Showing Posts For Teknical.9746:

AOE beyond line of sight

in WvW

Posted by: Teknical.9746

Teknical.9746

Wow. I was there. I could be wrong but I think that was Dgin manning the AC. Always thought something was fishy but I didn’t say anything.

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

Ideas for Massive Changes to WvW

in WvW

Posted by: Teknical.9746

Teknical.9746

Massive changes? WvWvW is so 2012, how about WvWvWvWvW?

Think about the amazing SMC lagfest!

my computer just burst into flames in protest

Hah! That’s easy, just go here!

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

Ideas for Massive Changes to WvW

in WvW

Posted by: Teknical.9746

Teknical.9746

Wei-wei, a 15-year old circus ringmaster of a falling troupe in China, is left behind an insurmountable debt when her grandfather dies in the Great Sichuan Earthquake. The only family/friend she can depend on is a forty-five year old “baseball playing gorilla” named Ling-ling. When a loan shark threatens to sell Ling-ling and the circus kids to cover the debt, Wei-wei has no choice but to allow Ling-ling to be scouted by the materialistic sports agent Sung Chung-su to play in the Korean Baseball League. Despite the skeptical of the professional baseball society, Sung Chung-su successfully signs Ling-ling with a professional team with his calculated plan and sweet talks. Ling-ling, now dubbed “Mr. Go,” hits consecutive home runs and brings victories to his team Doosan. His popularity grows so immensely that even the fans of his opposing teams cheer for him. Mr.Go’s successful home-run parade continues, but Wei-wei and Sung, stunned and blinded by the sudden success, neglect to detect …

So beautiful. ;(

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

Ideas for Massive Changes to WvW

in WvW

Posted by: Teknical.9746

Teknical.9746

Massive changes? WvWvW is so 2012, how about WvWvWvWvW?

Think about the amazing SMC lagfest!

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

5 sec stuck at rambuild

in WvW

Posted by: Teknical.9746

Teknical.9746

/no
Message Body length must at least be 15.

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

[NA] Silver League: Predicted Rankings.

in WvW

Posted by: Teknical.9746

Teknical.9746

1-2 FA/HoD
3-7 SBI/YB/IoJ/NSP/CD
8-9 BP/SoR

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

Account bound WXP

in WvW

Posted by: Teknical.9746

Teknical.9746

YES! YES! YES! YES! YES!

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

Anyone gotten stuck on an Arrow Cart?

in WvW

Posted by: Teknical.9746

Teknical.9746

Double click any siege blueprint in your bag. Works like a charm.

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

How do you get into the spawn?

in WvW

Posted by: Teknical.9746

Teknical.9746

Don’t do it, or else.

I have are a very particular set of skills; skills I have acquired over a very long career. Skills that make me a nightmare for people like you. If you stay out of the spawn, that’ll be the end of it. I will not look for you, I will not pursue you. But if you don’t, I will look for you, I will find you, and I will kill you (and take yer plunder).

-Mikey Bloodeye (Pirate Thief)

Good luck. – Marco from Tropoja

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

New WvW abilities and guild siege coming

in WvW

Posted by: Teknical.9746

Teknical.9746

I still think the most useful thing on the list is the cannon boon removal one. That is incredibly effective since there is no cap on the number of enemies a cannon will hit.

That’s the first skill I got.

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

New WvW abilities and guild siege coming

in WvW

Posted by: Teknical.9746

Teknical.9746

Because some people like to see bigger numbers, so why not give them bigger numbers against stuff that no one else is affected by in the least.

Because, with all due respect, it’s useless.

Like Spread Shot? Or all of the Balista line? Or maybe this new AC ability?

I’m not commenting on Balli/AC skills. I find it useful.

Because this imbalanced players against one another.

I’ll agree with you on the movement speed but not for the build/repair speed. How would that imbalance gameplay?

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

New WvW abilities and guild siege coming

in WvW

Posted by: Teknical.9746

Teknical.9746

More levels in Guard Killer- Meh but will see

I never got this. Along with the mercenary skills, I think it’s just a waste of skill points.
Why not something useful? Like faster build/repair skill/s? Or increased movement speed during combat?

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ

Willing to share WvW details?

in WvW

Posted by: Teknical.9746

Teknical.9746

Good afternoon! It’s a lovely day here in Seattle, but a bit cold, so I figure this is a good time to answer some questions

I was going to wait to ask this until after the Feb update. However I was wondering if there will be any changes going into forced respawn after being stomped for…30 seconds (something like that)

We haven’t settled all the details yet but we’re working on a forced respawn timer. It’s a good thing that your allies can revive you but I think the game will be better off without corpse scouts, etc.

CS players would know: mp_fadetoblack 1

No need for timers. And it’s kinda dramatic since you close your eyes when you die.

NSP/ET/SBI/KN/BG/SoR/GH/TC/Mag/CD/IoJ/YB/SoS/FA/DB/HoD/DH
NP : JQ