Showing Posts For Tsumiju.3071:
Just took a glide off the top of the new Jumping Puzzle in Sirens Landing towards the Lyssa Reliquary and found a small inlet on top where a little someone has setup camp!
I understand it’s a niche thing, but as someone who’s missed a fair few achievement points and is now going back through it would be helpful, plus it would only be on a small number of missions – so might even be a good “if you’re bored” job for someone who enjoys the mission programming!
Not sure i’d like to see it on mission not previously completed though, but each to their own
A note-able inclusion on the recent mission Frozen Out in A crack in the ice, is an option to skip ahead in the mission to the section where achievements are applicable. This means not having to fight through several encounters just to immediately fail the achievement and have to start again.
There are several historical missions such as “The World Summit” and “Hidden Arcana” where this would also be helpful. As a suggestion I would add this feature going forward to achievement based missions and where possible, try to provide that option for some of the historical missions I mentioned.
dedication doesn’t and shouldn’t mean sacrificing your enjoyment of everything else though. Given that pips reset, for me it’s a (non) choice between not working full time or earning progress and that’s quite crappy
back in the days of another MMO we’d laugh at leaders that only accepted certain AT’s. It’s a shame that’s changed.
It’s not discrimination. It is rewarding those who’ve played wvw for years. Why should new players, who might leave wvw altogether when they have their rewards, get the same amount of pips as those loyal to the game mode?
Because repeating the same cycle of capturing towers over and over and over to unlock one item isn’t everyone’s idea of fun…
I’m just disappointed that once again Gw2 is a grindfest. I’ve got 250 skirmish tickets from a previous WvW season and want another 100 for an armor skin.
I work full time and only really get a good 1-2 hours every saturday to play WvW, in which I make halfway progress to earning 10 skirmish tickets, which of course resets every week.
I’m sorry for having a job…
I’ve got three at the moment and I can’t justify adding a 4th scroll to my row of shared slots at the moment, plus my inventory is pretty maxed out already so this would free up a few slots and allow players a little more freedom with what they can carry!
Each zone brings us a new portal scroll, which I find a handy way to get around the new areas and shared account slots are a worthwhile way to make use of these. However it would be of huge benefit to be able to “stack” these and create a combined item that offers a destination choice when used!
Hopefully others will agree and the devs will take note
What part of PAID spot don’t you get?
They won’t take you to contribute – they’ll take you because you’ll be paying them a few hundred gold.
You can get it – you might not feel it’s worth the cost – but you can.
Oh I spotted it, but I find the chances of finding a non-meta snowflake group to be quite minimal
because they assume only expansion pack owners are involved in the game enough to put up with special snowflake meta snobs
if they did it would likely drop before a game rollback where they would promise to restore it…. and then not bother :/
I have fun raiding. I enjoyed doing it before we had the armor. I’ll do it afterwards too.
You can get the armor without raiding – you can buy clears. It’s not that hard.
No you can’t – if raid parties won’t take a good player who doesn’t use the exact special snowflake meta build of the month then I doubt the chances of a low contribution character just there for rewards will get to go along either.
looks awesome, but gating it behind raids… really?
If it means putting up with build snobs then I’ll pass thanks.
Then you obviously haven’t read anything in this thread and will continue getting kicked like that until you understand why.
So I’ll get kicked for joining, linking gear and not already having the exact build the raid leader wants already equipped? I’ll just activate my psychic powers…. As I’ve said how the hell can I tell what the raid leader needs if their only interaction is link gear, kick.
I think I’m not the one in need of a re-read
Continuing the analogy, in effect you refused to accept the trainer’s restrictions. That’s why you didn’t get the opportunity to demonstrate, not because they don’t think it’s possible to use other builds.
Again there were no restrictions imposed, the LFG simply had looking for members with very limited titles, upon entering I said hello, was asked to link my gear, which I did. Was then booted with tells telling me I’d built my character wrong, this happened a few times with varying description parties throughout the weekend which led me to see what the general opinion was on here.
It seems the general consensus is that creating a squad entitles you to act like a moron, and the fact it’s “your” squad invokes ownership over how everyone else plays and behaves. If you want to try a raid but havn’t psychically understood that the ONLY way to play using LFG is to work out in advance which guide the raid leader is following and spend weeks acquiring the gear to adhere to their group. Or find a large enough guild that play for fun… It all sounds a bit Orwellian to me.
