Showing Posts For Sylli.3891:
then did the nerf come it say that auto att on guard gs and sword only hit 3 taget was aoe not 5 taget and warr dont have that nerf on there gs
sorry my bad english
ye it is im a tank and can get down in 3-4 hits still a bad way BS works then u got that high armor u take alot of the dmg out of the class and u suffer from dmg and u can still get down from op BS
ye now u do 9 k dmg and not 11 k to a full tank on 3500-4000 armor ye still see a problem
but its kinda sad to put my guard in the trash for the pvp part i want to be good on it and got 1000 h in wvw. i have kill some mesmer and thief and even warr using hammer and got some skill on it but most of the time the enemy is doing way more dmg then what i can do. its on the same build bunker
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ye but go scepter is a joke its the worst u can pick and then we got staff that is full support ye the sword blink is good but the way it work is that u blink to the enemy but 30 % of the time it blind so im not going that way. there are to many bugs on the guardian u att and the way u use spells like gs then u use skill 2 and the enemy go just 100 range from u it hit 40 % of the time. the spells is random.
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still if u need to go full dmg to win then u can go tank on warr/ele/eng and still have 4 times better dmg then the guard that the big problem and have way to much mobility at the same time we got no cc no mobility low hp low dmg
ye and 10 k hp can do much in pvp were u die in 1 sec. then u have the warr on 18k can do it better then the guard
ether the warr need a big nerf or the guard need a big buff on pvp 1vs1
ye dps go look on spvp and wvw´and say how much dps do we have close to 0
So GH, how much gold did you pay Deso to doubleteam us this week?
HAHAHAHAHAHHAHAHHAHAHAAHHAHA
Same ol’ PunK, complaining about everything yet doing exactly the same.What should I say about our garri? First Deso megablob, then FSP, then Deso again.
And don’t you DARE even mention “guilds are blobbing up”, because all I’ve seen tonight is a 100km long FSP train made up of AoA and SOUL and PunK (or Kale, they are pretty much alike).Pretty boring reset all in all. I’m fine with Deso, they do blob but they at least are honest about it. FSP on the other hand…
hahaha ye that what u get from double team, can thank u commander for doing so u get fsp on u the rest of the week
double teaming at SM?
If there is one place where people are lootbag hunting its Stonemist.
and no it was not sm it was the keep
So GH, how much gold did you pay Deso to doubleteam us this week?
the league is over so no one gains anything from double teaming you
since we are back to random matchups again.I am looking forward to some awesome fights this matchup
ye but it is still here if all the enemy can do is double team then go play some other game
That EB Keep fight… wasnt double team, it was just coincidence but kitten that was awesome fight – it lagged like it would be fight for SM
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Great start of the MU!
then u got 1 at right gate and another server at left gate sure that is not double team then what is it?
As you can clearly see in :
http://gw2wvw.org/?region=2&tier=5
Desto focusus GH for 70% and desto 30% so plz dont say that we doubleteam.
still see no double team there. u att us and we att u so deso get nothing att on fsp bl then u got the most of it that the way bl works
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So GH, how much gold did you pay Deso to doubleteam us this week?
As you can clearly see in http://gw2wvw.org/?region=2&tier=5 Desto focusus GH 71% and FSP 29% so plz dont say that we double team. We as GH should say that you ppl from FSP pay Desto. ;o
ye say that to 2 server att the same eb keep at the same time there go on the wall on ea side and build ac so deso and gh got 2 ac on ea wall then the gh was wiping us and deso make sure that we cant get in the keep sure that is not double team and then u got gh on the left gate and deso on the right sure that is not double team if that not it then what is. deso were at the keep 6 times and gh 4 times and if u focus this much and dont fight the other server this is not even fun to see 2 sad server fight 1 at the same time to win a fight still the new low server
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If you knew a thief or two was in inner, you should have posted a few people on inner, 2 would have been good at the very least, shouldn’t need much more than that.
The players sweeping also gave up after 5 minutes without killing the thieves. See previous statement on what you should have done.
This is what I think thieves should actually be doing. Covert stealth stuff. I do not feel they are exploiting.
If you give up on the sweep, it is your fault.
ye but if u call out that i need help and no 1 come then what more can i do
Just use a stealth trap.
not worth the supply or the effort after 30 sec they can restealth and they got enough evades to stay alive for that time
We too have cooldowns.
no you don’t you have initiative which is spammable.
Until it runs out. Afterwards we have to wait. Lets not forget a majority of these spammable skills are either high cost or high utility save maybe 1 on our bar.
