Showing Posts For Skippy.8013:
No idea on cause or fix, but chiming in, I’m having the problem too (first noticed today, tried multiple times over 4-5 hours, same error every time).
And no one I know has seen Scornheart…
Hall of Monuments Portal Stone where Anet?
Can we get an ETA for when the (6) bonus on the Superior Rune of Strength and the Superior Rune of Rage are going to be fixed? They’re exactly the runes I want to use for some of my builds, but the sixth bonuses do nothing, and haven’t for… months.
On the Fall of Abaddon Fractal:
Are we talking when the five gods turned against him and sealed him away originally? Or like… Gate of Abaddon from Nightfall?
I haven’t personally noticed a problem with Off-Hand Training.
In reference to Eagle Eye, however, it does extend your range. The problem comes in that the game sorta thinks it doesn’t, so your auto-attack (and vaguely to moderately untrustworthy range indicators) don’t work properly. You can, however, manually activate skills that will hit at the longer ranges.
Race: Norn
Sex: Female
Class: Warrior
PvP Guild Heavy Armor is similar to PvP Banded Armor, excepting the Guild Tabard on the chest plate, and the tabard’s part on the leggings (skirt.). On my Male and Female Human the armor sets look very slightly different, but it’s nearly impossible to tell without wearing (previewing) one then switching to the other. On my Male and Female Norn, however, the two sets have, depending on the piece, different placement and scaling, resulting in a noticeable size difference between individual pieces.
Human Female Banded Armor
Human Female Guild Armor
Norn Female Banded Armor
Norn Female Guild Armor
The tooltip is… wrong?
In the update they added that, they specifically stipulated it lengthens an existing burn by 2 seconds, which it does. It won’t burn a non-burning target, however.
(Also, I wasn’t patronizing you, I dunno if I’d say the tooltip is flat wrong, or just ambiguous.)
So I told the Pale Tree after trippy Orr that the fear I had most was letting an innocent die. This junctioned me to the chain with Tonn, in which I did Tower Down, Munition Acquisition, and Breaking the Bone Ship.
When I got to the Battle of Fort Trinity, I grouped with a friend (he led the party into the mission) who had done the making another suffer chain (Striking Off the Chains, Wet Work, Willing Captives).
When we finished the Battle of Fort Trinity, it asked me if I wanted to accept completion and move onto Liberating Apatia, my friend’s next mission, but not mine. I had assumed that it was a minor oversight bug because he was the party leader it would mention his next mission. I was wrong, and the Battle of Fort Trinity literally set my next mission to Liberating Apatia, instead of A Sad Duty.
Is there any way someone at Arena.Net can change this on the backend, or roll my warrior back to before I did the Battle of Fort Trinity?