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August European PvP Power Rankings

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Posted by: Spartacus.5243

Spartacus.5243

best list eu srs. get rid of that dupe 74 omega crap tho. it might confuse people. 10/10 for effort tho semi srs

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Posted by: Spartacus.5243

Spartacus.5243

twitch.tv/GingXFreecss

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Posted by: Spartacus.5243

Spartacus.5243

Saying “by far the best” followed by “viable” is not sense of making bass ackwards.

Grammatical errors subject to whim.

you must be fun at parties

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Posted by: Spartacus.5243

Spartacus.5243

ive got a d/p build also, let me know if you want it

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Posted by: Spartacus.5243

Spartacus.5243

I’d argue DA is better overall due to similar damage and the control and healing it offers. On steal, you get heal cut + weakness + damage + self-heal, with utility on Panic Strike and bonus damage on executioner for the +1 role better.

CS is definitely a worse trait line. That said, when talking strictly burst damage output potential, CS > DA, but again, only marginally so.

Just lol @ taking executioner when running DA. improvisation is what makes DA good. so without executioner CS is more than just marginally better in burst

I have to agree. When I take DA, I go for Improv rather than Exec.

My highest ability cooldown is 32 seconds. I don’t take Improv XD.

The double use of stolen item is what makes a difference when fighting any class. The ability CD reset is trivial.

repped

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Posted by: Spartacus.5243

Spartacus.5243

I’d argue DA is better overall due to similar damage and the control and healing it offers. On steal, you get heal cut + weakness + damage + self-heal, with utility on Panic Strike and bonus damage on executioner for the +1 role better.

CS is definitely a worse trait line. That said, when talking strictly burst damage output potential, CS > DA, but again, only marginally so.

Just lol @ taking executioner when running DA. improvisation is what makes DA good. so without executioner CS is more than just marginally better in burst

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Posted by: Spartacus.5243

Spartacus.5243

@messiah.1908

Now do the same test but this time with CS 221 and popping signets as soon as the might buff wears off. Roughly a 90% might uptime.

repped. just lol @ unaware of OP post

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Posted by: Spartacus.5243

Spartacus.5243

I tested some stuff, it seems CS does do more damage than DA a lot of the time, at least with staff anyways. Not sure why, but higher numbers on my screen. So sorry if I came off as kitten y in the last post ^^

get awared SON! now follow my stream.

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Posted by: Spartacus.5243

Spartacus.5243

hahahaha. U boys realize nobody reads yo esseys 10000 word long. Friendly adivce. Never ever waste yo time in this way

and i already told them to just watch my stream to see that its the best indeed

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Posted by: Spartacus.5243

Spartacus.5243

hahahaha. U boys realize nobody reads yo esseys 10000 word long. Friendly adivce. Never ever waste yo time in this way

ayy lmao. repped

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Posted by: Spartacus.5243

Spartacus.5243

You misunderstood, there is no combo here

Actually, you misunderstood.

I would use Bound to position myself to be on the side or back to trigger Haste then use Inf Signet to trigger the 5 stacks of might. This will give me 6s of Fury and 5 stacks of might for 10s.

This is a combo. A combo is a combination or chain of skills. Bound, gain buffs, Infiltrator’s Signet, gain buff, attack with buffs. How you “attack with buffs” is irrelevant, but they are a chained, intended to make the most of those buffs.

A combo is something that will not work when the order of sequence is interrupted, that is not the case here. An Example of a combo is BP+HS to gain stealth. If BP gets interrupted, there is no stealth. Bound and Inf Signet are not as volatile as this. Even if you interrupted Bound, the Thief will still get 10% damage boost.

Arguing over this little thing is not only pointless, but ridiculous. There is clearly a combo.

Yet you’re arguing about it. If after playing GW2 for so long did not teach you what a combo is, then this is indeed pointless and ridiculous.

any skills are susceptible to interrupt and mitigation whether you’re running DA or CS.

Yeah… I’ll just quote myself.

