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Bloodlust - Roamers Paradise (Thanks Anet)

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Posted by: Skyllar.3562

Skyllar.3562

You’re not thanksful for Bloodlust but for the new map and new capture points, on which I totally agree.

^this

Bloodlust - Roamers Paradise (Thanks Anet)

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Posted by: Skyllar.3562

Skyllar.3562

No QQ or Flaming Please

Go Troll elsewhere. The first thing you do in your post is claim GvG doesn’t require tactics and skill. Obviously that’s wrong. If my guild did a GvG with the same classes and traits as Red Guard I’m positive we would get rolled.

Ignoring organized GvG for a second and focus on just WvWvW guilds. We want to play WvWvW together in a group with our guild. We don’t want to split up, big epic fights is the whole point of WvWvW. We don’t want to play on a different map. When we come upon a fight we want them to be fair.

Just tonight my guild group came upon a great guild that we really respect. We would never turn down a chance to fight them and likely lose. But instead we see that that have +150 stats currently. That killed our enthusiasm to fight them.

I fully understand the +150 stats is hurting these kind of battle’s and I agree they should change it.

Regards to GvG, I don’t believe that 20 vs 20 requires much skill in term’s clutch plays, skilled reses, player’s calling targets and calling clutch spikes. You will never see top tier game play in such big fight’s. I do understand it require some level of skill, builds being key factor but outside of that, all you see in that video is group following there leader (Targeted) around in a ball dropping combo fields and spamming skills at random targets which is basic game play. Where is the advanced PvP game play in that video???? 10 vs 10 would be ideal, at least then it require allot more tactics and skill.

yeah, thats what you see.

what you dont see is that usually only 10 out of 20 ppl are balling in the middle.
there are ppl calling targets, spiking opponents, etc.
the ball is just there to keep the opposing melee’s busy so they cant just roll your squishy’s
everything else is all about cutting support of that ball/reducing pressure on your own/killing opposing roamers trying to kill your backline, etc.

i can see a lot more in this vid than just mindless skill spamming, so please, atleast try it once before posting things like this….
as some1 stated in another thread, the inability to see things doesnt make them nonexistant

(edited by Skyllar.3562)

Simple Solution to The Bloodlust Controversy.

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Posted by: Skyllar.3562

Skyllar.3562

Feedback, as long as it’s about butterflies, red roses and/or child birth.

But seriously, the team does watch this thread and does keep the feedback. And we also compile particularly good constructive feedback for the team, so they don’t miss it.

Too bad the “team” doesnt care, cause they see WvW as a casual’s area, which doesnt need any testing by more than 10 ppl.

Retool WvW Retaliation for better WvW meta?

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Posted by: Skyllar.3562

Skyllar.3562

theres an easy counter to retaliaton, called WELL OF CORRUPTION. Retaliation is the first boon it will remove since its following a priority list. so stop complaining about retaliation and get some coordination with your teammates, large scale fights aren’t about soloheroes anyways…

edit: the whole priority list can be found here http://www.reddit.com/r/Guildwars2/comments/1fyebd/boon_removal_priority/
if some1 wanted to know

not everyone runs necro

thats why i wrote “get some coordination with your teammates” and the solohero thingy^^

retaliation is strong, yes, but there are ways to deal with it.
My guildies used to run zerker ele’s, (bad word filter block)hitting for 7-8k per meteor, and somehow managed to survive. it IS possible. how? coordination! if i would be able to deal (4k*8+7k*16)*5=720k dmg with A SINGLE SPELL, i would happily take that retaldmg. yes, you’ll never that much cuz of meteors missing or only hitting 2-3 ppl, but then you’ll receive less retal dmg anyways.

if you want to nerf retal dmg, nerf aoe dmg too, its way over the top in this game, while, considering most of it has a high range, staying completly save doing so. only real problems are thiefs and retaliation, with the first 1 rarely really farming ranges but spamming shortbowskills into the enemy meleeblob to tag more ppl.

Retool WvW Retaliation for better WvW meta?

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Posted by: Skyllar.3562

Skyllar.3562

Here’s a summary of the answers so far:

From the hammer wielders and press 1 autoattacking guardians, they see no problem with retal as they run around in a ball and have their own regeneration and healing going on so don’t really notice it, while tagging everything in sight with a weapon that does aoe damage and causes heals to trigger on the rest of their ball.

From anyone trying to damage the press 1 spammers by actually using skills as intended, retal is the most broken mechanic in the game.

“Number 1 spammers” are forced to always be in frontline, eating all melee, ranged and AOE damage, while skilled “killers of spammers” want to stay behind in safety, roll their faces on 1-2-3-4-5 and don’t care about stupid things like non-zerk gear, boon stripping
and backlash from retal? Oh, i see now.

