Showing Posts For Terazeal.1976:

Narrative Lessons From 15 Months of Scarlet

in Living World

Posted by: Terazeal.1976

Terazeal.1976

My one wish is this: stop trying to tell character-based stories in an MMO; it just doesn’t work. Instead of putting the story in the form of a character or collection of characters one has to stick to in order to progress, rather tell a setting-based story built into the game world itself. This works far better in an open-world non-linear game in my opinion. Of course, there are still going to be some NPCs that are more important than others, leaders of factions and so forth, but making those, or any other specific characters, the sole focus and/or conduit of the story is a fool’s errand. A legion of small(but still well done) characters is always going to do a better job of fleshing out a world than a handful of titanic personalities.

Official Response: Drop Rate of Legendary Precursors

in Crafting

Posted by: Terazeal.1976

Terazeal.1976

Randomness is the only sure way to keep legendary weapons legendary in rarity. It is abundantly clear that there are an amusingly large number of people with the time and dedication to get every component other than the precursor who would all be running around with legendary weapons by now if there was less randomness involved, thus putting them firmly outside the realm of legend.

Rifles and pistols...or lack there of in MF recipes

in Crafting

Posted by: Terazeal.1976

Terazeal.1976

It is almost certain that all possible recipes have not been discovered and publicly posted yet. I think that the people who are posting the recipes they find aren’t approaching it from all possible angles, which would explain other weirdness like the comparatively high amount of foci discovered thus far: foci are likely all made using the same general formula, that being the one that the public researchers are exploring.

What would YOU like to see for Wintersday?

in Guild Wars 2 Discussion

Posted by: Terazeal.1976

Terazeal.1976

The main thing I want for Wintersday is for it to be different from Halloween. The worst thing would be for Arenanet to develop a shtick that they simply follow again and again for each holiday. As far as specific suggestions: a focus on the existing world rather than adding new areas, a focus on new armor rather than new weapons, a lack of Black Lion Trading Company involvement, and festive decorations for all of the cities of the game would all be just lovely.

Sylvari too human?

in Lore

Posted by: Terazeal.1976

Terazeal.1976

It just goes to show that you cannot, I repeat cannot stereotype an entire sentient race into one personality type or mode of behavior. Individuals will always break absolutely any mold that they are supposedly fit to. Thus the entire business of generalizing groups of sentients is a futile endeavor.

Wintersday with no gods?

in Lore

Posted by: Terazeal.1976

Terazeal.1976

Is it confirmed that people still celebrate Wintersday? It’s entirely possible that the holiday faded into obscurity in the intervening centuries.

Is it just me, or is Tyria ridiculously mountainous?

in Lore

Posted by: Terazeal.1976

Terazeal.1976

that’s like complaining that Hyrule in Twilight Princess is surrounded by a canyon.

it’s just gameplay over realism. suspend your disbelief, and you won’t even notice the mountains.

Are you asking me to overlook the mountains?

Sorry, I couldn’t resist.

Make masculine versions to go with the girly looking Legendary's for us men please

in Crafting

Posted by: Terazeal.1976

Terazeal.1976

Are you seriously assigning genders to inanimate objects? Is this actually a thing that you are doing?

you act as if its not a thing people do EVERY day, regardless of if it is right or wrong.

I act as if it’s something that is completely insane. Which it very much is. I suggest you have a good think about in what way it makes any kind of logical sense and then get back to me.

A more realistic battle system

in Guild Wars 2 Discussion

Posted by: Terazeal.1976

Terazeal.1976

alternative reality

Key word being “alternative.”

Make masculine versions to go with the girly looking Legendary's for us men please

in Crafting

Posted by: Terazeal.1976

Terazeal.1976

Are you seriously assigning genders to inanimate objects? Is this actually a thing that you are doing?

Lotrogear - counterpart for guild wars 2

in Guild Wars 2 Discussion

Posted by: Terazeal.1976

Terazeal.1976

This page could be of use. It lists all available stat combinations as well as where they can be obtained. It is, however, incomplete as it does not list items obtained from the Mystic Forge, for example.

