Showing Posts For Vermillion.4061:

WvW and PvP Ascended Armor Upgrades

in WvW

Posted by: Vermillion.4061

Vermillion.4061

What exact gifts will this require?

Stat changes coming in Q3 balance.

in WvW

Posted by: Vermillion.4061

Vermillion.4061

not much is going to change sadly

What are everyones thoughts on new Epidemic?

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Epidemic: This ability now fires slow-arcing projectiles from its initial target to up to 5 targets in range. Foes hit by the projectiles gain all conditions from the original Epidemic target. Projectile strikes are unblockable but cannot critically hit. Increased radius to 900.

Thoughts on the changes, is it enough to fix the skill?

WvW tiers making sense!

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Also look how close everyone is in rating now.

Reminder about Forum Etiquette

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Most of the players in WvW are just upset that nothing has really happened in months and we feel like we’ve been ignored.

We just want to see what is actually going on behind the scenes with WvW, maybe given some DevBlog update style stuff since you’ve been mostly silent on what is changing and being worked on.

dire/trailblazer

in WvW

Posted by: Vermillion.4061

Vermillion.4061

cele is the new thing on necro, TB/Dire outdated.

Deathly Chill 3 bleeds in WvW

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Deathly Chill: Increased bleed stacks to 3 for 5 seconds in PvE only.

WvW is PvE balance wise of things.

Skill Balance Coming

in Guild Wars 2 Discussion

Posted by: Vermillion.4061

Vermillion.4061

One only hopes that epidemic is nerfed in WvW. :O

Anet pls put SBI to full

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Lock SBI thanks

Where did Desert maps gone?

in WvW

Posted by: Vermillion.4061

Vermillion.4061

thanks

I really liked the Desert Borderland theme Popullation was the only issue

DBL caused the population issue so yea not really great.

The expansion caused the population issue not the maps.

GvG Scene and anet

in WvW

Posted by: Vermillion.4061

Vermillion.4061

gvg scene is long and gone

WvW match ups getting very old

in WvW

Posted by: Vermillion.4061

Vermillion.4061

I suspect he’s EU, we had variation almost every week.

T1 same match for 3 weeks, T4 same match for over a month now.. That’s basically NA right now so much variation lol

Ambiguous Polls

in WvW

Posted by: Vermillion.4061

Vermillion.4061

My only issue is that they take 5x longer to fill up than PvP ones. I was sad to see 75% of people thought they were good ‘as is’.

The poll made it sound like either it stays or gets removed completely and back to a state of no extra loot.

What is your best small group makeup?

in WvW

Posted by: Vermillion.4061

Vermillion.4061

6 condi mesmers

Official Feedback Thread: WvW Stability

in WvW

Posted by: Vermillion.4061

Vermillion.4061

The AoE cap thing seems a bit over the top in a nerf.

Why did you merge top tier servers?

in WvW

Posted by: Vermillion.4061

Vermillion.4061

The Q’s isn’t because of the merged server, it’s because of the sudden influx of guilds TC received and the returning population ontop of that.

The QQ about Queue Queues [Merged]

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Not even 2 hours into the ‘beta’ test of wvw merges. Some of you are just so silly.

When you go from a server that never gets Q’s on reset to being rammed with a 100+ Q you should understand why people are upset.

The QQ about Queue Queues [Merged]

in WvW

Posted by: Vermillion.4061

Vermillion.4061

I assume you are not a new player, so I don’t know why you are surprised that reset night after a major change has big queues in tier 1.

It’ll die down like it always does

The problem is you had 3 different play styles.

a) T1/T2 were the blob tiers

b) T3/T4 were the mix of small man with blobs.

c) T5 and below were mostly small man fights.

Now it’s just blobs.

The QQ about Queue Queues [Merged]

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Basically the gamemode is zerg blobbing all the time now.

Druid hidden change - Ancestral Grace

in Ranger

Posted by: Vermillion.4061

Vermillion.4061

I HAVE QUESTIONS.

What did this help with? Also, it’s still doable if you hit jump and ancestrals at the same time as you would with jump-dodging. But again, why?