Indeed… if you stop a thief mid heartseeker through his black powder he’s pretty kittened… and with practice that’s really not hard to do on some classes (just as an example).
and if u got 3 thife this guys just buff the 1 that u can see
It helps to understand how stealth and revealed works.
http://wiki.guildwars2.com/wiki/Stealth
http://wiki.guildwars2.com/wiki/Revealedi have look on the Revealed part but then i see a thife he can go stealth just 1 sec after he is revealed. so u cant see him and he can keep it up because the thife got no cooldown. that why i say some thife exploit that u cant see them.
“Revealed is an effect applied when stealth is broken, for example by attacking or exiting the Shadow Refuge circle prematurely”
If they don’t attack or leave SR early they don’t get the revealed debuff. It’s not an exploit.
Easy to stop the perma-stealthing if you know how it’s done. Just stand next to the black powder field (not in it or you get blinded). The thief stacks stealth by heartseeking through the black powder field over and over and over. If you’re anywhere near the black powder field, the heartseeker will hit you and the thief will get a 3s revealed debuff.
Stealth overall is OP, but this specific problem is a l2p issue.
That works far more often than it should tbh. Why this works is because the first and only first HS through the BP can land and you will still gain stealth (because stealth is given at the end of the leap finisher). After that first one it’s an attack made from stealth and they gain the revealed debuff.
Also Mr Ranger… check the patch preview…
“Ranger
Sick ‘Em will now apply ‘stealth ” to enemies they target. We want to introduce some counter play to Stealth (players have asked for that for a while), so we thought a pet “catching your scent” might be a cool way to insinuate some anti-stealth into the game. "
but that not what im saying. then he Revealed there back in stealth and it say that it take 3 sec before u can do so but he is going in stealth just ½-1 sec after he got Revealed
It helps to understand how stealth and revealed works.
http://wiki.guildwars2.com/wiki/Stealth
http://wiki.guildwars2.com/wiki/Revealed
i have look on the Revealed part but then i see a thife he can go stealth just 1 sec after he is revealed. so u cant see him and he can keep it up because the thife got no cooldown. that why i say some thife exploit that u cant see them.
Qqing cuz u cant beat someone. Stealth may b op in certain cirumstances, but it’s one of many features that brings diversity in game play. Nonetheless, rangers can counter stealth after the skills patch
the problem is not that i cant beat him he is easy to get down then i play my guard. but he will stand there for like a day if he want to. and its lame i have to wait for him to attack all he was doing was just running in stealth. just stand there all day long just to get 1-3 thife that is impossible to kill on a guard that have few aoe and no mobility.
just do something about exploit of permanent invisibility thife camping bay 3 AM. 2 of them was from a guild TIME. all there was doing was camping bay inner and permanent invisibility in the smoke if the other enemy and fsp take bay back, there just waiting for the buff to get off then 3 men is soloing 2 thife and 1 war. and if we take it there just do the same and keep getting high xp
and after the enemy AG got bay 20 men was running after the thife and after 5 min there gave up
sorry for my bad english
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The upswing to the unbalanced nature of the match is that as long as your server puts up some kind of fight, you’ll probably gain a few ranks.. and no matter how well ER does, they’ll most likely drop a few ranks.
the new matchup system isn’t about winning the match, it’s about performing better than your rating expects you to.
it’s a lot less frustrating than playing for the win.
ye this guys need to make a better point system and its getting boring then u outmanned ea day long and fsp getting smash ea time from all the blob server that have 200 vs 30 men. and the night capping is just so lame then u stand soloing a blob on 50 men and 6 omega golems. most player on fsp have stop playing wvw and soon we will be on the bottom server if u guys want us to play this then do something about the game
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how can u mach Far Shiverpeaks vs a server like Elona Reach. its so unfair machup and all we get from this is just that fsp stop playing wvw. Its okay if u get a server machup just 4 from u. but number 3
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i use that form alot then i need to get away. im playing a norm guardian and its the only skill i have to get away and if i dont have that then buff guard skill so i can be more mobile
and 2 the elite skill is so bad on the guard in wvwvw u got a skill to reset the f1 f2 f3 and its bugget it say that u cant be hit for like the 2 sec u use it but u can still be pull and push
and then u got all the book spells that have no use in 1 vs 1
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hi i got a friend that just got the game. he made the account for the game but then he try to log it fail and then he try to recover the account pass it say a error
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all skills have counters and I have a feeling many of your bug’s arent bugs but as designed. Know how to counter counters and realise that you are playing against real people and not sutpid programmed NPC’s helpts a lot in WvWvW
The hammer skill 3 is very easy to avoid by a human player by dodge, jump, aegis, stability and more.