A more realistic battle system

in Guild Wars 2 Discussion

Posted by: Terazeal.1976

Terazeal.1976

Tyria != Earth
15c

The diversity of the human npcs in their respective districts

in Lore

Posted by: Terazeal.1976

Terazeal.1976

Your constant Earth references are annoying and offensive.

On the Silence of the Gods

in Lore

Posted by: Terazeal.1976

Terazeal.1976

Or the dragons ate the gods themselves.

The Dredge...

in Lore

Posted by: Terazeal.1976

Terazeal.1976

Wow. I thought the dredge were actually unique and interesting and it turns out that they’re simply another case of the game ripping off reality. Great.

Is it just me, or is Tyria ridiculously mountainous?

in Lore

Posted by: Terazeal.1976

Terazeal.1976

Seriously, are there just like a bajillion different tectonic plates or something? Are there even any geologists in Tyria?

(edited by Terazeal.1976)

Opinions on Mystic Forge

in Guild Wars 2 Discussion

Posted by: Terazeal.1976

Terazeal.1976

I like the ability to combine 4 things into a better thing. The possibility of getting something of the same value out is really bothersome and the fixed recipes for particular items should just be discoverable recipes for specific crafting disciplines.

Have Preview Show "Effects"

in Suggestions

Posted by: Terazeal.1976

Terazeal.1976

When you preview certain weapons and armor(the Durmand Priory weapons, most torches, anything that glows, etc.) large sections of the items are missing. As far as I understand it, this is because those sections are deemed “effects”(as in the terms “particle effects” or “special effects.”) I would much appreciate it if the preview feature was modified to include these portions of the equipment so that I can make informed purchasing decisions. Thank you.

~Zhaitan The Disappoint-er~

in Fractals, Dungeons & Raids

Posted by: Terazeal.1976

Terazeal.1976

In addition to everything stated in the thread thus far, I would like to add that the fact that the Zhaitan fight was confined to a 5 man dungeon rather than being the culmination of an epic dynamic event chain was the single most disappointing thing about Guild Wars 2.

Clock Tower should have a disclaimer

in Halloween Event

Posted by: Terazeal.1976

Terazeal.1976

They do warn you. Don’t you pay attention?

More Halloween Goodies

in Halloween Event

Posted by: Terazeal.1976

Terazeal.1976

I’m not sure how you expected to have fun just throwing open a pile of random chests in the first place…

Should Level Cap Increase in Xpacs?

in Guild Wars 2 Discussion

Posted by: Terazeal.1976

Terazeal.1976

God no. It’s bad enough that they have levels in at all. Until I hit level 80 I was confined to only adventuring in areas that were intended for my level… which was awful.

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: Terazeal.1976

Terazeal.1976

Ripping off reality in no way makes a game compelling. As far as I’m concerned, humans should never have been a part of Guild Wars or indeed any work of fiction set in another universe.

The Elder Dragons are not threatening each other?[CoE spoilers]

in Lore

Posted by: Terazeal.1976

Terazeal.1976

i conclude it’s a case of gameplay > lore (or logic). if you could just hide and let the minions kill each other, than take out the weakened last minion, it would break the dungeon.

The textual and experiential facets of a game are simply two ways of expressing the same events. If an aspect is not acknowledged(tacitly or otherwise) to be “outside of the game”(i.e. entirely for the player’s benefit) it is “inside the game”(an expression of the happenings intended to be conveyed by the work.)

Halloween Event Achivement

in Halloween Event

Posted by: Terazeal.1976

Terazeal.1976

The events in question are not in the game yet as far as I’m aware

[Spoilers] ArenaNet "confirms" the fan theories about Elder Dragons?

in Lore

Posted by: Terazeal.1976

Terazeal.1976

I’d not trust the Inquest, bro.