You were able to leap into keeps/towers in wvw bypassing the walls/gates.

Corpening on Guild chat today.

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Are you guys really that blind? WvW overhaul is timing right around when CU is being released.

Analysis on Desert Borderlands' unpopularity

in WvW

Posted by: Vermillion.4061

Vermillion.4061

I would of liked to see the Alpine map increased in size by 25% with the East and West stretched apart a bit and maybe update the visuals a bit to make it less bland otherwise the map was perfect.

I don’t understand why they decided to start from scratch on a map that just screams PvE with PvP inside of it when all we want is 99% PvP with the 1% PvE.

WvW and the Heart of Thorns Release

in WvW

Posted by: Vermillion.4061

Vermillion.4061

I think this takes the reward for most disastrous change in history of GW2.

WvW and the Heart of Thorns Release

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Obviously nobody plays on Friday right?

Attachments:

WvW and the Heart of Thorns Release

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Yet another slap to the face to OCX players.. Reset is now on Sunday, thanks for ruining the gamemode even more.

(edited by Vermillion.4061)

Transfering to T1

in WvW

Posted by: Vermillion.4061

Vermillion.4061

I wouldn’t be surprised if people like Mal are crying to anet right now to get things to change. o:

Wvw pc help

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Don’t go the irrational “blame Anet” route.

There isnt a game out there that runs 180 player characters with 180 various server connections and ISPs linked together that doesn’t have the same or worse problem.

Which has nothing to do with the FPS problem. The FPS problem is because of the engine not ISPs or anything like that.

So what game out there now uses an engine that allows 180 players in different locations to process fluidly to each other simultaneously, that maintains solid pings and consistent 60 fps or better?

CU has the framework built currently to handle 1000+ players per instance. : )

The main problem about anet is the internal netcode is garbage and if you want to actually research instead of just blindly praising ANet, use Wireshark and look at all of the garbage each player spams the server with.
Good network design minimizes overhead; ANet decided that maximizing the amount of TCP headers each of their servers has to parse is a good idea for some reason. Not to mention anything related to optimizing how conditions are handled, and literally everything to do with damage.

ANet has made so many bad design decisions over the years that literally every intelligent professional that even marginally works with computers has a reason to laugh at them. Sysmins, Protocol Guys and Databasing. Seriously, look at how ANet sends the information regarding another player on a packet level. Enumerating outfits and armor with fixed address packets seems like a really good idea since literally everyone else in the industry does it with their art teams. But no, for some reason, that’s not implemented, so evaluating every single different fashion wars 2 costume becomes incredibly CPU heavy. It’s a work of sheer genius that a game this badly implemented on a technical level even runs. Props to Intel, AMD, and NVidia for making hardware strong enough to run this game even at 30fps.

That’s all. : )

Wvw pc help

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Don’t go the irrational “blame Anet” route.

There isnt a game out there that runs 180 player characters with 180 various server connections and ISPs linked together that doesn’t have the same or worse problem.

Which has nothing to do with the FPS problem. The FPS problem is because of the engine not ISPs or anything like that.

Wvw pc help

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Anyone who says they get 60 fps during a megablob fight (3 way 60v60v60) is lying. I play with everything on max except shadows to off, reflections off and the character model stuff to medium and I averaged around 25-35 during that situation.

Blame anet for coding this game so poorly and not upgrading it to Dx11/12.

i7 4930k, 3 way 780 sli (which means nothing for this game)

DDOS attacks in Tier 1

in WvW

Posted by: Vermillion.4061

Vermillion.4061

And this hacking/cheating because?

It has nothing to do with GW2 so why post it here?

Streaming Reset - Tier 1 - GoF of Blackgate

in WvW

Posted by: Vermillion.4061

Vermillion.4061

I don’t think I could ever be so bored that I would watch a stream from wvw.

Especially the ones with the chat blocked, TS muted so you hear nothing but music and possible the map blocked.

Describe the Tempest in 3 Words

in Elementalist

Posted by: Vermillion.4061

Vermillion.4061

Pile of Garbage.

