Showing Posts For Toumai.4812:
Anet totally failed this season 1 with so pathetic rewards …
So stop it please. If you are just here for reward, don’t farm it next time and everyone will be happy. If you enjoy WvW, then just enjoy the free extra candies.
Come on, are you serious ???
Arena can also remove rewards in pve with this argument … Because if you enjoy pve no need extra candies also …
No McM patch since 2 months, ridiculous season 1 rewards …
Arena take the good way to kill McM …
I’m on jade sea server (2° with SFR of gold league).
Rewards are just a big joke. Moreover Arena forgot to give us the dolyak finisher ……..
Yes, i known, your are not a pro cheater server … But Arena must do something …
Please RS players stop flyhack (new attempt on etheron, Bief map during the prime). We have a movie of this flyhack. Please, clean your server, it’s not acceptable and help us to report these hackers … (i know that’s only a very few part of our server that try to hack since the begining of this mu).
(edited by Toumai.4812)
Elona choose to mainly focus JS. I can undestrand this situation, because JS full focus EB this week-end (vengeance etc …). But today Elona maintain its focus on JS despite the fact that JS change its main focus for Riverside. It’s surprising for me to see that Elona is resigned to have the last place of this mu !
Impressive push last night before reset jade sea, had outmanned buff on every map for like 6 hours. I have to ask though where do you get all these numbers from the entire server stayed up all night or you borrow some players from vizunah or what?
I think that Vizunah want to play the last mu against SFR, no ?
It was only huge server mobilisation to counteract the terrific focus of this week.
Considering the results of the German servers in this league, you should be more modest.
Noticing that the result of Jade is the topic of https://forum-en.gw2archive.eu/forum/wuv/wuv/Sick-of-2-servers-vs-1 you should stop complaining
This topic is clearly a joke and created 4 weeks later the end of this mu.
Coincidence ?
Elona we are waiting for you in the next mu. You sold your soul to SFR this week and i hope that you will pay for this …
For JS players: Stop to think than SFR focus JS … if we really focus JS, you couldn t comeback on elona ….
No idea if you do or don’t (forum warrior only), but liga-pts would give you all reason to focus Jade more than Elona.
If Jade is 2nd this match and wins next (Because RS and ELona will fight for german ranking and not for international rank again) they end with 27 pts.
If SFR wins this and Vizu-Pikens manage to push you back to 3rd next week, SFR will have only 27pts as well…PS: Yes, this post is an attempt to do some Pro-Elona/Contra-Jade propaganda warfare, what else
And ? In any case SFR can’t be passed by JS … But if SFR want kill Piken ambition for the last mu (and avoid an alliance with VS), it will be better to have JS 2° this week.
Moreover if Bief focus too hardly JS the consequence could be aslo “violent” for Bief for the last mu (JS/Bief/Riverside)
The matchups score were not stopped during server maintenance …
Is it too complicated to fix it ? 3 hours could be a lot for a matchup …
I’m a commander from Ring of Fire server. Only 2 hours after the reset we had already almost fulled the WvW maps. How are we supposed to spend a week against those servers? This is not WvW and there’s no point on playing a whole week. That’s not a good start for new matchup system.
Ring of fire : 22°
Fissure of woe : 26°
Vabbi : 27°
If you want more intersting matchups just try to increase the ranking of your servers …
Only fews hours to wait before to see if Arena failed an other time …
I think also that’s it’s time for Bief to access to T1 (and Kodash to T3 will be perfect).
This matchup is too long …
I hope that Arena will change quickly this major issue …
I think that a a great majority of WvW players are really disappointed by this annoucement and will stop the game in fews days/weeks if nothing is do quickly to reduce the queues. Arena has to realize this major concern.
“Exploring ways to help get more people playing WvW, as well as dealing with queue issues that come with those inherent issues of player population and demand.”
Definitly the most important think to fix and not to just explore in the fews months …
Exactly the same “bug” in my guild. Indeed i think that i will be a good idea to report it in bug section …
How is it possible to have a such response from an Arena staff members ?
What about the bugged queue ? The number of players by map ? Definitly not 166 ..
And about the drastic decrease in WvW players per maps observed since the last patch ?
Everything is fine for Arena ? Are you sure ??! Is it normal to wait 2 hours to enter in a WvW map that contains only 50/60 players ?
I don’t play on the Euro servers but I’ve experienced simular things on my own server.
THIS is a post from Habib Loew Gameplay Programmer :
- *Habib Loew
Gameplay Programmer
Hi all,
Queues are per map, per team – so there is a queue for TC players on the Eternal Battlegrounds and a different queue for TC players on each Borderlands, and a different queue for each of the other teams on each of the maps.
During the time it takes for players to change maps it is possible for there to be a queue even if there are less players in a map than the maximum capacity because the players taking up those empty slots are still “in flight” between maps. It’s also possible for a slot to take a while to fill if e.g. people see the queue pop, wait until the progress bar for the automatic transfer is almost empty, and then choose to renter the queue. At that point the system will move on and look for other players to fill that slot but all of that takes a bit of time. We’ve watched the queue numbers a lot and generally it’s only a few slots that are in this reserved state at any time.
Just to be sure I ran a quick database query for the last few days and all the queue numbers look quite reasonable.
So I don’t know where in the map those players are when you’re looking for them, but they’re definitely in there somewhere!—
ArenaNet Gameplay Programmer* ****You can find this thread HERE https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Any-Tarnished-Coast-citizens-agree/first#post1338329
Thank’s for the link.
But there is absolutly nothing about the reducing WvW players since the last patch. What about the real numbers of players actually per map (certainly not 166) ? And the bug in WvW queue ? etc …
Since the last patch it seems that Arena reduces again the number of players in WvW …
That is the policy of Arena regarding the WvW queue ? This problem could be fixed in the new patch or not ? Is it normal to wait serveral hours to join a map that contains only 50 players ???