it just isn’t an equal trade. Why pay $10000 for what you could pay a dollar for?

I hope that more people see this, because I fear that people laugh and say “Pfft, warriors can hit OP damage atm. They’re OP.” I don’t think the class is broken or that we’re underpowered; I think that any build that starts with the concept of defense is doomed to failure, which means half of the builds that you could make on a warrior aren’t possible from square one, and the other half (the offensive ones) are far too glassy. I’m afraid that people will look at 100B frenzy bull builds and conclude that we don’t need the same freedom to trade damage for survivability that other classes do, and that simply isn’t true.

I’d gladly trade damage for longevity, but right now I trade damage for….nothing at all, really. Build diversity and the freedom to “play the way we want to play” would be so amazing, especially given that we’re supposedly one of two “heavy armor classes.”

(edited by Seox.5876)

So sick of hearing "For Great Justice!"

in Warrior

Posted by: Seox.5876

Seox.5876

Oh my god, as soon as I saw this thread I rejoiced. It’s the only reason I never use the stupid shout. It’s even worse when you have 2-3 warriors of different races/genders.

“FOR G-”for gre-“FORRRR GREEEA”

Shut up Dx

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

I was gonna say, dual sword has some mad condition ability. I think the most telling thing is that you’re the only one who uses it that I know of Dx It does indeed seem like they could use some more attention.

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

I’m not sure that that build is really anything like what I want to play o.o;;; The tactics tree isn’t even nearly maxed out, and I love banner regen and like the idea of support without being PURE support. I don’t really want to go full arms or dual wield, etc, either Dx I’ll look at it and see if there’s anything that I can learn from it all the same. Thank you for posting it ^^

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

Ahhh, I see what you’re saying. Alright, I’ll work towards that. Thank you!

Since going power, sword seems to pack a LOT more punch and I’m feeling much more confident. Really liking where I’m going now. If anyone else has anything to add, please don’t hesitate.

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

Ohhhhhh, I didn’t know that. Makes it much better. Besides power, which ones are solid?

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

Wouldn’t sigils that have building bonuses, like bloodlust, be lackluster in PvP unless I’m absolutely amazing? Seems like always being at 50-80 and then dying wouldn’t be worth it.

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

Sounds great!

So, to recap, I should pick up PVT armor and maybe precision power toughness accessories, then rune the armor and gem the accessories for PPT as well?

I think I’ll put ten into power, as well. I know it sounds silly, but I didn’t realize I even had adrenal health, and it works very well with the healing skill that I use and would complement zerker very nicely.

Thank you, feeling much better about my setup now ^^

EDIT: What about sigils of generosity? From what I hear, relative to other classes, we lack a lot of condition removal, and if I skip out on vitality everywhere but the armor, the ability to push conditions to others would help me to avoid some of the bleed/etc that would ignore armor, especially if I’m so precision focused. Then again, stacking two would bring the chances from 60% > ~85%, but with a 10sec cooldown, I think that’d be a waste. What would I use for a second sigil?

(edited by Seox.5876)

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

It sounds like boon duration boosts the duration of boons I GIVE to the team too; is this correct? I didn’t know that.

Yeah, I wanna abandon condition damage and I wanna grab power/vit/tough armor, but I’m not sure where to get that at 80 or if it can be crafted. I don’t like for great justice all that much because it sounds obnoxious when the entire team is using it – yeah, I know that’s a lame reason – but I also prefer using sig of stamina/any given banner/balanced stance because it gives me a very well rounded skill setup that covers pretty much everything, and I can substitute as needed.

I think that answers all of the things you asked about; lemme know if you need more!

Thanks again!

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

Hmm pack is a more get hit often build, but if ur using rifle as ur build, i suggest try different runes. Perhaps a rune that gives you more dmg since your traits are specced more into defense.

Actually, what I liked about pack was that it was mainly power and precision, which would boost my damage, but the random fury/might/swiftness for my team thrown in seemed to fit the spirit of the build I was going for and seemed like it would be very powerful, particularly if there were a lot of people around, though I wondered just how much a five second buff would help. Another benefit is that given my newly informed stance on condition damage, I’m not really “missing out” on cond damage for it.

You say that I may be better off for something different given that I have a rifle, but I only use my rifle so that I have a ranged option when I need it to kite/etc, as I firmly believe that you need to have -some- kind of ranged option on you at all times. I don’t use it unless I can’t use SnS/it’s a better idea to use it, so my build is more focused on doing sword and shield.

I guess my main question with pack is if five seconds of fury/might/swiftness is actually going to matter for the team. The cooldown is 10s, which really isn’t bad, but it’s only a 5% chance to activate. One stack of might seems insignificant, anyways, but the fury and swiftness aren’t bad.