While this is also true regardless of build you’re running, the point is if you build to have a telegraphed moment of high damage capability, that is the window the other players will use survival skills to mitigate it. Whereas if your damage is high throughout the fight, a period of mitigation won’t be as harmful, because you’re not dealing less damage during the other times in order to have had that “high damage moment”. Nevertheless, DA would still have higher DPS with no might than CS would with 5 stacks.

The fact that the damage output necessitates a response of any kind, may it be mitigation or interrupt, proves that this build can hurt — a lot. You’ve kinda proved that point in your response.

Yeah…. And I didn’t say DA didn’t hurt a lot either now did I? Speak to me of flaws, this is the “missing the point” flaw. You’d get the same defensive response with DA as well. Any damaging build in fact. The point is if a significant part of the DPS is concentrated to a small period, the loss of damage pressure will be huge when defensive skills are used in response for that period. The only difference is when they will be used, not whether they will be used.

Just because a burst can be mitigated or denied, doesn’t necessarily mean the target can predict when the burst will happen. You’re arguing that a flat DPS is better since a mitigation will have less effect assuming that a CS burst with Haste, Bound, HM, and 6 stacks of might can be predicted.

Any Thief who has played this long would know when to burst and when not to burst. With the example I’ve provided, using Inf Signet to engage instead of Steal reserves the Steal for interrupting any defensive skills the target is going to use.

Assuming that the burst was mitigated, it doesn’t mean that CS will suddenly lose all DPS capability. Also the fact that you’re using D/P in your argument conveniently ignores the flaw of that weapon set, that it does no DPS while in stealth. Without stealth D/P dies in seconds even when spec’d with Weakening Strikes.

DA without 5 stacks of might and no way to maintain 100% Fury uptime is doubtful to have higher DPS than CS. I’ve used your Math and the result disagrees with you.

With 6 stacks of Might @ 50% uptime (5 from SoP and 1 from Rune), the effective Power of CS is 2315. The CS’s DPS goes to 2919 DPS. Factor in Havoc Mastery it’s 3123 DPS. Factor in Haste it’s 4379 DPS. Factor in both HM and Haste it’s 4685 DPS.

I don’t see how DA can remotely beat that.

I’ve said all I need to about fury for DA. In practice it can no better maintain 100% up-time alone than CS can, unless CS takes thrill of the crime as well, which will not result in the full benefit because these traits and runs granting fury can – and do – overlap and go on cool down together. I actually got 3014 DPS factoring in 6 stacks of might. You could indeed factor in havoc mastery, but that then factors in no ability to apply weakness, which results in less survivability, which results in less stay power and less damage in practice.

DA has less staying power than CS. Even more so if DA uses D/P which going in stealth means less DPS. Even without weakness, this CS build forces the target into a defensive position meaning there will be no DPS coming from the target to worry about. This CS build uses Withdraw instead of Channeled Vigor shows that it has, in fact, a lot of survivability. Staying power is provided by the Staff which D/P lacks.

That last figure is rich with flaws. DPS is damage over time. You have clearly fallen victim to the flaw of generalisation; you find it raises DPS in a short window, and then generalise that value to apply throughout all periods of combat. This is of course false. That, or you missed that the values I produced were averages, and that the value you gave with haste taken into account is far from an average.

The results are shown in categories, not in general terms. You’re jumping to a wrong conclusion. The figures clearly show what HM and Haste can do to the CS build and in the moment of burst, it can get upto 4600 DPS for the duration of Haste.

You accuse it to be a generalization even though it’s clearly that is not the case.

Not to mention, as already stated, haste is a gimmick, and is less reliable than revealed training with D/P which I didn’t deem reliable enough to factor into the calculation.

There’s also the fact I left unsaid that there is no tell for when it is ready to trigger again, so it won’t always be used to burst. It could activate when you’re escaping and not in a position to attack, or when you’re in shortbow, or simply not in a position to make use of it. So not only can it not be taken into account in an equation, but it is unreliable in practice. Like I said: gimmick.

