Officer/Recruiter
Henge Of Denravi
Same issue, 5:18pm est Loaction in Manchester NH
its "working as intended " nothing to see here, move along
but at what cost.. no one wants to die and die again.. having to waste money on repairing…
I just dont even want to do them , given what i’ve heard from everyone else.
Anyone else miffed that you get downed once and have to repair your items like every 5 min’s (WvW etc).
I’d love to see this removed from the game or changed to reflect the cost in a cheaper manner. Realistically, its cheaper in some cases to just buy new gear then spending the silver to repair it.
Anyone agree or disagree on this matter ?
I do have the collectors edition, and i also have to say it wasn’t one of the better collectors i’ve gotten (then again i have the gw’s ce’s diablo 3 and start craft 2 ones)
nah im lazy and i love to press “2” so its working as it should
Dungeons start being ok as soon as guys STOP thinking their 20 year experience does help you at all in GW2.
This system requires a good teamwork, tactics and stuff.
Something that most MMOs are heavily lacking due to heaving one part removed by the tank/heal/dd groups.
But you have to think, Most people dont like the new setup. Even with communication,teamwork and everything else.. people still hate the dungeons
Id rather blow the dungeons up with a char-zooka, then actually do them. No one i know willingly wants to do a dungeon. They are hard, annoying and not worth the effort or time doing them ever.
I don’t like wasting time and having to repair my attire cause i got one shot in a dumbed down level 30 instance by a guy who is across the map hitting me for 5k when im 4 k max health. Only to get rewarded by some unusable gear that isn’t class specific or way to low a level to use.
Yeah good times.
Okay i’m coming from Aion and from The GW1 past. Im not a WoW player. Aion is a Korean Grind game. Where everything is HARD that sposta be hard just rolls. But the Dungeons in GW2 are Difficult … They need Work and to be geared to a player base. As they are right now Many people hate them and want to have nothing to do with them. It does seem like a joke when you’re level is scaled down to a point where you can do a instance. But then after going in and getting rolled by one shot and the team wipes.. or dying over and over again… its not fun . Many Guild mates and players that I’ve talked to think there needs to be a balance to this. Yes you can make it hard.. but don’t do it to the point where we take 6K damage and we only have 4k.
We want a Fun Dungeon or experience.. not one where everyone dreads it and wants to rage quit or not do them as a whole.
(to note, yes we have tried different builds, dodging,quick weapon switches and all the things that people say to try …. but the end result is the same)
Thanks
i do like stats but.. its fine the way it is
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