Pretty much this…Retal might be OP in few scenarios for a few short bursts. (I enjoy popping group retal on an engie trying to flamethrow my group through a gate for instance).

For the most part retaliation (like I said before) punishes players who refuse to monitor their play. If you just wanna faceroll your keys and spam every skill trying to tag every mob while wearing DPS gear, expect to die from your playstyle. I can honestly say I have never been killed from retaliation or confusion for that matter. Mostly because as soon as I see said skills I back off my attacks until it is safe, or most of my builds are tanky enough to attack through the retaliation. (Confusion just depends on # of stacks)

The thing is I can keep retal up almost permanantly for my group. If I add another guild guardian the 2 of us definitely will. That does not include the group mates also knowing to leap/blast in light fields. You will have to back off indefinitely, and there are many groups out there that use the same mechanics.

You say you’ve never died to retal, and I’d like to change that. I think you should be able to spec a way so that retal truly punishes all people, not just flamethrower engineers or anyone with heavy AoE or fast attacks, just like eng/mes can spec for confusion and turn it into something very dangerous. But being based on power, the current retal is a little too powerful for people who aren’t specifically trying to make it better.

just get a necro and youre kittened. have fun blasting your lightfields while standing in a well or being spammed by conditions.

although i would agree, could be interesting to change the formula a little.
maybe something like basevalue*%missingHealth ? so you hit back harder the lower your hp? this could lower the damage of retaliation on impact, making heal+retal trains less effective.

(edited by Skyllar.3562)

wvw shouldn't be that cc and ac heavy

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Posted by: Skyllar.3562

Skyllar.3562

NEW fashion?^^ lol ppl use hammers since MONTHS

and all i can say is if u are getting hit by a hammerstun while being ranged, your positioning is flawed. ofc, if youre the mindless zergling running in that group of melee’s spamming things, you’ll get hit by that. but usually, good mesmers, eles and necros (not in plague) avoid the meleecombat and spam their aoe from the sides.

if you problems with stability as a melee, your doin something wrong, there are plenty of stability skills, even some aoe stability ones, use them.

as for ac’s, i agree.

ppl use hammers since months, yes. but it started to be overused after the class buffs 1-2 months ago. Now, it’s not about just using hammer as a preference, it’s an obligation for cc train. The problem isn’t only hammers, hammer is just a bold example for nowadays. ranged classes can easily be stunned from range with an ele lightning field then the hammer train can easily bash your heads. If an ele’s main role in raids and zerg fights is using lightning field, a warrior’s main role is using hammer to cc, a guardian’s role is to use wall/bubble etc., necro’s role is using fear, then there’s something wrong. I mean it’s not about classes, it’s about cc’s importance and popularity nowadays. cc train(i mean repeatedly usage of ccs from multiple players) in massive fights can be annoying, and prevents players to fight properly.

started getting overused after a buff? hell no, organised groups are using it since the very beginning.

you’re getting stunned by a static field? well, use your stunbreak. if you dont have 1 youre doin something wrong. the only class which has problems with stunbreaks is a necromancer, but well, they can just go plagueform and then they’ll be fine. i’ve never heard of a ranged player complaining about getting chaincc’d by a meleetrain. Why? Because they know that if they are, they failed horribly.

whats way more deadly than a stun is immobilize IMO. there is no JUSTIGNOREIT tool for conditions

(edited by Skyllar.3562)

An option to disable "orb" buff on myself?

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Posted by: Skyllar.3562

Skyllar.3562

It wont, and shouldnt convince them. Personally I could care less either way about the stat points, though i love the stomp ppt part. However to argue against a WvW development for GvG (ie NOT WvW) reasons, is just not going to work, and it shouldnt. Thats like arguing against a sPvP change for PvE reasons. GvG is NOT WvW, it should not even be considered when making changes and developments regarding WvW. They can go stroke their kitten in the sanctum

Fine, don’t consider it. Plenty of non-GvG players have posted saying they oppose this, mechanics that favor the most populated server in a match are bad for obvious reasons that have been pointed out over and over. Straight stat buffs are also the least interesting means of giving a reward for holding these new points, and lead to confrontations that would have been even before feeling like they were unfair.

Yes uneven fights are part of WvW’s appeal and a big reason why many (including me) prefer it to sPvP, but that doesn’t mean Anet should make it mechanically impossible to have an even one. What I find amusing (in a depressing way) is that most of the people posting in support of Bloodlust seem to be doing so because they want GvG to fail/be ignored.

Exactly.

@Shemsu, every post of yours has just been anti-GvG. Consider that a big part of why GvG has evolved is exactly because of the way WvW is functioning. People don’t enjoy PvDoor, and ppt is based almost completely on coverage and numbers. Why would you enjoy taking an undefended keep? There is no sense of accomplishment. The enjoyment of WvW comes from clashing with other players, whether in open field or in a siege. The buff discourages clashing of players period.