Haste is more reliable than RT only because you can predict it’s CD status just by looking at the signet’s CD and can easily get into position with a single Bound. RT relies on stealth that Staff has no access on. The DA build has to use D/P to gain that bonus and if BP is interrupted, the DA build is SoL. This is why many D/P builds run away from fights when they are revealed or BP was interrupted…they have no staying power, thus they have significantly less DPS.

No staying power = less DPS
Going in stealth = less DPS
Running away =less DPS

So even if you’ve calculated with an assumption that DA D/P has better DPS, the fact remains that relying on stealth results in a very low DPS output.

also bruh didnt you notice i run 2 sigils. so that translates into 10 might stacks. just awaring you

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Posted by: Spartacus.5243

Spartacus.5243

cs > da in pure dmg

lmao did you hear this vornollo guy? prove him wrong bruh. confirm im best eu.

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Posted by: Spartacus.5243

Spartacus.5243

Max damage modifier: 1.5307 [DA[above 50% health)], 1.8368 [DA(below 50% health)], 1.5307 [CS(above 50% health)], 1.3915 [CS(below 50% health)]

You might want to recalculate since DA gets a +10% damage modifier regardless of targets health as long as the target has a condition. Thus the Mug damage above 50% health will have a 10% boost since the poison is applied prior to the Mug damage.

I already factored that in.
Exposed Weakness (1.1) * Staff Mastery (1.1) * Bound (1.1) * Lead Attacks (1.15) = 1.5307. The above 50% is with Executioner (1.2) * 1.5307 = 1.8368.

bruh. replace ‘’points for D/P’’ with ‘’points for staff’’

Astounding logic there. To pick one, let’s give points to staff for headshot. Headshot is of course a strength of staff. Very good.

Also i have tested the difference in dmg output enough. I see with my own eyes that CS sometimes gives me 10k vault with this build. and with DA max i have seen was 7k

I’ve landed 9-10k back stabs on cele reapers, 10k back stabs on warriors, 11.7k back stabs on marauder scrappers and been hit with 15k vaults. All with and by Deadly Arts. Although simply stating this out of context doesn’t mean much, just like it doesn’t when you do.

thats impossible m8. else I would have experienced that also. i dont even hit that much in WvW with foods etc

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Posted by: Spartacus.5243

Spartacus.5243

Also i have tested the difference in dmg output enough. I see with my own eyes that CS sometimes gives me 10k vault with this build. and with DA max i have seen was 7k

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Posted by: Spartacus.5243

Spartacus.5243

Testing DA vs CS, both using Staff

Weapon strength: 1100 [Staff]
Power: 2225
Crit chance: 68.52%
Ferocity: 187.3% [DA], 218.5% [CS]
Max damage modifier: 1.5307 [DA[above 50% health)], 1.8368 [DA(below 50% health)], 1.5307 [CS(above 50% health)], 1.3915 [CS(below 50% health)]
Skill coefficient for testing: 1

Fury uptime: 100%
Might uptime: 2 stacks @ 50% [DA], 1 stack @ 50% [CS]
Effective power: 2255 [DA], 2240 [CS]
Effective crit chance: 88.52%
Mug: 1187 every 20.75s [DA]

Mug damage (above 50%): 1187*1.5307 = 1816
Mug damage (below 50%): 1187*1.8368 = 2180
Mug DPS: ((1639*0.5)+(1982*0.5))/20.75 = 192.5907402409639

DPS [CS](above 50%): (1*2240*1.5307*1100)/2600 = 1450.632615384615
DPS [CS](below 50%): (1*2240*1.3915*1100)/2600 = 1318.713846153846
DPS [CS](average): (1450.632615384615*0.5)+(1318.713846153846*0.5) = 1384.673230769231
DPS [CS] (average with crits): ((1384.673230769231/100*88.52) * 2.185) + (1384.673230769231/100 * 11.75) = 2832.712570261539
Total DPS [CS]: 2833 DPS

