Showing Posts For Terekhov.3670:

So what builds are considered "hard?"

in PvP

Posted by: Terekhov.3670

Terekhov.3670

most power builds got kinda easy with the sigill change and passive play. air/fire and it doesnt matter if you miss the burst ( not that much ). gs mesmer spamming 1 1 1 1 . same for medi guard with the 1 szepter spamm, the thief with s/D, freshair ele etc.
engi got a lot of skillshots, but with ip and the good sustain it is kinda the same. ele got double the skills, but thats in the end not harder nor a disadvantage ….
more or less all of the builds are (ab)using some overpowered strategy/traits/sigills. even frenzy /bullcharge can be kind of gimmic, but with the high risk people take the low risk/medium reward playstyle.
play for win , even if its just the fun you can win out of gw2

Are phantasm builds no longer meta?

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

because buffing low risk builds and passive gameplay would be fun

Damage - mtd codni versus power shatter tpvp

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

you forget the booncorrupt . stability will be changed to fear. thats not just flat dammage, its possible to interrupt stomps or just fokus a target down.
beside that a necro is standing at 1200-900 range and aoe all of the enemys.
the condi mesmer needs to get closer. staff is more mid-close range cause the projektiels are so slow and your clones will die if the need to run alot.
to trigger the torch you need to stand between the enemys and even with added thoughniss you will melt.
moreover the necro hardcounters cele engi and ele. condi trasnfer, boon remove, chill and hardcc > confusion dmg, torment, burn dmg.

[Vids] Phantrupt at play :D

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

you play interrupt kittenterstyle for reasons. you need that boon remove, cause without you cant daze/interrupt at all.
it works better together.
on the other hand you clearly see the power of ip and the illusion traitline if you switch from power shatter to ci. you need to play more with your illusion, cause f2 is garbadge and f1 is weaker than in “normal” shatter. tho your shatter burst and the boonremove is favoured over your greater one vs one potential.

Buff Sword #3

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

its funny how all want it to be a projektiel. i guess so you dont wanne use it without los anymore.
moreover the stunbreak should be changed, its kinda broken.

Darkheller's Builds - for Duels or WvW (solo)

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

pu is forbidden on angz server so you can take 20-10 points and put it somewhere else ::>
but pu is not needed against most classes, cause weakness defensive amullet, confusion is mostly enough. speaking of 1 vs 1

Signet of Why-aren't-you-using-Shelter

in Guardian

Posted by: Terekhov.3670

Terekhov.3670

well shelter > other guard heals

its like scyther > other pokehmohn

facts is fact

Discussion: Mind Stab [Rework]

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

well theres a boss in the dredge ini who use gs 3 on your whole team, beside that a lot of skills like gs 5 on guard use a system to randomly catch 5 enemies.
so why do you need a new technic ?

Mesmer [PVP] Bursting

in Profession Balance

Posted by: Terekhov.3670

Terekhov.3670

well in tol most mesmer used shatter
the "king"class of one vs one tried to avoid most of these tho, cause they are not op at it

The Holy Hell Build 2.0

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

Discussion: Mind Stab [Rework]

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

i dont think the skill is so bad, its just that the boon removal on shatters is kinda strong.
so as mesmer you either need to use ulties or shatter.
sword aa is sometimes rly hard to use if the node is full of aoe spamm, so a 1200 range remove is not that bad
other professions got a rly hard time to get for example a necro with plague off point to cap it.
http://wiki.guildwars2.com/wiki/Boon
we are with the necro the best boon removers, thievs are just good cause the traitet steal always get stability.

[sPVP] Condi Goes Shatter

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

well i dont think this trait is that bad
yeah on clone deaths are not that risky but tho either with sword and and lot of dodges kinda offensiv or just realy slow.
torment on shatter rly goes well in hybrid builds
you just get so much off burst and with more dmg conditions( bleed burn and torment ) so even condi isnt that slow in dmg.
i would play it with normal shatter traits ( http://gw2skills.net/editor/?fhAQJAWBlkntUNmphbtRMNIUPmzsUSGgGUySMOA-TZBGwAh2fAwhAwwFA4wTAgZZAA) cause shatters are played offensively and the caos and inspiration trait line are way to defensively.
the tooltip say it just deel like 470 dmg, but thats wrong cause its 4,3/4 duration which is getting rounded up to 5 and its from every clone. with more might youll get like enough condition dmg ( you can mostly keep like 10 stacks)
i think its still weaker then normal shatter gameplay but just fresh to play something new

What makes a good phantasm mesmer?

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

the op is mostly playing wvw , so no phantasmen and kiting would be the better one ? ;O

What makes a good phantasm mesmer?

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

so most ppl thing phantasm mesmer is cheap cause you just need to do 4 things
1. have 30% more illu dmg and the fury trait
2. dont be blinded
3. dont be obstructed
4. kite end let the illus do the dmg
the illus are just to good in one vs one fights → the swordsman hit every 3,6 sec for example you cant dodge that and mostly just die
other build need to fokus to offense and their defense

i guess a good illu mesmer just start the fight with 3 illusions
cast swordsman at 1200 range, then swap the offhand sword with pistol from your bag ( before you get into combat , not possible in tpvp) then cast the pistol illu , swap weapon to secondary set ( for example gs ) and you got 3 illus

WvW Phantasm Build with full Celestial

in Mesmer

Posted by: Terekhov.3670

Terekhov.3670

maybe switch offhand sword to pistol :O → more bleeds

Elona Reach-Riverside-Abaddon's Mouth

in Match-ups

Posted by: Terekhov.3670

Terekhov.3670

a arrow cart hit 50 people
a “normal” aoe only 5
so the arrowcart can hit everyone of those smale scale guild of 20-30 :O
hard counter …. better not blob at one spot