I was actually planning on doing sigil of intelligence for kill shot, but I wasn’t sure if I should do sigil of earth and 10 arms for longer bleeds if I planned on ignoring condition damage. What are your thoughts on that?

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

Good points, Veritas. I think I’m pretty sold on full power over condition now, thanks to everyone’s advice; that does sound like pretty awful scaling. Dx

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

Condition for warrior is a bonus more or less, in my opinion, to our attacks. Regardless to how you build, full on condition dmg is not too good on warriors currently.

Those were along the lines of what I was thinking; it’s good to hear that you feel that way about it, too. Also, thanks for the ratio, numbers like that make it much easier to quantify things than just saying “Well, have a balance.” I think I have a much better idea of what to do stat wise, then.

That just leaves those other questions; how would runes of the pack fare with this build? Where should I put those last ten trait points? Any sigil ideas or general build advice beyond that?

Thank you all for all of the support so far!

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

Gotcha! I’ll look at it and see what I can get from it. Thanks so much for your advice!

Sounds like condition damage won’t hurt, but that I shouldn’t focus on it and should largely pay attention to the other stats. What about power vs precision?

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

Thank you for the advice!

It sounds like it would be entirely feasible to use PVT armor and gem for more PVT and precision, completely ignoring cond if I don’t burst often. I actually TRY to burst quite a bit, but it feels like there’s a second or so delay on the skill’s activation which makes it a complete kitten to land in WvW and sPvP. I wholly admit that it’s likely because I just haven’t yet figured it out (and yes, I can land it if I shield 4 or something first, but the point of an immobilize is typically to stop them, not to require another immobilize just to hit :P Yeah, I get that it’s also there to keep them there during the attack.) At either rate, it sounds like focusing on power and precision would be more reliable for me and scale better with my rifle or GS when I use it.

When you say “Note that there is no CDMG/tough/vit stat spread (sigh).”, are you commenting on armor stats? I’m a bit confused asto what you mean there xD

Also, any tips on sigils for this build?

Thanks so much!

PvCondvP for SnS build?

in Warrior

Posted by: Seox.5876

Seox.5876

Hello,

I’m currently level 70 but am leveling at an absurd rate and will be 80 soon. I’m also using fine stones and can transfer any runes/etc up with my armor appearance, so I’ll just proceed with the assumption that I’m level 80.

My current build: http://gw2skills.net/editor/?fIAQNAseUjcOBvtPuQ4QBE0Ds4KEw0jwgMWDA

Typically when I play MMOs, I like to create my own builds based on what sounds fun and useful and am pretty turned off by the concept of using cookie cutter builds/particular weapons “just because they’re the best.” In GW2, I was surprised to find that warriors were capable of the amount of support that they are, and so I’m experimenting with a sort of “Iron General” build. The idea is that I’m set up pretty defensively so that I can’t really be killed very easily, but can buff and support the team all the while so that if enemies DON’T kill me, things are much worse for them.

It’s easy enough to just stack the crap out of PTV and call it a day, but the problem is that I don’t want to hit like a girl scout either. I talked to someone in game and decided that I’d use my current knight’s armor and just use coral gems in all the pieces for power, precision and condition damage, but have lately considered using PVT armor and gemming differently. I don’t mind whether I do condition or regular damage, but the two camps seem very torn and I’m not sure what to think about it anymore. Some say that bleeds are too easily removed, but by the same token (and I haven’t exactly parsed it or anything) bleeds seem to inflict a LOT more of the damage I see with sword and shield.

I’m traditionally more about balance, so I figured I’d go for all three, but I’m not sure where my efforts should be focused to get the most out of my sword while still keeping in line with the defensive support build that I’m working on. I’ve also considered using runes of the pack, but I wasn’t sure if the five or so seconds of F/M/S would be worth it or not. The power/precision over what I use now is markedly better, but I’d lose out on condition damage.

Put shortly, what balance of these three stats makes for optimal damage in general? I’ve heard to go all power and neglect the other two, but I’m hesitant to do that for fear of putting all my eggs in one basket. All the same, it seems I’ll have to really choose one or two out of the three to capitalize on. How solid would using runes of the pack be, in addition? Also, I am not sure where to put those last ten trait points. I have considered power for berserker’s 12% increase, discipline for warrior’s sprint or the crit increase, and arms for bleed duration, but I’m really not sure. Suggestions?

Just looking to make sword work for me! Please be gentle and realize that no, I don’t want to use hammer because “it’s better for defense and support.” No, I don’t want to use X build because mine is crap/etc. I’d really appreciate any advice for my build that can be offered beyond “scrap it you suck.”

Thank you for your time and assistance!