Lol you call raiders snobs but then you go and say anyone who uses a meta build isn’t an actual player?
You’re more toxic than any raider I’ve met
I’d say that raiders who demand that others already be equipped with meta builds before even joining the group, who’s response is an immediate kick without discussion for flexibility aren’t players a thousand times over without regret.
I’m willing to run fun builds with people I know are good. However, I don’t know you and you’re asking me to put a lot of trust in someone I don’t know when you wanna try some special snowflake build.
Again no snowflake conversation was had, it was a case of “you don’t meta, do one”. Not even a discussion about wanting to try something different.
Can I just point out that nowhere in the short process of:
1. Being asked to link my gear
2. Being kicked
3. Being told my build was wrong
was there any dialogue about being flexible. There are lots of keyboard warriors here defending the min/max meta nonsense and yes, meta is the culmination of lots of input and collating strategies. The inflexibility however was demonstrated on several occasions by the “experienced raiders” where the situation reads as “meta or do one” and THAT is what I would define as snobbery.
As for the racing example earlier in the thread, that’s also a mute point, you HAVE to be able to drive to be allowed to obtain a racing licence, which is a demonstration of ability. Where was the opportunity to demonstrate? Non existent, null, nil, nada. Nope instead the suggestion was that rather than good players they just want people that can read strategy guides and spend gold on what other people have worked out to be effective.
Sorry but if that’s how raids work here, I’ll do something more rewarding, like throwing my main off the Airship in GF repeatedly
If he takes the responsibility of organising/leading the raid group, of course he has the right to determine what kind of players get into his group. The freedom of “play what you want” is restricted in a team environment, as there are 9 other players who have their own interests. And I doubt most players are interested in carrying a staff-camping nomad guard with full spirit weapons (or a comparable special snowflake build you seem to be so fond of).
There’s no determination about the “kind” of player based on just linking gear and not talking to them about even the concept of “will it work with what we’re doing” if the commander had said “we’re looking for DPS stats like yours, but need more stuns, what skills are you using” then that would be better but just kicking and then sending a tell directing me to metabattle to fix my “wrong build” is just lame.
“I showed up. I don’t care what you set up with your mostly guild group. Cater to me?” I don’t know if that’s how you intend to sound, but it is what you’re asking of people.
You will always find like minded people if you make your own group. Demanding people learn what your build does, and accept you into their raid isn’t a thing.
Catering would mean others switching their gear to support mine, that’s an incorrect assessment. What would be nice however is to get into a squad and actually see some combat first, if things aren’t working out DPS wise or healer wise or whatever, ask people what other characters they have, and ways round it. Kicks and cries of “you dont meta” shouldn’t be the norm.
I think the point there was that others have the same right to play how they want as you have the right to play how you want. It is you yourself who has to make that decision.
If you insist playing with meta people, you have to adapt to meta needs.
If you want to play your own way, you have to find like minded people to play with.Two groups do not mix well.
Choice is yours.
Sadly it’s hard to “decide” who to play with, it’s more a case of joining lots of groups and having them waste your time by going through every player’s gear to find the non-meta builds :/
This is a lot more shameful then most elitist I’ve met. You’re just being as toxic as they are on the opposite side of the spectrum. Being inflexible isn’t exactly a good quality when trying to raid with 9 strangers.
Well it’s not like you get the chance to be flexible as you’re often faced with being kicked for refusing to link your gear, then kicked upon inspection if you don’t follow the meta like a good little lamb.
Not everybody cares about you having a meta build. Just today my guild was putting together a raid group, advertising “No Experience Necessary”
That’s a guild philosophy I can get behind!
I love this purely for the audacity behind it and the fact that it worked on ppl
Yeah that is quite a ballsy move
I don’t know if this works in GW2 but in GW1 I found the simple solution to the problem was to make up a name for my build.
In that game the skills you chose were the main aspect of your build and groups would often ask you to share your skill bar in chat so they could decide whether they thought it looked good or not.
