Showing Posts For Smokeex.7083:
Yeah im actually done with my ranger today, switching back to my warrior(since that seems to be the profession we have to play to get diverse and working skills), love the ranger but this is it to many nerfs and the occasional “Bone”(Ar for Pets laughable btw still get one shotted by aoes and bosses b lining for them) is not enough for me to enjoy the class anymore.
I like it in theory, but the last time I used it in a fractal the pet heals for 10 a tick which is probably even slower than using a revive orb assuming it doesn’t get killed by the rampaging instagib boss.
Forgive me for veering off-topic with this discussion of S&R, but…
The biggest advantage, to me, of S&R is the fact that your pet can revive someone while you do something elsewhere. This is invaluable in fights like the Dredge Fractal boss, or the Grawl boss, where if a player tries to revive (from a dead state), the boss will aggro towards them and drop AoE. So you just send your pet to do it, without fear of boss aggroing on it, while the players are fighting on the other side of the map.
Whether it deserves the “slot” or not is a moot point, in my opinion. I don’t use it 99% of the time, but if I’m PUGing some fractals, I slot it in specifically for those bosses. You never know if it’s going to be useful or not of course, but there have been occasions it has proven very useful for me.
Again, each to his own. I’ll personally be pretty excited if S&R works 100% of the time. It can’t hurt, right?
Pets will move on top and then doesn’t res just stands there like a date raper waiting for you to pass out.
That is unfortunate. Ah well. I’ll test it later myself just to make sure.
See what your saying would be awesome if other professions didn’t have an insta res skill like war banner or the glyph of renewal which can res multiple people. now the only sound argument for S&R is we are the only class that can res dead not downed people but even then.
They’ve “Buffed” Search and Rescue but its still a mediocre skill and really isn’t something to have perma slotted I’ve tried it a couple times post patch and its still bugged just like lick wounds is. Pets will move on top and then doesn’t res just stands there like a date raper waiting for you to pass out.
then you must be playing another profession
Pet Res Still busted both “Lick Wounds” and “Search and Rescue”
Can’t say that I’m shocked about that one.
Story of the whole Ranger profession.
Downed hit 3 and low and behold bear is standing on me not ressing, has happened a couple times now post patch, “Pet-revive skills no longer fail to heal their target.” great fix thanks anet.
Like the repair canister but for respecing trait points when out in the world. And maybe have a chance for a non-consumable version in the black lion chests.
Also i have noticed a down player is more susceptible to AoE Circles, and this should not be the case (its like they cover more ground when downed), and this equates to instant death in CoE.
A resurrect/WP timer would be a much better idea than the current system after the most recent patch it keeps players from res-rushing but also lets them re-spawn in fights that are downright impossible to res teammates in (Subject Alpha being one example silly one shot mechanics) .
Basically you die 10-30seconds till you can WP(Somewhat like Spvp WP timers), with possibly a penalty for multiple deaths in a certain period.