Your post completely misses it. GvG didnt evolve because of the way wvw is functioning, it evolved because wvw is anonymous, and thats not good enough for some players to stroke their kitten too, they want everyone to know how leet they are so they can get off.

Not only that, I never once argued for the stat buff, I could care less, its 500 health, 50 toughness, thats 1/6th of an autoattack not gonna be a game changer. The ppt on stomps i think is an amazing mechanic that could change things up alot. Like i said before, if a FAIR and EVEN fight is what people really wanted, custom arenas exist, but they cant walk around with flashy legendaries stroking themselves for being so amazing at spamming a skill rotation

as already stated like a gazillion times: CUSTOM ARENAS ARE NOT AN OPTION
WHY?
Because of a max of 10v10 and a screwed statsystem which allows no diversity and forces you into ~1 metabuild per class (BORING, im heavily into build-theorycrafting for my gvgsquad, spvp would take that away completly, and there are many ppl just like me out there…).

also, spvp stats arent meant for fights of this scale.

The thing is, sPvP is supposed to be the balanced game type right? So if your GvG is to really sort the men from the boys and see who is best should not this be done in a balanced setting where it comes down to player skill. Now what you should do rather than complaining that WvW does not cater to your GvG is trying to get Anet to make you a nice new shiny sPvP map with no objectives and a bigger team size.

sPvP is the answer.

A question.. In a GvG do you now un-equip your legendaries beacause they give a stat advantage now. If the answer is no y’all need to kitten.

we do till ppl had enough time to get ascended weapons, yes.

And well, yes, spvp is balanced, but for 5v5 fights, and its even lacking there.
You mentioned it yourself, it is SUPPOSED to be a balanced gamemode, but 1 viable build per class tells a different story to me.

and still, spvp stat system is way to limited.

Retool WvW Retaliation for better WvW meta?

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Posted by: Skyllar.3562

Skyllar.3562

Here’s a summary of the answers so far:

From the hammer wielders and press 1 autoattacking guardians, they see no problem with retal as they run around in a ball and have their own regeneration and healing going on so don’t really notice it, while tagging everything in sight with a weapon that does aoe damage and causes heals to trigger on the rest of their ball.

From anyone trying to damage the press 1 spammers by actually using skills as intended, retal is the most broken mechanic in the game.

“Number 1 spammers” are forced to always be in frontline, eating all melee, ranged and AOE damage, while skilled “killers of spammers” want to stay behind in safety, roll their faces on 1-2-3-4-5 and don’t care about stupid things like non-zerk gear, boon stripping
and backlash from retal? Oh, i see now.

Pretty much this…Retal might be OP in few scenarios for a few short bursts. (I enjoy popping group retal on an engie trying to flamethrow my group through a gate for instance).

For the most part retaliation (like I said before) punishes players who refuse to monitor their play. If you just wanna faceroll your keys and spam every skill trying to tag every mob while wearing DPS gear, expect to die from your playstyle. I can honestly say I have never been killed from retaliation or confusion for that matter. Mostly because as soon as I see said skills I back off my attacks until it is safe, or most of my builds are tanky enough to attack through the retaliation. (Confusion just depends on # of stacks)

pretty much this.

Retool WvW Retaliation for better WvW meta?

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Posted by: Skyllar.3562

Skyllar.3562

Thats right. I remember with guardian with staff, enemies were at hills south outer gate.
I get there and used skill 1 on staff on gate to know if enemies are there or not.
It almost killed me even the staff makes so kitten damage.

staff dmg is actually fine considering it will always hit 5 ppl because of its range. 1,4k on krits with a support build isnt THAT low…

i think he’s rather talking about thinks like ele flame greatsword skill4 which hits like 200times a sec for VERY LOW dmg (around 40 per tick? dunno), still instakills you if you use it in a retal group

wvw shouldn't be that cc and ac heavy

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Posted by: Skyllar.3562

Skyllar.3562

NEW fashion?^^ lol ppl use hammers since MONTHS

and all i can say is if u are getting hit by a hammerstun while being ranged, your positioning is flawed. ofc, if youre the mindless zergling running in that group of melee’s spamming things, you’ll get hit by that. but usually, good mesmers, eles and necros (not in plague) avoid the meleecombat and spam their aoe from the sides.

if you problems with stability as a melee, your doin something wrong, there are plenty of stability skills, even some aoe stability ones, use them.

as for ac’s, i agree.

An option to disable "orb" buff on myself?

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Posted by: Skyllar.3562

Skyllar.3562

Love the “go play in sanctum” posts… Are you not aware it is still apart of WvW and you will get the Orb buffs in it?

