Showing Posts Upvoted By Wididyth.3847:
I’m talking about three servers here,
Blackgate
Fort Aspenwood
Henge of Denravi
Although their coverage and WvW participation are in different leagues, they all won 7 rounds undefeated. Besides the first week match with BG/JQ/SoR all of the matches that these 3 servers had were blowouts, the competing servers never had a chance. The players on these servers are not to blame, they all should enjoy the rewards they earned, however I think it will be unhealthy for WvW in the long term when some servers have a monopoly on winning. I’d like to see more competitive matches in Season 2, WvW will be more fun for all of us if that happens.
And I’m from Dragonbrand, I’m not sore about anything, we never had a chance at 1st, 2nd, or 3rd.
we’ve all seen what happens in games where there’s no disadvantage to taking your pants off.
This is kinda odd. How would you chose a real commander of the year? People will only vote on commanders they know (the ones on the servers they play on). There is no way to compare commanders from other servers. If I only know a few commanders (not even all of them) on the 1 of the like 30 servers there are, I can’t really accurately select “the best”
[VII] Seventh Legion | http://twitch.tv/censtudios
I like these ideas, borrowed from the other threads.
1. Give winning server players 1 free transfer, usable until the start of the next season and.
2. Give the server the prize pool, and give each player with a key a share of the pool, So for example. BG: 1000G, split among 10k players, Mag, 850g, split among 300 players. (Totally made up numbers)
No. 1st place should get nothing. The honour of coming top is reward enough.
The best rewards should go to the bottom teams, to boost them!
Also:
Reward-hungry people would transfer to low servers who need people, leaving the top ranking servers and freeing up the queue.
What a fuss about nothing.
ANET,
please revert changes back! it really hurts eyes, i can get an epilepsy soon
New ‘blue’ color looks very similar to ‘green’, also very similar to commander icon color.
MAPS ARE UNREADABLE
-Carlos Castaneda
Skady Valda
Joke of the week: 30 Vizunahs walk into a bar, they proceed to build arrowcarts inside. Another group of 30 Vizunahs storms in and yells “Mon dieu we’ve just escaped a very dangerous group of 10 Seafarers! Can we stay here for the night?”
Interrupted by mos click ?
Ahh so are they clickers? Now it all makes sense
Interrupted by mos click ?
Dolcebanana [Opt] Solo roaming D/F Elementalist twink lvl 60 on Augury Rock
http://www.youtube.com/watch?v=a3xj7suly_U
First of all, I want to make something very clear: I have absolutely nothing against any particular server. This argument is based purely on something obvious that seems to have only one logical solution
I know this sounds like a provocation, but please hear me out. In NA there are 24 servers, in EU there are 27. By looking at the matchups here for NA: http://mos.millenium.org/na and here for EU: http://mos.millenium.org/matchups it is clear that week after week having the last tier in EU makes little to no sense.
The average server population in EU is lower than in NA (look at the server list in world selection for proof), and WvW players fear for the week they will be matched up against FoW and Vabbi: that week simply means complete boredom with one server completely dominating all borderlands for the entire week. This has been proven to be the case for months. A lot of guilds/people actually transfer to different servers during that week, so that they can have some fun in WvW.
I know that what I’m proposing will upset a lot of people that want to stay in the bottom 3 servers, but don’t you agree that it simply makes sense to remove the last EU tier entirely? Currently, because of the random match-up system, there are guilds that are moving away from lower tiers simply to avoid the possiblity of having to face FoW and Vabbi. This simply creates more imbalance in WvW population and more blobs in higher tiers, which is exactly the opposite of what we need.
I believe that removing the last tier has obvious benefits. People from T9 would most likely move to servers that are similar to what they are accustomed to, meaning probably T6-T8, which would mean more population balance throughout the tiers. Servers/guilds will not have to fear facing 2 empty servers and a wasted WvW week (which could also have repercussions in the future, for example a lot of RoF people transferred to RoS this week and a lot of them will not go back). The only negative I can see would be for people that feel like they “belong” to their current server, but I think that’s just a small price to pay for what would be gained.
What do you guys think? Am I crazy for thinking this?
ps: this is purely my opinion and does not necessarily reflect anything that my server and/or guild thinks
edit: I’ve also created a reddit to discuss this more, if people are interested: http://www.reddit.com/r/Guildwars2/comments/1hmjw6/should_the_bottom_3_servers_in_europe_be_removed/
(edited by tsubus.8761)
Our PvE guilds are doing WvW now too.
When we asked them why the sudden change, they said:
“We saw that we’re against VS this week again. It’s easier farming them than Orr! "
:-(
I do PVE, WvW, Dungeon/Fractals etc. For each of these I use a different build. This goes the same for my Engineer and my Guardian and Warrior. For how long will I have to suffer loading screens and then manually retain my stats + travel to banks just to change a set?
Instead of assisting my guildies in various locations I waste precious time traveling just to do what I mentioned above. Some maps don’t have trainers and banks, so the loading time to travel way and back is ridiculous.
The solution IS NOT the Bank Express and a supposedly “mobile trainer”. The logical solution is adding a few predefined buttons/slots that store different builds.
I mean…. wow. A player can unlock over 20 bag slots in his inventory and carry thousands of items… And there is NO ROOM for an extra set of gear? Of course It should cost just as it cost to manually doing it but the time I could save will totally worth it. Unlocking an extra inventory slot is 400 gems, an extra bank chest is 600 gems and a character slot is 800. Extra armor and trait slots should could cost as well – it is not up to me to decide the price. But believe me I would buy at least 3 for each of my favorite heroes.
This is 2013 for the love of Balthazar! Such a solution should be a piece of cake compared to the rest of the game. Stop grinding our gears already. Thank you.