[Suggestion] Combatting zergballs

in WvW

Posted by: Vermillion.4061

Vermillion.4061

I’m highly against zergs but 5 players should not be allowed to kill an entire zerg.

World Population Changes Are Coming

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Population being based 100% off glicko is such a terrible idea.

So, do you have any source for that being the only thing that the population is based around? Or are you just guessing?

Looking at the information available it seems very unlikely that it is decided 100% off glicko.

Okay, so it’s heavily based off glicko.

I don’t know the exact percentage yet but what I know so far is that population barely matters at all anymore.

World Population Changes Are Coming

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Population being based 100% off glicko is such a terrible idea.

World Population Changes Are Coming

in WvW

Posted by: Vermillion.4061

Vermillion.4061

On YB we have a huge NA, with far less offhours coverage. Now we won’t be able to get that offhours, and I’m fine with that. It weakens our server, but imo it’s fair.

???

You guys have more than anything by double in T2.

Our NA is larger than FA’s, and significantly larger than SoS’ through the week, but not anywhere near double. And since all the servers make queues on reset that kind of negates any population advantage. Our offhours until recently was the smallest of the T2 servers, but we got a little help there too.

Wake up and look at the scores.. You guys destroyed T2.

World Population Changes Are Coming

in WvW

Posted by: Vermillion.4061

Vermillion.4061

On YB we have a huge NA, with far less offhours coverage. Now we won’t be able to get that offhours, and I’m fine with that. It weakens our server, but imo it’s fair.

???

You guys have more than anything by double in T2.

match fixing

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Nobody in T2 asked for this to happen as we do not want skill lag from T1.

simplest wvw fix ever

in WvW

Posted by: Vermillion.4061

Vermillion.4061

So break apart every guild/community? lol

Found WvW endgame!

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Congrats on being on a bandwagon server?

So what did you do during golem week???

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Made around 500g during pve. lol…

Reducing the glicko on T1 NA servers

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Y’all just need to spread yourselves out amongst T2, T3 and T4 servers and then we could have 12 servers mixing it up weekly like in EU.

The problem with this is that the wall of T1/T2/T3 has to be broken first before you can split the playerbase across all the servers.

Best T1 Server?

in WvW

Posted by: Vermillion.4061

Vermillion.4061

YB is the new server to be on.

Who plays WvW only?

in WvW

Posted by: Vermillion.4061

Vermillion.4061

Mike O’Brien already has the answer, NO ONE!

In the following link I took part of Reyana’s interview with Colin and Mike at PAX South, where Mike O’Brien schooled Reyana on the “fact” that “People don’t play one thing”. (his condescending attitude is pure gold)

This whole Golem Rush week is the result of a company that doesn’t listen to their player base, but rather tells their player base what they want/need to enjoy the game.

BTW, I only play WvW…

https://www.youtube.com/watch?v=ajDiZkUNpe0

I think you are really into PvE! https://youtu.be/4LhvuomaJaY

What a joke. LOL

Anet, Please STOP all Golems Now

in WvW

Posted by: Vermillion.4061

Vermillion.4061

The event only happened to try to remove all the duped golems that are in the market from the glitch months ago.

Should the Ranger's health pool be increased?

in Ranger

Posted by: Vermillion.4061

Vermillion.4061

Please no, I don’t want to see a full apoth ranger with a necro healthpool running around.

AA set to 16xQ CSAA; jaggies in game.

in Account & Technical Support

Posted by: Vermillion.4061

Vermillion.4061

Setup a custom setting in your nvidia manager targeting GW2 with the AA setting, it might just be that it’s not being applied to the game.

Anet ruined engineers

in Engineer

Posted by: Vermillion.4061

Vermillion.4061

The new patch destroyed build diversity.

Grenadier Temporarily Disabled

in Engineer

Posted by: Vermillion.4061

Vermillion.4061

Uhm… Good job anet?

Opinions on PU?

in Mesmer

Posted by: Vermillion.4061

Vermillion.4061

PU was already balanced before the patch and it got buffed for no reason.