Man o man I can’t wait for the PvErs to make 12509 posts about getting killed my “buffed players” in it.

Go watch the stream again, the dev specifically said the buff applies to 4 maps, even going so far as to clarify the 3 borderland maps and EB. Obsidian Sanctum is a seperate map completely, if you were not aware, people in OS dont count for the map caps in EB either.

its anet, i wouldnt wonder if he just didnt think about sanctum when he told us about 4 maps…

I’m not gonna say thats impossible, but he literally specified 3 borderlands and EB, and we know OS doesnt impact the map queue and counts as a seperate map. They only thing we have to go on is what he said which was pretty kitten clear

maybe he still thought about it as a part of EB? we’ll see, but queue’s to EB will still be a huge problem anyways

An option to disable "orb" buff on myself?

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Posted by: Skyllar.3562

Skyllar.3562

It wont, and shouldnt convince them. Personally I could care less either way about the stat points, though i love the stomp ppt part. However to argue against a WvW development for GvG (ie NOT WvW) reasons, is just not going to work, and it shouldnt. Thats like arguing against a sPvP change for PvE reasons. GvG is NOT WvW, it should not even be considered when making changes and developments regarding WvW. They can go stroke their kitten in the sanctum

Fine, don’t consider it. Plenty of non-GvG players have posted saying they oppose this, mechanics that favor the most populated server in a match are bad for obvious reasons that have been pointed out over and over. Straight stat buffs are also the least interesting means of giving a reward for holding these new points, and lead to confrontations that would have been even before feeling like they were unfair.

Yes uneven fights are part of WvW’s appeal and a big reason why many (including me) prefer it to sPvP, but that doesn’t mean Anet should make it mechanically impossible to have an even one. What I find amusing (in a depressing way) is that most of the people posting in support of Bloodlust seem to be doing so because they want GvG to fail/be ignored.

Exactly.

@Shemsu, every post of yours has just been anti-GvG. Consider that a big part of why GvG has evolved is exactly because of the way WvW is functioning. People don’t enjoy PvDoor, and ppt is based almost completely on coverage and numbers. Why would you enjoy taking an undefended keep? There is no sense of accomplishment. The enjoyment of WvW comes from clashing with other players, whether in open field or in a siege. The buff discourages clashing of players period.

Your post completely misses it. GvG didnt evolve because of the way wvw is functioning, it evolved because wvw is anonymous, and thats not good enough for some players to stroke their kitten too, they want everyone to know how leet they are so they can get off.

Not only that, I never once argued for the stat buff, I could care less, its 500 health, 50 toughness, thats 1/6th of an autoattack not gonna be a game changer. The ppt on stomps i think is an amazing mechanic that could change things up alot. Like i said before, if a FAIR and EVEN fight is what people really wanted, custom arenas exist, but they cant walk around with flashy legendaries stroking themselves for being so amazing at spamming a skill rotation

as already stated like a gazillion times: CUSTOM ARENAS ARE NOT AN OPTION
WHY?
Because of a max of 10v10 and a screwed statsystem which allows no diversity and forces you into ~1 metabuild per class (BORING, im heavily into build-theorycrafting for my gvgsquad, spvp would take that away completly, and there are many ppl just like me out there…).

also, spvp stats arent meant for fights of this scale.

(edited by Skyllar.3562)

An option to disable "orb" buff on myself?

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Posted by: Skyllar.3562

Skyllar.3562

Love the “go play in sanctum” posts… Are you not aware it is still apart of WvW and you will get the Orb buffs in it?

Man o man I can’t wait for the PvErs to make 12509 posts about getting killed my “buffed players” in it.

Go watch the stream again, the dev specifically said the buff applies to 4 maps, even going so far as to clarify the 3 borderland maps and EB. Obsidian Sanctum is a seperate map completely, if you were not aware, people in OS dont count for the map caps in EB either.

its anet, i wouldnt wonder if he just didnt think about sanctum when he told us about 4 maps…

Retool WvW Retaliation for better WvW meta?

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Posted by: Skyllar.3562

Skyllar.3562

theres an easy counter to retaliaton, called WELL OF CORRUPTION. Retaliation is the first boon it will remove since its following a priority list. so stop complaining about retaliation and get some coordination with your teammates, large scale fights aren’t about soloheroes anyways…

edit: the whole priority list can be found here http://www.reddit.com/r/Guildwars2/comments/1fyebd/boon_removal_priority/
if some1 wanted to know

(edited by Skyllar.3562)

Simple Solution to The Bloodlust Controversy.

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Posted by: Skyllar.3562

Skyllar.3562

This isnt a simple “yes” or “no” question. Its more complicated by now.
If you mean the actuall buff: no, not really.
If you mean the mechanics around the buff and how you obtain it: yes.

