Showing Posts For lowfreq.3674:
i have been practicing my lich stomp for a couple days now and it is incredibly usefull in 1vsX situations. drop wells and lich stomp is kittening epic. Also being able to be secure that stomp is crucial.
sounds like someone has had enough of people playing dumb in solo q. lol. I actually think that an advanced tutorial is a great idea
this chain cc that they have is pretty annoying and op. this warrior i was facing pretty much had unlimited stuns…..how is that fair? i was playing dagger so there was pretty much nothing i could do. the regen he had was also insane. when did this stun warrior thing come around? does anyone else think it is a little overboard? ive been stunned for whole fight not being able to do anything.
splash dmg on my power necro would be so op.
To make it up to you, all of my Necro videos (that I will probably not make) will have a mix of Katy Perry, Taylor Swift, and the Biebs.
Seriously, QQing about the music choice is a new low. Use the mute button.
beaber fever guild incoming
dont take close to death in a pure condi build
WAS A DAMAGE BUFF REALLY WHAT WE NEEDED????
Yes since I still sometimes get told: “No we don’t want you in our group we want a dps class”
This is very dishearthening considering the amount of damage I know I put out
well that is just ignorance on their part and you know it. sad that we need something over the top for people to see our dmg potential. all that really matter are the facts not what ignorant people think.
(i cant really speak from a pve pov as i dont pve much anymore)
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L2 play l2 dodge…that is all
Ok, just a thought, if Dhuumfire was replaced with something like Torment on crit, would people still go for 30/20/0/0/20 instead of to 0/20/20/0/30 or 0/30/20/0/20.
Because if Dhuumfire gets reworked to something that still benefits condy builds as well as hybrids, i think i would still go for 30 in spite for the Condition Duration, granted the new GM trait is worth it’s weight.
That’s pretty much what I’d expect, the condition duration scales too well especially for getting thhe guaranteed econd tick of terror from 100% fear duration.
That and we are severely lacking in other options tbh; no reason to go into BM unless you want a well build, no reason to go into DM unless you want a minion build. If they did remove dhuumfire then whatever they replaced it with would have to be pretty bad to consider not going the full 30pts into spite
why would you even have to replace it? i remember when people hardly went into spite for condition pvp builds unless they were using a chill build or wanted some might stacking. dhuumfire was for sure too drastic of a change.
WAS A DAMAGE BUFF REALLY WHAT WE NEEDED????
at this point i would like to see dhuumfire removed from the game. i feel like i am forced into this build just because dhuumfire is too strong not to take. also other traits are being nerfed because of dhuumfire leaving people who do not want to take it weaker for no reason. remove burning and return terror back to its previous state. give us a trait that gives vigor or swiftness for 5 seconds or something lol.
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I play power and condition necro. Have a working mic and plenty of pvp experience. msg me in game if interested. i am also learning engineer
dont get me wrong i appreciate all the new content that arenanet puts out for us but is it too much to make whole armor sets? The new armor that just came out looks pretty cool but does not really match with any of the other sets.
play terror condition necro and power necro. Flexible play times. message me if interested.
Its thief! This class is design to have stealth. In wow rouges have infinite stealth and no one is crying, and this is SPVP forum ye? and all maps are conquest in stealth you can’t cap points so why its OP? if u take away stealth from thief how the hell he can put dmg to you?
one more thing shadow refuge isnt op as long as u have aoe dmg/fear/5 skill on mesmer GS/mele auto attack(watch the animation)
I am not talking about shadow refuge. im talking about dagger pistol thieves. the blind field and then heart seeker into stealth. sorry for not making that clear.
I dont think it is fair or balanced that necromancers start pvp matches with 0 life force. Life force is a key mechanic for necromancers and makes up for our lack of boons and ways of escaping a sticky situation. Its almost like throwing a thief into a fight with 0 initiative. I think we should start of with 30-50% life force at the start of spvp matches.
I would like to see these event weapon skins more available through pvp like the fused gauntlets were. I would not spend money for a small chance to get weapon skins. At least let us buy the weapon skins with gems instead of gambling our money away. I know a lot of people who would have made this purchase.
i guess i am just talking about the skill where they put the combo field on the ground and hs into stealth. stealth every four seconds? idk about that
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currently thieves are able to hop in and out of stealth constantly along with the ability to teleport. it feels really overpowered.
the new map rotation is is horrible. Playing the same map repeatedly gets old fast. I really think that random map rotation would be a lot more enjoyable and I know most would agree.
wow i wish i read this before crafting 50 staves trying to get encrusted.
i made about 50 staves this morning and did not get one encrusted. I got four jades and everything else you can make but no encrusted. Im using item token-sliver-dust-paid token. Is this how you get the encrusted weapons? is it bugged maybe or just super rare? I have never seen anybody with an encrusted weapon……
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spectral grasp sometimes says obstructed or out of range when its not.
corrupt boon does nothing sometime when not blocked or anything.
please fix this
i wish the skills i wanted to use would work…..
how about a move that steals boons from target and puts them on yourself.
or
a skill that converts some of the damage you take into hp
spectral grasp sometimes says obstructed or out of range when its not.
corrupt boon does nothing sometime.
please fix this
Ingame name: Goroth Deadwood
Main Class: Necro
Region:NA
Practice Times: Flexible
Experience: lvl 35, 8years of mmo experience
I would like to make the encrusted pvp weapons. is it a lucky crit from token, sliver, paid ,powder? thanks for the help
i would also like to see a deathmatch mode. bunkers and the fact that some classes are unbalanced would make this hard to do though
As some of you may know corrupt boon does not always work as intended. Many times the skill does absolutely nothing but apply the poison condition on my necro leaving my target full of boons. I know that it can be dodged or blocked by invulnerability but I have noticed it just outright not working. Some of my friends have mentioned that this has been acknowledged and will get a fix. I have looked on the forums but I have not found anything on this. Can anyone confirm? And if this is not known by the devs please get the word out.
Playing the same maps over and over for three days is incredibly boring. Why not make the maps random?
Ingame name: Goroth Deadwood
Class: Necromancer
Region: pst
Practice Times: flexible
Experience: playing sense release
Other (Anything else that you would like to add): pvp is pretty much all i do
after completing Twilight Arbor my whole group did not recieve any rewards. sucks cuz i only need to run it 2 more times for my rune……so upset. We already had to restart and take another path because we would all crash at the same time when fighting the mesmer boss. Whatever was done to TA ruined the whole instance and my day in GW2