Showing Posts For laceylush.8916:

HOPE IV: The Catalyst - Canyon Spider Queen

in Bugs: Game, Forum, Website

Posted by: laceylush.8916

laceylush.8916

Yeah it looks bugged.

I found Ezoola south east of Snow Ridge Camp waypoint but she appears to be stuck there and unresponsive. I’ve also camped the Icespear’s Shelf area (where the chain event to uncontesting Vorgas Garrison originates) but the chain event just wouldn’t progress.

[Azure] ~ Darkhaven

Tail of the Star God Fragment bugged?

in Bugs: Game, Forum, Website

Posted by: laceylush.8916

laceylush.8916

Yeah same, got mine after more than 1 hour of killing Grawl in the area.

[Azure] ~ Darkhaven

HoT Legendaries

in Guild Wars 2: Heart of Thorns

Posted by: laceylush.8916

laceylush.8916

RNG is probably not the best thing, but still better then waiting for new collections.

I’m with you there. Especially considering the new Legendary releases have been put on hold indefinitely.

I’d rather do the collection quests but since they’re not going to make anymore, having the precursors as an extremely rare drop will have to do.

[Azure] ~ Darkhaven

Shared Inventory Slot Feedback [merged]

in Guild Wars 2 Discussion

Posted by: laceylush.8916

laceylush.8916

What he did is called an analogy. The ISP does not have to do anything with this topic, nor is it supposed to have. A lot of people seem to have extreme difficulties grasping what an analogy is and just do not understand such posts. I assure you, his post was well thought out and is absolutely plausible. You just fail to understand.

Thanks, I appreciate your explanation & defense. I read everyone’s analogies (such as the “used printer”, “sound card” and “EQ2”) prior to my initial post and found them all to be relevant to the point(s) they were trying to make. The “EQ2” example was especially a good read.

Just a general statement and this goes without saying, but people may find some ideas relevant and some ideas not so relevant based on differences of experience & opinion. Such ideas in question can either be met with a compelling & well-constructed rebuttal, or simply be ignored, but certainly should not be subjected to any one person’s abrupt and unsubstantiated grading.

Anyways, getting back on topic!

$8.50 is not reasonable when you consider the cost of developing this and frankly it just showcases the greed this company has because they know it’s a QoL that many people would want and could have easily included it into the expansion pack. Expect more of the same in the future based on how many people paid the price without question.

I find the Shared Inventory Slots extremely useful and have no second thoughts buying them, but I agree that the way this product was implemented does indeed highlight the greediness of the company. A lot of people I know bought it (coz of its usefulness) but are definitely not “happy customers”, calling it “shameless money-grubbing.” Just speculating here, but IMO I think they didn’t introduce the Shared Inventory Slots as the usual 20-slot bag unlock because that would equate to charging $140 (11200 gems) in one go and might actually start a riot. It’s a shame because this item was long awaited and had the potential to bring smiles all round across the GW2 community, instead of leaving many dissatisfied, outraged and arguing among each other.

[Azure] ~ Darkhaven

(edited by laceylush.8916)

Shared Inventory Slot Feedback [merged]

in Guild Wars 2 Discussion

Posted by: laceylush.8916

laceylush.8916

Interesting point. When you buy a printer or similar item you have a physical thing that you can resell or gift when you are done. The account bound nature of these Gem Strore items precludes that. Here you are buying stuff that has zero resale potential.

That’s true. These items cannot be resold, and it would entirely be up to Anet of whether to provide a refund or not out of courtesy, and not obligation.

The “printer” analogy wasn’t mine, it was mentioned in this post:

A few years ago, I bought a printer. It meant that I didn’t have to go to copyshops anymore! Two years later I bought a new PC. Which didn’t have a printer port anymore.
Would you have expected a refund for that printer? It became useless even though it still worked perfectly.

Unless your Printer is Account Bound you can always sell it on Ebay. That’s what we can’t. Gem Shop Items that became useless, are unsellable und not recycleable.

[Azure] ~ Darkhaven

Shared Inventory Slot Feedback [merged]

in Guild Wars 2 Discussion

Posted by: laceylush.8916

laceylush.8916

  • People complaining that they bought 4-5 salvage kit and such things in the past. Why would you get a refund or something? You chosed to do so. The game is evolving, live with it. It is your own mistake, if you didn’t want to move those items from character to character.