/sign
so that would be a no for me i guess

An option to disable "orb" buff on myself?

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Posted by: Skyllar.3562

Skyllar.3562

we already get buffs from wvw have none of u noticed the longer wvw goes on the larger your hp pool gets not to mention a few other buffs and if your in first place u have more hp then the people in last place?

well but the loosing server gets it too, and the difference isnt that big, usually like 2% Hp. do you really want to compare 2% more hp (400ish at 20k hp) and heal to a 150 allstat buff? (which is 1,5k HP, more crit, more basedmg, more condidmg, more heal, more armor, did i miss something?)

(edited by Skyllar.3562)

An option to disable "orb" buff on myself?

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Posted by: Skyllar.3562

Skyllar.3562

At least make the buff stats identical to “an ingame consumable” such a food or oil..so we can make it fair manually. The side without buff eats that food and do GvG.

http://wiki.guildwars2.com/wiki/Dragon%27s_Revelry_Starcake is pretty kitten close.

It’s also expensive as hell.

And? You wanted an option, you have an option. Next you’re going to say you want it to be free because having a food buff option that was just specifically requested isn’t good enough.

buff food is already used in gvg’s
this would take away the ability of a guild to take their own specific buff food which would end in an even larger disadvantage.
also, it would make conditions even stronger.

(edited by Skyllar.3562)

We are all World vs World players...

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Posted by: Skyllar.3562

Skyllar.3562

And yes, I believe Spvp is the only competitive place for GW2 now. WvW has nothing to do with competition, its just a big playground.. and it is made for being a big playground, I believe the devs know that and want that.

With the introduction of a league and with rewards for the first, second and third server in the league II wouldn’t really call wvw a playground, at least not with the upcoming changes. They are indeed, with mentioned changes, introducing a competitive scene. I think what the devs knew and wanted have been lost for quite a while ago, unfortunately. Right now it’s in a limbo where not very many know what will happen or where it will end, because its a real contradictive and inconsistent way that they handle things.

What is consistent tough, is that, some will do GvG, some will zerg, some will smale scale, others will put their interest in PPT and siege. Very well, lets all respect that and agree as a community that we differ and let us play how we want.

Yea, but in my eyes WvW will not and cannot be competitive because it is open for everyone.. lvl 1 to 80.

So then I understand the GvG scene, that they want a closed area without buffs,siege and only open for specific players.

So maybe a new gem shop item?

Custom WvW map? I think that will fix it for you guys.

it would ofc.
but it wont happen.

also, this thread isnt about gvg, as already stated above.

We are all World vs World players...

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Posted by: Skyllar.3562

Skyllar.3562

With all due respect, people might be a little more tolerant of GvG if a large portion of GvGers didn’t suffer from the same delusions of grandeur that GvG players suffered from in the first game. If your fellow GvGers stopped trying to say that GvG is the only true test of skill and saying (either by implication or explicitly stating) that anyone who doesn’t GvG is therefore a bad player, bad at their profession, and probably sub-human in some way by default, maybe people would be more accepting.

-I don’t know if he GvGs or not, but serane would eat most GvGers alive in a 1v1 (with an ele, which the forum dwellers constantly say is bad, to boot).
-Plenty of spvp teams would eat GvGers alive in 5v5s.
-Some of the “other” WvW guilds (who don’t GvG) eat them alive in regular WvW encounters where there are no player defined rules, with less people and no siege.

tl;dr: When the elitism stops, maybe the bashing will also stop.

meh, i dont know which guilds you encountered who actually have shown this kind of behavior, but you are generalizing big time. There are always individuals like this, who think they have to behave like this, but thats not GvG-exclusive, they exist on both sides.

serane would probably eat most of the people alive, thats not GvG-exclusive either.
if you, instead of scaling it down, scale it up to 20 spvpers, they would get eaten too. ofcourse you will loose if you dont have the time to get some training.
I cant say a thing to the last 1 as i have never seen it happening.

tl;dr: Generalization-Level is over 9000

(edited by Skyllar.3562)

We are all World vs World players...

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Posted by: Skyllar.3562

Skyllar.3562

+1
/i hate the 15 chars

Why is there hostility towards GvG?

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Posted by: Skyllar.3562

Skyllar.3562

But why all the hostility. GvG’ers and PPT players don’t have conflicting goals at all — each group can just pretend the other group isn’t there — UNLESS it’s a queue issue. But if it’s a queue issue, why don’t the GvG people just transfer to the queue-less lower tiers?

well, probably because most gvg guilds play wvw too. farming zergs from time to time also helps against burnout.

