Showing Posts For Slapinator.4196:

Am I missing the condi side of the Scourge?

in Necromancer

Posted by: Slapinator.4196

Slapinator.4196

Maybe they could remove the icd of Demonic Lore in pve only, so that it works the same way like Deathly Chill. Just a thought.

Am I missing the condi side of the Scourge?

in Necromancer

Posted by: Slapinator.4196

Slapinator.4196

Ah well I guess it’s kinda lackluster if your enemy isn’t moving.

Am I missing the condi side of the Scourge?

in Necromancer

Posted by: Slapinator.4196

Slapinator.4196

Can someone explain me how Demonic Lore works, like if I use scepter 3 and apply 7 torment does that mean I will apply 7 burning as well for 3 sec or just 1 burning for 3 sec?

Storable Items

in Guild Wars 2 Discussion

Posted by: Slapinator.4196

Slapinator.4196

A few months ago we were asked if I remember correctly which items we would like to add to the Material Storage like Bladed Shards, Shimmering and Tenebrous Crystals but I at least haven’t heard anything about this since then if it was abandoned as an idea or will be implemented in the future.

Ascended/Legendary flamethrower, etc

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Even if they don’t do this an update on kit textures and meshes like Elixir Gun, Flamethrower, Bomb Kit and Mortar Kit would be really nice, along with the choice of enabling or disabling hobosacks from options.

Balance patch notes 18.10 discussion

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

This mechanical master brings damage and DISRUPTION to the profession through a variety of ingenious inventions and electrifying abilities… #NOT

Damage mitigation

in PvP

Posted by: Slapinator.4196

Slapinator.4196

I would like to know what you people think about skills that negate damage while still letting you do damage to other player (Endure Pain, Obsidian Flesh, Signet of Stone, Shield of Courage, Shock Shield, Distortion, Unrelenting Assault, Field of the Mists and other that I dont remember right now) and skills that on the one hand negate damage and on the other hand make you unable somehow to deal damage (Shield Stance, Gear Shield, Crystal Hybernation).

I think the second ones are much more fair and promote tactical thinking unlike the first ones.

5th machine part?

in Living World

Posted by: Slapinator.4196

Slapinator.4196

I can’t find the 5th part either.

*Nvm log out, log in and its visible.

(edited by Slapinator.4196)

Expert Examination change, fix Engi in Raids

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Maybe they could do this to the ‘Glass Cannon’ trait and swap places with ‘Shaped Charge’, and rework somehow ‘Expert Examination’ to be more usefull.

PSA: Final salvo bug

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Yes Final Salvo doesn’t affect the blast gyro it seems, the rest of the gyros are fine though.

What happened to the Mist-weapon skins???

in Guild Wars 2 Discussion

Posted by: Slapinator.4196

Slapinator.4196

If you mean the revenant weapons I think arenanet developers said that they “lost” them and so they won’t be adding them soon. Maybe in the future who knows.

last balance patch before next season?

in PvP

Posted by: Slapinator.4196

Slapinator.4196

My guess is the game will keep this direction until they announce the next expansion and elite specs, then they are going to break everything including the current elite specs so they prepare the ground for the new ones and we will be back to this point.

REMOVE Glint's Egg Sack!

in Guild Wars 2: Heart of Thorns

Posted by: Slapinator.4196

Slapinator.4196

The egg has chosen you are the egg bearer !

Mine Field

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Is it possible that we could make the Throw Mine toolbelt skill (mine field) ground targeted instead of random mine spawn around the player maybe then it will be more easier and efficient.

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: Slapinator.4196

Slapinator.4196

My engineer needs a jetpack instead of wings and kites to glide make it happen arenanet !

Scrapper, Scrapper, Scrapper...

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Yeah I agree with the OP I really miss the time when the old engineer (grenade condi, SD) dominated pvp nowdays it’s just spam all your skills and you block, cc, get boons, deal heavy dmg and heal. Really wish we could get the core engi trait lines the way they were before June.