People who recently bought multiples of Royal Terrace Passes / Salvage-O-Matics should receive a refund. But I do agree that if these items were purchased “ages” ago, they would no longer qualify for a refund as their owners would’ve had sufficient time to derive full (or at least decent) use out of them. The game is always evolving with new items being introduced, therefore it’s unreasonable to impose the expectation of being compensated for every time a newly introduced item reduces / decimates the value of existing items that were released well in the past.

Going slightly off tangent and following up on the “used printer” example. I used an ISP which charged $70 / month for 50 gigs. 2 years later, they made major technical upgrades and lowered their monthly fee to $50 / month for 100 gigs in a campaign to attract more customers. I called them up and requested the package (& price) all new customers are receiving (which they obliged), as I believed I was entitled to. However, what I’m NOT entitled to was a refund of the difference for the 2 years I was paying a higher price for, which I didn’t even bother asking for. It’s not like the ISP company anticipated to lower the monthly cost years later while setting the original price years prior. I believe this bears some similarities to this situation with the excess Royal Terrace Passes / Salvage-O-Matics.

I do feel for people who have excess Royal Terrace Passes / Salvage-O-Matics. And as much as I also hate seeing my excess Royal Terrace Passes / Salvage-O-Matics sitting in bank now collecting dust, we did agree in kind to purchase multiples at the time as that was the only option available, and sought the convenience of having these items on numerous characters. Yes, it would be nice for Anet to give partial refund to all players in this situation, like getting something back for selling a used printer on eBay. But from a business perspective, they are certainly not obliged to do so.

[Azure] ~ Darkhaven

Shared Inventory Slot Feedback [merged]

in Guild Wars 2 Discussion

Posted by: laceylush.8916

laceylush.8916

In the case of a friend they refused to refund items purchased on december. Only refunded a part of the items ¿why? all the items are the same and purchased only a month ago

They told me the same thing. Even though all my excess Royal Terrace Passes were purchased in December, they were only to provide me with a partial refund. I responded with "how can half of the quantity be considered “old” and non-refundable when they were all bought at the same time?" The GM then explained that they are not able to provide me a full refund as they’re required to minimize the impact all these refunds would have on GW2 market. I guess their hands are tied and partial refunds are probably the most they are permitted to offer the players.

Just got my partial gem refund today, still a considerable amount nonetheless. GM Xbehelit responded promptly each time and was very nice about it. Thank you GM Xbehelit!

[Azure] ~ Darkhaven

Shared Inventory Slot Feedback [merged]

in Guild Wars 2 Discussion

Posted by: laceylush.8916

laceylush.8916

Curious, any one had any luck with these sort of tickets? So far mine seems to not be very fruitful despite there being clear precedent that gem store items made either fully or partially redundant, or having their functionality changed, by game updates can be subject for refunds.

I submitted a ticket request a refund for 5 x excess Royal Terrace Passes I purchased in December 2015 but the GM advised that they will only be able to refund 2 out of the 5 passes. They explained that refunds can only be processed within 24 hours of the purchase but are willing to process this as a partial refund out of courtesy. They also advised that refunds cannot be processed in full due to the massive recent influx of refund requests and the impact it would have on the currency and market system.

Hope they can at least provide you with a partial refund.

Adding my comments to this thread. An extra bag slot is only 400 gems (which can potentially expand your character’s inventory by up to 20 inventory slots), so I can understand why people are complaining that 700 gems for an individual (albeit superior version) account-wide inventory slot is overpriced in comparison. However, paying an extra 700 gems to effectively unlock an expensive item such as Royal Terrace Pass (1000 gems) or Copper Salvage-O-Matic (800 gems) across all characters is not considered overpriced. So it’s really a matter of what items people are using the Shared Inventory Slots for.

The biggest issue I have with the Shared Inventory Slot the limit of 5 per account. Why 5 individual slots instead of the usual unlocking an entire bag (of up to 20 slots)? The Shared Inventory Slot was a great idea but this limit doesn’t allow players to use it to its fullest potential. For example, a WvWer may require more than 5 slots to store all his / her blueprints, siege disablers, etc; a dungeon runner would require more than 5 slots to store all his / her potions; plus you need more than 5 slots to store all the map-specific keys such as Bandit Skeleton Keys, Exhalted Keys, Vials of Chak Acid, etc

[Azure] ~ Darkhaven

(edited by laceylush.8916)

Adventures and masteries: Intended lock?