[[Unofficial GvG Scene Thread]]

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Posted by: Skyllar.3562

Skyllar.3562

so orbageddon just happen’d.

well, see ya in future games then…

Elona Reach / Seafarer's Rest / Desolation

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Posted by: Skyllar.3562

Skyllar.3562

@Darkened

As for the GvG issue with TA I can’t really say anything about it. We did a lot of GvGs ourself, and never had major issues with the elona community. One time a guild even changed borderlands to free some space because our leader was still in queue. Some people don’t like GvGs, but most of them are tolerant enough to let guilds do what they want and move on, never heard of the community actively sabotaging a GvG like some vizu guild did.

/sign

there are some people who start flaming abit in mapchat, but only like 2-3, and srsly, who cares about them anyways? that’s what ignorelists are made for. (Not even needed most of the time)

@TA: A hint for the future. Just deactivate mapchat in preparation of a gvg and focus on your own play if you cannot stand some good ol’ kids with a godcomplex spamming the mapchat.

[EU] (19-07) SFR / Elona Reach / Jade Sea

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Posted by: Skyllar.3562

Skyllar.3562

Honestly hilarious video you needed to make it 3 weeks?:D

3 weeks?^^ thats interesting. This guild officially exists since last monday

Seafarer's Rest/Elona Reach/Jade Sea

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Posted by: Skyllar.3562

Skyllar.3562

OMG, SFR has unsheathed his deadly weapon! It’s the snowman attack, they’re a cold hearted zerg that kills with snowballs. Whatch out folks, you’ve been warned.

i would’ve loved to see that lol

Seafarer's Rest/Elona Reach/Jade Sea

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Posted by: Skyllar.3562

Skyllar.3562

Massive Blob from SFR (CoN, OSC, KoA, BOOM, etc.) is nightcapping at 1:40 AM.

yes SFR zergs too. so be it, but before we go looking for the speck in our neighbour’s eye, should we not remove the plank from our own? sometimes you lose the wider picture and you see only what you want to see. from sfr pov i can tell you that usually our zergs are compounds by small guilds forced to team up, we don’t wait for big numbers to move from our camp. i noticed that elona players, like vizuna or baruch, tend to avoid open battlefield if there isn’t a 3:1 ratio. so, gl doing karma/rank farm, i hope you’re satisfied and you get soon what you’re looking for.

that happens if you have alot of pugs, remember when anet opened transfers to sfr?
there are 2 simple rules in leading a pug zerg
1. dont wipe too often or you will lose like half of your people
2. command them as if they all wear zerker gear cuz like 30% of them wear it, 20% are uplevel’d and the rest dont know how to use a dodgeroll properly

and well, ppl tend to overestimate enemy forces and underestimate their own, so that counts into that fact too i guess (on both sides)

i agree with you that blobbing is incredibly lame, but you have to remember, like 40% of them wont even be in voicecom, so yes may be like twice your numbers, but they will die 2x or 3x faster cuz of wrong gear, uplevel’d chars and lack of communication/organization
theres a reason good guild groups can take on zergs with twice their numbers and more

these servers accepted them as a resource for their success and put some effort into organizing them, cuz language barrier and queues will prevent international guilds from joining their servers anyways, so they HAVE to stack up if they want to stay somewhat competitive (if you can even call it competitive in this game…)

and there are also small groups on ER, today for example we took your garrison on your homeborder with ~10 ppl (around 10pm, so dont tell me kitten about primetime and offpeak :P)

(edited by Skyllar.3562)

Seafarer's Rest/Elona Reach/Jade Sea

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Posted by: Skyllar.3562

Skyllar.3562

Oh, It seems Seafarer already sent out their Forum-Warriors, well good that ur Special-Force 60 Man Team wasnt a Blob in ER Bl. I mean u cant call that a blob, it isnt possible to blob for Seafarer, all pros, who were send out by God personally.

dont even try, its hopeless anyways

Elona Reach / Desolation / Baruch Bay 7/6/13

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Posted by: Skyllar.3562

Skyllar.3562

Who all was it in Dolyak form and animal tonics on our team spectating clashes on Deso bl? last night you made me giggle lol

dunno exactly anymore, but i think there were 3 dolyaks of GT in your garrison at like 9 pm

soz to you, my dolyak friends, but we had to kick you out there
we were like, nah let them alive just for the sake of them being dolyaks, and then some1 came up with “wait, what if they’re mesmers?” was kinda funny to see you guys running around there though ;D

Constant Disconnects in WvW

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Posted by: Skyllar.3562

Skyllar.3562

.exe crashes, whole raid dc’s in a sec GG

New matchups ARE today - see latest

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Posted by: Skyllar.3562

Skyllar.3562

isnt deso fighting against 5 servs atm?^^

EU Ladder and the RNG Matchups?