Honestly 9 times out of 10 the people making the call had no real idea what they were doing. If I told them I made the build up myself, I’ve used it in this dungeon/mission/whatever many times before and it works they’d kick me. If I told them I can’t remember what site I got it from but it’s called [whatever I felt like calling it at the time] they’d accept it, no questions asked. (Or if they were particularly observant I’d have to tell them I had a fiery bow string to go with Mark of Rodgort, which only affected fire attacks.)
That’s quite a useful suggestion!!! – I’ll be trying this a few times for more info
no but it does give me a worse case assessment of whether I should recruit using the lfg tool or not, so thank-you for the useful data.
The handful of answers are actually quite useful when accounted with other information.
It’s not playing sitting in the lobby criticising other players builds without seeing how the player can handle themselves firsthand.
Oh I intend to, just wanted to gauge the response to see if there was more of a meta cadre on here or actual players!
Since when did MMO endgame content rely on players following the exact guide from sites like metabattle etc? It seems nobody want’s to do raids unless someone has handed them the exact guide on a plate.
It’s getting lame but I’m not changing a working build just to be “allowed” to participate in raids.
As a question, I’ve had a support response stating that logs for items obtained during the time between the patch launch and the rollback are not available, thus the Black Lion contract I got from a chest cannot be retrieved.
If log’s aren’t available, how are anyone’s items being restored? I would have hoped that the database would be backed up prior to rollback for analysis?
Sadly I rolled a Permanent Black Lion Trader Contract just before the shutdown
Waiting on support to see if they can restore it.
yes they are specialised (and don’t get me wrong, I love the new system), but most other professions seem to have ways of enhancing their resource, raise adrenaline etc except thieves can only increase their base initiative by 3, or recover 1 initiative in stealth (I find the cast time for stealth skills takes longer than just waiting for 1 more initiative to recharge) so this seems a bit daft in that we can no longer train thieves to sustain combat for longer with anything other than the initial 1 initiative skills.
I used to take more than three trait lines to be able to not only pick traits that I used regularly on my thief, but also to pick a few handy ones that regain initiative.
I’ve found after the new patch that not only can I not do this, but also initiative recovering traits seem less effective. As an example stealth skills used to recover initiative faster but this has been reduced, thus making essentially a DPS character run of it’s main skill cost resource after only a few attacks. Having skill 1 on autofire because it’s the only skill I have resources for isn’t as fun as previous to the patch where I could enjoy a variety of skills to take on PvE enemies.
I just wondered if anyone had any input on this as I loved my thief but it’s just not as effective anymore :(
Adding in my two cents. Stealthing through enemies to get to the end of the jumping puzzle is great fun, getting to the final room to find a 20 man ambush where one server is trolling the other two to prevent them getting the cache…
Is not fun.
Separate PvP and PvE distinctly, in that I mean that Dailies/Monthlies and Living Story Achievements should NEVER have PvP achievements in them.
There are already separate categories for those that enjoy PvP and they can do both, but don’t force those that want to do as much of the living story as possible to have to suffer through PvP encounters please.
I do admit, Lady Meade’s attire is MUCH more befitting the costumes we get to go diving and swimming in, and would love for some of my characters to have similar outfits as town clothes!
I did have a definition for grind, and thanks to GW2 I’m revising it simply because of well, everything.
I can save up my Karma from doing a variety of things to purchase armor with exotic stats, but to make it look pretty I need to either play the game for several months to get 30 gold for ONE ITEM, or run the same dungeon over and over to get the tokens.
And don’t event start me on legendaries. Bad design in my opinion.
sigh, pedancy aside there has to be an agreement that guesting for chests at the expense of other players is an unforseen bad move and one that I hope is resolved soon so that I can enjoy the events that I have paid my £35 to be able to play with my guild, not sit on the overflow while frikkin tourists farm chests.
I don’t see how, guesting is a feature that allows players to use other servers. Even by using another servers overflow, you are guesting on that server. And if you have friends there, you can even be a “guest” of their party.
Please please please can we have Server guests auto-queued to Overflow maps by default. The guesting feature is as we all know being used to farm Dragon chests but it’s having the side effect that server residents are often stuck in overflow despite having other residents in their party in the main instance.
Allowing “tourists” into the main instance should be via the party function only, thus allowing players to find and party with their friends from that server, but not at the expense of the resident players.
Rytlock, Logan and Traherne walk into a bar, Rytlock and Traherne at least stay for a drink.