Too much emphasis on too few characters.

in Personal Story

Posted by: Terazeal.1976

Terazeal.1976

So, I just completed the first “chapter” if you will of the story of my latest character: a sylvari ranger of the cycle of noon who dreamed of a white stag. After finishing this segment of the story and meeting the Pale Tree etc. I reflected on the experience and realized something bizarre and somewhat upsetting: I had not made even the slightest contact with Niamh, the Luminary of my very cycle, who, by all rights, should have been guiding me along my journey! Instead, the person with whom I had the most contact during the early stages of my life was Caithe of the cycle of night, who is not even a Luminary. After some research I came to a horrifying discovery: absolutely every sylvari character’s story features Caithe, playing the role one would expect of their cycle’s Luminary(i.e. that of mentor and guide).

After yet more research(combined with previous personal experience), I discovered that this issue extends to the other races as well: every charr character’s story, regardless of legion, heavily features the Blood Legion Tribune Rytlock Brimstone, every Asura’s personal story revolves around Zojja, a member of the College of Synergetics, and so on. This trend continues on into the higher levels: absolutely every character of a particular order has the same mentor(and, more shockingly, goes on almost all of the same missions), and, most heinously of all, absolutely every single character ever made will accompany Trahearne on his wyld hunt to cleanse Orr and become second in command of his Pact in the process completing, again, almost all of the same missions with the occasional choice between two or three different ones.

This is simply ridiculous. This game, rather than featuring the diverse cast of characters one would expect from a game with such a huge world and huge story to tell, instead focuses its attention on a small handful(around a dozen I estimate) of seemingly all-important people, with everyone else having a role to play only in regional happenings. When seemingly every important event that takes place in the story features one of the same small number of characters, it makes the game feel less like an MMO set in its own, unique world and more like a novel(the epilogue to Destiny’s Edge, perhaps).

On a related note, and rather tangentially, the story being told in this game, even outside of the “Personal Story” feels far too monolithic for the vast world it takes place in. Everything in the game is either about the elder dragons or some relatively small regional concern; there are no large subplots to flesh out our understanding of the state of the world. It feels far more like a game about the dragons than one about Tyria, the opposite of what one would expect from a true MMO.

A Suggestion/Idea: Make at least one of the Elder Dragons a World Event...

in Dynamic Events

Posted by: Terazeal.1976

Terazeal.1976

All of the elder dragons should be world events. Discovering that Zhaitan could only be encountered in a 5 person dungeon was by far the most disappointing thing in Guild Wars 2.

In my opinion, the armor is ugly in GW2

in Guild Wars 2 Discussion

Posted by: Terazeal.1976

Terazeal.1976

My major complaint about the armor in this game is that nearly every single chest piece has a lower bit that hangs off the waist and around the legs(longcoats, loincloths, skirts, etc.) This really bothers me for some reason and I think they need more variety in this regard.

Guild Wars 2 Lack of Porpose

in Guild Wars 2 Discussion

Posted by: Terazeal.1976

Terazeal.1976

Quaggans are kind of like porpoises.

Too many visual effects ?

in Guild Wars 2 Discussion

Posted by: Terazeal.1976

Terazeal.1976

I’d agree with this. The obscuring effect of many abilities makes it very difficult to know when to dodge or interrupt. This is a particular problem with guardian abilities: I literally have to turn down my gamma when I’m playing with guardians.

For the love of god split PVE and PVP

in Suggestions

Posted by: Terazeal.1976

Terazeal.1976

Terrible game design. Creates confusion and discontent.

Eir Stegalkin is an "Old Lady"?!

in Personal Story

Posted by: Terazeal.1976

Terazeal.1976

It would seem that a Norn’s outward appearance does not reflect their age in the way it does humans. In any case, Eir is very much in the latter stages of her life during Guild Wars II, having already created a sizable legend for herself.

day/night cycle

in Suggestions

Posted by: Terazeal.1976

Terazeal.1976

On this topic, the night time is way too bright. It looks almost exactly like day, but blue.