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Posted by: Skyllar.3562

Skyllar.3562

lol, now we have xaoc in our spawn, wtf XD

EU Ladder and the RNG Matchups?

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Posted by: Skyllar.3562

Skyllar.3562

Someone in the other thread posted that they weren’t all the same just mostly.

not the same but still completly based on ratings, so yes, some did change but they would have changed anyways

EU Ladder and the RNG Matchups?

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Posted by: Skyllar.3562

Skyllar.3562

Well, seems like our tiers are still completly based on ratings.
Can we get a statement or something?

T1 EU Vizunah/Desolation/Elona 10/05/13

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Posted by: Skyllar.3562

Skyllar.3562

Interesting to see how arrogant servers become after doing well for 1 week

so its arrogance now if you tell ppl to look at themselves before trying to judge others?^^ well, go on, call me arrogant, guess i can live with that.

T1 EU Vizunah/Desolation/Elona 10/05/13

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Posted by: Skyllar.3562

Skyllar.3562

I can’t understand who a Viz player feels entitled to lecture any other server about open field fights.

I am sure that some Deso or SFR players can explain to you when they will see your video.

i think you missunderstood the point he stated, it wasnt about what deso and sfr thinks about us, it was about how your players feeling entitled to lecture others how to fight in open field
tbh all i read from both deso and sfr about viz is something like “all they do is running away and hide in their t3 keeps” or “viz are nothing more than running bags”, please correct me if im wrong here lol
maybe ppl wanna stop commenting on other ppl playstyle and try to improve their own
cya on battlefields

(edited by Skyllar.3562)

T1 EU Vizunah/Desolation/Elona 10/05/13

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Posted by: Skyllar.3562

Skyllar.3562

The most hilarious comment I’ve read so far was a vizunah player who claimed Elona is bad at open field fights.

Well, I guess that was my comment.
And I’ll reiterate : Elona should work on open field fights, it’s by far their greatest weakness.
I don’t mean any disrespect to them, this my objective criticism of their server after a weekend on the borderlands.
I’ve heard a lot of good things about [GD], so I’m sure they do have very strong guilds. But the groups I faced during the weekend (wether they are organised raids or just PU raids) died rather quickly compared to what we saw on SFR2.0 or Deso.
The good point is that they like to fight, even outnumbered, even when dying repeatedly.

are you playing on EB?

T1 EU Vizunah/Desolation/Elona 10/05/13

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Posted by: Skyllar.3562

Skyllar.3562

thank you for those screenshots. actually all of them proves there is zero zoom hacks. learn to turn your camera

the second one is the most funny:
if you can see the arrow cart it can see you yes!

lol man, the second screen just shows the position of the ac since you couldnt see it from the position it was shooting at
and no, theres no way you can turn your cam to target these positions from there without a zoomhack

Which bugs annoy you in wvwvw mostly ?

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Posted by: Skyllar.3562

Skyllar.3562

How about the zoom/FOV bug, also known as zoomhack.

this, and its sad that after all these weeks we still have to loose keeps because a viz cleared all the siegeweapons with an ac behind a wall -.-

T1 EU Vizunah/Desolation/Elona 10/05/13

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Posted by: Skyllar.3562

Skyllar.3562

I don’t even…

some1 thought hes funny i guess..

Attachments:

T1 EU Vizunah/Desolation/Elona 10/05/13

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Posted by: Skyllar.3562

Skyllar.3562

If it’s the second I talk about the elona I saw last time with unskilled players in de-organised zergs with poor strategic choices we rolled on without even noticing and so providing no fun at all…The elona desperately trying to stop us with a mass of siege weapons (from what I heard it didn’t change though the up of AC might play in your favour this time) and ceasing to fight after few defeats only…

this sounds somewhat familiar to me, huh…
just 1 question: are you 1 of these guys who are playin from ~4am till xx? that would actually explain alot lol

(edited by Skyllar.3562)

T1 EU Vizunah/Desolation/Elona 10/05/13

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Posted by: Skyllar.3562

Skyllar.3562

i wanna see you telling that to all the kodashies out there hue

Sfr made similar answers when talking about deso helping them… But we all saw how the score evolved and the screens of your people defending/attacking objectives hand in hand…

Anyway as it was repeated there won’t be any alliance between VS and JS. That’s for sure. So if you really are what you pretend to be you have nothing to fear…And I’ll be happy to fight the elona of old. But if you show the same level as last time then I’ll please to kick this “elona” back into T2. In both cases the question will be solved on the battlefield…

so what is our “level” you are talking about?^^

T1 EU Vizunah/Desolation/Elona 10/05/13

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Posted by: Skyllar.3562

Skyllar.3562

the double focus elona made with Kodash

i wanna see you telling that to all the kodashies out there hue

T1 EU Vizunah/Desolation/Elona 10/05/13

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Posted by: Skyllar.3562

Skyllar.3562

So many wrongs things we can read again.

