Showing Posts For bunjog.2106:
Here’s my build from another thread: with Knight’s gear, healing shouts and shield block, I find it’s pretty darn tank-y with some well-timed dodges and brings great support. It could be made more tanky if you wish, but I felt it was worth sacrificing some shield traits/health regen for some more DPS – often the best support can be killing a dangerous mob as quickly as possible.
My build is:
http://gw2skills.net/editor/?fIAQNBHdD7kzhmHTeQKImIDAGFFFkSRbuleQGbpB
(have to copy link into your address bar)
Axe/Shield with Warhorn offhand, swapping to rifle or LB situationally (E.g before bosses were you expect to need range). With Healing Surge + Shake It Off / FGJ / OMM + Rage Signet
It’s based around building up your adrenaline bars, then leaving them full with the %dmg boost and the crit chance boost, which fits in nicely with the axe traits. Brings support through the Warhorn cleansing conditions and the swiftness/vigor buffs, alongside healing shouts.
I’m currently wearing mostly all knight’s gear with berserker accessories and weapons and I find it strikes a really good balance between DPS (through the axe auto-attack and full adrenaline bonuses) and defence (through healing shouts and shield block/interrupt) while still bringing support to the group (through warhorn and shouts).
I run an Axe/Shield warrior, but my build is a bit different to yours, mainly because I think a lot of the traits in the arms tree aren’t really that great, and if you spec away from the defense tree, you can gain a lot more DPS/utility. I think Furious Reaction, Rending Strikes and Last Chance can all be replaced with things much better, without losing too much.
My build is:
http://gw2skills.net/editor/?fIAQNBHdD7kzhmHTeQKImIDAGFFFkSRbuleQGbpB
Axe/Shield with Warhorn offhand, swapping to rifle situationally (E.g before bosses were you expect to need range). With Healing Surge + Shake It Off / FGJ / OMM + Rage Signet
It’s based around building up your adrenaline bars, then leaving them full with the %dmg boost and the crit chance boost, which fits in nicely with the axe traits. Brings support through the Warhorn cleansing conditions and the swiftness/vigor buffs, alongside healing shouts.
I’m currently wearing mostly all knight’s gear with berserker accessories and weapons and I find it strikes a really good balance between DPS (through the axe auto-attack and full adrenaline bonuses) and defence (through healing shouts and shield block/interrupt) while still bringing support to the group (through warhorn and shouts).
Anyway, didn’t mean to hijack your thread – just thought you might be interested in an alternative axe/shield build!
EDIT: For build links you have to copy and paste URL into your address bar.
(edited by bunjog.2106)
Is the axe burst considered not worth it? I leveled with a build focused around building adrenaline quickly to get the big dmg from Eviscerate as much as possibly, and it worked really well.
Quick question: I’m wondering if anyone knows if you can get the full set of “Strong” heavy armour, which you get from rewards for the personal story 50+. I’ve currently got the hands and the feet- it has a leathery look with a band of fur around each. I can’t seem to find it anywhere.
Thanks.
I was thinking the exact same thing just yesterday. I’ve taken to just adding the horn sounds over the top myself, but kitten does my cat give me funny looks.