DPS [DA](above 50%): (1*2255*1.5307*1100)/2600 = 1460.346673076923
DPS [DA](below 50%): (1*2255*1.8368*1100)/2600 = 1752.377846153846
DPS [DA](average): (1460.346673076923*0.5)(1752.377846153846*0.5) = 1606.362259615385
DPS [DA](average with crits): ((1606.362259615385/100*88.25)*1.873)
(1606.362259615385/100*11.75) = 2843.939887573918 (note it’s higher here even before Mug i.e. the Trick+DA synergy)
DPS [DA](average with crits + mug): 2843.939887573918+192.5907402409639 = 3036.530627814882
Total DPS [DA]: 3037 DPS

Now for Dagger/Pistol, with executioner, thrill of the crime and havoc mastery

Differences:
Weapon strength: 1000 [Dagger]
Max damage modifier: 1.4889 [DA[above 50% health)], 1.7867 [DA(below 50% health)]
Mug damage (above 50%): 1187*1.4889 = 1767
Mug damage (below 50%): 1187*1.7867 = 2120
Mug DPS: ((1767*0.5)+(2120*0.5))/20.75 = 93.66265060240964

DPS (above 50%): (1*2255*1.4889*1000)/2600 = 1291.334423076923
DPS (below 50%): (1*2255*1.7867*1000)/2600 = 1534.007115384615
DPS (average): (1291.334423076923*0.5)(1534.007115384615*0.05) = 1412.670769230769
DPS (average with crits): ((1412.670769230769/100*88.75)*1.873)
(1412.670769230769/100*11.75) = 2514.253776692307
DPS (average with crits + mug): 2514.253776692307+93.66265060240964 = 2607.916427294717
Total DPS: 2608 DPS

For ease of view if you want to ignore calculations:
Deadly Arts Dagger/Pistol: 2,608 DPS
Critical Strikes Staff: 2,833 DPS
Deadly Arts Staff: 3,037 DPS

So you see, at the cost of gaining 204 DPS, you could stop acting like you are the only person that has tested and calculated, and also admit that you have made an error. Or, at the cost of losing 225 DPS, you could run D/P with more utility, stealth plays, and escape-capability/survivability.

Note that these numbers are not as accurate in practice. In practice:

  • You are rotating to fights where foes are already down some health, so there is less of the “above 50% portion” to deal damage to, if any, making DA more potent. The target may even be close to or under 50% health already, further reducing the effectiveness of critical strikes over deadly arts.
  • Mug is not going to be spammed off cool down so it will have less DPS than on paper, but it’s a very small figure anyway so this bears little weight in terms of DPS. It is remains strong to lend a bit of extra spike when needed.
  • There is the weakness condition, and its affect on your damage output to consider when relying more on critical hits.
  • When not running staff, you can take escapists absolution to better survive and remove weakness when it is applied to keep your damage up. Points for D/P.
  • When not running staff, you can take impacting disruption for yet more damage on steal, your elite skill’s interrupts, and whenever you use headshot. Points for D/P.
  • Headshot interrupts attunement overloads and heal skills. This isn’t a damage increase but it makes you more effective at getting the job done. Ultimately, your job is downing and cleaving (sometimes finishing) enemy players. Dealing damage is just a means to that end. Points for D/P.
  • The longer you survive the more damage you can do, and the better you can stick to and even chase down your fleeing target, the more useful you are in your role. Points for D/P.