(edited by Slapinator.4196)

Comments on the new Reaper and Thief

in PvP

Posted by: Slapinator.4196

Slapinator.4196

The game isn’t supposed to be 2 or 3 overpowered professions and the rest balanced or underbalanced.

How to combat necros this patch?

in Necromancer

Posted by: Slapinator.4196

Slapinator.4196

The only way to beat reaper on a warrior is using gunflame and berserker amulet, kill him really fast or start running especially after berserker stance nerf.

The problem with Gyros

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

I think the whole new gyro concept needs to change, they should be summoned with unlimited duration and work like necromancers pets they should have an active skill when summoned doing what they are currently doing, and when u don’t use the active they should apply boons, conditions or dmg the enemy. I don’t think that’s broken, there are other skills in the game that are more broken (doing insane dmg, cc, boons).

thief with MORE mobility

in PvP

Posted by: Slapinator.4196

Slapinator.4196

My guess they are going to nerf thief by buffing every other professions damage.

New broken AA dps

in PvP

Posted by: Slapinator.4196

Slapinator.4196

At least thieves now won’t boast about how their class requires skill and tactics, it’s plain stealth 1111.

New trait - Applied Force

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

I can’t see this trait working that efficiently because it needs really good coordination between each might application so that it doesn’t trigger when it isn’t supposed to, maybe lower stacks could make it work better, at least in pvp.

Make "Chill to the bone" blind immune!

in Necromancer

Posted by: Slapinator.4196

Slapinator.4196

A blind can cancel almost any skill in the game despite the cooldown or the cast time or whatever, how making Chilled to the bone blind immune, would make the game more balanced.

Ascended Trinkets

in Guild Wars 2: Heart of Thorns

Posted by: Slapinator.4196

Slapinator.4196

Shouldn’t there be ascended trinkets for every possible stat old (valkyrie) and new one (marauder…and the rest) now that the raids are live.
I know this has been brought up before but…I don’t know there hasn’t been a response or something.

Viper's (new DPS) Insignia/Inscription Mats

in Guild Wars 2: Heart of Thorns

Posted by: Slapinator.4196

Slapinator.4196

Are we ever going to be able to buy Ascended Accessories with these stats and the rest of the new ones ?

Core game story problem

in Bugs: Game, Forum, Website

Posted by: Slapinator.4196

Slapinator.4196

I know it’s kinda odd to report a what may be a bug for the core game now that the expansion has launched but in ‘Starving the Beast’ story part I can’t seem to be able to attack ‘The Blight’ with the ‘Charr Assault turret’.

Since the Scrapper Reveal

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Well hopefully after the BWE3 we will finally see if the scrapper’s (function & utilities) gyros, hammer and traits are worth unlocking the new specialization.
I personally would like to see a cooldown reduction for gyros in the Final Salvo trait, super speed stackable and Impact Savant affecting Dazes as well.
Liked Chaith’s idea about having non-combative function gyros encircling you even if the Impact savant trait didn’t change.

Only few changes left

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Turns out the flamethrower the bandit boss in the raids trailer was holding is actually a rifle skin so no new kit skins for flamethrower and EG.

No druid teaser pic ?

in Guild Wars 2: Heart of Thorns

Posted by: Slapinator.4196

Slapinator.4196

I guess we all know it’s gonna be druid so no point thursday we will get a peak at what the staff, utilities and traits can do.

scrapper amulet on poi

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

I checked the buning dmg of IP with the rabid Amulet and it was the same as in the POI, he was critting a lot also he didn’t have any extra health so I suppose it was the Rabid Amulet.

(edited by Slapinator.4196)

Which hammer skin?

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Im kinda confused there is a hammer skin on the release teaser image but in the livestream there was a different hammer skin, which one is the specialization bound skin?

If Forge is AI based I quit!

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Yeah drones will be like flying turrets, at least that’s what i imagine…and turrets tend to not be so reliable anymore.

Next elite spec point of interest? When?

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Salvation will come on Monday with the teaser, if not then the torment continues.

