Showing Posts For Sonata.1036:

Suggestion to improve team communication

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Posted by: Sonata.1036

Sonata.1036

Actually this is typed in gamechat, if i was unclear. So it isn’t linked to your keybinds

Suggestion to improve team communication

in PvP

Posted by: Sonata.1036

Sonata.1036

Obviously this may not be a thing for highranked players, but in lower divisions team cooperation thank’s to solo-duo is rather poor. So I’m trying to suggest easy and fast-written messages that can help your teammates understand what is going on the map. These messages need to be easy to understand and fast to write and ofcourse everyone needs to be famaliar with them.
So here is my suggestion – we use only nubers.
First number means node or map objective -
1-close
2-mid
3-far
5-map objective
Second number discribes what is going on it
1-help
2-leave
3-everything ok
4-free to cap node or rush objective

So something like “help far” is 31, “leave close” is 12, “rush lord” is 54.

I understand that it doesn’t cover all situations, but i think it is enough for low-mid levels of play, and ,if shared between the community and used, could improve our spvp experience)

I appreciate any further developments and improvements, but the most needed thing is sharing it among community, spend 2 min to memorize it and use)

P.S. Sorry for my english

Questions About The Revenant!!!

in Revenant

Posted by: Sonata.1036

Sonata.1036

Well first of all you need to say what gamemode you prefer.
Generally what is unique for revenant is energy managment. So you need to get used for its flow. And for me the secret of revenant is in being greedy with energy. Be as passive as you can if situation affords, just position yourself and aa but at the right moment spend it all as a devastating kitten

Tips and tactics for pvp

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Posted by: Sonata.1036

Sonata.1036

I usually start in shiro with staff, using staff 5 to trigger traps and force stunbreaker, then use wait for second wave of traps, shiro dodge and hide behind obstacle with superspeed against their f1. Traps end, use PS and sword 2, UA to trigger dodges, swap to glint and dtaff 5. Usually there are dead. If not and they use f2 wait for it to end and finish off. But it takes about 20 sec. Is that ok?

Tips and tactics for pvp

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Posted by: Sonata.1036

Sonata.1036

Didn’t see any good topics for revs with tips and tricks, and extended tactics.

I came to gw2 in april and during both seasons ended in end of diamond. So I cann’t really advise anything cool and 100% true.

It will be very good if some more experienced players could write here and help new fellows with revenant class.

I would mostly aprecciate tips how to fight DH, especially if there are 2 of them. I heard that you should burst them fast but I manage them only after baiting all their traps and blocks.

How to make condi rev a thing

in Revenant

Posted by: Sonata.1036

Sonata.1036

As always told the only real thing that stops condi rev in pve is the mechanic of torment, stance switching is ok, always eqiup mace in mainhand is also an option.

So ,easy solution – rework torment. My idea is to keep its unique flavor in this way -
calculate torment damage as a long lasting dot (aka bleed), but if target moves, speed up ticks 2 times faster. So you always do comparable damage to other dots in pve and have flavor of preventing enemy movement in pvp as well, keeping torment different from other condies.

Pvp rewards

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Posted by: Sonata.1036

Sonata.1036

Show me any other thing in gw2 that can be considered as accomplishment

Pvp rewards

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Posted by: Sonata.1036

Sonata.1036

Seems like no one except me is unhappy about rewards in spvp……

Pvp rewards

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Posted by: Sonata.1036

Sonata.1036

Well if I want to pvp in wvw ascended is needed. If it is too much why not give us some considerable amounts of gold, not 5 for legendary, just spit in our face

Pvp rewards

in PvP

Posted by: Sonata.1036

Sonata.1036

Yesterday I realised that crossing in legendary division rewards you with 5 gold, are you serious Anet?
In General can we have some guaranteed rewards as those who farm raids? Mb something like ascended chest for crossing division or gold equivalents?
Pvpers in this game are considered plebs for sure but mb we will take some activity to change this fact?

