Showing Posts For Vejuz.8290:
I adored my time with this jumping puzzle. Not to mention the art in the level was amazing. The Spinning clocktower was very cool. (I know…the rubble is spinning but it doesn’t feel that)
I’m so glad I’ve been saving those tonics! Time to divest.
Hit H → Crossed Swords Icon → “Go to the Heart of the Mists” → Walk forward into the PvP Lobby → Use the portal to Lion’s Arch. It’s purple.
You can use this to get to LA from anywhere at any time.
Not risen. Three words: Candy. Corn. Elementals.
They are ridiculous and awesome and I want to see them return.
Sounds like your guild was full of kittens. Why would you want to be in a guild with a bunch of kittens?
Who wouldn’t want to be in a guild full of kittens? Kittens are adorable.
Voicechat may be an issue though.
I believe, off hand, that the Utopia campaign was to be set in the Isles of Janthir. These isles are on the in game map, in the north western corner.
You might wanna read up on this phenomenon Window, because it’s affecting you rather acutely.
Some of the responses here made me laugh. If you READ (Look at all the words, digest them properly) my original post, you’ll see the reason I specified for leaving is the manner in which ANet have prioritised “fixing” our severely bugged class. I can attunement swap, I have it “figured out”. I can bunker, I can survive, I can pertain. The simple fact is, I didn’t roll this class to do those things, and the manner in which ANet are reaching the level the class should be on is wrong. No, this isn’t my first MMO. No, this isn’t fanboyism, loyalism to another company, or an attempt to incite useless politics. This is my reason for leaving the game, and I feel it’s important enough that it needs to be brought to light.
Oh. So this thread is is really just “I’m leaving the game and I want you to leave too”. Thanks for saving my time! I’m not going to bother trying to convince you. Have fun playing something else.
OP: It sounds like you’re running a glass cannon build. Change this immediately and you will do far, far better. The strength of the elementalist class is that we can do just about everything at any given time: damage, boons and conditions can be spread like crazy with far less effort than other classes. We excel when we do a little bit of everything, and when you spec for that you see the true power of the class.
This is a great idea!
This would be great for players with disabilities or carpal tunnel too.
That is definitely a Durmand Priory greatsword.
Currently, when you filter your crafting page, and log off, all the filters reset. Ideally, I would like to see this information preserved from play through to play through. If I have a 400 level craft, it’s unlikely I want to see anything that doesn’t require level 400 to craft it.
I’d like this information to saved per craft as well. In the past one of my crafts was lagging way behind the other, and it was a pain to have to change my filters every time I went from 1 craft to the other.
It’s a minor thing, but worth tweaking I feel.
Low levels are discouraged? Hardly. They get to play on the cheap. I night of WvW on my level 80 usually costs me about 10s if we’re doing well, or about 30-50s if we’re doing badly. I simply cannot always afford to lose so much every time I want to WvW.
I cannot /sign this hard enough. Trying to find a group, especially an explorable mode group, is a nightmare. Give us a dungeon matching system so we can quickly form PUGs or replenish lost party members for a run in progress.
Finding a group for dungeons in GW2 reminds me of some of my worst experiences in past MMOs, especially in WoW where I used to wait 3 or 4 hours just to get into a group.