Even if i don’t play anymore, i would like to say:

for knowing well the philosophy (specially for VS of course) of the two servs, we will never double team you. French are “gaulois” and prefer fight each others to death, like VS/AS moment.

and there is no difference here to german servers as well. we never doubleteam’d with kodasch because they were the ones who put up a fight instead of just running even with double the numbers and loosing half their forces doing it instead of just turn around and deal some damage like JS did. (dont tell me you didnt, there a tons of vids, even from your side showing it :P) Dont understand me wrong, these are legitimate tactics, but it seems abit odd to run from a fight in a game just to save like 1s of repcosts, but well, thats probably just my opinion.

PS: Actually, Kodash whined alot about us doubleteaming with JS.^^

Germans dub tv-series so it’s clear that they don’t like English.

hmm, interesting^^

(edited by Skyllar.3562)

T1 EU Vizunah/Desolation/Elona 10/05/13

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Posted by: Skyllar.3562

Skyllar.3562

I hope Desolation will get a push in WvW,while elona has the power to fight Vizunah,not like the dead server SFR.

Currently we seem to have the power to fight Vizunah, but I suppose/hope that that’s just because they have issues to get their raid into WvW or cause they are not that active during weekends cause the first few hours haven’t been much of a fight.
Yes, I’m aware that that sounds a little arrogant but it really isn’t meant that way.

Enjoy while it last,after the weekend they will nightcap the s### out of you,and dance and emote on your dead body,it`s the French way.
Just kick the French daycrew teeth in,they are a non-factor,and gain as much ppt as you can during daytime.
Focus on VZ,if you can`t win the war,win the battles and wipe them as much as you can.
Attack Deso only if needed,or attacked by them,give VZ a run for their money.

its not the first time we play vs viz, just sayin

T1 server lag = unplayable

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Posted by: Skyllar.3562

Skyllar.3562

Ability lag even with nobody except one enemy player on screen. Entire zergs of people not rendering as well. No problem on my end, it is all server side. This is occurring while I have 60-120fps (depending).

Once I went from 20k health to dead without a single ability firing and only a single player attacking me.

What did you do guys?

having these issues in eu t1 for weeks now.
welcome to t1

Elona Reach vs Jade Sea vs Kodash [EU T2]

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Posted by: Skyllar.3562

Skyllar.3562

seems like anet stealth-changed their maths

23/02 Vizunah / Elona / Desolation - T1 [EU]

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Posted by: Skyllar.3562

Skyllar.3562

Haha i guess Elona wont sleep the whole week with the holidays coming:P kitten you germans

/Salute

well, do you remember the time around christmas? just sayin… ^^

Vizuna -Deso-Elona 16/02 + GvG

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Posted by: Skyllar.3562

Skyllar.3562

so i guess we are discussing how to beat viz next week, eh?

Attachments:

Vizuna -Deso-Elona 16/02 + GvG

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Posted by: Skyllar.3562

Skyllar.3562

lets hope you dont get too much out of today..

huehuehue
we’ve gotten closer at the end
anyways, had a ton of fun today, thanks for that

ps: our commander is missing 1 of his exotics, can you give it back please? #exodropsgg
hope it atleast was worth some money

edit: only for you

(edited by Skyllar.3562)

Europe super clash Red Guard vs. Za Drots GVG

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Posted by: Skyllar.3562

Skyllar.3562

I m rly not impressed anymore of watching a new video of … whatever. If i would make videos of my turns around the map, i had enough stuff to make laugh the whole community here about some of these SUPER-MEGA-ULTRA-HIGH Guilds, Players, Skills, Classes … whatever. And if i see one single RG Member, i know – its a dead certain 1:0 for me! Thats the truth. But i dont will see that all the everlasting untalented guys are rerolling my class or post some topics to disparage my class because of my videos, i will go without this doubtful fame.

Indeed the mythos of RG works only, and rly only with massiv zerg support. And guilds like RG is, have of course high amount of membership. Sry but i have seen a great number of guilds with better individual players. Just sIN is one of these …

ps. my home is sfr
pps. i was just wondering where are the videos of RG wipes against [VcY] yesterday night … and i m not a member of this guild – Your videos are only a big glow. Well enjoy the good press …

I congratulate you on never dying.
We never stated single RG members would never die and stomp everyone 1v1.
So all that your comment proves is that you think you have two big Kittens (and probably one tiny Kitten, which comes naturally with two big Kittens), nothing more. Moving on…

actually it should be normal that they die since i guess they run builds for groupfights, dont they?^^