Rank 1 Legendary Prestige LB/GS build

in Ranger

Posted by: Sonata.1036

Sonata.1036

First of all thank you Miaz very much for bringing this build) Was playing shatter mesmer and power rev, but now i’m stuck with power druid.
Really fun and insane lockout from this build coupled with burst make this build a pain in the kitten for almost everyone, especially necros in my 6 tier of diamond)

You mentioned you have 20 min video and i’m here to ask how soon we will see it?)
Best regards

Miaz 2 - Rank 1 EU | Marksmanship Ranger sPvP

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Posted by: Sonata.1036

Sonata.1036

And why you use call of the wild trait instead of passive signet proc ?

Miaz 2 - Rank 1 EU | Marksmanship Ranger sPvP

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Posted by: Sonata.1036

Sonata.1036

can you link your build? espesially runes

support mesmer in action [video]

in Mesmer

Posted by: Sonata.1036

Sonata.1036

As well I think you forgot to pay attention for opening rotation starting with staff, which gives protection and a chunk of aegis. As well switching to sword for f5 gives you more might and makes you way more defensive tools for the start of the fight.

support mesmer in action [video]

in Mesmer

Posted by: Sonata.1036

Sonata.1036

I said it in the beginning – you need good teamates. there is no support class that can carry with handless randoms. When I said “die” i meant downed, you need to teach your buddies stomping immeadetly and fearless, so you almost always insta get up. Most people dont stomp midfight but under stability stacks it is easy.
As well some builds seem to be great with chronobuffer, I had some lol games with hammer warrior and hammer guardian who obliterated mid in matter of seconds, my buddy reaper had 14 k crits on his gravedigger etc.

support mesmer in action [video]

in Mesmer

Posted by: Sonata.1036

Sonata.1036

There is no bad even in dying, but you can die only after your group is buffed. You almost double your teammates damage and I would say may triple cause you make their damage uninterruptible with stability, especially this is seen when running against multiple meditrappers when your team ignores traps due to distortion aegis protection and stability. As well you can do over 400k damage cleaving downed bodies with sword auto)

Season 4 Ranked Matchmaking Change

in PvP

Posted by: Sonata.1036

Sonata.1036

Just bring 5 revs who know how to bait with traps and walk to legend

support mesmer in action [video]

in Mesmer

Posted by: Sonata.1036

Sonata.1036

Shatter I meant)))))))

support mesmer in action [video]

in Mesmer

Posted by: Sonata.1036

Sonata.1036

And you do not need blink as any starter is a stunbreak

support mesmer in action [video]

in Mesmer

Posted by: Sonata.1036

Sonata.1036

I find diviners the best, just really time your sword 2. I’m in case of condifests use nullfield for sure, if 2+ necros use glamour mastery for resistance as well. BUT I found out that utilizing healing well and shatters is almost always enough to deal with condis, just fit healing well in f5 and you clean 8 Condi just with 2 wells. As well I really recommend using leadership runes.
Have problems survivingclose fights take scepter and camp back, as well sc auto under quickness gives you kittenloads of clones and this results in more quickness. Sc 3 under wquickness is as well 5-6 k burst. However I strongly do not recommend using sc if enemies have rev or thief

support mesmer in action [video]

in Mesmer

Posted by: Sonata.1036

Sonata.1036

Mightstacks are achieved with signats of power and battle.
Yes, this spec is squishy but if you finish buff rotation in mid, 99 percent or your duty is fine, you are left with shield block, sword 2, distortion, that is way enough to survive, even if you get downed you almost insta get up due to stomps.
However you will at first encounter that fact that you used all your cds at the beginning, left with sword auto and 3 . But this will happen cause you OVERUSED your skills for this fight, the depth of this build is learning how to be greedy with your cooldowns, popping them no more than needed to finish this exact fight.