[Feedback] BWE2 Druid Impressions

in Guild Wars 2: Heart of Thorns

Posted by: Slapinator.4196

Slapinator.4196

I can imagine the guy who first read this post title from arenanet spitting all his coffee on the monitor in front of him.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Slapinator.4196

Slapinator.4196

I think the real problem is people PrePurchasing the expansions before Arenanet revealed what it offered to players. If that’s the case no one holds responsibility if someone ended up not liking the content or the way things are going to be but since there was a recent statement concerning rewards in raids in the official site I don’t think there is any point in discussing this anymore.

(edited by Slapinator.4196)

Druid BWE All Pets Unlocked

in Guild Wars 2: Heart of Thorns

Posted by: Slapinator.4196

Slapinator.4196

Now that you said time there wasn’t a teaser today ]:<

Gadgeteer. Have we just given up?

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Even if they buff and rework gadgets who will give up kits or elixirs for them. You can’t take more than one gadget without sacrificing dmg or sustainability, which makes gadget traits worthless.

Reaper coeffs and early thoughs

in Necromancer

Posted by: Slapinator.4196

Slapinator.4196

There should be some balance between tankiness and damage though.

Please remove Beta characters from ranked PvP

in PvP

Posted by: Slapinator.4196

Slapinator.4196

Funny every much I played till now lost because the enemy team was full of beta characters. Has anyone seen what those new specializations can do…

My major issue with "hard content"

in Guild Wars 2: Heart of Thorns

Posted by: Slapinator.4196

Slapinator.4196

Guys let’s try not to lead this thread in different direction than what the OP said about, organized groups possibly kicking casual players. The conversation we are currently doing has already been done TWICE led nowhere and the thread was locked.

How to get Legendary armor outside of raids?

in Guild Wars 2: Heart of Thorns

Posted by: Slapinator.4196

Slapinator.4196

Funny a few days ago they locked the exact same thread for having absolutely no point and leading nowhere and here we are creating it again.

New Engi kit?

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

I think it is a flemthrower in the trailer it spit fire.

Would it be part of the redesign of kits?

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

That would be amazing. I guess we will find out with Forge poi announcment , in one or two weeks. Hopefully…

When will bomb kit be fixed?

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

Maybe they changed their minds about increasing the radius and there hasn’t been an announcement yet or maybe they are still working on numbers. Dunno :S

Tempest shouts take a dump on Reaper shouts.

in Necromancer

Posted by: Slapinator.4196

Slapinator.4196

I have come to realize that necros in general reaper in this case is not meant to be played 1v1 or offensive it’s more like the guy who will tank all the ccs, all the dmg and in the end die so that your team can have a chance to deal some dmg. I mean those cast times and slow hitting attacks are only effective against mobs. We are like supports, cause all the recent updates necro got that weren’t completely destroying him enhanced more his supportive abilities.

New weapons for prof are hardtied to specs?

in Guild Wars 2: Heart of Thorns

Posted by: Slapinator.4196

Slapinator.4196

If you watch the reaper livestream or read the wiki the first minor trait is the one that allows you to equip greatsword if you don’t take the trait line you can’t equip it nor can you use the shouts.

TP update today! outfit, etc.

in Guild Wars 2 Discussion

Posted by: Slapinator.4196

Slapinator.4196

Is it confirmed that we get an update today?

The second coming of Turret Engi

in PvP

Posted by: Slapinator.4196

Slapinator.4196

I think it’s a troll thread.
….
No wait I’m sure it’s a troll thread!

Power Engi Tips?

in Engineer

Posted by: Slapinator.4196

Slapinator.4196

I suggest using the classic Static Discharge with the rifle turret. It’s really good dmg quick and with low cd also you can use elixir S instead of slick shoes and definitely the tool kit. I’ ve been running this in spvp and it’s fine, at least against non-condi or tanky builds.
This build runs pretty well with kinetic battery.

(edited by Slapinator.4196)

Tempest & Warhorn confirmed – Feedback [merged]

in Elementalist

Posted by: Slapinator.4196

Slapinator.4196

When was this released ? finally some new info I had started losing hope.