Showing Posts For kvazarsky.9468:

Action Camera: Further Information

in Guild Wars 2 Discussion

Posted by: kvazarsky.9468

kvazarsky.9468

After spending quite a lot of time with action camera in pvp and pve, I’d like to see additional options:

  • Right mouse button target enemies only (on/off).
    Because in most situations in every game mode you want to target enemy, not your fellow player.
  • Vertical slider for crosshair (from current position to upper part of the screen).
    Because crosshair in the center is great for playing with camera close to character, but not so much when you want to zoom out to see more and still be able to effectively use action camera. At this moment I have to sacrifice better battlefield overview for targeting and vice versa. I tried a lot of camera options in game, but they’re made to play with mouse cursor targeting, not a crosshair.

PS. Action Camera is still my #1 feature of GW2HoT (the second one is 64-bit client).

Action Camera: Further Information

in Guild Wars 2 Discussion

Posted by: kvazarsky.9468

kvazarsky.9468

Can we have option to toggle on/off crosshair in action camera mode?

It would be nice to not need to hold right mouse button during world exploration, and don’t have crosshair in the middle of the screen at the same time. You know, immersion stuff.

(edited by kvazarsky.9468)

Why get HoT?

in PvP

Posted by: kvazarsky.9468

kvazarsky.9468

Let me remind You that pvp is not AN’s #1 priority. Money talks and looks like pve gives much more of it than pvp. You can judge it yourself by looking at the amount of content they did for pvp vs pve.

Let us zoom minimap

in PvP

Posted by: kvazarsky.9468

kvazarsky.9468

Especially in Stronghold – I can’t see anything on minimap in “normal” sized interface, and setting it to “large” or “larger” takes too much of the screen.

Also new big bars in the middle aren’t helping, especially teamed with enemy’s hp bar AND useless character’s avatar. Why can’t you set it to the right and left? (Or give us long-requested option to move UI as we please, just like in GW1). I’m playing in 1920×1200, native 24" btw.

On the bright side, Stronghold is awesome!

The Eternal Alchemoose [Spoilers]

in Living World

Posted by: kvazarsky.9468

kvazarsky.9468

Karkaaaaas in spaaaaaace

Guild Wars – Mass Effect crossover confirmed. :P

Attachments:

(edited by kvazarsky.9468)

ToL2 Signups/Discussion

in PvP

Posted by: kvazarsky.9468

kvazarsky.9468

Second wave of invites went out. As of this point every valid North American team that signed up has been invited.

What about EU? :)

mouselook toggle script

in Players Helping Players

Posted by: kvazarsky.9468

kvazarsky.9468

I’ve found simple toggle on click rmb script:


toggle=0
return

rbutton::
toggle:=!toggle
if toggle=1
click ,right ,down
else
click, right, up
return

http://www.autohotkey.com/board/topic/90938-right-mouse-toggle-help/

BTW. Anyone found dev’s opinion about this simple-scripting thing? Is this bannable?

Issues with character art, weapons, or armor?

in Bugs: Game, Forum, Website

Posted by: kvazarsky.9468

kvazarsky.9468

Norn
Male
Elementalist

Norn cultural tier 2 light chest armor is clipping with tattoo texture (right arm).

Armor – full tier 2 with t1 gloves.

Attachments:

December 10th Ranger changes

in Ranger

Posted by: kvazarsky.9468

kvazarsky.9468

About greatsword – could you please do some changes to auto-attack #3 animation? It looks a bit slow imho.

Tyria needs its newspaper.

in Living World

Posted by: kvazarsky.9468

kvazarsky.9468

Hey folks, we’ve got a newspaper.
http://orrator.com/

[solved/to close]

in Bugs: Game, Forum, Website

Posted by: kvazarsky.9468

kvazarsky.9468

You’re right, it was “almost” unlocked in pve…

facepalm

[solved/to close]

in Bugs: Game, Forum, Website

Posted by: kvazarsky.9468

kvazarsky.9468

Shield Stance cannot be activated in pve on Charr. Clicking skillbar, using hotkey or pinging to chat does nothing.

Works flawless in spvp.

Also tested on Norn character in pve and there’s no problem. Looks like Charr-only issue.

Movable HUD elements

in Suggestions

Posted by: kvazarsky.9468

kvazarsky.9468

Can we have movable HUD, just like in GW1?

Od at least movable enemy hp bar? I’m playing in 1920×1200 with “larger” hud option and sometimes it’s hard to see dungeon boss with zoomed-out camera, because it’s hidden behind giant hp bar and even larger npc rank icon. Switching to “normal” hud gives me too small chat (even with bigger text size) and boons/conditions/defiants.

(edited by kvazarsky.9468)