in Guild Wars 2: Heart of Thorns

Posted by: laceylush.8916

laceylush.8916

for the Ley-Line run, how and when do you use skill 2 ? i can’t get gold.. only silver so far…

I never had to use skill 2, as far as I’m aware it’s used as a stun-breaker for when you get struck by lightning.
There are a few crucial maneuvers that have to be done to secure gold, which can differ from person to person depending on how they prefer to run the path. For me, it would be interacting with the golden marking halfway between the 3rd and 4th checkpoint to refresh skill #3. That, plus using skill #1 dash well before reaching each glowing orb directly ahead. These combined would shave many seconds off the run.
I had a few more attempts after getting gold the first time and I find that around 1 in 15 runs (success rate would improve the more you attempt it ofc) all the maneuvers are executed perfectly and therefore awards gold, so keep trying!.

[Azure] ~ Darkhaven

Adventures and masteries: Intended lock?

in Guild Wars 2: Heart of Thorns

Posted by: laceylush.8916

laceylush.8916

It’s a bad idea to gate essential content (i.e. Mastery Points) behind these mini games especially when there’s a notable percentage of the population who don’t like and / or will never develop the proficiency for them, but are forced to do them under the circumstances. Some people have already complained about it in another thread (https://forum-en.gw2archive.eu/forum/game/hot/To-devs-On-mastery-points-adventures).

Perhaps they should nerf the Gold requirements (e.g. extend timer) for some of these mini games – just a bit, so the majority of people aren’t killing themselves in the process of trying to achieve them. I find Bugs in Branches somewhat difficult because of location-based latency and the subsequent delay in glider deployment.

But making the most of it – on top of the already mentioned relatively easy mini games, Gold for Ley-Line Run (TD) is also doable with a bit of practice. With Beetle Feast I group together with guild members and some of us stay untransformed to kill all the mobs ahead.

[Azure] ~ Darkhaven

No reward from Proxemic Labs Guild Puzzle

in Bugs: Game, Forum, Website

Posted by: laceylush.8916

laceylush.8916

Yeah just happened to our guild too. Only a handful of guild members received guild commendations.

[Azure] ~ Darkhaven

And poof! There go my Karma boosts

in Guild Wars 2 Discussion

Posted by: laceylush.8916

laceylush.8916

I think is that the average player out there doesn’t yet know about this. I’m betting a large section of the population is logging in, doing daily, some farming, some meta bosses, a dungeon or two. None of which they would be popping a karma booster to use, so they haven’t checked their old boosters and seen the karma was gone.

That’s accurate.

0% of my guildies knew about Karma being removed from the Enchanted Reward Boost. But 100% were outraged when it was brought to their attention, especially considering it wasn’t explicitly stated in the patch notes.

[Azure] ~ Darkhaven

Unlocking the new Grandmaster traits in pve

in Guild Wars 2 Discussion

Posted by: laceylush.8916

laceylush.8916

Defend events should not exist. They just result in temples being open all of the time. I would much rather see that they remove these events, and make it so that the temple cannot be defended and the risen just overrun it.

Agreed. Especially now with the Megaservers in place always serving an abundance of players on the map, the Defend events get done more often and hence Temples remain open.

I logged on yesterday in the midst of a map chat argument that erupted between players who have been waiting to do the Temple of Lyssa and players who participated in the Defend event. People accusing each other of being selfish and / or trolly is the result of the devs’ bad decision to make a delay-able world event (which has also drastically decreased in availability) as the prerequisite for unlocking new traits. Now everyone is thrown into a mad scramble in attempt to gain what is more or less a mandatory requirement for their characters. Is this what they really wanted to achieve in revamping the game?

So as OP says, either remove the Defend event or make it so that Defend event also reward the Trait. Not everyone can afford to (or feel like they should) spend the gold and skill points on what is otherwise a free trait.

[Azure] ~ Darkhaven

Game Updates: Guild World Events, Megaservers, WvW

in Guild Wars 2 Discussion

Posted by: laceylush.8916

laceylush.8916

Also, in Orr, the temples are usually open, or there are events in progress, so I can actually buy stuff with Karma any time now.

Temples being “usually open” means a lot of us are missing out on what used to be routine daily temple runs as a result of increased difficulty in finding available temples to do, which I think is a bigger issue than not having its NPCs available at all times.

Like others have mentioned in previous posts, the temples appear to be contested when viewed from outside the map but when you make your way you’ll be disappointed to discover that they’ve already been done. Waiting around for them to become available again is just impractical.

