Showing Posts For SilverSteele.6519:

CDI-Guilds- Raiding

in CDI

Posted by: SilverSteele.6519

SilverSteele.6519

I’m not sure if I’ll say something that’s been said, but I thought I’d chime in while I had the chance.

I like the idea of open-world, but if done right. Guild Wars really sets itself apart from other MMO’s by how easy it is to interact with other players, so allowing anyone to wander in and help with a raid would be awesome. The only issue would be finding a balance between an uninitiated player being a help or a hindrance. One idea may be to have one big boss for the zerg to aim at and have other more specific goals that the organized players can go for, like clearing certain key monsters in a sequence or something. Don’t make any mobs drop anything until after the raid is completed, whether it succeeds or not, and deal out rewards based on participation. This way you won’t have a group of people running off to one corner for a random champ that spawns, throwing the whole raid off.

Really, a lot of the ideas posted above can happen in an open world design, the design just needs to keep in mind how to direct the flow of a zerg, and allow smaller teams of ‘elite’ players the opportunity to take out covert missions with high organization simultaneously. Also giving commanders more control in PVE would help a lot for keeping things organized.

Of course the raids would need their own gear, something to show off to everyone that you were able to complete the event multiple times. No gear treadmill, just cool looks.

I know this probably will sound like other peoples’ ideas, and it might not be perfect, just thought I’d chime in with my thoughts.

Lack of GW2 Merchandise products

in Guild Wars 2 Discussion

Posted by: SilverSteele.6519

SilverSteele.6519

I have a GW2 shirt too, but I had to order it from Europe (I’m in NA); this is an american company, what gives!
I bet there’s tons of people just waiting for GW2 merch (including me), and all the people walking around with their Quaggan backpacks will only help advertise the game more!
Get on it Anet!

April Fools: Bobble Heads

in Guild Wars 2 Discussion

Posted by: SilverSteele.6519

SilverSteele.6519

Me and my little hippo :B

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Narrative Lessons From 15 Months of Scarlet

in Living World

Posted by: SilverSteele.6519

SilverSteele.6519

+1 Best post ever.

While I totally agree with pretty much everything everyone’s been saying, and I’m probably echoing a lot of things people have said, these are the 3 things that am wanting from future living world updates:

1. Follow-through: while you guys have gotten much better at this (Lion’s Arch remains destroyed yay!), I still can’t forget the (lack of) conclusion to the election. There was all of this build up and it was super exciting to be voting on something, but then when the winner was decided, that was it, there wasn’t anything in game to let us know who won (unless I missed something, then disregard this entire point). It would have been so cool to have an inauguration ceremony of some sort, even if it was 5 seconds long, just something in game so that we could see the person that we voted for get to power.
So in the future, please don’t just drop last week’s update and start something completely different without any thought of what just happened, especially on something as big as a player vote.

2. Don’t forget about the dragons: I’m glad that at the end we got a dragon reveal, but everything up to this point made me totally forget the whole point of this game, which is apparently to defeat the elder dragons. Throughout the LW the game has been going on as though the dragons don’t exist. I’m not saying every patch needs to be some big thing about dragons, it’s just… what’s Jormag doing up north? Sitting in a puddle splashing his feet a bit? These are supposed to be giant monsters of destruction and we’re hearing nothing about them. We can still have our festivals and bashes or whatever, I’m just saying the giant threat to all life on Tyria shouldn’t be totally forgotten and never talked about.

3. Make it last: I know this has been said to death, and I know you guys have made great steps to fix this, but still it is really important. Either extend the time between updates (maybe every 3 weeks?) so that people can keep up and still have time to do other things in the game other than LW, or find a way to keep your updates around, at least the story parts. You could have an asuran movie theater that shows all of the cutscenes you’ve had in the game so far, or something like that I dunno. Other people have had some great ideas about this, and again, I know you’re making great steps to fix it, I just think it’s a very important issue.

Thanks for all of the hard work so far! I know it will only get better from here!

So I tried Wildstar and I missed playing GW2

in Guild Wars 2 Discussion

Posted by: SilverSteele.6519

SilverSteele.6519

I gotta agree with the OP, I tried playing WIldstar this weekend and I too ended up going back to GW2. The game just felt so closed and on rails with the archaic quest system. It also felt so quiet, I kinda forgot just how much dialogue is in GW2, with your own character shouting random things when they light on fire, or even the hundreds of people screaming “For Great Justice!”, I missed that. Sure GW2 has some flaws, but it is probably the only MMO I’ve played that actually feels alive. Wildstar also had the most boring into I’ve ever seen in a game, which totally made me realize just how awesome GW2’s tutorial is. I think some of us have played GW2 for so long, we’ve forgotten all of the gripes we’ve had with those older MMO’s we’ve left behind.