Edit: Formatting issues.

bruh. replace ‘’points for D/P’’ with ‘’points for staff’’ because staff does that all better. downing enemies is quickest done with staff and u have more survivability cuz u dodge more with it. basically staff can do everything d/p can do, but better. and provides one extra thing which is dominating in team fights

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Posted by: Spartacus.5243

Spartacus.5243

i also run CS 1,2,1 which give me perma fury and 86% crit chance and 230% crit dmg with rune of the rage with nice 5% more dmg

http://gw2skills.net/editor/?vZAQJAWVn8lCFOhlOBGmCkmildCbeB+ArgeThowVYLAUbaTA-TJBFABiXGAgHAgAXAAb2fAA

but i miss the swiftness from UC

sometimes i take fist fury and if timed right after steal and elite use FF usually finished the job and great with team coordinated assault

also regarding debate which trait line is better

CS is a win versus DA regarding dmg , but DA got nice poison and weakness and immobilize (which every class got some sort of immunity these days)

I agree with immob trait being useless these times. DA not worth it. Some poison and weakness is also usless due to perma resistance. Da give bonus dmg only when below 50% which is very rare.

funny how there is only 2 brahs itt that get it.

cs gives more crit dmg about 30% more . so with 86% crit chance its like 25% more direct dmg . also you gain 10% crit dmg when your enemy hp above 50% and with NQ give you about 19% crit dmg so you get about 38% direct dmg (86%*50%)

DA give 20% more dmg if you enemy below 50% hp so you have to work it out , and 10% if your enemy got condi which is easy.
rage rune give 5% if you got fury (and you got perma fury)

so it total cs +rage rune yield the best dmg output

test it on golem and friend
vault dmg was higher above 50% hp about 16%, and below 50% was 10%

although i never got 1m dmg

uwotm8 you speak as if im argueing against CS. my last post i said finally there is someone that gets what im talking about.. Now convince the rest of these sad kents itt. they dont want to be believe CS is better only cuz im advertising it. they got xbosed.

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Posted by: Spartacus.5243

Spartacus.5243

i also run CS 1,2,1 which give me perma fury and 86% crit chance and 230% crit dmg with rune of the rage with nice 5% more dmg

http://gw2skills.net/editor/?vZAQJAWVn8lCFOhlOBGmCkmildCbeB+ArgeThowVYLAUbaTA-TJBFABiXGAgHAgAXAAb2fAA

but i miss the swiftness from UC

sometimes i take fist fury and if timed right after steal and elite use FF usually finished the job and great with team coordinated assault

also regarding debate which trait line is better

CS is a win versus DA regarding dmg , but DA got nice poison and weakness and immobilize (which every class got some sort of immunity these days)

I agree with immob trait being useless these times. DA not worth it. Some poison and weakness is also usless due to perma resistance. Da give bonus dmg only when below 50% which is very rare.

funny how there is only 2 brahs itt that get it.

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Posted by: Spartacus.5243

Spartacus.5243

I believe you are right. This build and its variations are probably the best builds if you play a “traditional” thief, meaning you try to outnumber and end fights quickly.

incorrect m8. my build does that job better. jokes on you. its better in team fights and ends fights 9001x quicker also better in outnumbering cuz my build has extra dodges compared to that build so more mobility. Also just believe urejt and me when we say. CS does more dmg than DA. even when DA has executioner. srs. just watch my stream if you want confirmation

What if I don’t want to watch your kittenty ruby stream? What if I prefer to watch Vallun’s or Sinderer’s stream, both using this build with most likely better success than you use your build.

Then it is your loss because it is in fact less likely that they have more success because my build is superior

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Posted by: Spartacus.5243

Spartacus.5243

I believe you are right. This build and its variations are probably the best builds if you play a “traditional” thief, meaning you try to outnumber and end fights quickly.

incorrect m8. my build does that job better. jokes on you. its better in team fights and ends fights 9001x quicker also better in outnumbering cuz my build has extra dodges compared to that build so more mobility. Also just believe urejt and me when we say. CS does more dmg than DA. even when DA has executioner. srs. just watch my stream if you want confirmation

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Posted by: Spartacus.5243

Spartacus.5243

this ^ just lol @ these people saying im still ruby therefore im bad. I have a life m8, I dont play everyday. Division you are in says nothing about individual skill. Only says something about how much time you have put in and RNG how lucky you have gotten with teams since I only do Solo Q. just lol @ that argument. So yeah dont listen to these sad kents cuz they are ignorant as kitten. as again mentioned only watched 3 mins. so they know nothing. haters gonna hate so just watch my stream brahs. Also Crit strikes is far superior to DA i have compared the dmg output. I also like to replace no quarter with invigorating precision btw.