support mesmer in action [video]

in Mesmer

Posted by: Sonata.1036

Sonata.1036

I use middle grandmaster in illusions – it’s cooldown is reset after f5. As well I run utility stunbreak which gives 2 clones instead of nullfiald against power teams.
Classic opener – 5-10 meters before entering midfight- f123, f4 to be sure your team gets clear opener via party distortion. During pressing f4 cast chaos storm under allies and yourself, staff 2 out of it with picked target to get in combat, staff 4, that gives you at this moment 8 sex quickness, 4 stack stability 10 sec, 2 might, regen, vigor, aegis and other kitten. Having clone from staff 2 cast utility to get 2 clones more, start casting staff 3, midcast f5, thhis will give you auto inspiration prix from phantazm, use time warp, your inspiration, illisuions and f1-3 switching to s/ sh and casting 5 in allies. F5 finishes, you use 4 shield for another auto inspiration, for that moment of your buddies are good every enemy in 50 m radius sits on its butt in downed and auto inspiration gives stability for clear stinks. Save f4 for emergency.
This is mad rotation but usually you do not need it while, use no more cooldown then needed for this exact fight and rotate to point where you are needed and make +1 really unfair)))
Hope this gave general idea, typing from phone) write ingame and will discuss it in voice

support mesmer in action [video]

in Mesmer

Posted by: Sonata.1036

Sonata.1036

This guy just doesn’t really know how to play this build. I play almost metabattle chronobuffer, resulting in 3000-3500 boons each long arena, 2k of we win fast. The main thing about this build that it serves opposite to eles role – speed up fights, make them tremendeosly fast. You should stack quickness in your team BEFORE entering mid cycling all your f1-4 and rift. Using this build gives almost permaquickess during fights, protection, 4 stacks of stability, perma regen, 17-18 might, 25 with rev. On good fights you can manage to do 400 k damage and as much healing, considering that fact that with diviners amulet you always try to camp backline.
I’d say it is pretty solid and ,more important entertaining, build for you and your allies , which converts your team in a paintrain for opponents. However, same as season 3 ele, you are useless if your teammates are garbage.
This build gave me some fresh breath after classic chronophantasma.
If you want to discuss it with me or get some tips feel free to whisper ingame)

Stop random noobs

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Posted by: Sonata.1036

Sonata.1036

And tea, you can improve your skill, learn how to deal with op classes, provide new strategies, and loose, but that loss is a kind of which you should improve, and that’s good. But you can’t outplay stupid folks

Stop random noobs

in PvP

Posted by: Sonata.1036

Sonata.1036

You can obviously check your new builds in unranked and make them work, and if it works in ranked no one will “dislike” actually.
And not getting punished by leaving close to go far and die there one game after another is plain stupid cause your dehavior costs 4 pips for others who perform way better. Gw2 is actually designed so that no one can slack in competitive levels of play.
Say you haven’t lost a single game in solo thanks to stupid shout-signed ranger that died holding mid and tried to push fat while game?

Stop random noobs

in PvP

Posted by: Sonata.1036

Sonata.1036

Been constantly getting lossstreaks in 3d division only when playing solo/not full party just due to getting players literally dumb or with stupid builds like power necro with zerk amulet or s/p thieves. Me, as cleric ele, and my warrior friend from ruby, are able to hold mid outnumbered or even win it, but suddenly we realise we loss 200/500.
I just ask for a feature that allows us to point out such players and punish them. For example give us ability to “dislike” such people, resulting in that if you get 3 dislikes in 3 out of 4 games in a row you are allowed to decide – lose a while bunch of 5 pips regardless of division protection, or be ring unable to play ranked for 24 hours. The goal is to force people either in lower divisions with their level of skill or stop playing and start figuring how to play, which builds to use , etc.
Way of punishment can be changed obviously, I just tired to point reasons for this. Just due to the fact that 99 % of toxicity in pvp comes thanks to such type of players. It is ranked holy Jesus, progress or sink to the bottom.