Overall, IMO the Megaserver advantages don’t come close to outweighing the disadvantages. Others in this 20 page+ thread have explained the disadvantages of having Megaservers including lag issues, guild mission hindrances, server community being lost, RPers being stifled… (so I don’t see any sense in repeating what is already well-explained), and I strongly agree with them.

[Azure] ~ Darkhaven

Karma Booster not working

in Bugs: Game, Forum, Website

Posted by: laceylush.8916

laceylush.8916

Not getting any Karma boosts over here either

[Azure] ~ Darkhaven

Temple of Grenth

in Bugs: Game, Forum, Website

Posted by: laceylush.8916

laceylush.8916

I’ve experienced the same problem on JQ and BG, when Shades come near it’s insta-death, skipping downed state completely.

[Azure] ~ Darkhaven

Account Bonuses: Karma Gain - not working

in Bugs: Game, Forum, Website

Posted by: laceylush.8916

laceylush.8916

I’m not getting the extra Karma (Account Bonus) from events. Upon finishing an event, the default Karma award (top right corner) and total Karma award plus bonus (lower right corner) are equal, despite having an 8% Karma increase due to Account Bonus: screenshot.

E.g. both Malchor pre-event and Statue of Dwayna previously awarded 374 Karma (default) and 404 Karma after Account Bonus is applied, but now it’s only 374. Consistent with other events.

[Azure] ~ Darkhaven

Leagues: a problem

in WvW

Posted by: laceylush.8916

laceylush.8916

Look, the only reason it’s so bad right now is that they keep doing these seasons. The season 1 announcement broke 6 server’s populations in the lead up to the first season.

The aftermath, saw 3 more destruct and the dust was still clearing when this one was announced.

There’s already one server on the chopping block for post-season exodus; and there is a giant question mark about another (not naming names to prevent thread closure, but you know who I am talking about) that entered the season fighting about 3 tiers below it’s weight class.

The worst drag on the WvW game-mode right now is the naked cycnicism being displayed by the development team in implementing these leagues that encourage the worst sorts of behavior in the name of gem sales. The deliberate pillaging and politicking as servers stack or de-stack based upon their predicted league placement or predicted ranking in that league.

We’re treated to a #1 server that screams in every forum related to the game that they are some sort of underdog wonderkind.
We’re treated to servers falling apart due to perceived tanking or stacking. It’s taking away the simple enjoyment of things for what they are.

Absolutely.

The amount of turmoil caused by Leagues (and Seasons) isn’t worth it. If their intention was to compel more players to participate WvW, then they could’ve just implemented [a diluted form of] WvW Tickets as part of the normal weekly rewards.

[Azure] ~ Darkhaven

[Merged] Cultural Human T3 Not Exclusive

in Guild Wars 2 Discussion

Posted by: laceylush.8916

laceylush.8916

Thanks Regina, much appreciated.

[Azure] ~ Darkhaven

[Merged] Cultural Human T3 Not Exclusive

in Guild Wars 2 Discussion

Posted by: laceylush.8916

laceylush.8916

Agree with Raven, such an illogical decision and an insult of biblical proportions.

[Azure] ~ Darkhaven

Plains of Ashford Waypoints.

in Bugs: Game, Forum, Website

Posted by: laceylush.8916

laceylush.8916

The 19th Waypoint should be in the south west corner:

http://wiki.guildwars2.com/images/b/bf/Plains_of_Ashford_map.jpg

Almost directly south of Guardpoint Demicus Waypoint (Demicus Stones area).

[Azure] ~ Darkhaven

Uncontested Temple of Balthazar

in Dynamic Events

Posted by: laceylush.8916

laceylush.8916

Stormbluff Isle (NA) open, not sure how much longer

[Azure] ~ Darkhaven

(edited by laceylush.8916)

NPC sound bug... long time bug

in Bugs: Game, Forum, Website

Posted by: laceylush.8916

laceylush.8916

Yeah this is really annoying. I’m trying to get things done in the area and she just screams “DESSSTTRRROOYYY” repeatedly at the top of her lungs.

They fixed a similar bug with Champion Infinity Coil Commander in Mount Maelstrom so they can do it here too?

[Azure] ~ Darkhaven

7/19 SBI-Kaineng-DH Part II

in Match-ups

Posted by: laceylush.8916

laceylush.8916

time for revenge

D:

[Azure] ~ Darkhaven