Just a couple of things.

Firstly, CS only has better damage than DA if you lack crit chance or sources of fury, because DA gives % damage modifiers that affect non crits as opposed to more crit damage. You have >50% crit chance with marauder amulet, meaning fury access is the most important criteria here.

Compare 10% damage when target has a condition from DA to 10% crit damage when target is over 50% from CS, and assume a hit with base damage 2k. 10% extra damage on your 2k hit which then crits for 200% damage will do more damage than 2k only modified by a crit of 210% (4.4k with DA vs 4.2k with CS), and if you don’t crit you get zero extra damage from CS, requiring you to have very high crit chance to compare them. Running DA with marauder amulet, pack runes, signet of agility and thrill of the crime results in >80% crit chance, which is more than enough.

In comparison, for CS to do more damage you’d have to run no quarter for the extra crit damage, and this is assuming that the target is >50% health (so no executioner) and a greater or equal crit chance compared to the DA build. So when taking invigorating precision over no quarter and flanking strikes over totc, you lose fury uptime and the extra crit damage when you have fury, making DA with thrill of the crime and executioner objectively better.

Secondly, if you want people to take you seriously, try talking like a human being. I already don’t want to watch your stream because you come off like an idiot when you talk about traits etc being goat or hnnnng. Minor point, but I can’t be the only one thinking that.

flanking strikes with no quarter ( Best autoattack eu) you cant crit auto attacks and down an enemy as fast as with this combo with DA.

totc with invigorating precision ( a lot of heal while dealing dmg, good synergy with aoe dodge and vault spam)

both better than DA.

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Posted by: Spartacus.5243

Spartacus.5243

I underline that thief gameplay present on stream is terrible indeed.
steal+5+5+5 -> 3 dodges away no matter what target do. It is the only trick i’ve seen there.
There is a reason you’re ruby mate and since you stream a lot I guess you have enough time to play… make a conclusion.

I dont stream a lot m8 wtf. i stream like maybe 2 times a week.

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Serious Question About Thieves

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Posted by: Spartacus.5243

Spartacus.5243

Yes, we all read about how thief is underpowered, etc.

While I do agree thieves need more build diversity because they are locked into the +1 Decapper role.

I also do agree thieves’ need more weapon diversity/buffs, you HAVE to take SB for mobility to do your role.

But, whenever I watch Sindernerr or Vallun’s Streams, thieves are a different beast and can overturn a match very quickly.

They also play their class very very well, and I just could not see how they are playing with their class on par with the other elite specs.

So what is really the problem with thieves? As far as I can see, basing it from those players, Yes thieves need a bit of work, buffing/tweaking/more diversity but I just don’t see how some people here on the forums make it like thieves are the worst spec.

No flaming please. I was just really curious about the situation of thieves.

holy kitten kitten brah. Shame on you to call Vallun an example thief. are you even aware of my stream? im far superior to him. I play staff he is d/p lmaooooo

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Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10

By FAR the Best Thief build VIABLE.

in Thief

Posted by: Spartacus.5243

Spartacus.5243

Lol Eraz, thanks for sharing, but your stream is terrible.

That being said, you get almost nothing from crit strikes (and especially from No Quarter) if you play Pack Runes. Play Scholar or just play Deadly Arts.

too bad he doesnt have any past broadcast so I could witness it :p

so yeah dont listen to that sad kent bruh. My stream proves it wrong. He just has a personal agenda against me. haters gonna hate brah

http://www.twitch.tv/RoxasXlii
Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10

By FAR the Best Thief build VIABLE.

in Thief

Posted by: Spartacus.5243

Spartacus.5243

if you master this build, thief would be meta.

check out my stream to see it in action.

www.twitch.tv/aesthetic_eraz

I have played against you so many times, there is a reason youre stuck in ruby mate. I get that you want to gain a bigger streaming audience (you anounce you stream before every match starts) but stpo agressivly forcing yourself on people with false statements.