Collaborative Development Topic- Living World

in CDI

Posted by: SilverSteele.6519

SilverSteele.6519

I guess I’ll start with the negative, I’m not sure if this has been said already, but my biggest problem with LW was what happened after the election. There was all of this excitement around the election, but after the voting was done and the winner decided, that was it. I got a letter saying Kiel won and life kept going. Unless I missed something, I was just expecting some sort of fanfare in-game. It just felt like all that build up was for nothing.
I’m all for this constant update thing, but I kind of cringe when you say ‘think of it like your favorite tv show’ because that just makes me think that all of this is just filler until that one episode that has actual story progression shows up. This just feels like the 383rd episode of Naruto filler where some random bad guy gets made up so they can beat him up just to have another episode.
What I really liked was the Tequatl revamp, that was really fun and awesome. Just playing that I felt like this was the Guild Wars I spent all of this time waiting for. Here was a crazy challenging boss fight where so many people had to work together to beat, and it was just so epic! The stakes felt high because of the timer and the fact that no one had beat him yet, there was just a rush of excitement. Also it kinda felt like it mattered because Tequatl is a lieutenant of Zhaitan, and this was rooted in existing content, so it made it feel like it mattered more I guess. I’m not saying new characters shouldn’t be thrown in, I’m just saying these story lines just don’t seem to be rooted in the Guild Wars world enough. Just introducing a new character and telling us to go kill it doesn’t feel very compelling. And giving us the power to vote on something but quickly brush it aside when it’s over isn’t very good either.
Perhaps if new characters are made that use existing lore, such as exploring the whole Khan-ur storyline, or someone getting their hands on a mysterious Orrian artifact, and then that produces a sequence of events with real consequences that make the players feel a real sense of urgency and duty, that makes the world feel more alive and gives us something to relate to.

Hope this helps

Rate the Charr Name Above You

in Charr

Posted by: SilverSteele.6519

SilverSteele.6519

“Draken Kingsroar” is awesome! 9/10, really like the Kingsroar part. Is he a shouts Warrior?

“Argos Steelemayne” is my Warrior of the Blood Legion.

If I fits, I sits. (also gravitycharr thread)

in Charr

Posted by: SilverSteele.6519

SilverSteele.6519

I love this thread! So awesome guys!
My charr doesn’t like the snow it seems!

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The charr and their armors

in Charr

Posted by: SilverSteele.6519

SilverSteele.6519

At their anniversary bash they had a question panel and someone asked them if they were working on a fix for charr armor and their answer was pretty much, “we’re not really working on charr because not many people play them.” You can find it on their twitch channel I think.

A Response To Charr Armor

in Charr

Posted by: SilverSteele.6519

SilverSteele.6519

I lost a lot of respect for Anet here.
After all of the hard work that they put into this game, all of the detail in so many places, they can so casually just push off this glaring issue of sloppy charr armor. The only reason I am still playing this game is because of the charr. They are so well-written and full of personality, not to mention super cool looking (in the few armors that look good). To hear that they don’t care about this race just because of numbers baffles me, it makes me feel like I don’t matter, as well as makes this company look sloppy and lazy. I spent a lot of time defending these guys, and I understand that they have big plans for this game, but their utter disregard to simple bug fixes (not even just in charr related territory) really makes Anet look bad, as well as makes me lose faith in them.

Guild Missions [merged]

in Guild Wars 2 Discussion

Posted by: SilverSteele.6519

SilverSteele.6519

I just don’t understand what people are expecting from this game to call it “no grind”. Do you want them to hand you the max level gear as soon as you get to max level? In what game does this happen? What do you guys want? In every other mmo, after you get to max level, it’s some form of a grind, whether it’s grinding the same raids over and over for high level gear (that gives you an advantage over players, unlike the cosmetics in this game), doing dailies, or reputation grinding or something. I’m not saying this game doesn’t have grind, I’m just saying it has A LOT less than any other mmo I’ve played or heard of.

The TrollCharr Chronicles

in Community Creations

Posted by: SilverSteele.6519

SilverSteele.6519

I must say, I really love the work you have been doing, it’s light, fun and helps bring the world to life so much more. I can’t believe there’s something like this on this forum it’s so cool! It takes a lot of guts to put up something you’ve made for the world to see, and to keep doing it even if you aren’t sure if anyone even notices it. I hope you continue to keep making these awesome short stories about the life of a charr, I can’t wait to see what else you have in store!

Naval WvW , New profession: Pirate

in Suggestions

Posted by: SilverSteele.6519

SilverSteele.6519

I think a pirate class would be awesome! You have cool swordplay skills with parries and counters and stuff, and rifle and pistol skills, maybe even like have a parrot summon thing. Plus they could have condition resistance traits (come on they already have scurvy so what else could bother them). Maybe they could even use a harpoon gun or spear on land with different skills or something. And they’d have bombs and stuff too, explosive fire breath (Black Beard put gun powder in his drink), I dunno, the options just seem endless! I’d love a pirate class!

Ambient killer daily

in Guild Wars 2 Discussion

Posted by: SilverSteele.6519

SilverSteele.6519

While I do agree that everything you do in this game revolves around killing anything you can click, it would be pretty nice to have more constructive options. For example, why not “Hug 30 critters”?

Charr ...Chibi?

in Community Creations

Posted by: SilverSteele.6519

SilverSteele.6519

Isn’t that the cutest little war monger there ever was?!

Love the event.

in Wintersday

Posted by: SilverSteele.6519

SilverSteele.6519

At the risk of sounding like a complete fanboy:
I love the event, like come on, what MMO puts this much work into an event that only lasts a couple of weeks. Sometimes I get so into this game I forget that no other MMOs have jumping puzzles, awesome music mini games, snowball fights, and transformations of cities just for an event! Plus all of the other goodies that are here year round!
I love you ANet thanks for all of your hard work

Jumping Puzzle Feedback [Merged]

in Wintersday

Posted by: SilverSteele.6519

SilverSteele.6519

I really love both this puzzle and the clock tower, and I really think they addressed some of the problems that people had with the clock tower.
Splitting up the starting groups into three separate paths to reduce congestion at the start and having the snowball piles to give you something to do while waiting for the next run are both very nice solutions to issues people had with the waiting times between each run and the fact that it got too crowded right at the start of each run.
I’m glad to see ANet listens to the fans.
Good job ANet!