The hammer skill 5 is also easy to avoid.
Orb of light: I use a staff and dont have any issues.
Greatsword (my favourite weapon).
This is a skill with two effects. The wirl only hit for a short range. Only the 7 projectiles have a range of 600. These projectiles can be easy avoided. This is as designed. It’s a melee skill, not a ranged skill. The projectiles are bonus.Renewed focus is not a get out of combat skill. The renewal of your virtues is the most important effect. I only use this skill after spamming my f1, f2 and f3 to get the passive effect back
In short, I dont see any bugs. All works as intended. Dont expect your foes in WvWvW be as unintelligent as the npc foes in PvE.
first of all the problem is not dodge on the hammer skill( i point that out then i started) there did not dodge and and a ranger dont have aegis. and first of all stability still dont work its a snare spell not a stunt or knokdown. and u say number 5 skill is easy to avoide then its more reason to buff it or bug fiks it.its not like skill that cen be sepm is have long cooldown and if its to easy to avoide then why use it so. and the greatsword still have 600 ranged and its not melee its on 130 range its hard to hit even on 130 range then the spinning it only hitting 50 % the time. renewad focus i use it for the same but its kinda sad then all it do is reset skill. bug fiks and the tool on it is buggede. its all designed fail that dont make the skill handy so u can use them. and most other class got move speed/mobility like thife, elementalist, ranger, mesmer and u still need to think that there dont need to be in melee to fight you. and if u control spell is missing like 70 % of the time then how do u want to get close to a range class. i know u can go range on the guard but the staff is for only support and the septher is some bad designed fail. its not that i dont get kills but so many designed bug in the game
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hey i got alot of problems on the guardian in wvwvw. i have played guard for like ½ year now and im getting so sad then there are so many bug on a class and dont fiks it
Hammer( main weapon)
then im usinge hammer 3 skills 50 % of the time its missing and im hitting them spot on and there dont use dodge skill. and today then i make my ring of warding the ranger got through and he didt have the stability on him and. i think the wall of warding and the ring of warding need to get a fiks its way to easy to get through. then u got a skill that have that high cooldown and be so bad in the 1 vs 1 fight. u guys need to fiks it so u can’t go through the skill that easy. it says that only stability and teleport can go through it but that not right i see all skills that can jump go through it then its not a teleport skill. i know its a strong skill then u fighting a zerg but in still kinda useless in 1 vs 1 and monster
staff
then im using the 2 skill it get stuck and i cant use it and most of the time u dont see a ball and it fail hitting and dont heal at all
sword( i use that then i started and stop using it then it buggede)
then you use the skill 2 and try to jump its not hitting and dont blind at all
greatsword( i have try many times the greatsword and ea time i go back to hammer)
then im spinning it only hitting the enemy if there in 50 range but it say that it can hit to 600 range and if the enemy is on about 200 range its missing like 70 % of the time it need to get a better chance of hitting
Renewad focus
this skill need to get a hard fiks on tool or the use of it. why do it take 2 sec to use the skill then its only 3 sec long. i was testing it so i took my telefon and start and stop in it and it was only 2.5-2.45 sec and if take 2 sec to use it and 3 sec invulnerable. if that right then it 2 + 3 = 5 sec so somthing is wrong here. and the worst problem is that then im in wvwvw and use the skill the first sec. i can still be hit by my enemy and some times i can get pull and push in my renewad focus so it missing to do the job and i use the skill and dont get my F1. F2. reset F3 it kinda bad then u use a high cooldown skill and get nothing out of it.
sorry for my bad english
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At hills north inner you can place an AC against the gate and aim inside trough the gap above the gate. I wasn’t there but 9/10 someone complains about that, the enemy used that tactic.
ye but its still a bug and some one is using a bug should get a warning or ban i have played many other game and then u use a bug its a permande ban. and lame to use a bug to get in. and u cant call a bug a tactic u are broken the game rule if u use it and im here to play fair
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nice work on the fps hill but stop use the cheat/bug to get in u ac hit about 1000 ranged behind the wall on the northen inner gaten i dont know who use it but wvw was there and most of them was random guilds but if that how u guys play to get the top its shame on u
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on wiki it say that it pulse 11 times in 10 sec i want to know how many get the stability each time it pusle then i use my hallowed ground ? do all get it or only 5 or more
sorry for my bad english