Hey, don’t generalize every Ruby player >>.
I’m still in Ruby because I barely have the time to play .
.

It’s one thing not having enough time to play, and another being stuck in Ruby.

http://www.twitch.tv/RoxasXlii
Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10

By FAR the Best Thief build VIABLE.

in Thief

Posted by: Spartacus.5243

Spartacus.5243

no m8 with deadly arts you wont crit as often. no quarter is goat. the auto attack is hnngggg. Check out my stream

http://www.twitch.tv/RoxasXlii
Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10

By FAR the Best Thief build VIABLE.

in Thief

Posted by: Spartacus.5243

Spartacus.5243

I average 700k dmg dealt with this build and my max is over 1 mill dmg dealt. which is a lot for thief. impossible with any other weapon set.

http://www.twitch.tv/RoxasXlii
Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10

The PvP Meta Team build that is Unbeatable

in PvP

Posted by: Spartacus.5243

Spartacus.5243

this needs a staff thief

http://www.twitch.tv/RoxasXlii
Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10

Stuck in Ruby for over 2 weeks?

in PvP

Posted by: Spartacus.5243

Spartacus.5243

As much as i would want to say that maybe you are not good enough i cant because any bad can get to legend. So just pick up actual meta condi necro build and get your legend.
Do you even have keybinds?

that elitsm lol

its all rng in what players you get in your team
you CAN’T solo carry a match ONLY if you go againts seriously bad people

How is it elitism, if someone would google GW2 PVP basics he would probobly stumble on some guide that tells him that you need build and keybinds before you start PVPing, so this fook has no build and no keybinds so he doesnt even have the very basic requirements for PVPing.
Yes most of the time whichever team has least amount of bad players win, but if you are bad yourself then you already decrase the chances of having the better team.

he never mentioned or said that
as i said elitsm allready thinking he is a bad scrub that does not know the basics

He is celestial necro with wells.
90% sure he has no keybinds and not that they binded to mouse or something.
Hes in PVE guild.
Hes tracking wintersday achievements.

So i should ignore all these signs of someone whos not very competent PVPer and presume that hes 1 out of 1000 exception and is actually good player?
Elitist in me says that he shouldnt even be in ranked but play unranked, cause i didnt even leave hotjoin till i knew every basic thing about PVP, but im not doing that because im 100% that he plays PVP not because he wants to be good at it but because he wants reward so im telling him that even tho hes terrible player he can still get to legend if he would play build thats considered viable because there is ton of terrible player in legendary division.

Actually ye you cracked code im kitten elitist. Sorry to OP, you are awesome change nothing, its all RNG when you stop getting bad teammates you will fly to next division like beutiful eagle

http://www.twitch.tv/RoxasXlii
Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10

Leeto is a legend

in PvP

Posted by: Spartacus.5243

Spartacus.5243

ayyyyy check out my stream brahs im best thief eu

http://www.twitch.tv/RoxasXlii
Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10

By FAR the Best Thief build VIABLE.

in Thief

Posted by: Spartacus.5243

Spartacus.5243

I have shared this because its been asked a lot in my stream

http://www.twitch.tv/RoxasXlii
Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10

By FAR the Best Thief build VIABLE.

in Thief

Posted by: Spartacus.5243

Spartacus.5243

if you master this build, thief would be meta.

check out my stream to see it in action.

www.twitch.tv/aesthetic_eraz

Attachments:

http://www.twitch.tv/RoxasXlii
Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10

new streamer looking for viewers

in Looking for...

Posted by: Spartacus.5243

Spartacus.5243

new streamer looking for viewers twitch.tv/denizyzz

i am d/p crit thief and i stream pvp/wvw/pve but mostly pvp

http://www.twitch.tv/RoxasXlii
Roxas aka best thief EU
aka male model status demi god alpha facial aesthetics/10