Showing Posts For Vipex.5380:

Feedback: Pip Acquisition [merged]

in WvW

Posted by: Vipex.5380

Vipex.5380

I can understand frustration and that system may feel bit unfair.

But biggest thing on this is that, even those high rank players get their weekly rewards faster. They are also most likely keep playing after that too instead of disappearing into other game modes.

Win = 0 PIP [Merged]

in PvP

Posted by: Vipex.5380

Vipex.5380

Thanks for the reports everyone. I suspect this is still a latency issue. After seeing this behavior, can you try waiting ~5 minutes to see if your main league UI updates and the game shows up in your match history?

I check my game history while after posting video and no game haven’t appear there.

Win = 0 PIP [Merged]

in PvP

Posted by: Vipex.5380

Vipex.5380

So this just happened to me as well. Other team got disconnect from start.
Least one other person on team say that they didn’t get pip from win, so probably goes for everyone on team. Match do not show on game history at all.
Video proof from end of match:
https://youtu.be/LQIxPMAmqdU

Region: EU
Server: Far Shiverpeaks

Warrior Endure Pain Bug with proof

in Bugs: Game, Forum, Website

Posted by: Vipex.5380

Vipex.5380

I have notice similar issues with damage immunity skills on other classes too.
Might be something to do with that skills with projectile is already on it’s way to you before you activate skill and damage immunity dont get registered fast enough.

Ranger Bug: Signet of Wild

in Bugs: Game, Forum, Website

Posted by: Vipex.5380

Vipex.5380

Posting into this since this needs some attention.
Not only it makes one trait very unreliable to use it does same for signet.
Both cancel celestial avatar and drains all energy from druid.
Proof: https://www.youtube.com/watch?v=daMhCWXcYXQ

Last second save and match turnaround

in PvP

Posted by: Vipex.5380

Vipex.5380

After hours of playing and boring wait on queue had least one exciting end to the one of matches, so ill just leave it here
Sorry about couple studder on video, it is my shadowplay acting up :/
https://www.youtube.com/watch?v=6iGAACEIlI8

Mace vs sword

in Revenant

Posted by: Vipex.5380

Vipex.5380

Base damage on mace is fairly low and sword 3 skill is just too good to pass.
I do use mace/axe on condi build and sword/shield on 2nd set.

Staff builds for pvp?

in Revenant

Posted by: Vipex.5380

Vipex.5380

I have use following build my self and have find it suiting well for my gameplay style at least.
http://gw2skills.net/editor/?vlAQNAW8un3guNSuQ7JRboZlsP0rS4IaVJ4EdskFNFSdG34HtFIANwegJMiA-TpxFABfXGYgjAgaXAAAeAAIcQAUf/BA

Runes and sigil is something what most may not pick, but least for me extra chill at staff with condi remove helps since we lack bit condi removal.
Frailty rune on sword for trait what let us siphon health from targets with vulnerability.
Sigil is something what i thought for long and test different ones, but once again that works for me at least.

To see build in action you can check https://www.youtube.com/watch?v=vNY6pqdCNBo

Some Revenant WvW fights with organized guild

in Revenant

Posted by: Vipex.5380

Vipex.5380

Gahzirra got it right, it is small very handy program to help keep track where your mouse cursor is going around. Especially when using two monitors

Some Revenant WvW fights with organized guild

in Revenant

Posted by: Vipex.5380

Vipex.5380

So finaly now that 64-bit client fix my crashing issue i have be able record some of Revenant gameplay.
Fights are just random skirmishes guild vs guild at Gunnar’s Hold, hope you like it
https://www.youtube.com/watch?v=18e1-GI9nRo

Please give ele weapon swap

in Elementalist

Posted by: Vipex.5380

Vipex.5380

I did post something similar previously on other thread and i do support idea of eles weapon swap.

However it would have to be done in way that it dont become too OP.
My idea was that in weapon swap, every attunement would be going into their internal cooldown. So you would be stuck in that attunement till they come from cooldown.
Fresh air trait ofc would still work on this and you would be able reset air cooldown and with our new upcoming elite skill -25% of next skill cooldown you could cut off some time off from it on weapon swap.

Allso you could add longer cooldown into weapon swap so it would really make you think if you want to do it, without making it too powerfull.

personal wish for the tempest: weapon swaps

in Elementalist

Posted by: Vipex.5380

Vipex.5380

I was about to make post about this same thing, so posting in here instead.

This is coming from someone who mainly plays just WvW and some sPvP, so keep that in mind.
If they would give ele weapon swap it would bring us some needed variety between melee and range attacks. Staff currently is not very great weapon to have when someone is on you at melee range so ability to switch would bring us together with other classes who dont wear heavy armour.
How ever just simple giving us weapon swap would give us way too much, so it would have to be somehow toned down.

So how about when we do weapon swap, it would put all our attunements in cooldown so you would have to stick on that attunement till they come from cd.
Cooldown could be same as it is when leaving attunement atm.
Fresh air ofc could reset air attunement like now and it could actually make it worth to equip our new elite for -25% cooldown reduction on next used skill.

[VIDEO Guide] Elementalist vs Engineer

in Elementalist

Posted by: Vipex.5380

Vipex.5380

Nice video and shows some usefull tips for some ppl im sure.
Not knowing your build and such it is bit hard to go highly on details, but you seem to back off way to much while you were “ahead” on fight and got him low already. That seem to happend good few times and it gave him not only time to regen but get cooldows back and still deal some dps for you from range.
Especially on first fight, you try use earth 5 as finnishing move when he was close to drop and fail it every single time. Sure it looks cool and such when you get to do it like that, but most of ppl already know how to avoid it and if this guy like you say was good, you should have know he knows to get away from it.

But very entertaining to watch after all and some good gameplay in there